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Newbie Mini Mafia IV - Page 2

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gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 25 2012 22:41 GMT
#96
On February 26 2012 07:38 dreamflower wrote:
Show nested quote +
On February 26 2012 07:36 gumshoe wrote:
Which reminds me, what is the theme going to be exactly?


There's going to be a theme?


You know back ground for the posts.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 25 2012 22:43 GMT
#98
On February 26 2012 07:42 GMarshal wrote:
Show nested quote +
On February 26 2012 07:41 gumshoe wrote:
On February 26 2012 07:37 Qatol wrote:
On February 26 2012 07:32 gumshoe wrote:
Oh, just as a heads up I will be roleplaying all game, so yeah.

Just as a heads up, if you insult people, I modkill. Expect me to be VERY strict on this point. Roleplaying is no excuse for demeaning other players.


I'm not going to insult anyone -_- in fact I thought I was pretty civil last game (with the notable expetion of borderline behaviour
with the hosts and slight variation name calling matt) last game the theme was casino, whats the theme going to be this time? In other words whats the lore gonna be for this game?

Not everyone has a theme to their game, you know :-P


Wow, in that case I really appreciate you writing that scenario for us marshal ( :
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 25 2012 22:46 GMT
#100
just give me something tiny to go on, you dont even have to write a huge post just throw out the word atlantis or something at the start.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 25 2012 22:47 GMT
#101
On February 26 2012 07:45 dreamflower wrote:
Oh, I see. Yes, there will be background in the Day and Night posts, as there were in my previous newbie game. I thought you were referring to the theme games and whether there would be some twist to this game, or something.


Nope, just fluffy posts, is the nature of said fluffy post a surprise?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 25 2012 23:39 GMT
#103
On February 26 2012 08:24 Qatol wrote:
Show nested quote +
On February 26 2012 07:47 gumshoe wrote:
On February 26 2012 07:45 dreamflower wrote:
Oh, I see. Yes, there will be background in the Day and Night posts, as there were in my previous newbie game. I thought you were referring to the theme games and whether there would be some twist to this game, or something.


Nope, just fluffy posts, is the nature of said fluffy post a surprise?

Please don't troll this game.


kk
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 03:39 GMT
#118
starship log, voyager 7, report: a threat has appeared to the lives of my, fellow crew, only one way to proceed, clearly the only way to pursue the fates of exist--- ah screw it, hello everyone this is my second game, the first was the last mini mafia, I will not post the game because I'm sure someone else here who participated in it will, but suffice to say I was awesome in it and single handedly led town to victory.

Yeah thats not true, town got crushed that game which isn't gonna happen again, we are going to win this game.

Heres a few things I'd like to have around just as tips or guide lines. You may choose to ignore them, I will never force my opinion over you(unless I know your scum)

1: Please wait a little while into the game before making accusations, mafia love conflict, they thrive in it, there is no plus side to you getting into a fight with a fellow townie, so wait a few hours till your sure someones scum before you post a case on them, and if someone does something scummy early on, make a note of it, don't just blurt it out, scum slips are much more useful as part of a bigger picture, and if scum are comftarble they are more likely to make more mistakes.

2: If your a blue, please don't try hiding from mafia by not posting much, they know exactly whose being helpful but lurky, which is the typical behaviour of your average blue, try to make yourself indistinguishable from the average joe k? And don't address any comments on blues, in fact no one adress any comments on blues it will just somehow get the blues killed.

3: If your gonna post about general game play stuff like im doing, do it now, when theres no discussion in place at the start of the game.

4: No no lynching unless we are in an extraordinary circumstance, if you would like to know what an extraordinary circumstance is just ask.

5: Most important thing:Ask lots of questions, from everyone. Get to know all the players.

Btw the exception to the accusation rule is right now, if you think I'm scum for making this post please say ( :

gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 03:52 GMT
#124
meh, it'll work, didn't help us much last game, but I'm down for say 20 hours before deadline?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 03:54 GMT
#125
are we agreed on no no lynch?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 03:56 GMT
#126
Also I would really like everyone to post the time they will be active,

Ill be on probably 07-12 est then 17-22
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 04:04 GMT
#129
Well not much happening now, I'll be back in an hour to check in one last time then I'm signing off. What times will you usually be on janaan?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 04:40 GMT
#140
On February 26 2012 13:32 DoYouHas wrote:
My availability varies quite a bit. But I'm pretty good about letting the thread know if I'm going to be gone for an extended period.

I agree with gum on the no lynching, however:

Show nested quote +
On February 26 2012 12:39 gumshoe wrote:
1: Please wait a little while into the game before making accusations, mafia love conflict, they thrive in it, there is no plus side to you getting into a fight with a fellow townie, so wait a few hours till your sure someones scum before you post a case on them, and if someone does something scummy early on, make a note of it, don't just blurt it out, scum slips are much more useful as part of a bigger picture, and if scum are comftarble they are more likely to make more mistakes.


Do not use this as your guide. There are plenty of guides linked in the OP which will give you a more nuanced view of how to play and what to look for. That being said, gumshoe isn't wrong, but he isn't presenting all the options. When you post you need to have a purpose for that post in mind. There can be many motivations behind posting a case against someone, or even just pointing out a 'scum slip'. Try to post to cause the greatest effect. If you follow gumshoe's suggestion here and hold back what you see until you can compose a strong case, that is fine. If you decide to use what you have in order to pressure a person, that's great too. Don't pick a fight with a person because you think they are scummy. Objectively apply pressure, create cases, and persuade others to your point of view. Conflict is a useful tool, and putting someone under the gun can give you as much evidence against them as letting them relax and mess up on their own. Conflict is not where mafia thrive. Pointless conflict is where mafia thrive. The point is, have a purpose to your posts and use your head.



way to undermine my imaginary authority DYH The thing about conflict is pretty much fluff, the heart of my request is that we don't pressure until say 10 hours in, theres nothing to pressure at this stage, and fights this early on more often than not are between townies :/ but I don't think this minor argument should take up more of our time so ill leave it to the townies to decide how they want to build their style.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 04:53 GMT
#143
Alright, the reason I asked for the times people are active is because its kind of dickish to post a huge case on someone when they are four hours away from a computer, try to be considerate and aim for the times that the player your accusing can engage you, your case will appear much stronger if it can weather an angry/terrified scum's barages and if they are town theyll have a better chance to defend themselves before towns imagination gets carried away,

Another thing against lurking: It doesn't matter if you know exactly who the scum are and have cold hard evidence to back yourself up, you will never get anything done unless you can sway town, if you lurk there is no way town will respect you enough to let you truly affect the game. Thats why you have to contribute, not because you don't want to look like scum, but because you want to look like solid town, so that you can be the one who lets us win the game.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 05:00 GMT
#146
On February 26 2012 13:47 Janaan wrote:
The thing about pressuring is it can get the person talking, and you can use what they say to determine more about them. Some scum might even break under the pressure. If you wait until you have a full case, all that it could potentially take is one long decent defense post, and you'll never hear from him again. Or, maybe they never post enough to make a decent case. Then you're stuck.


You can always just ask questions I think scum are way more likely to slip up if they're relaxed, what I don't agree with is telling them you think they are scum as you question them.

What I will say though is that full out pressuring someone makes a spectacle of things so town is more aware of the process through which you are ascertaining their alignment.

It might just come down to cooperation, some players are better off pressuring to put the information out there, where as others can simply watch and effectively put the pieces together.

Really all I ask is that we don't accuse anyone of being scum until the games ripened a bit, thats all.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 05:02 GMT
#147
fine, the advice section is now closed, night night.

A schedule will be decent, not ideal as the game goes on. I will stand by it for now.

gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 15:28 GMT
#168
As of now 11 people have been accounted for in the thread.

Jeckl, Phaaga Alderaan any particular reason you haven't let us know your all alive yet?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 15:34 GMT
#169
On February 26 2012 20:46 k2hd wrote:
Janaan, I agree that we shouldn't work the numbers like FourFace has done, however, I don't agree that a no-lynch is always detrimental towards town. If we follow a no no-lynch policy then anyone who is targeted for a lynch by another player may find other players bandwagoning just because they want to avoid a no-lynch. This does not give us any new information at this stage of the game. If the flip shows the target was town, looking at a voting list wouldn't help if everyone just bandwagoned against a player because of a no no-lynch policy. Mafia would just be able to hide among town votes. In this case, not only would we be down 2 town players (after the night Mafia hit), but we would also not gain any real information from the mislynch. We should be able to get more information after day 1 when there are more posts, and we can better assess players' actions, and hopefully make more informed decisions. Now I'm not saying that we shouldn't lynch on day 1 if there is a suitably suspicious target/lurker/scum slip, but we should be wary of implementing a no no-lynch policy.

Now FourFace, my partner recently had a change of schedule and it is unlikely that she will be able to post at all in the upcoming week, so I will be doing most, if not all of the posting. If she does post however, it will of course only be after we've had a discussion about our actions. Also, a dark archon is still a Protoss archon is it not? :p


Point taken, but there is no reason a healthy town should no lynch day one, as the game goes on we will reavaluate policies, but for now we stand only to lose a potential scum hit by no lynching.

oh and try not to post blocks of text ) :
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 16:52 GMT
#175
On February 27 2012 01:30 Alderan wrote:
Show nested quote +
On February 27 2012 00:04 igabod wrote:
I just finished reading the thread. I agree with lynching someone day one. I also think that the fake voting deadline could work.


This is the type of post you're going to want to avoid.


Glad to have you on our side Alderaan ( : as for absolutes do you mind making decisions like that on a day to day basis?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 20:26 GMT
#191
On February 27 2012 04:36 Steveling wrote:
Well not much to be said.
Another typical newbie day one, xDDD.


Would you like me to make another poll XD


any questions anyone?

(Oh and alderaan, earlier I meant that each day we should decided on how to change the way we chose to run things the previous day, as in will stick to the decisions we make right now until the vote, but depending on how the vote goes we can adapt at night to find what works best, that way we can organized but not bound by our own rules.

So the decisions we make should have semi permanence but can be changed at night if they are found to not be useful. Also if the situation calls for it we can of course be flexible, but we do need some semblance of organization if only for the sake of practicing consensus building.)
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 20:36 GMT
#196
On February 27 2012 05:32 FourFace wrote:
I knew this was going to be fun. Had a LOL moment already; gumshoe says "Glad to have you on our side Alderaan ( : as for absolutes do you mind making decisions like that on a day to day basis?"
and Alderan is like: "What do you mean?"
Seriously wtf did you mean bro?

Anyway I am disapoint about Steveling not reading this thread from start to finish. If he would have realized what a hydra is (i didn't know either until i did read .. THE WHOLE .. thread from START 2 FINISH and my eyes are still functioning properly) (DO THIS NOW if you haven't already GOOGG we'll be waiting THANK YOU!)

Also certain circumstances made it so that I already have an idea of a case bait set up. The trap is up and running as we speak. At this point I can only say that there's an elephant in the room and whether people see it or not, mention it or not will give a mass check on all

@Janaan why JekyllAndHyde and not some other lurker? I don't know, lynch me


four face look up

(above your post, your insult timing was just a second late)
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 21:47 GMT
#205
On February 27 2012 06:36 DoYouHas wrote:
Alright, I have seen a few things already that I don't like and I'm ready to throw some suspicion around.

FourFace

I don't like that his first post places unwarranted suspicion on the hydras. He could argue that he was just putting pressure on them, but this post
Show nested quote +
On February 26 2012 20:58 FourFace wrote:
Either way i + Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=315559#2

... to apply some pressure. But it's rather harmless

shows he doesn't quite understand how to put pressure on someone properly yet. I also don't like his lack of opinion on the soft deadline (thanks for the phrase slOosh). He says he is waiting for a thorough pro/con discussion. But a few of us had already provided pros, so in order to be ambivalent to the idea he must have had some cons in mind, but chooses not to post them.

Show nested quote +
On February 26 2012 18:13 FourFace wrote:
1. I'm a total scrub at this game btw, playing my debut game with you hansom TL-ers. I like the theme, reminds me of Dexter's Lab when the bacteria took over his family and he had to get into the dodgeball suit and kick their asses.

2. I support the idea of lynching lurkers over lynching suspicious individuals although if someone starts spamming protocol and tips about how you should play, with the excuse of this being a newbie game, it kinda bothers me and I might vote against such a person. I recommend keeping things concise (with the exception of day 1, because we have to get to know each other, so posting stuff about voyager and whatnot is welcome since it's an indication of ones personality and a hint to what you can expect to hear from that person in the future.. even though gumshoe makes the impression of being a couple arrows short of a quiver I think he sets the right tone to be followed but for this first day only)
Generally I'd like people to post pros and cons when they want to implement a policy, for others to get an idea about weather the motives behind it are benevolent, malicious or incompetent in nature.
3. No no lynch policy pro/con (that i can think of): We got 10 for town and 4 scum, starting probabilities for lynching are 10 to 4 for an innocent townie and 4 to 10 for scum. After each day 1 townie gets shot by mafia so if another townie gets lynched it's 8 to 4 chances to lynch a townie after second day's vote and 4 to 8 chances of lynching scum and so forth. If someone could make a tree diagram real quickly listing probabilities for lynching either town or scum up until day 6 or so and multiply the probabilities that would be appreciated (without doctor or vigilante interference first to get a general idea).
Worst case scenario is lynching town every time for 2 consecutive days which means game over after day[3]. Best case would be lynching scum every time in which case town wins at the dawn of the fifth day with 6 town alive and 0 scum. So is it advisable to lynch the first day without any concrete evidence, i have no idea. Some math boy-genius figure it out, but all in all (considering detective, medics and player behavior) my gut tells me that the success-rate of a lynch is a curve which drops the first couple of days and reaches it's max at the LYLO point. We can either plan our build for that lategame where success-rate is high or we can gamble and lynch right away. Either way we need to know the math to get an idea of the setup and we don't have much time to figure out what is more important.. gathering information or action.
If we don't lynch then tomorrow will likely be 9 town to 4 at which point the worst scenario would be game over after day[4] with 5 town to 4 scum at the LYLO point on day[3], which sounds way better for me (gaining a day), but again this is without vigilante/medic/strategy which I think would inflate towns chances even more.


1. Lowering our expectations of him. Not a big deal, it is a newbie game.

2. Wants to lynch lurkers over suspicious people... unless they are posting advice and protocol. That is what would make a person suspicious enough to FourFace that they need to be voted over a lurker. Seems a bit off to me. At best this statement is wishy-washy and means nothing. At worse it reveals FourFace to have a skewed point of view.

3. This whole section says 1 thing of value. In a worst case scenario, a no-lynch on day1 gives us 1 more day of play before game over. The rest is pointing out the obvious, needless speculation, and trying to get others to jump on board with discussion about the setup. I think that the majority of this first post, while big, says almost nothing. Very suspicious.

(I'm taking the spoilers out of this next one)
Show nested quote +
On February 26 2012 20:58 FourFace wrote:
Pro no lynch on first day:
If we get to Day[2] with 2 townies missing .. how much info do you get from that? We need successful lynches for info to spring, Janaan. We are scientists, remember? We need a statistic edge and we'll build on it with what info comes along.
Vote for who you think benefits the town the least but refrain from lynching on the first day. You can gather info from who gets shot and whether you get saved or not. Plus on Day[2] the DT made check, or possibly even gets roleblocked, or saved, or shot by friendly fire.
And also if we lynch today we have no DT support because he hasn't made his check yet. I wouldn't know what to make out of the lynch info even if against all odds it turns out to be scum, as it could be one of their plans to sacrifice one of them by bandwagoning on his lynch and playing the "i would have tried to stop the lynch if i was scum" card all game long.
Sort of like a 5 pool, sacrifice drones for early aggression.

Con no lynch on first day:
One of the methods mafia use to win is stall so we need decimate their numbers quickly, 40 percent chance is acceptable, and we get to sack those who aren't active enough for town to collaborate successfully. I doubt that someone who posts conclusively will be a candidate so it's either lurker or BS spammer, either way no big asset to town so why not start right away.

Either way i http://www.teamliquid.net/forum/viewmessage.php?topic_id=315559#2
... to apply some pressure. But it's rather harmless



Pro - Not vote for who you think is scum, vote for who you think benefits the town the least.

Pro - FF seems to want to rely on blues to provide us with information. And speculation on who gets shot by scum tends to be WIFOM and useless. FF downplays the value of information gained by a lynch, up-plays the value of information gotten by a mafia hit. And goes back to blues for actually figuring the game out. This is a very wrong way of looking at the game.

Con - First off, it isn't a 40% chance, it is closer to a 29% chance. 4/14, not 4/10. Secondly, FF has wandered into random lynch territory instead of staying on pro/con for nolynch. I don't like it one bit.

Con - Just like in his pro-nolynch argument he is espousing voting for those who are least valuable to town, not scum. I italicized the statement in this section that I just hate and think betrays FF's attitude.

Show nested quote +
On February 27 2012 05:32 FourFace wrote:
I knew this was going to be fun. Had a LOL moment already; gumshoe says "Glad to have you on our side Alderaan ( : as for absolutes do you mind making decisions like that on a day to day basis?"
and Alderan is like: "What do you mean?"
Seriously wtf did you mean bro?

Anyway I am disapoint about Steveling not reading this thread from start to finish. If he would have realized what a hydra is (i didn't know either until i did read .. THE WHOLE .. thread from START 2 FINISH and my eyes are still functioning properly) (DO THIS NOW if you haven't already GOOGG we'll be waiting THANK YOU!)

Also certain circumstances made it so that I already have an idea of a case bait set up. The trap is up and running as we speak. At this point I can only say that there's an elephant in the room and whether people see it or not, mention it or not will give a mass check on all

@Janaan why JekyllAndHyde and not some other lurker? I don't know, lynch me


I asked you all to have a purpose in mind when you posted things. So what is the purpose of this post? From what I can see the purpose of this post is to foment conflict between gumshoe and Alderan, to undercut/place suspicion on Steveling, and to hint at a secret strategy. Also, wtf is with this statement, "I don't know, lynch me".

As to that secret strategy, I sure hope an integral part of it is letting us know that a trap is out there. Because if it isn't then all you have done is made people more afraid to post for fear of stepping into your trap. So if your trap doesn't depend on letting us know that it exists, you are acting very scummy.

##FOS: FourFace


Beat me to it DYH ( :
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