[T] MTG Mini Mafia - Page 13
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Fulla
United Kingdom519 Posts
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Zealos
United Kingdom3571 Posts
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Nova_Terra
Switzerland1190 Posts
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Nova_Terra
Switzerland1190 Posts
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Zealos
United Kingdom3571 Posts
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Nova_Terra
Switzerland1190 Posts
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Zealos
United Kingdom3571 Posts
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Zealos
United Kingdom3571 Posts
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Nova_Terra
Switzerland1190 Posts
On June 25 2012 14:15 Oberyn wrote: Does someone have a Green "Gives life" deck or something? I think we may need that eventually if we want to save some of our townies (after this round at least one player will have 12 HP, and may die soon) Like a deck that has those "Tap X mana to give X life points to the target of your choice" cards and stuff. Nova Terra may be the only one with it (since he has Forests)....so maybe we shouldn't do much harm to him ![]() (even if he's mafia but has "life spells", we can force him to use them on townies with low HP). On June 25 2012 14:44 Nova_Terra wrote: I did say I wouldn't be around I think damage should be spread around players who do not have high town standing or who are not acting pro town like my usual self. As to my deck, I will not reveal at this time for my own safety. Why so much green hate guys D: | ||
WereBugs-Go
Korea (South)172 Posts
On June 25 2012 14:45 Oberyn wrote: Artanis, how does the Attack Phase resolve? + Show Spoiler [[...] + ] Which players decide who to attack with and which players decide who to block with? Can you attack and block with a monster at the same time? If not, what determines if you are able to attack or you have to block? (i.e someone's "turn" in attacking came before yours) Can different players "team up" in a "same turn" to attack you? For instance a creature from player A has banding....and decides to band with a creature from player B to attack player C or something? Yeah I'm not sure I really get how the Attack Phase will work. Also can players use stuff from other players as well or something (if they agree) like that banding situation? Ehmm....I think those will be all the questions for now ![]() Wait...marv is playing as WB-G as well? Okay I say we all team up to kill the marv-Toad hydra by the end of the next round, marv policy lynch. ( ![]() Although to be honest I don't really like WB-G's attitude so far. He seemed pretty antagonistic towards kita and acted in a condescending manner towards him (with the "SSB mafia strategy" thing he talked about). I also don't like Toad giving himself excuses for not posting: I don't remember him specifically saying he is using this game as an exercise to stop spamming, the only relevant post I've seen from him about it was: And he didn't seem to make it clear at all that "this game is an exercise in not talking way too much again". (If I somehow missed it then please show it to me) He did seem one of the first to start discussion though so I'm not that suspicious of him, but I want others opinions on him. Also Prob, I know you are saying "Gonzaw obvious mafia, his accusations feel forced and he's too aggressive" by now in the Obs QT so shut up >_> /gonzaw Yeah I was kind of referring to that post you quoted but especially to this one: On June 19 2012 22:49 Toadesstern wrote: We need more people to hydra. Make this like couple therapy: Everyone has to hydra with someone else for the lulz. I am going to do the magic stuff and marv is doing the useless mafia stuff while I pwn everything no matter of alignment. Not posting a lot might be a good "therapy" for me to be less hypno-toadish :p I realized that this was not precise message at all and people could treat it like a joke for whatever reason, so yeah I mentioned it once again to make sure it wasn't a joke. I'm lying a lot in games when talking about games but I'm never lying when talking about outside of game stuff like this or when I'm going to be afk for a day because I'm taking the train to my parents place so I figured it's best to make a quick mention about it to not get some jubjubs later on screaming at me "heeey, why is Toad not posting and marv is the one posting all the time? LYYYYNCH HIM". That's how I am: I am open about stuff like that no matter of alignment and just telling the truth because if I don't as town I'm starting confusion on stuff I can most likely never prove and as mafia it's not like I can do something wrong. And well about the kita thing: This is a multi-life game therefore it's probably going to play like a multi-life game and I know that kita knows how to play those. I never intended it to be condescending. I wanted to know wether Kita posted that first post or you, that's why I was talking like that, although I don't have an idea why it's "condescending". But surely being aggressive (I think it was aggressive and not antagonistic...) is a mafiatreat I guess? This hydra business is real weird though, I'm getting different reads from gonzaw and kita ![]() | ||
Artanis[Xp]
Netherlands12968 Posts
On June 25 2012 14:45 Oberyn wrote: Artanis, how does the Attack Phase resolve? Which players decide who to attack with and which players decide who to block with? Can you attack and block with a monster at the same time? If not, what determines if you are able to attack or you have to block? (i.e someone's "turn" in attacking came before yours) Can different players "team up" in a "same turn" to attack you? For instance a creature from player A has banding....and decides to band with a creature from player B to attack player C or something? Yeah I'm not sure I really get how the Attack Phase will work. Also can players use stuff from other players as well or something (if they agree) like that banding situation? Ehmm....I think those will be all the questions for now ![]() It's a 24 hour attack phase and a 2 hour block phase to follow it up. The first 22 hours you can decide toa ttack someone (I would prefer it if you announced it as soon as possible), and the last two hours will be used for blocking. Each player's attack phase is at the same time and the block phase is at the same time too. You can not block for other players. There are no banding creatures in this game, so that will not matter. | ||
Artanis[Xp]
Netherlands12968 Posts
On June 25 2012 15:27 Oberyn wrote: @ET: Okay I get it, it's basically a "free-for all" in which everybody attacks whoever they want, and after that phase they have to choose which remaining creatures they use to block attacks from other players? So there are 2 phases in it, attacking and blocking, right? Can abilities or effects be used in between these instances? For instance, if one creature has the ability "Tap red mana to increase power by +1/+1 until the end of the turn", can I tap a mountain and use that ability between the attacking phase and blocking phase? For instance, that creature has 1/2; but after the attacking phase a 2/2 monster attacks him. Since I want my monster to survive, before blocking I use his ability, get him to 2/3, and successfully block the attack (killing the other monster but having mine survive). Or are there no cards with that kind of effects in this game? That is correct. Abilities of creatures can be used in the attack phase, but they can not be used in the Blocking Phase anymore. Remember that timing is not supposed to affect the game as I can't expect people to be at their computer all day long, so please take that into account when using these abilities. | ||
WereBugs-Go
Korea (South)172 Posts
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Nova_Terra
Switzerland1190 Posts
I feel like killing something with my fauna shaman ![]() | ||
Fulla
United Kingdom519 Posts
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GreYMisT
United States6736 Posts
On June 25 2012 22:00 Nova_Terra wrote: Whoa what is this Marv doesnt know what's happening o.o I feel like killing something with my fauna shaman ![]() Where did I put that heart sliver... A few pages back someone asked a question that missed, and it was along the lines of would mafia attack each other in the early game. I would agree. Mafia applying pressure to each other in the form of "kp" would be very dangerous the later the game goes on. One thing to remember is this is a magic game. I for example cannot go crazy and attack someone, because it would leave me open to be attacked by 8 other players. My deck will get very strong with time yes, but it's strength is weakened by the number of players that are against me. I do not see the advantages of a deck claim at this time. Would someone for it please enlighten me? | ||
GreYMisT
United States6736 Posts
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Promethelax
Canada7089 Posts
On June 25 2012 22:49 GreYMisT wrote: Oh and for clarity, can we all agree to announce what actions we are taking in this thread? Just like voting I think this would be good, I would like it if everyone's actions became a part of their filter and had an explanation tacked on. The more information we have about each others' reasoning the better as far as I can tell. I assume when Marv says that he is totally lost he is talking about the magic aspect of the game, is that true Marv? I still think a deck claim is an awful idea and since no one has mentioned my earlier posts I'll go over it again (remember if you think it is a good idea I'd love to hear the reason, I'm not confident enough in either my mafia or magic play to take my own opinion as right no matter what). I think that revealing our decks will not benefit us in any way at this time we would give the mafia information which they could use to target down the town players who will be strongest in the late game (archbound affinity for instance) and leave the players who are powerful early but don't gain greater power as the game goes on (like a goblin deck). We would gain nothing from this deck claim at the moment because we don't yet have solid reads. Without knowing who is town and who is scum we cannot work together for any great purpose. Additionally we wouldn't gain any information about alignment since the decks were picked before the role PMs went out. We also already know one deck (slivers) and within the next few cycles I'm sure the others will become clear. | ||
GreYMisT
United States6736 Posts
On June 26 2012 00:22 Promethelax wrote: I think this would be good, I would like it if everyone's actions became a part of their filter and had an explanation tacked on. The more information we have about each others' reasoning the better as far as I can tell. I assume when Marv says that he is totally lost he is talking about the magic aspect of the game, is that true Marv? I still think a deck claim is an awful idea and since no one has mentioned my earlier posts I'll go over it again (remember if you think it is a good idea I'd love to hear the reason, I'm not confident enough in either my mafia or magic play to take my own opinion as right no matter what). I think that revealing our decks will not benefit us in any way at this time we would give the mafia information which they could use to target down the town players who will be strongest in the late game (archbound affinity for instance) and leave the players who are powerful early but don't gain greater power as the game goes on (like a goblin deck). We would gain nothing from this deck claim at the moment because we don't yet have solid reads. Without knowing who is town and who is scum we cannot work together for any great purpose. Additionally we wouldn't gain any information about alignment since the decks were picked before the role PMs went out. We also already know one deck (slivers) and within the next few cycles I'm sure the others will become clear. I agree. The only thing I am fine with everyone claiming is possibly their colors, but even then thats rather unnessesary. | ||
GreYMisT
United States6736 Posts
On June 25 2012 14:15 Oberyn wrote: Does someone have a Green "Gives life" deck or something? I think we may need that eventually if we want to save some of our townies (after this round at least one player will have 12 HP, and may die soon) Like a deck that has those "Tap X mana to give X life points to the target of your choice" cards and stuff. Nova Terra may be the only one with it (since he has Forests)....so maybe we shouldn't do much harm to him ![]() (even if he's mafia but has "life spells", we can force him to use them on townies with low HP). Give life decks are usually either white or elf green And how do you intend to force him to give life to another player? Killing him? That will be hard considering he can give himself theoretical life. | ||
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