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TL Mafia LVIII - Page 10

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supersoft
Profile Joined April 2010
Germany3729 Posts
January 11 2013 20:02 GMT
#4130
On January 12 2013 04:52 Djodref wrote:
Show nested quote +
On January 12 2013 04:48 BloodyC0bbler wrote:
On January 12 2013 04:38 Djodref wrote:
Hello everyone !

Thanks to the players and the hosts !

I think the problem town had this game was the bad town atmosphere and the heterogenious activity from the players.
I also think that people are giving too much leeway to the vets, Palmar, Foolish and Jackal should have been lynched D1 for what they did. We were very lucky with the BC bandwagon.

Also for the further games, I think you can safely policy lynch thrawn based on his activity only
But it's ok because he always gets to play town, so he is going to participate in the game rather than in the scumQT for the next one
I think you can also policy lynch me quite safely because I always get mafia >.<

I think my play D1 and D2 was poor, and I've tried to improve in the last days. But I was really lacking the time at some point.

Regarding the setup

I'm impressed by the number of blues town had in this game. I think it would have been imbalanced if we didn't figure out that we could abuse the dayvigs. I think that dayvigs should be removed by the way, but not the rounded KP part if town has so many blues.

I also think that the Lurker Policy day one is a very good policy.


Setup overall was actually pretty balanced given you guys had the abilities you did and near all powers town had were dt aligned in some way in slow cops, role cops, etc...

Each blue was basically a gimped version of a real blue role so we had 12 gimped blues which would equal roughly 6 real blue roles. You guys had 6 members.

Given that you guys could turn all your kp into day kills and get 3 auto kills no matter what the game was actually quite favoured for you guys regardless of our numbers. You guys also go lucky no one actually took my list of scum seriously before i died =(


Yes, very lucky, basically nobody cared of anyone's will after the kills.
Chezinu wanted lcearly thrawn to be dead. You had nailed us, as well as Palmar, who had be immediately shot for it.


"OH GOD IT LIVES - KILL IT!"
supersoft
Profile Joined April 2010
Germany3729 Posts
Last Edited: 2013-01-11 23:37:30
January 11 2013 23:36 GMT
#4151
yeah lol i wanted to change it but i was 10 seconds too late :D

gjgjgjgj viscera



1/9/13 07:01
Original Message From Kurumi:
too late, accepted old things from vivax,

Show nested quote +
Original Message From supersoft:
we buy 2 dayvigs,

Vivax
Supersoft

and one nightkill on clarity
supersoft
Profile Joined April 2010
Germany3729 Posts
January 11 2013 23:42 GMT
#4154
:-O LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
supersoft
Profile Joined April 2010
Germany3729 Posts
January 12 2013 22:38 GMT
#4184
On January 13 2013 07:34 marvellosity wrote:
just on a general note, I don't think i've ever had a serious vote on me as scum on day 1. This could be, in the future, taken as "har-de-har, what a lame defence for being scummy." But in 7 scum games and about 20 town games, this has been the case. I've regularly come under pressure and received votes day 1 as town, many times in fact, and never as scum.

For the love of god, leave me until day 3 when i'm not catching scum or being productive. My day 1 reads are terrible and most of the time I'm just prodding to try to find out what's going on.


thats why it's stupid to lynch vets d1-d2...
supersoft
Profile Joined April 2010
Germany3729 Posts
Last Edited: 2013-01-12 23:26:50
January 12 2013 23:25 GMT
#4186
of course not!!! my only real policy is "don't lynch potentials early"... even d2.
Of course its demotivating for scum, if they lose one good player, but usually good players get caught easily later on.
The chance you catch someone who just is ill or something else is extremely high :D


€
yeah and therefor i shot wbg, because he was the only one i was scared about in this game :D
i don't know... i really was :D
supersoft
Profile Joined April 2010
Germany3729 Posts
January 14 2013 18:45 GMT
#4189
On January 13 2013 15:51 wherebugsgo wrote:
Show nested quote +
On January 13 2013 08:25 supersoft wrote:
of course not!!! my only real policy is "don't lynch potentials early"... even d2.
Of course its demotivating for scum, if they lose one good player, but usually good players get caught easily later on.
The chance you catch someone who just is ill or something else is extremely high :D


€
yeah and therefor i shot wbg, because he was the only one i was scared about in this game :D
i don't know... i really was :D


hahaha you remember in pyp when I grilled you over your exam or something like that

that was soo funny


yeah i had exactly that game in mind :D i'll never forget
you had no mercy :D
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