
Bang Bang Mafia 2 - Page 65
Forum Index > TL Mafia |
Toadesstern
Germany16350 Posts
![]() | ||
Zealos
United Kingdom3571 Posts
##kill(##kill): layabout If dirk isn't town then shit. | ||
Ace
United States16096 Posts
Day 6 layabout, Vanilla Towny has been shot + Show Spoiler [Role] + You are a Vanilla Towny. You've had enough. No more sitting around voting on who's guilty. You've got a gun, and people will learn to listen to you or get bent. Any time during the day you may type ##kill(##Kill): player in the thread and shoot them. The day will end once you shoot. Once you have shot, you have to wait X number of days to shoot again where X is based on the total number of times you've shot during the game. So if you've shot at 2 people during the game, you have to wait 2 days before shooting again. You win when all anti-town players are eliminated. Good luck! It is now Night 6. Night 6 ends in 17 hours at 12:00AM ET / 13:00 KST on June 22nd. | ||
deconduo
Ireland4122 Posts
![]() | ||
Toadesstern
Germany16350 Posts
![]() | ||
marvellosity
United Kingdom36156 Posts
![]() | ||
KharadBanar
Austria463 Posts
![]() | ||
risk.nuke
Sweden2825 Posts
![]() | ||
Zealos
United Kingdom3571 Posts
![]() | ||
supersoft
Germany3729 Posts
![]() | ||
Ace
United States16096 Posts
On June 21 2012 20:05 deconduo wrote: ![]() On June 21 2012 20:30 Toadesstern wrote: ![]() On June 21 2012 20:44 marvellosity wrote: ![]() On June 21 2012 21:03 KharadBanar wrote: ![]() On June 21 2012 21:17 risk.nuke wrote: ![]() On June 21 2012 21:19 Zealos wrote: ![]() ![]() | ||
![]()
GMarshal
United States22154 Posts
![]() | ||
MrZentor
United States1648 Posts
I told you to not shoot layabout. | ||
Zealos
United Kingdom3571 Posts
| ||
MrZentor
United States1648 Posts
| ||
MrZentor
United States1648 Posts
| ||
Zealos
United Kingdom3571 Posts
| ||
MrZentor
United States1648 Posts
Sadly, we can't both win, but shouldn't we be able to both agree to randomly decide who gets to win, so we don't accidentally let town win? | ||
Zealos
United Kingdom3571 Posts
| ||
MrZentor
United States1648 Posts
Two men are arrested, but the police do not possess enough information for a conviction. Following the separation of the two men, the police offer both a similar deal—if one testifies against his partner (defects/betrays), and the other remains silent (cooperates/assists), the betrayer goes free and the cooperator receives the full one-year sentence. If both remain silent, both are sentenced to only one month in jail for a minor charge. If each 'rats out' the other, each receives a three-month sentence. Each prisoner must choose either to betray or remain silent; the decision of each is kept quiet. What should they do? If we both rat each other out (shoot each other) then we lose. If one person shoots the other, and the other person shoots RoL, then the betrayer wins. HOWEVER, if we cooperate, we can each choose a townie to kill, then from there we can decide how to randomly decide who wins, ensuring that town doesn't win. | ||
| ||