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I realize you don't really want your HP to go down by using "City of Brass" because everybody seems to want to attack you so you may die very fast if you do so.
However know that I won't let everybody just rampage against you, if you sacrifice 2 HP to give me+WBG mana then we'll greatly appreciate it. I also think you are likely the townie out of S&B+Grey+You group, so if I still think you are town I won't let you die (however I'm not 100% sure so you still need to contribute and shit).
Zealos, you could do well by reading my case against Grey and S&B and posting your thoughts about it, or posting your thoughts about anything else that's being discussed.
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On June 30 2012 01:14 WereBugs-Go wrote:Show nested quote +On June 30 2012 01:09 Oberyn wrote:On June 30 2012 01:00 WereBugs-Go wrote:On June 30 2012 00:49 Oberyn wrote: To be honest I get the feeling that Zealos is townie.....but meh it's a gut feeling and because Grey and S&B seem scummier than him in my opinion.
Him refusing to give me the mana is not helping (hell, him giving me mana is not even that necessary since I can already summon the 8/8 beast, the mana is so I can have an untapped Island to use AEther Spellbomb in the Attack phase if necessary)
@Zealos: I can already summon the 8/8 beast without your help, you giving me mana will only make me able to cast the Spellbomb. Do you agree about me being able to use the Spellbomb or not? That's what you will be doing by giving me mana, so think about it Actually we don't need the spellbomb this very turn. We're keeping the spellbombs for dealing with those 8/8 creatures or something else pretty strong. Those 2 can't attack this turn so you won't use your spellbomb anyways and using it on a 1/1 creature is simply wasted. Matt can attack me for one damage if that's what he needs. The Harrier should be used for the 2/2 creature so that we can attack Grey I guess. I forgot I had this card in my hand, and I think it could be useful (instead of using the Spellbomb) ![[image loading]](http://mtg.neoseeker.com/w/i/mtg/thumb/d/d1/Chain_of_Vapor_ON.jpg/223px-Chain_of_Vapor_ON.jpg) I didn't say anything about it because I don't understand what it does lol! It says it returns a "non-land permanent" to someone's hand (like the Spellbomb) but then there's a weird bit about sacrificing a land and "copying" the spell and "choosing a target" and I don't know what it means. If I use this on Greymist's 2/2 monster.....what happens? If you use that on Greymist he can choose to sacrifice one of his lands and can thus copy your spell on another target, for example novas 8/8 creature therefore returning it to novas hand rendering 8 mana we used this turn useless.
Oh I thought he could choose one of his own monsters as the "other target"...
...oh well I guess I won't be playing that this game at all >_>
Let's see if I draw a good card next turn (I have another non-land card but it's useless now...specially if I plan on attackin Greymist/S&B and not anybody else)
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Still, S&B needs to start tapping that 2/2 creature Greymist is controlling...
That means he needs his plains. That means we have 1 mountain left from Fulla making 2.
Is Player name: Zealos Board: Swamp, City of Brass, City of Brass [all 3 untapped] up to date?
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You know, Grey can kill our 8/8 beast as well with:
He has 3 lands out, so he can destroy one of the 8/8 beasts each turn (although it would be considered a scum claim). Well....although in the very off chance Grey is town and Nova scum it could be another "fail-safe" plan to destroy Nova's beast (other than my and WBG's spellbomb)
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On June 30 2012 01:20 WereBugs-Go wrote:Still, S&B needs to start tapping that 2/2 creature Greymist is controlling... That means he needs his plains. That means we have 1 mountain left from Fulla making 2. Is Show nested quote + Player name: Zealos Board: Swamp, City of Brass, City of Brass [all 3 untapped]
up to date?
You mean Promo.
Can you read the post I made about S&B (and the one about Fulla as well) and tell me your thoughts?
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massive pre-view editing failure, therefore EBWOP
On June 30 2012 01:20 WereBugs-Go wrote:Still, Promethelax needs to start tapping that 2/2 creature Greymist is controlling... That means he needs his plains. That means we have 1 mountain left from Fulla making it 1 lands left in total other than Zealos lands. Is Show nested quote + Player name: Zealos Board: Swamp, City of Brass, City of Brass [all 3 untapped]
up to date?
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On June 30 2012 01:21 Oberyn wrote:You know, Grey can kill our 8/8 beast as well with: He has 3 lands out, so he can destroy one of the 8/8 beasts each turn (although it would be considered a scum claim). Well....although in the very off chance Grey is town and Nova scum it could be another "fail-safe" plan to destroy Nova's beast (other than my and WBG's spellbomb)
This is why I'm suspicious of you oberyn. you keep just saying things like I'm confirmed scum. In reality your case is very, very weak. Anyway I'm done with it. I have learned from Igroks game that it takes miracles to convince a dog to let go of its bone.
The reason people are a bit worried (well me mainly) is the fact that you are by no means confirmed town. You post a lot and you were hit by the mafia creature. That far from confirms you. Stop behaving as such.
I feel better about nova on the other hand. I am willing to let him control the creature as long as he outlines his reasoning plainly for all to see.
Also ladies and gents please look at the two statements!
On June 25 2012 08:44 Promethelax wrote:Show nested quote +On June 25 2012 07:47 strongandbig wrote:On June 25 2012 07:29 Oberyn wrote: Based on the strength the mafia creature grows, I'm guessing we have to win or be incredibly close to winning by turn seven to eight. By turn two they can start two-hitting players and soon after that they will be able to 1-hit players. Fourty life seems like a ton to deal with. Given the strength of our deck, this appears to be a real uphill battle.
We should concentrate our damage output to 1-2 players, rather than spreading it out. Working together to pick off the anti-town players is the most important goal. Cards that restrict damage output, unless used in self-defense, should be considered anti-town since a longer game favors the mafia team. Something to consider is that everyone's boards also get more powerful over time, not just the mafia monster. I wouldn't consider "anything that restricts damage" anti-town since after three or four turns, especially starting with two lands, that could lead to the game turning into Bang Bang Mafia III where every townie is a day-vig. Additionally, this is a game with only nine players. The mafia's creature gets stronger over time, but so does town as we gain more information. But as we get stronger our life will have been lowered. At the point that we have a high enough damage output to kill mafia in one hit they will also be able to 1 hit us. The faster we take them out the better. Postponing with damage reducing spells doesn't make a whole lot of sense unless those spells could affect the Beast which nothing can affect. We have to take out the mafia early since, even if none of us hit each other, they can kill us all by day 10 (if my math is right). Actually it'll be earlier than that since they can attack with the creatures they put into play as well as the beast. I definitely think we should focus our attacks on a single player so that we can attempt to eliminate mafia and, if we fail at that, actually learn something from our mistakes.
On June 29 2012 08:03 Promethelax wrote: Okay, sorry I just got back from work and I'm catching up. I'm still down to use our 8/8x2 plan. The reasoning is strong and yes, I can tap someone's defending monster and will do so if town wants to attack someone.
This is how I see the attack on GreY playing out if we follow through with it: either he is scum we kill him and I buy you all a round when we meet up in the town bar or he flips green we realize that we have been the victim of a really good scum plan and re-read the thread and find the first people to push a GreYMisT lynch because scum had to be even more scared of slivers than the rest of us, scum knew that GreY was town and will have tried to eliminate him early.
I find GreY's behaviour scummy and I think he will flip red but I do want us to keep our kp spread around a bit, there is nothing to be gained by eliminating someone early when we can weaken two people to near the point of death instead and be able to threaten them and destroy them immediately if they act scummy. I want us to attack to people with our Town Beasts and teh two people I would go for are GreY and Zealos, if not them I would put Fulla/Matt in our sights. Those are the four i am getting red vibes off of in descending order.
He begins by stating a very neutral opinion, town needs to Work together and focus our attacks. However look at the second bolded section. He now says that we should split our damage. What will this do? well it will prolong the game. why would town say this? well we (and pro) agreed that town needs to win as fast as possible. However scum would change their mind later on, because forcing the game to go longer is very good for them.
More to come later, but this is just the beginning. I would like everyone's thoughts on this player.
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On June 30 2012 01:21 Oberyn wrote:You know, Grey can kill our 8/8 beast as well with: He has 3 lands out, so he can destroy one of the 8/8 beasts each turn (although it would be considered a scum claim). Well....although in the very off chance Grey is town and Nova scum it could be another "fail-safe" plan to destroy Nova's beast (other than my and WBG's spellbomb) I have more things to deal with the 8/8 creatures even in case of of the failure of the spellbombs for some reason :p
About your S&B + Fulla + Zealos post: First of all, Zealos is the guy who has 3 untapped lands a couple of hours prior to the deadline, so I'd consider that pretty unhelpful and pretty unopen as well. I get what you're talking about when talking about Fulla and I agree in general. The timing of S&B's tapping looked the most weird. While Greymist tapped everything and said he's playing his style no matter what pretty early. S&B did that AFTER he knew what was going on. But I'd say Zealos looks equally bad right now considering he's not willing to help us because he doesn't want to lose lousy HP.
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On June 30 2012 01:35 GreYMisT wrote: This is why I'm suspicious of you oberyn. you keep just saying things like I'm confirmed scum. In reality your case is very, very weak. Anyway I'm done with it. I have learned from Igroks game that it takes miracles to convince a dog to let go of its bone.
I'm not saying you are confirmed scum, I'm saying you are scum. Just like you are saying Zealos is scum.
Also no, you didn't really do any "miracle" to convince me you were town in iGrok's game since you basically did nothing; although it did take heavy reconsiderations from my part.
What miracle would it take for you to reconsider attacking Zealos then? Would you attack S&B? What do you think of S&B?
The reason people are a bit worried (well me mainly) is the fact that you are by no means confirmed town. You post a lot and you were hit by the mafia creature. That far from confirms you. Stop behaving as such.
I never once said I'm confirmed town, and I don't care if people think I am or not; I just want town to win.
I feel better about nova on the other hand. I am willing to let him control the creature as long as he outlines his reasoning plainly for all to see.
Why is that?
He begins by stating a very neutral opinion, town needs to Work together and focus our attacks. However look at the second bolded section. He now says that we should split our damage. What will this do? well it will prolong the game. why would town say this? well we (and pro) agreed that town needs to win as fast as possible. However scum would change their mind later on, because forcing the game to go longer is very good for them.
He could have easily changed his mind as town so I won't take that into account at all.
If you think he's mafia pull out real evidence (scummy behaviour, lack of content, pushing scum agenda, etc)
More to come later, but this is just the beginning. I would like everyone's thoughts on this player.
I think he's town.
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This is a mess. I'm gonna have to have a good read before committing my mana anywhere.
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On June 30 2012 01:37 WereBugs-Go wrote:Show nested quote +On June 30 2012 01:21 Oberyn wrote:You know, Grey can kill our 8/8 beast as well with: He has 3 lands out, so he can destroy one of the 8/8 beasts each turn (although it would be considered a scum claim). Well....although in the very off chance Grey is town and Nova scum it could be another "fail-safe" plan to destroy Nova's beast (other than my and WBG's spellbomb) I have more things to deal with the 8/8 creatures even in case of of the failure of the spellbombs for some reason :p About your S&B + Fulla + Zealos post: First of all, Zealos is the guy who has 3 untapped lands a couple of hours prior to the deadline, so I'd consider that pretty unhelpful and pretty unopen as well. I get what you're talking about when talking about Fulla and I agree in general. The timing of S&B's tapping looked the most weird. While Greymist tapped everything and said he's playing his style no matter what pretty early. S&B did that AFTER he knew what was going on. But I'd say Zealos looks equally bad right now considering he's not willing to help us because he doesn't want to lose lousy HP.
I did say Zealos was the other guy that was playing reserved (and not "open"). However I get a town gut read on him because of previous reasons (also the fact that EVERYBODY wants to attack him without hesitating doesn't feel right)
Zealos...you can give me the mana any time now >_> (where the hell did he go?).
If some hours pass and I don't get 1 more mana I'll tap my Island anyways (and cast the beast), but I'd prefer not to
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Ok, no, Grey's points against Ob were bad, and his random new case seemed desperate. Giving all 3 mana to you Ob, that what you need?
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EBWOP:
lol ninja'd
Zealos read all you want (it's what you are supposed to do anyways), just do it quickly (give the mana away) so we have time to distribute the remaining mana
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On June 30 2012 01:55 Zealos wrote: Ok, no, Grey's points against Ob were bad, and his random new case seemed desperate. Giving all 3 mana to you Ob, that what you need?
No, just 1.
Keep 2 mana so we can give it to someone else before the Attack phase (for instance to WBG so he can summon his 4/4 beast)
Well...yeah you could give me the 3 mana and I'll distribute it myself, so if you are willing to do that it would be great.
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On June 30 2012 01:57 Oberyn wrote:Show nested quote +On June 30 2012 01:55 Zealos wrote: Ok, no, Grey's points against Ob were bad, and his random new case seemed desperate. Giving all 3 mana to you Ob, that what you need? No, just 1. Keep 2 mana so we can give it to someone else before the Attack phase (for instance to WBG so he can summon his 4/4 beast) Well...yeah you could give me the 3 mana and I'll distribute it myself, so if you are willing to do that it would be great. Done.
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Omg awesome!
Technically it is supposed to be ##Tap City Of Brass x2: Cast Helpfulness, Target Oberyn instead of ##Tap City Of Brass x2, Target Oberyn, but I doubt Artanis will make a huge deal out of it.
Here it goes:
##Tap Island ##Use (1 blue mana+3 colorless mana), Cast: Clone, Target: Nova_Terra's Avatar of Might
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Hope I didn't fuck up that was a long spell >_>
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Just make sure you make use of my 2 other mana ^.^
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On June 30 2012 02:11 Zealos wrote: Just make sure you make use of my 2 other mana ^.^
Yeah I'm giving them to Greymist
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