Age of Empires: The Age of Kings Mini Mafia - Page 7
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Blazinghand
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United States25550 Posts
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wherebugsgo
Japan10647 Posts
On August 09 2012 21:19 [UoN]Sentinel wrote: Welp, there's our thirteen. 1500 PDT you said? I'm still working out stuff with cohosts. I will definitely start it tomorrow (tonight I have a final exam) sorry about the broken promises :p | ||
EchelonTee
United States5240 Posts
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Sir Posts A Lot
Congo42 Posts
On August 10 2012 06:22 EchelonTee wrote: If you break alliance, no more can be formed in future days? Alliances are only made on D0. (unless you mean you'll break an alliance on D0.....if that's the case then you are not playing too good >_> ) | ||
Meapak_Ziphh
United States6784 Posts
Sorry guys, don't give up on bugs. | ||
EchelonTee
United States5240 Posts
Is map type random or by draft/vote? If I understand correctly, except the forest map, you can attack any civ in sight regardless of distance? Is there allied shared vision? Can I attack lands my allies have scouted? Can allies protect each other by garrisoning troops in other cities? | ||
wherebugsgo
Japan10647 Posts
On August 10 2012 11:58 EchelonTee wrote: Are there any elements of trading in the game? I'm trying to think up interesting diplomatic situations. oh fuck, good catch. I forgot to include that in the OP. You can trade resources freely between allies during the day (they receive them for use for the NEXT day cycle, but you lose the resources immediately) Basically you just set X amount to send during the day with your production PM. Saracens are a good civ choice if you like trading mechanics. Is map type random or by draft/vote? It's by vote, details are in the OP about what happens d0. If I understand correctly, except the forest map, you can attack any civ in sight regardless of distance? Yeah. You can scout one player per day (unless otherwise specified in your civ PM) and this will tell you what they have (as a means of not having to attack blindly, so it encourages players to plan their attacks). Players are not informed if they have been scouted. Then at night you can attack ANYONE on a land map (other than Black Forest) and anyone on a water map as long as you have sufficient ability to do so (i.e. the right ships) Is there allied shared vision? Can I attack lands my allies have scouted? Can allies protect each other by garrisoning troops in other cities? If an ally scouts someone only they will receive the report but they are welcome to share the report with you. You can choose to attack by moving through your ally's territory on Black Forest (you can attack via any scouted path basically as long as there's no enemy blocking it) On Black Forest you'll know where your allies start and the map will be updated for all of you identically. You can choose to combine your forces with your ally's on water maps (e.g. put your stuff in their transports) but it needs to be mutually agreed upon. You can defend an ally for a night by sending troops to them in place of an attack action. | ||
wherebugsgo
Japan10647 Posts
Update: Trading: You may tribute resources to an ally by specifying which resource and how much you want to send them along with your production PM. I will add the tally and the receiving player will be able to use the resources on the NEXT day, but the sending player will have his amount deducted on the SAME day. Thanks to ET for pointing that out. Austinmcc is replacing Meapak_Ziphh as cohost. Hassybaby is still cohosting as well. Game will begin tomorrow at 22:00 GMT (+00:00). A generic PM will be sent at that time to all players in the game to remind them that the drafting/map picking phase (d0) has begun. | ||
[UoN]Sentinel
United States11320 Posts
Seems kinda hard to play without knowing where we are. | ||
ItsMarvelBabyyy
Vatican City State135 Posts
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rastaban
United States2294 Posts
On August 10 2012 21:06 [UoN]Sentinel wrote: Wait is Black Forest the only one where we get pictures of the map? Seems kinda hard to play without knowing where we are. Black forest is the only one that matters since you have limited attack/defence routes. On the other maps anyone can attack anyone else as there is no specified routes. | ||
wherebugsgo
Japan10647 Posts
On August 11 2012 05:56 rastaban wrote: Black forest is the only one that matters since you have limited attack/defence routes. On the other maps anyone can attack anyone else as there is no specified routes. This is correct. | ||
[UoN]Sentinel
United States11320 Posts
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wherebugsgo
Japan10647 Posts
However the game WILL start in 5 minutes and the first phase will be extended by two hours to 50 hours total. | ||
Blazinghand
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United States25550 Posts
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Sir Posts A Lot
Congo42 Posts
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Tunkeg
Norway1235 Posts
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Tunkeg
Norway1235 Posts
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wherebugsgo
Japan10647 Posts
Drafting Phase ![]() You're in the game lobby! Taunt spamming can be fun, but let's not make it so people are forced to !mute each other. D0 has begun. This is the drafting, civilization picking, and map picking phase. You may also begin alliance formations by PMing me ONE player you wish to PM with. This PM ability will end in 74 hours unless the alliance is kept upon day 1 starting. Drafting phase ends in roughly 50 hours at 00:00 GMT (+00:00) on Sunday, 12th August. If you have any questions, please direct them to me via PM (you may also ask in thread but chances are I will reply faster if you simply PM me). | ||
Sir Posts A Lot
Congo42 Posts
On August 11 2012 07:08 Tunkeg wrote: Anyone who want to win should consider an alliance with me. If not prepared to get roflstomped. Only scum would say that ##Vote: Tunkeg ![]() P.S: I have no idea what we should discuss in the thread anyways. There's no motivation to do so either so I guess I'll shut up until something interesting comes up. I guess I could ask people to give me tips on what civilization to choose ![]() | ||
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