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[T] MTG Mini Mafia - Page 5

Forum Index > TL Mafia
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Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
June 19 2012 15:11 GMT
#81
My deck is terrible haha :D
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 19 2012 16:35 GMT
#82
Mine as well. I'm obviously not doing the 4times

[image loading]

with nothing else in there but I'm basicly planning on being a VT-like guy (considering deckstrength) that has the possibility to troll :3
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
June 19 2012 19:41 GMT
#83
On June 20 2012 01:35 Toadesstern wrote:
Mine as well. I'm obviously not doing the 4times

[image loading]

with nothing else in there but I'm basicly planning on being a VT-like guy (considering deckstrength) that has the possibility to troll :3


How is that not just a one-use vigshot?
"It's the torso" "only more so!"
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 19 2012 20:05 GMT
#84
On June 20 2012 04:41 strongandbig wrote:
Show nested quote +
On June 20 2012 01:35 Toadesstern wrote:
Mine as well. I'm obviously not doing the 4times

[image loading]

with nothing else in there but I'm basicly planning on being a VT-like guy (considering deckstrength) that has the possibility to troll :3


How is that not just a one-use vigshot?

as mentioned this is basicly a game with multiple lifes. Mafia needs 3 turns to kill you with KP only instead of just one night and you probably won't be "lynched" within one cycle either.
It's basicly an incredible overkill that could never come into play anyways due to it's costs.

A "vig" would be more like something dealing 4 dmg, like the one gonzaw proposed.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
June 19 2012 20:11 GMT
#85
@Toads the creature gets +1+0 each turn, so the Mafia KP gets incrementally increased.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 19 2012 20:12 GMT
#86
On June 20 2012 05:11 Artanis[Xp] wrote:
@Toads the creature gets +1+0 each turn, so the Mafia KP gets incrementally increased.

that's still only 9 dmg in the first 2 cycles :p
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
June 19 2012 20:15 GMT
#87
So....do you have the list of all the decks combinations/cards that have certain effects in the game?

Like what deck would make you a DT or a Day Vigilante or something?
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
June 19 2012 20:18 GMT
#88
I haven't even started on deck constructions yet since I've been busy with school. I'm not sure I'm going to be creating blue roles since this is experimental enough as is. Perhaps one or two board cards that people can tap mana to give someone an ability for that turn.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
June 20 2012 03:33 GMT
#89
GUYS I have to /out

I'm sorry, it's just that my lack of normal games is really hampering my play, so I'll join wbg's movie mafia instead. I apologize!
♥ The world needs more hearts! ♥
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
June 20 2012 21:19 GMT
#90
Too bad
What do you guys think about sideboards?
Poll: Sideboards?

Nah, unneccesary. (5)
 
63%

Sure, but only to change the deck before the game. (3)
 
38%

Yes, allow players to change their decks before the game and at the end of the second Attack Phase (0)
 
0%

8 total votes

Your vote: Sideboards?

(Vote): Nah, unneccesary.
(Vote): Sure, but only to change the deck before the game.
(Vote): Yes, allow players to change their decks before the game and at the end of the second Attack Phase


Second attack phase doesn't neccesarily need to be the case. I'm thinking of allowing players to sub cards in to their library so they can adapt to what they've seen. What is your guys' opinions on it? Or should I abandon sideboards altogether?
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
June 20 2012 21:33 GMT
#91
What are Sideboards?

>_> <_<
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
June 20 2012 21:51 GMT
#92
They're 15 cards that you can swap into your main deck for cards from your main deck.
EchelonTee
Profile Joined February 2011
United States5259 Posts
June 20 2012 22:11 GMT
#93
They are usually used in tournament play to adjust your deck's layout depending on the opponent. Like for example if you have a Red Weenie deck (rush style kill kill). but this combo deck is about to crap all over you, you can sideboard in a few key cards that disrupt their combo.

Are the deck types of each player going to be revealed before start of the game, or no? I think that would affect whether sideboards are really necessary.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
Last Edited: 2012-06-20 22:29:18
June 20 2012 22:27 GMT
#94
revealing decks before the start of the game would suck really hard.

I don't really like the idea of sideboards now that I thought about it although I already voted "yeah want them". You could pimp it after getting your alignment to be more what you want it to be considering your alignment.
I'd say that's in general stronger for mafia than for town because mafia has ths 4/1 unblockable beast thingy town has to live with either way and they can't really adjust to that other than doing massive elven heals. Mafia on the other hand could do a couple of things that are really anti-town that you don't really want to play at all if you're town and therefore are totally useless unless you roll mafia.
Just picture the white armageddon or land destruction in general. Someone playing armageddon basicly screws everyone in the game, making them unable to play new monster or spells (which is this games version of lynches) which slows down the game (kind of a no-lynch) while mafias KP grow stronger every day and they can use that no matter of economy.

That's stuff that could be really strong for mafia but essentially useless for town and a sideboard means you don't have to think about something that is okayish for both alignments anymore. You just pimp your deck depending on your alignment. If you roll town get those land destructions out and get something different in there fot example.

Sooooo, long story short: I voted for yes but I don't want them.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
June 21 2012 01:55 GMT
#95
Yeah, my first reaction to a potential sideboard was also to load it with stalling effects and mass discard/LD. When you have an awesome clock that the other team can't remove, there's no need to actually do anything else :D
Trust in Bayes.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 21 2012 11:52 GMT
#96
On June 21 2012 07:27 Toadesstern wrote:
revealing decks before the start of the game would suck really hard.

I don't really like the idea of sideboards now that I thought about it although I already voted "yeah want them". You could pimp it after getting your alignment to be more what you want it to be considering your alignment.
I'd say that's in general stronger for mafia than for town because mafia has ths 4/1 unblockable beast thingy town has to live with either way and they can't really adjust to that other than doing massive elven heals. Mafia on the other hand could do a couple of things that are really anti-town that you don't really want to play at all if you're town and therefore are totally useless unless you roll mafia.
Just picture the white armageddon or land destruction in general. Someone playing armageddon basicly screws everyone in the game, making them unable to play new monster or spells (which is this games version of lynches) which slows down the game (kind of a no-lynch) while mafias KP grow stronger every day and they can use that no matter of economy.

That's stuff that could be really strong for mafia but essentially useless for town and a sideboard means you don't have to think about something that is okayish for both alignments anymore. You just pimp your deck depending on your alignment. If you roll town get those land destructions out and get something different in there fot example.

Sooooo, long story short: I voted for yes but I don't want them.


Listen to this guy!
[15:15] <Palmar> and yes marv, you're a total hottie
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 21 2012 12:03 GMT
#97
We hydras need a hydra account to post, right?
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 21 2012 12:06 GMT
#98
I'd think so. I thought you had one?
[15:15] <Palmar> and yes marv, you're a total hottie
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 21 2012 12:17 GMT
#99
yeah just created the smurf but it's super secret right nao.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
Last Edited: 2012-06-21 12:21:41
June 21 2012 12:21 GMT
#100
Sign me up please, if slots are still available!

/in
New Hearthstone Cards ----> www.youtube.com/FullasGames
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