This is going to be a long post.
if you are considering attacking me or supporting an attack on me because of Oberyn's "case", please read the whole thing. I think it's worth it.
+ Show Spoiler [oberyn's big post on me] +On June 30 2012 00:41 Oberyn wrote:Show nested quote +On June 29 2012 23:09 strongandbig wrote:On June 29 2012 15:37 Zealos wrote:On June 29 2012 08:22 Promethelax wrote:An interesting thing I just learned about Zealos, he is a really nice guy ready to give mana to whoever needs it On June 28 2012 05:22 Zealos wrote: Ok, I have nothing to spend my mana on, so does anyone need mana? until there is a plan that uses that mana to help town in a tremendous way On June 29 2012 00:28 Zealos wrote: Ok, so, here's the way I see it. I have been lurky as hell. However, I am not mafia, and I am happy to play cards however the rest of town deems fit. I am waiting to see who attacks each other before I can really get a good idea of who is scum or otherwise.
I might be missing something though, but why are we suddenly creating 2 8/8 creatures for people we can't confirm as town? It seems like it would be pretty much auto lose if they both turn out to be scum. This is the same Zealos who hasn't had any ideas about anyone being town or mafia this whole game, he doesn't have a clue: On June 27 2012 05:23 Zealos wrote:On June 27 2012 04:23 Promethelax wrote:On June 27 2012 03:39 Nova_Terra wrote: at the current state, would anyone have a problem with me attacking Fulla turn 2? Zealos is a mafia veteran though. He knows how to play and so far I haven't gotten much from him. I'd like to see some reads from him and some from Matt as well since he hasn't really given us much yet. I may well be a vet, but I am still terrible at the game :D For now, I want to see how the game pans out a bit, after the first round of attacks I think we'll be able to get a better feel for who is town and who isn't. So when he offered to give mana to people it was a very nice gesture with no real feeling behind it, as soon as it became clear that we, as town, were going to use that mana to help us in a major way he recinded his offer and decided that he didn't trust two people who most of us have green reads on (although for me at least Oby is more green than Nova). Zealos is flip-flopping harder than John Kerry and he hasn't given us a reason. ## vote: Zealos Haha. Yes. I'd better give my mana to the guy that wants to use it to attack me. I'll help town, but I'm not suiciding. Why would a townie say this? If you are town you don't say you will "help" town, because you are the town. This actually feels like a third party-slip, but I doubt there are third parties in such a small game so I think zealos is probably scum. I read over greymists filter. It's hard to get a read on him because he was under attack right from the start for a pretty silly reason. I still think his "treat this like a magic game" paradigm is dangerous for town and makes him highly suspect, but I think zealos is scummier right now and pending talking to my brother I currently plan on attacking zealos. I get the feeling you are Grey's buddy, and you are just trying to "justify" your "target" for today's attack by grasping at straws. I get this feeling mostly because of these reasons: -S&B's posts "seem" town....however he isn't "obvious town" as Prome, WBG or maybe even Nova...he just "seems" townie; but doesn't do much with it. That appears to be the case of scum trying to "appear" townie, but not doing anything that actually benefits town (which is what makes those other people "obvious town"). Not only that, but like I said, he doesn't really do anything to contribute to town. Just like Greymist, his filter consists of commenting on several issues, but not trying to scumhunt himself. The first "opinion" on a player comes when I basically ask him for it: Show nested quote +On June 26 2012 23:33 strongandbig wrote: I'm response to "what do you think of greymist": so far they have been wrong about both of the things they've commented on - my plan and their overall outlook on the game.
Not sure if scum but definitely not bringing town in the right direction.
I really hope you're not trying to ask me about his response to the nonsensical "pressure" about that "I don't like this card" comment because that pressure didn't make sense. He also avoids trying to make a stance on Greymist; first he says he's not sure, and now he's still not sure about him, even with all the things me/WBG/prome/etc said about him. [green][1][/green I find him suspicious as well for this: Show nested quote +On June 28 2012 07:25 strongandbig wrote: Hey so idk if my bro is gonna post in here too (we agreed on our play and he posted it).
I'll just post my reasoning and if he posts his as well then great.
I'm ambivalent on the "town beast" idea. Tbh we decided on our play before that was proposed, but I suspect we would have done the same thing regardless.
Here's why I think the town beast isn't a good idea. First, it delays by a turn the buildup of decks of the people who give mana to play it. The scum monster gets to build up but our decks don't - given the ramp method of decks like ours, playing a creature each turn is very important. Basically, playing the town beast gives a jump in town power, but it doesn't increase the rate at which town will gain power over the rest of the game. It's like going for a two base timing instead of taking a third. Second, the downside is potentially quite large if it goes rogue. It's kind of like electing a mayor who says "I'll do whatever town decides" - there's downside.
That said, I'm not convinced that the downside of point two outweighs the potential upside in increased town KP. If enough people have mana sitting around that would otherwise go unused, they should use that mana for whatever they see fit, including potentially helping summon the avatar of whatever. But I recommend that players with tribal decks or other buildup decks use their mana to build up their board position. kita told me that scum would most likely "think" we are town but oppose our plan, which is basically what s&b did. Not only that, but this makes me suspicious as well: Show nested quote +On June 28 2012 06:56 strongandbig wrote: ##Cast: Swamp ##Tap: Swamp, Swamp, Swamp ##Cast: Nantuko Husk He immediately tapped all his lands/mana to summon a "weak" 2/2 monster, even though the Board card was already up and discussion about using it was already made. Yes, he may have "planned" to do that play....but Fulla planned on playing Electropotency and others planned other things....yet they didn't instantly reduce all their mana, and play them without previously talking about it. He could have done it as town....but it's still odd (again considering the circumstances) About his attack on Zealos: He's basically grasping at straws and using whatever he can to justify his suspicion on Zealos. Show nested quote +Why would a townie say this? If you are town you don't say you will "help" town, because you are the town. This actually feels like a third party-slip, but I doubt there are third parties in such a small game so I think zealos is probably scum. I shouldn't need to state why this is a shitty reason for thinking someone is scum (tip: the "if you don't include yourself in "town" you are scum" scumslip doesn't exist and is done by townies more than by scum). So....that's his only reason for attacking Zealos? Nothing else? I don't buy it. Other players have mentioned other reasons for being suspicious of Zealos. Grey, Nova, Promo, and others posted reasons of their own about it (and good reasons); but s&b's reason is just shitty and I don't believe he'd think someone is scum based on that if he was town. The thing that doesn't make me be sure he's scum is that "I want everybody to attack each other!" plan he basically pushed down our throats on D1. It seems like a plan that would benefit mafia, but his execution didn't seem mafia, at least not what I would expect. He was very aggressive about it, and even when told it was a bad plan he kept pushing it, like if he was actually a townie that was convinced it would work. Sadly it's the only thing that makes me think he could be town, everything else makes me think he's Grey's buddy. What do you guys think?
I'll be using spoiler tags in this post because it's pretty long.
First, I've already explained my play this turn, so I'll tl;dr it for you. 1. I agreed with my brother what to play before anyone had proposed the "town beast" plan. He then posted it. 2. I don't know whether that was the right decision, but I think I still like it. I think we shouldn't invest so much into these two creatures when we could be investing in distributed KP. 3. If you think nantuko husk isn't worth playing or doesn't increase my KP significantly then you don't know what you're talking about. Which you actually don't.
Now, about Zealos and Greymist.
Yes, that is my reason for attacking Zealos. I think that post was a scum slip. I also think that post demonstrates that he isn't playing from a townie mindset. The obvious town reasoning is that increasing town KP is good, regardless of whether it's directed at you in the shorter term. The answer isn't "no I won't help town increase its KP", it's "you fucking moron I'm town don't kill me, but here's how we can increase town KP."
Yes one really bad post is enough to change my mind about who to attack.
Next let me explain a bit more what I think about greymist. I know whatever I say I'm either going to be accused of "soft defending" or "distancing," so I'm going to go the whole fucking nine yards and do an analysis on his filter.
I reread his filter and noticed that he's been on the defensive ever since you started attacking him for his response to the "i don't like this sliver" post.
+ Show Spoiler [greymist's response to that attack] +On June 26 2012 02:54 GreYMisT wrote:Show nested quote +On June 26 2012 02:21 WereBugs-Go wrote:On June 26 2012 01:57 Promethelax wrote:On June 26 2012 01:39 WereBugs-Go wrote:Yeah I don't see a point in claiming at all. As already mentioned it's probably information that's only useful for mafia if at all. What good is it for you guys if you know my deck (which shouldn't be hard to guess at this point of time) anyways. Someone already pointed it out: Those were constructed pregame so all we get to know is what general gameplan someone has but that's not even helping. Let's say the green guy is not an elven guy but a "big green monster"-guy. If he were to claim that and ended up being town mafia would know that they don't have to deal with him early on at all. We can't adjust our strategy according to claims because we don't know if something "dangerous" is a huge asset for town or something really dangerous right now. And well... claiming colors... I'm sure everyone is able to read the other thread and figure that out themselves. Everyone was given the color that is most used in his / their deck and if you have someone with two islands, two mountains, two forrests or whatever else at this point of time that miiiight be a hint. I'd say we should start talking about stuff happening. Greymist what do you think of this post: On June 25 2012 15:03 Nova_Terra wrote:Also wtf how is anyone okay with this On June 25 2012 08:59 GreYMisT wrote: ##Cast: Island ##Tap: Swamp, Island ##Cast: Winged Sliver flying ? I like that post for a bunch of reasons, what about you?
Also as a sidenote about marv: Yeah he never played magic before. I'm explaining stuff to him in skype (or once he's back) but I'm starting with stuff like "okay, so you have an economy, like in SC. That economy are your lands and you can use that to play monster(s) or spells.... if you want to play something you have to tap your land(s)... if something is tapped you can't use it this turn anymore". So yeah it's really basic so far and I'll screw what I said earlier. I'll post a bit more than I intended to the first couple of cycles if we keeps talking about magic "theory". He could talk about that but that'd be nothing than just blabbering what I told him in skype about it :p so lets' talk mafia instead. Since there is no day one lynch we have an attack phase to work out, so far none of us have creatures with haste (although Matt might, where is he anyway?) so none of us will be doing damage with creatures. However some of us must have spells that deal damage, do we use them now or later and who do we target? Why? Since attacking is our lynch equivalent we should be talking about it. So far we have wasted a day talking about mechanics (which, maybe, hasn't been a waste since this set up is new to all of us). We should move on to something where mafia can't just play follow the leader and has to make some statements for themselves, how should we as town do damage? Do we each attack the guy we have the scummiest read on or do we all work together to kill one guy or do we intentionally spread the damage around so that everyone gets a taste? What does everyone think? and why? yeah but that again is talking about the set-up. Wether or not we should use spells or whatnot. We can't waste another day on talking about how we want to to stuff. I'd rather talk about who gets to be the target for what reason and than talk about how we're doing it. That's why I quoted that one post from Terra to talk about stuff like that. On June 26 2012 02:01 GreYMisT wrote: If you need help with anything marc, just ask. I've been teaching magic to people for a long time.
I'm not sure What you mean by "I like this post" (if it was sarcastic or what not). I think he just doesn't like my slivers Why are you dodging this one? As I already said I like that one post for a reason. I want to know with what mindset you're playing this game and if you're looking for the same things I am looking for. Apparently the post I quoted did not catch your interest when it should have. He didn't say he dislikes your slivers. He asked why noone else has a problem with something that potentially makes a shitton of your monsters fliers. He's scared about that card of yours. Sure that could be a clever mafia tricking us but do you think a mafia would be scared about something like that? If he was he'd just take you out early on. This looks like a townie being scared to face someone with a shitton of fliers because he thinks he's not prepared for that in the way he'd like to. Or it's a mafia who thinks it's easy to get people on you with a cheap argument if people consider this dangerous as well. Why are you not paying attention to stuff like that? That's why I quoted it because I think it's a post people could have opinions about while all the other "let's talk about mechanics posts" are easy to do no matter of alignment. That post however is either townish influence or mafia influenced and people should be bound to have an opinion about stuff like that. Why should his post concern me? I read it as someone, mafia or town, who is afraid of a shitton of flying creatures, which is a mechanic actually not seen alot in the standard play these days. In addition, Nova is running green, which traditionally does not have a lot of flying creatures unless he has spiders with reach. The fact is there are any number of reasons that a town player or a mafia player would react that way. What is important is to watch his actions. He has expressed concern over my future power, but hasnt commited to rallying people against me. because his post could be interpreted in so many different ways, including as scared comment from a old magic player familiar with slivers, I choose not to read too much into it until I have more information. In light of Nova's other posts he reads town to me at the moment. he is being a fairly positive communicator. Here is how I will be approaching this game, knowing I am a fairly big focus atm just due to my deck choice. I will play a sliver each turn if able, and I will not hold them back "for the good of the town". why? because think of it this way: by not playing slivers and just building my lands, Town does not know what powers I have in my hand, and it increases my potential of dropping 3 in one turn, surprising the town. I am against withholding information that could be useful to the town, so this is the way I will proceed. This is different than my stance on others deck claiming because deck claiming is not useful for people whose decks have not been revealed. Slivers, unfortunately, don't have much capability to help others, however I do have one in my deck that can. If I have the ability to play Cautery Sliver, I will above any other.
I think wb-g's attack was dumb. Straight up dumb. The "I don't like this sliver" post is something that anyone who is more experienced than you are at magic would post, because we know how fast slivers snowball; anyone who didn't have flying creatures or mass removal in their deck would also be scared of the flying sliver.
I also agree with this post by Greymist:
On June 27 2012 13:40 GreYMisT wrote:Show nested quote +On June 27 2012 13:21 Promethelax wrote:On June 27 2012 11:36 strongandbig wrote:On June 27 2012 10:35 Promethelax wrote: and I was planning on using Aurification but that won't work either. It seems we all had a plan of how to deal with the reature through a loophole. Since we can't do that lets scum hunt instead.
S+B add something to the thread. Your posts have been filler and that last one even more so, you are just following along with the derailing that someone else started. Give us something to work with. Cool story bro. IDK what you think counts as "contributing," but I proposed and have been pushing a plan for getting information from day 2 that I still think is pretty good for town. Plus I gave you my top fos and have been interacting with the topics the thread has been going over. At this point it really feels to me like you're tunneling me for the sake of having something to say. Any more contentless attacks on me and I will just smile and nod. (isn't it cool how saying "you aren't adding anything to the thread" doesn't actually add anything to the thread?) Sorry I made you mad, I honestly just wanted to hear your reaction. I like your reaction and you seem towny now, you are passionate about pushing your plan which gives me a green feeling on you. I am more worried about Matt and Zealos, they are both giving me red vibes though I would be shocked if they were both scum. Thats really all it took for your opinion to change on him? Seems to me you just tried to placate him when his attention focused on you. What makes you worried about Matt? i find that he is making far more sense than zealos
Seriously, why isn't anyone worried about the fact that Promethelax attacked me pretty strongly, then when I responded in a way that was specifically designed to aggravate him, he just backed off instantly? I say "cool story bro" and he responds with "you know what, your sarcasm has made me realize how uncool that story really was also you're town"?
Looking through your filter, the extent of your case on Greymist seems to be the following post:
On June 26 2012 06:46 Oberyn wrote: Yeah Toad, this setup is very interesting, and I basically joined this game because of it, so I want to make the most out of.
So far, Fuller and Zealos have unimpressive filters, but I don't want to get hasty in making a call on them yet. I get the feeling in the back of my head that Fuller is just a newbie and is acting like one, and Zealos is just an uncaring townie.
Basically, I'm leaning on 2 sets of players as "suspicious" for different reasons: 1)Fulla and Zealos 2)Greymist and S&B
1)Because they are either lurking and not commenting on anything at all (in Zealos case) or is just neutral, throwing "safe" opinions that have already been discussed (like saying "yeah Grey's deck is dangerous", "yeah Obe and Pro seem town", etc), in Fuller's case. However, if Fuller's noob town, I can see him posting just for the sake of posting (like you said), and is trying to find something to post, anything at all. This happens most of the time with noobs, they don't want to lurk and be called out because of it, but don't really have an interesting opinion themselves. Because of the tone of his post I think this may be the case, but I won't assume anything for now
2)Because of the way they seem to be posting. I don't see them posting to contribute too much, but either to post just for the sake of posting and discuss random things and appear active (in S&B's case), or only playing defensive and posting to defend/explain himself, and to post tiny bits of things that at first glance don't seem to contribute to town (in Grey's case). However, it's D1 of a complete clusterfuck of a game with unknown mechanics and shit, so it's possible for them to feel bewildered or disoriented, even if they are players with more experience than say, Fuller. At least this is the first impression I get from them so far.
I think our attention should be on these 2 sets of players, and I'd like people's opinions on them.
I'd also like people's opinions on the "take target moster to owner's hand, attack him directly but let him have his creature just in case" plan of mine (yeah more setup talk, but whatever)
/gonzaw
So I think your case may be valid (more on that later) but it's nowhere near as strong as you act. Your case boils down to "guys he has been posting a lot but he hasn't shared his opinion on things".
Well, about the middle third of his filter is taken up by defending himself against attacks that are dumb, so I consider that a mitigating circumstance. HOWEVER, I also don't think he's done nearly enough to establish himself as town, rather than just get frustrated at the fact that the attacks were stupid.
You see the following post from his brother as scummy. I see it as null between scummy and someone who knows a lot more about multiplayer magic than they do about mafia.
On June 28 2012 08:22 GreYMisT wrote:greymist's brother Dangeresque here Show nested quote +On June 28 2012 06:56 Oberyn wrote: Maybe we could force Zealos to tap his land to use it as well
Speaking of which:
@Greymist: Why did you put your cards out so soon and already tapped our your lands? What's the rush? Did you even look at the global enchantment? Had you waited to make your play we could have used your mana for something. Did you not care about it?
I don't like this
People, if you have a play in mind, don't instantly do it as soon as the Turn starts, because anything can happen that may make you change your mind. Wait as much as possible or until you are sure to make it.
If "town plans" can be made (like the "tap your land to give mana to someone else" one), then if you tap all your lands and cast your spells instantly you avoid the responsibility to take part of the plan or not.
For instance, Greymist can now come and say "Omg gonzaw that's the best plan ever! Oh, sorry I don't have any lands to tap, so I guess we can't make that plan after all, what a waste!" and we would never know if he would have actually followed the plan if he had his lands untapped (if he was scum for instance)
Oberyn here pretty much calls me out and says that me and grey are purposely playing things before we discus things so that i can "claim to help people and then not do it" thus making me scum. this is however extremely ignorant and untrue. im all for helping out people who need lands, its a great advantage for the town. but also it is a great advantage for the mafia. we don't have a way of knowing if the lands that im giving you (that would have made it impossible to further my own progress, as they are my lands after all) are going to go towards helping us or killing us. dont just go giving away lands away to someone just because he asks for it, sure 2 extra lands wont make that much of a difference but it will help to unset a balance in how we determine who is scum and who is town. on another note, the particular deck that i am using requires me to make the most of every turn and every mana so that i can actually make a difference in the game. don't call me scum because im playing my deck the best way possible with the cards in my hand and not giving away charity to those who i don't trust
I agree with the bolded in the following post:
On June 28 2012 14:23 GreYMisT wrote:Show nested quote +On June 28 2012 14:15 Oberyn wrote:On June 28 2012 13:56 GreYMisT wrote:On June 28 2012 13:42 Oberyn wrote: Oh yeah, you could also tell us wtf you are doing with your Slivers and what you expect to do (for instance telling us what else is in your hand and why you chose to play that Necrotic Silver instead of something else) with it other than just "put things out in the field just because"; and why you decided to make your whole play 1 second into this day instead of waiting.
Or telling us what you think of the play of other people and if you agree/disagree find something interesting to say or find something they can do in coordination with someone else to help town win this game
Again, anything You sound like an excited puppy that just learned how to bark. you know that? I did state my plan. I will play slivers and power up. That was during day 1. Oh, and you still havn't told me your thoughts on zealos, you have only stated my thoughts on zealos. I think you are maliciously ignoring things I say. I'm angry because you are acting all superior and patronizing me like if you were this mystical confirmed townie and I'm obviously doing something wrong for not figuring that out. Oh yeah I forgot about the scummy reaction to my plan from your brother Also there's nothing to say about Zealos, the guy was active for like 30 minutes tops and discussed pointless stuff. I wouldn't mind policy attacking him though, take his health low enough so if we ever figure out he's mafia we can just kill him with 1 blow or something ( or let scum waste their kill on him); or if he keeps lurking like this. Also him putting out monsters with 0 power is infuriating (he can't attack anything....how useful for killing scum). So yeah if anybody is free to do anything you can just attack him, at least to take out those useless creatures and walls of his whose ONLY purpose is to block. Zealos, if you have a creature with 0 attack points....then you better keep it in your hand and just not summon anything at all Im not, Im frustrated because you accuse people of inactivity, where all it is is you post so freaking much back to back, than we are all drawfed by comparison. Imagine in real life if we were at a table and you ran around talking like this. I would slap you. Some of us like to sit back and think about things going on before we start polluting the thread. Anyway, Don't you think its a bit weird that he only logged on for a bit and discussed pointless stuff? In my eyes he is a lurker, and a scummy one at that. And why on earth would scum waste their KP on a person who is inactive and at low life? you arnt really putting much thought into this zealos thing are you? I'm done dealing with this for tonight. be on tomorrow afternoon.
Seriously, do you see how many posts your smurf account has? Does it not cross your mind that if you post constantly like that it might dampen discussion?
SO: I think your case against Greymist is dumb and you're acting as if he's claimed scum or something. You're even building a case on me based on the assumption that I'm greymist's scumbuddy, which is pretty absurd IMO.
That said: I still think Greymist is scummy. Here are some examples from his filter:
He comes right out of the gate and says this:
On June 25 2012 15:58 GreYMisT wrote:Show nested quote +On June 25 2012 15:11 Promethelax wrote:On June 25 2012 15:03 Nova_Terra wrote:Also wtf how is anyone okay with this On June 25 2012 08:59 GreYMisT wrote: ##Cast: Island ##Tap: Swamp, Island ##Cast: Winged Sliver flying I'm pretty scared actually. That deck is one that will get stronger every turn. I hate Slivers with a passion, when GreYMisT said he was using them I silently thanked god that I was just obs'ing. Mostly I'm trembling in my boots and hoping that GreY is town and figures out that I am too. So, what do you see that we can do during this first cycle where we can't attack that will help us pressure scum and actually gain something? I don't think there is any inherent advantage that deck revealing will give us. Our decks will be revealed in the first 2 turns, or this one just by the colors played. in addition, mafia don't need to have good decks at all to win this game. That being said I do not think that "planning out a card playing strategy" is a good idea at all. Treat this like a normal magic multiplayer game with a subgroup of mafia members (lol). If im in a game and my enemies lay out a strategy, I now know its weak points. While we lose coordination, I feel that is a good price to pay for not allowing the mafia to screw us. The above goes for the town as a whole. I understand the fear that my deck causes, and I am willing to accomidate a "soft claim" of my hand as the game progresses. The sliver strat really doesnt vary based on what knowledge my opponent has. Everyone can be rest assured that I'm not going to go wacko on everyone, I'm not dumb enough to play a sliver deck and make everyone an enemy.
He even continues pushing this paradigm later:
On June 25 2012 22:48 GreYMisT wrote:Show nested quote +On June 25 2012 22:00 Nova_Terra wrote:Whoa what is this Marv doesnt know what's happening o.o I feel like killing something with my fauna shaman  dammit summoning sickness Where did I put that heart sliver... A few pages back someone asked a question that missed, and it was along the lines of would mafia attack each other in the early game. I would agree. Mafia applying pressure to each other in the form of "kp" would be very dangerous the later the game goes on. One thing to remember is this is a magic game. I for example cannot go crazy and attack someone, because it would leave me open to be attacked by 8 other players. My deck will get very strong with time yes, but it's strength is weakened by the number of players that are against me.I do not see the advantages of a deck claim at this time. Would someone for it please enlighten me?
And he also uses this logic when he's trying to rebut my everyone attack everyone plan.
The thing is, if we treat this like a multiplayer magic game, we will lose. As I've said above, multiplayer magic games tend to be defensive. Greymist even acknowledges this, when he says that he will get attacked by too many other players if he gets too aggressive. That's how multiplayer magic games often go, for you who don't play much magic: when there's a lot of people they tend to gang up on whoever looks like they are "winning," and they try and build alliances by attacking people who initiate aggression on other players. That's a winning strategy when only one person can win; try and get the majority on your side and slowly whittle down the number of players. That's not a winning strategy when there's a time limit on the game, which the mafia monster effectively is. It's also not good strategy when you can win despite dying in the magic game, which is the case here.
I also think this post is suspicious, but not for the reasons that you guys found it suspicious:
On June 26 2012 02:54 GreYMisT wrote:Show nested quote +On June 26 2012 02:21 WereBugs-Go wrote:On June 26 2012 01:57 Promethelax wrote:On June 26 2012 01:39 WereBugs-Go wrote:Yeah I don't see a point in claiming at all. As already mentioned it's probably information that's only useful for mafia if at all. What good is it for you guys if you know my deck (which shouldn't be hard to guess at this point of time) anyways. Someone already pointed it out: Those were constructed pregame so all we get to know is what general gameplan someone has but that's not even helping. Let's say the green guy is not an elven guy but a "big green monster"-guy. If he were to claim that and ended up being town mafia would know that they don't have to deal with him early on at all. We can't adjust our strategy according to claims because we don't know if something "dangerous" is a huge asset for town or something really dangerous right now. And well... claiming colors... I'm sure everyone is able to read the other thread and figure that out themselves. Everyone was given the color that is most used in his / their deck and if you have someone with two islands, two mountains, two forrests or whatever else at this point of time that miiiight be a hint. I'd say we should start talking about stuff happening. Greymist what do you think of this post: On June 25 2012 15:03 Nova_Terra wrote:Also wtf how is anyone okay with this On June 25 2012 08:59 GreYMisT wrote: ##Cast: Island ##Tap: Swamp, Island ##Cast: Winged Sliver flying ? I like that post for a bunch of reasons, what about you?
Also as a sidenote about marv: Yeah he never played magic before. I'm explaining stuff to him in skype (or once he's back) but I'm starting with stuff like "okay, so you have an economy, like in SC. That economy are your lands and you can use that to play monster(s) or spells.... if you want to play something you have to tap your land(s)... if something is tapped you can't use it this turn anymore". So yeah it's really basic so far and I'll screw what I said earlier. I'll post a bit more than I intended to the first couple of cycles if we keeps talking about magic "theory". He could talk about that but that'd be nothing than just blabbering what I told him in skype about it :p so lets' talk mafia instead. Since there is no day one lynch we have an attack phase to work out, so far none of us have creatures with haste (although Matt might, where is he anyway?) so none of us will be doing damage with creatures. However some of us must have spells that deal damage, do we use them now or later and who do we target? Why? Since attacking is our lynch equivalent we should be talking about it. So far we have wasted a day talking about mechanics (which, maybe, hasn't been a waste since this set up is new to all of us). We should move on to something where mafia can't just play follow the leader and has to make some statements for themselves, how should we as town do damage? Do we each attack the guy we have the scummiest read on or do we all work together to kill one guy or do we intentionally spread the damage around so that everyone gets a taste? What does everyone think? and why? yeah but that again is talking about the set-up. Wether or not we should use spells or whatnot. We can't waste another day on talking about how we want to to stuff. I'd rather talk about who gets to be the target for what reason and than talk about how we're doing it. That's why I quoted that one post from Terra to talk about stuff like that. On June 26 2012 02:01 GreYMisT wrote: If you need help with anything marc, just ask. I've been teaching magic to people for a long time.
I'm not sure What you mean by "I like this post" (if it was sarcastic or what not). I think he just doesn't like my slivers Why are you dodging this one? As I already said I like that one post for a reason. I want to know with what mindset you're playing this game and if you're looking for the same things I am looking for. Apparently the post I quoted did not catch your interest when it should have. He didn't say he dislikes your slivers. He asked why noone else has a problem with something that potentially makes a shitton of your monsters fliers. He's scared about that card of yours. Sure that could be a clever mafia tricking us but do you think a mafia would be scared about something like that? If he was he'd just take you out early on. This looks like a townie being scared to face someone with a shitton of fliers because he thinks he's not prepared for that in the way he'd like to. Or it's a mafia who thinks it's easy to get people on you with a cheap argument if people consider this dangerous as well. Why are you not paying attention to stuff like that? That's why I quoted it because I think it's a post people could have opinions about while all the other "let's talk about mechanics posts" are easy to do no matter of alignment. That post however is either townish influence or mafia influenced and people should be bound to have an opinion about stuff like that. Why should his post concern me? I read it as someone, mafia or town, who is afraid of a shitton of flying creatures, which is a mechanic actually not seen alot in the standard play these days. In addition, Nova is running green, which traditionally does not have a lot of flying creatures unless he has spiders with reach. The fact is there are any number of reasons that a town player or a mafia player would react that way. What is important is to watch his actions. He has expressed concern over my future power, but hasnt commited to rallying people against me. because his post could be interpreted in so many different ways, including as scared comment from a old magic player familiar with slivers, I choose not to read too much into it until I have more information. In light of Nova's other posts he reads town to me at the moment. he is being a fairly positive communicator. Here is how I will be approaching this game, knowing I am a fairly big focus atm just due to my deck choice. I will play a sliver each turn if able, and I will not hold them back "for the good of the town". why? because think of it this way: by not playing slivers and just building my lands, Town does not know what powers I have in my hand, and it increases my potential of dropping 3 in one turn, surprising the town. I am against withholding information that could be useful to the town, so this is the way I will proceed. This is different than my stance on others deck claiming because deck claiming is not useful for people whose decks have not been revealed. Slivers, unfortunately, don't have much capability to help others, however I do have one in my deck that can. If I have the ability to play Cautery Sliver, I will above any other.
First bolded: His reason for building up and playing a sliver each turn is "to not keep information from town." That's bullshit. What is in our decks or hands doesn't tell us crap about alignments, since decks were submitted before knowing alignments. The real town reason for building up and playing creatures each turn would be "I want to build up my power because I'm town and I want to fucking kill scum." It's that simple. That's why I have been playing and will continue to play zombies.
Second bolded: also BS. Cautery sliver is freaking terrible. It sacs a sliver, thus removing an ability from all his other slivers, to prevent one single damage. That doesn't do crap for town, but it makes it easy to seem town because you're sacrificing your own power to help others. I'll say it again: giving up your own powers to help other townies is NOT automatically a town action. It is ONLY town when the power you help other people gain is GREATER than the power you're giving up to do so. That's because the whole town has the same objective (to kill scum) and is equally confirmed / non-confirmed at this point. It's the total power that matters, more than the distribution.
So here's what my re-read and analysis of Greymist's filter has gotten me.
First, your case is somewhat correct insofar as he hasn't done much to establish himself as town.
Second, your case is mostly bullshit because you're pushing it as far stronger than it actually is, because you're ignoring a lot of the real things that make greymist scummy, and because it's a self-fulfilling prophesy; as long as greymist has to keep responding to content-less attacks on his lack of content, his filter will grow without gaining more content. If he's town, I believe that part of the reason that his posting doesn't show it is because he genuinely got frustrated defending himself against your constant posting and bad attacks. If he's scum, you've given him cover to play less town because he can act like a frustrated townie (see above.)
Third, he hasn't posted enough reads or interaction with other peoples' cases for me to tell from that information whether or not he's scum.
Fourth, his posting about theory and actions in the magic game has been consistently wrong, from his opposition to my awesome protown attacking plan to his explanation of his own actions to his interpretation of how we should play the game.
So let me be perfectly clear: Yes, I think Greymist is most likely scum and that he is a valid attack target. However, because of the damping effect caused by your and wb-g's crappy case against him, I can't be 100% sure.
Therefore, Zealos's scumslip, combined with his generally crappy filter, make me MORE CERTAIN he is scum than I am about Greymist.
Therefore, I want to attack Zealos.
|