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Chrono Trigger Mafia - Page 3

Forum Index > TL Mafia
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VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
November 29 2012 18:45 GMT
#4970
I have an ability where I restore 25% of the target's max health. I tried to restore Dino's health last night. I was roleblocked.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
November 29 2012 18:50 GMT
#4973
I said it wouldn't be useful -.-
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
November 29 2012 18:55 GMT
#4977
Unless Dino is lying about taking damage, then Djo's claim of protection was bogus, right?

Also that post is going to have to wait. I didn't have the time I thought I'd have to put it together, and I have to go to work. It's still open though so I can finish it up tonight after work.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
November 29 2012 18:59 GMT
#4980
Oh right, the "Mysterious Force" or whatever. Yeah, okay that makes sense.

Anyway, I'll be reading along on my phone and I'll post short answers to questions anyone has if I can, but yeah not much in the way of contribution when I'm on the clock.

Catch you guys later.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
November 30 2012 05:29 GMT
#5114
goodkarma

On November 21 2012 13:50 goodkarma wrote:
Show nested quote +
On November 21 2012 13:46 Hopeless1der wrote:
On November 21 2012 13:41 goodkarma wrote:
On November 21 2012 13:36 Hopeless1der wrote:
Greetings all. You'll notice that we're currently in 600 AD Guardia. You're also playing a themed game hosted by none other than Greymist. Please keep that in mind. (Hi Mementoss, you're cool too).

Basic vote mechanics for this game seem to boil down to
-identify town
-vote town to lead the party
-Profit
-Kill Mafia/Lavos
-More Profit




What are people's thoughts on claiming that their character belongs to the 600 AD era and selecting the leader based on that. (YOU ONLY CLAIM "600 AD") Possibly selecting the entire party from within the era, assuming enough of a pool emerges. I linked Chronopedia above in case anyone feels the need to check it out. ~17ish native characters from 600 AD.

I think our hidden numbers are influenced by the current era, and events can have varying degrees of success or failure depending on which specific players (not just town or scum) are in the party.

Come play the setup speculation game with me please!




No. Setup speculation is for chumps.

I'd like to hear your thoughts on who we should choose for a party leader and why.

Choose town. Win events. Kill Lavos. This has already been covered. I don't have any strong townreads yet. So in the meantime, I want to plant some ideas about how the setup works because you can bet your ass its going to matter.



Of course it will matter. But talking about how certain deliberately hidden variables could or could not work that are outside our control is a waste of time. The one thing we presently can control is who we choose for our party, and that's where are focus should be.


So please stop shitting up the thread advocating setup speculation.


On November 21 2012 15:26 goodkarma wrote:
Keir brings up a couple good points. Perhaps our host could explain?:

Are chosen party members kill-immune?

If not, what happens if scum kill a party member?


On November 21 2012 15:45 goodkarma wrote:
Show nested quote +
On November 21 2012 15:30 Keirathi wrote:
On November 21 2012 15:26 goodkarma wrote:
Keir brings up a couple good points. Perhaps our host could explain?:

Are chosen party members kill-immune?

If not, what happens if scum kill a party member?

We don't even know anything about HOW the scum kills, other than it doesn't follow the traditional "1 KP = 1 dead". We have an HP value, and have no idea how much HP damage the scum can do in a single cycle, how they will do it, or who they can do it to.


But we have HP. Scum must be able to remove it somehow. And if we have let's say a small hidden value score lead over scum, it would be important to know if scum can or cannot off people in the party to tip the scales against us. Especially if a medic-type role exists for town.

I feel this is a very relevant and answerable question to ask the host. But I must agree with oats that outside of a response from him it's not a good use of our time to discuss further.


Damning setup speculation certainly appears townie, but it becomes less so when one is drawn into a setup-speculation conversation citing setup speculation as the reasoning for it. But don't worry, he's still townie because he agreed with someone else that discussing it further is not a good use of time...right? Right guys?

No. Not right. Especially when you add in one of my personal favorite scumtells, bloating his own contributions. He was among the loudest voices D1 shouting "this game isn't about scumhunting it's about townhunting!" While selecting a party leader was the focus of D1, at no point in this game should anyone NOT be scumhunting. Sorry to say it, but it's right there in the name of the game. We're looking for Mafia. But not GK. GK is only interested in looking for townies...which helps in selecting a party leader, sure. But then what? He made it clear early on that hunting scum is not on his agenda. But you know what he did do? Well let's just see!

On November 22 2012 22:30 goodkarma wrote:
For all those who are still distrustful of me:

You are certainly entitled to distrust me. I spent a good portion of the opening of this game discussing mechanics and not really so much reads. However, I would like to point out that I have since then:

1) Established a system of greater transparency for who is selected. It is very likely all we'd discuss is party leader, and not the corresponding parties, if I hadn't stepped in. Further, I have shown exactly why this is the best approach...

2) I have been proactive about demonstrating exactly why it is I have chosen who I have and my line of reasoning. Further, I have been (and continue to be) willing to change my platform if compelling evidence can be brought to my attention that a candidate is a weak choice.

3) The only reason I have pursued a party leader position this cycle is that the alternatives I feel at this point do not have trustworthy platforms. I am not trusting of Kita, nor at this point am I content with sending sandroba.

4) I have actually been active this game... If you were to look at any of my scum games, you would notice that I am not nearly this proactive when I play scum. You have discussed prior how it would be absolutely great if we had a candidate that had an easily recognizable town vs. scum game. Well, your welcome.


I will not be submitting my party until I leave for Thanksgiving lunch/dinner late tomorrow morning. I look forward to hearing your opinions on my party, and replying to them in a few hours. But until then, I'm getting a few hours' rest.


Awesome! 4 useless things! I'll just go right down the list.

1) GK was absolutely NOT the reason people started talking about who would be included in the parties. This is a gross skewing of what was happening during D1. It's certainly possible that no one would have mentioned who they were selecting, but he literally says that he's the only reason anyone even mentioned it. He also did not "show exactly why this is the best approach". He didn't even show why he THINKS it's the best approach. He simply stated that he wouldn't be voting for anyone who didn't say exactly who they'd be taking and why, and damned everyone voting for syllo/sand because they weren't being as "transparent" as he was.

2) If he's willing to change his party around, then what the fuck is the point of saying exactly who you're planning to take if you're leader in the first place? What's the point of even SELECTING a leader if you don't want to let them lead? In what way is the leader culpable for his choice of party if it's decided at the same time as the leader anyway and it's a town decision? This is the problem I'm having with his logic, but he rattles it off as some huge accomplishment for town. Good job bro.

3) Ran for leader. Cool. So did Sandroba (scum) and Toad (probable scum). Got anything else?

4) Active. Because, you know...only town are active, and scum only lurk. [/sarcasm] If someone draws attention to their own meta, it's fucking useless. Period.

So...bloating his own contributions. Cool. How about a "USELESS LIST MAKING" CHASER?!?!?

On November 28 2012 09:57 goodkarma wrote:
My strongandbig read was in fact in large part due to activity, in addition to the incomplete cases / reads he was bringing up. I was unaware, however, of the severe lack of internet he was experiencing, and will back off of him for now...

In its place I provide a mafia (the game) favorite, a scum suspect shortlist:

1) Iamp - I have a good "gut feel" about this guy I guess you could say. But he still has yet to contribute anything meaningful, which earns him a spot here. Would be willing to give him more time to see if his roleclaim checks out.
2) VE - Shoot him dead. I actually think he might be more likely to be town than scum given his enthusiasm for playing scum. But if an elimination-based approach for finding scum is to work, he has to go. He has not posted enough to make a meaningful read...
3) phagga - Need to reread his filter at some point (but not something I'm focusing on today). He has been pro-town in his contributions, but I can't help but feel he is also "playing it safe" and doing what he can to fly under the radar...
4) Adam - lurker who might need to be shot too.
5) Kita - I'm inclined to believe Marv's read of 3rd party
6) Cave - This guy won't be figured out without getting vigi killed. Shoot first, ask questions later...
7) Z-boson - From my experience with him, he likes to play pretty safe as scum, whereas as town he is rather reckless to the point of being pretty easy to mislynch. He definitely is making his own reads and contributing to thread, but all his reads I would call "safe" ones in that he is targeting almost exclusively lurkers... Null read atm, even after looking into filter.
8) Prox - Tbh I don't know what to do with him. Syllo's input is definitely appreciated, but I don't see him as a strong scum read (closer to null...).
9) Strong - I had a strong scum read based both off meta and on filter. However, with meta differences explained, I'm inclined to give him more of a chance to establish himself as town before coming to conclusions.
10) Toad - Scum
11) Hopeless (maybe) - clearly anti-town, but I'm still not convinced that he's scum. Would even go so far as to say slight town read...


This was the post that really made me go look back over GK. A scum suspect list....THAT INCLUDES HALF OF THE FUCKING GAME!!!

Nevermind that he wants to shoot me dead because I was inactive. Fine, I can understand that sentiment...but having half the players in the game on a scum suspect list? Really? Why not just say "I'm not interested in looking for scum" and leave it at that? After all, that's what he's been doing ALL GAME LONG anyway. This game is about TOWNHUNTING, not SCUMHUNTING, remember? So why bother at all? My guess is to appear contributory without having to do anything...but your mileage may vary.

At this point, I'm most interested in GK dying after Toad, but I intend to thoroughly go over the party that failed last cycle before I vote to lynch anyone (presuming we get another lynch next cycle).
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
November 30 2012 18:47 GMT
#5194
I see no one commenting on my GK case. That's pretty much expected.

I explained EXACTLY what I didn't like about Prom's case, it had nothing to do with the fact that he made the case itself, which is what GK would have you believe. It had to do with Prom paraphrasing posts. I explicitly said that I didn't necessarily disagree with the case at the time, so I don't even know what GK is going on about.

I'm looking into the failed mission peeps now. Probably won't get a chance to post about it (work beckons -.-) but that's what I'm doing.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
December 01 2012 02:23 GMT
#5418
Hi guys no damage/heals on myself to report. I healed TC last cycle, if you're pissed that I didn't heal Dieno, get over it. dj seems to have protected him again, as I suspected he would, so healing our parity cop should be just fine with you guys thank you very much.

I know nothing of the game, so I'm going to defer to those who do this cycle. Right now that seems to be C/C but I'll let you TriggerFiends talk it out first and vote tomorrow (real time).
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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