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Resistance 2 - Tunnel Rats - Page 48

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Navillus
Profile Joined February 2011
United States1188 Posts
March 06 2012 20:55 GMT
#941
Hey no I wasn't calling the town bad, I mean there's no way I ever could have done what I did as scum, I'm really talking about how theoretically there's no reason I wouldn't have been able to make all of the same moves if I were scum and I think that would have been awesome, emphasis on the there's no way I could ever actually do that... I've never even actually rolled scum, I probably slip up on the first page when I finally do.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
March 06 2012 21:00 GMT
#942
On March 07 2012 05:54 prplhz wrote:
I think this game would have been a little different if chaos13 had actually been around to push himself as town. He could have tried to be the 5th man for the circle of 4 instead of VisceraEyes which would have been a really good scenario for scum. A chaos13/Palmar/Navilus team, or something like that, passed on chaos13/Palmar/Dirkzor/navilus/prplhz votes would have been awesome for spies.

Resistance is really a game in which there is not very far from victory to defeat for either side.

I don't really think that Navilus played spectacularly or anything Blazinghand and kita really got screwed over this game by that and by how chaos13 wasn't able to be as active as he ideally could have been.


Indeed. I think that for a bit (was it when Dirk was running?) I trusted chaos because he wasn't really making any scumslips like kita did and BH later would. If he could have rolled with that, I think we'd still be playing right now.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
March 06 2012 21:16 GMT
#943
On March 07 2012 06:00 [UoN]Sentinel wrote:
Show nested quote +
On March 07 2012 05:54 prplhz wrote:
I think this game would have been a little different if chaos13 had actually been around to push himself as town. He could have tried to be the 5th man for the circle of 4 instead of VisceraEyes which would have been a really good scenario for scum. A chaos13/Palmar/Navilus team, or something like that, passed on chaos13/Palmar/Dirkzor/navilus/prplhz votes would have been awesome for spies.

Resistance is really a game in which there is not very far from victory to defeat for either side.

I don't really think that Navilus played spectacularly or anything Blazinghand and kita really got screwed over this game by that and by how chaos13 wasn't able to be as active as he ideally could have been.


Indeed. I think that for a bit (was it when Dirk was running?) I trusted chaos because he wasn't really making any scumslips like kita did and BH later would. If he could have rolled with that, I think we'd still be playing right now.


Just out of curiosity (since this was my first scum game I'm still getting the hang of it) what kind of scumslips was I making?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 06 2012 21:18 GMT
#944
On March 07 2012 06:16 Blazinghand wrote:
Show nested quote +
On March 07 2012 06:00 [UoN]Sentinel wrote:
On March 07 2012 05:54 prplhz wrote:
I think this game would have been a little different if chaos13 had actually been around to push himself as town. He could have tried to be the 5th man for the circle of 4 instead of VisceraEyes which would have been a really good scenario for scum. A chaos13/Palmar/Navilus team, or something like that, passed on chaos13/Palmar/Dirkzor/navilus/prplhz votes would have been awesome for spies.

Resistance is really a game in which there is not very far from victory to defeat for either side.

I don't really think that Navilus played spectacularly or anything Blazinghand and kita really got screwed over this game by that and by how chaos13 wasn't able to be as active as he ideally could have been.


Indeed. I think that for a bit (was it when Dirk was running?) I trusted chaos because he wasn't really making any scumslips like kita did and BH later would. If he could have rolled with that, I think we'd still be playing right now.


Just out of curiosity (since this was my first scum game I'm still getting the hang of it) what kind of scumslips was I making?


You jumped from attempting to appear to make sense to flailing and throwing conspiracy theories around. It's not a scum-slip so much as a radical change in play-style, which is indicative of adapting to a changed gamestate, when the gamestate for town had stayed the same (or improved).
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
HarbingerOfDoom
Profile Joined December 2010
United States508 Posts
March 06 2012 21:43 GMT
#945
So I was following this game for most of it, and just thought I'd share a few comments/observations.
Firstly, I forget when exactly it was, but at least prior to the first successful team passing, prpl was so town it hurt, very well played sir. No idea why anyone that wasn't scum was still considering him as possible scum after the successful day 1 mission. Even if it failed I would have gladly sent him out for a second try over anyone else in the game.

Blazing, when you are town, you are always very open to dialogue/explanations, especially in the early game. As others have pointed out, the way in which you refused Palmar's team was quite odd. In particular, this post + Show Spoiler +
On February 21 2012 18:54 Blazinghand wrote:
Sorry, can't deal with a Navillus team. He stopped by the thread a couple of times to ask questions and generally fail. The fact that he showed up after the deadline to offer a "team" and then immediately dipped up out is even more disconcerting, IMO. I really think you could have done better than Navillus. Much better.

I like Dirk. I'm not actually super pleased with you on the team either, especially if you think Navillus is somehow one of the three townest players in this game.

There are much better people you could have picked as man #3 for the team, like Kita or myself.

That being said, thank you for suggesting a team.

##Vote Palmar: Nay

compared to your normal open-mindedness/willingness to wait for explanations in the early game seemed like you pretty much claiming scum. The following exchange only made things worse. It seemed like you needed to nay-vote that team, rather than your reads merely suggesting that you should nay-vote it.

Kita, you were already suspicious at this point, but after this post + Show Spoiler +
On February 28 2012 14:29 kitaman27 wrote:
Show nested quote +
On February 26 2012 17:37 prplhz wrote:
@kita

What makes you so sure that Palmar is scum?


Mainly his attitude. Anyone that disagrees with him is automatically scum in his eyes. He is discrediting anyone that goes against his plan by insulting their intelligence.

Take a look at his response to blazing large post:

Show nested quote +
On February 26 2012 18:56 Palmar wrote:
Also, I sincerely hope you're not town, because that would make you one of the worst players I've ever seen on TL.


Now this is in response to what I see as possibly the most constructive post of the game, going into the vote analysis. He simply discredits it and calls him bad. That's not a town response. That's a scum response attempting to maintain control over the thread. In fact, you had a very similar response to the analysis.

Show nested quote +
On February 26 2012 18:08 Blazinghand wrote:
Now if we look at our existing "factions" (though even within the factions there is doubt amongst the members of each other's alignments:

BH, Sent, VE

Palm, Nav, Prpl, Dirk

Kita

Chaos


I'm in a league of my own.

Show nested quote +
On February 28 2012 01:52 VisceraEyes wrote:
Don't give up thinking.

Okay, I'm going to nay-vote. Palmar if you're scum this game, I'm going to be simultaneously impressed and depressed.

##Vote: Nay

With the voting history we have here, even if the mission fails today we've got a good shot at a scum-free N2 I think.


This is really interesting from VE. I'm surprised nobody else has brought this up.

You yay vote a team composed of Dirkzor, Blazinghand, VisceraEyes, yet nay vote a team of VisceraEyes, Navillus, Blazinghand.

So is it safe to assume you think nav is scum? He is the only difference afterall. Yet you don't mention nav in your post. What gives?

In fact, I'd like to hear who you are leaning towards as scum. Is it just prpl right now? What would you be submitting as a team if this fails?

Show nested quote +
On February 27 2012 22:23 prplhz wrote:
I'd talk some more about kitaman27 but I don't really want to talk spy strategy.


lol what does this even mean? You think I'm scum, but you won't talk about it because discussing my actions this game would somehow further the town agenda?

I'll make my decision about this team after hearing back from VE.

I never changed in my certainty of you and blazing both being scum. You called it the most constructive post in the game, and then didn't say a word about the conclusions. Uh, what? It was so constructive that you should just read it and then completely ignore it? Also, given the fact that it reached a terribly odd conclusion given the data he had to work with (because he didn't want to call scum out as scum), calling it a constructive post to begin with was incredibly scummy.

Not much to say about the relatively inactive chaos.

Well played by town, managing to band together and form a town voting block willing to pass other townies on teams. It was interesting watching VE's gradual change of heart that ended up with him properly aligning with the town voting block.
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
March 06 2012 23:05 GMT
#946
Thanks for the advice HoD. I'll have to make sure to seem to have my reads inform my decisions as scum in the future.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
EchelonTee
Profile Joined February 2011
United States5262 Posts
Last Edited: 2012-03-07 01:55:14
March 07 2012 01:51 GMT
#947
Situation I arrived to:

Forumite why did you let me replace into this T_T

also misformatted my final nay vote lol
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
March 07 2012 02:18 GMT
#948
You suck EchelonTee. This is all your fault.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 07 2012 02:39 GMT
#949
On March 07 2012 11:18 kitaman27 wrote:
You suck EchelonTee. This is all your fault.


QFT - scum would have had us on the ropes if not for you sir.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
EchelonTee
Profile Joined February 2011
United States5262 Posts
March 07 2012 04:36 GMT
#950
On March 07 2012 11:39 VisceraEyes wrote:
Show nested quote +
On March 07 2012 11:18 kitaman27 wrote:
You suck EchelonTee. This is all your fault.


QFT - scum would have had us on the ropes if not for you sir.


BIG THROWS!
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
EchelonTee
Profile Joined February 2011
United States5262 Posts
March 07 2012 04:43 GMT
#951
On March 07 2012 04:56 kitaman27 wrote:
Show nested quote +
On February 24 2012 00:32 Forumite wrote:
Team [UoN]Sentinel: [UoN]Sentinel, Blazinghand, VisceraEyes

Navillus - Nay
Palmar - Nay
[UoN]Sentinel - Yay
kitaman27 - Nay
Dirkzor - Nay
chaos13 - Yay
VisceraEyes - Yay
Blazinghand - Yay
prplhz - Nay

4 Yays, 5 Nays
Team [UoN]Sentinel is Rejected!


Show nested quote +
On February 25 2012 11:07 Forumite wrote:
Team kitaman27: Dirkzor, Blazinghand, VisceraEyes

Navillus - Nay
Palmar - Nay
[UoN]Sentinel - Yay
kitaman27 - Yay
Dirkzor - Nay
chaos13 - Nay
VisceraEyes - Yay
Blazinghand - Yay
prplhz - Nay

4 Yays, 5 Nays
Team kitaman27 is Rejected!




O.O ... either kita in the first team, or chaos in the 2nd could've pushed through the scum teams. goes to show how tough scum is w/o communication.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
March 07 2012 09:51 GMT
#952
Scum faced multiple problems this game. I'm not completely certain on how they could've tackled them better. But I think playing more for the long term would've worked better. Blazinghand was already a consideration for a team and due to his high activity he was at least managing to throw dust in my eyes. There's very little scum can do about me figuring out two townies and suggesting them with me, they have to rely on townies being wrong in that situation.

The correct play would've been for kita or chaos to oppose my team, and for blazinghand to align himself with us. Even at the cost of the team succeeding. By this point prplhz was still being lazy, and even though he later became the most obvious townie in the history of obvious townies, he was certainly not an auto-addition even if he supported this team. Getting Blazinghand on and sabotaging day 2 would've at least given scum a fighting chance.

I am not certain, but it might have been a good strategy for scum to start discrediting me hard right from the get-go, put me on the defensive. If you wait until I have shown that my reads are good, you're always going to be fighting from the back-foot. In a setup where no one is ever going to flip, tunneling the most likely townie to cause you trouble is not a bad idea. Once I established my reads and suggested my team, Blazinghand's attempt at discrediting me had no chance of succeeding except maybe convincing the two townies who weren't reading the thread properly.

By the time they allowed us to thoroughly establish the voting blocks by repeatedly suggesting new teams the scum just dug themselves a bigger hole. Kita's posting was uncharacteristically blatant. chaos13 rode the muddy waters along with the scum-aligned-townies, but as soon as VE's sense snapped in it was game over for scum. I think it's an absolutely terrifying position for scum to be in to have aligned themselves all against a strong town voting block. They need to make sure that they're on both sides of the argument.

Talking about town play. It was very rewarding to play in such a good town atmosphere. 4 out of the 6 townies quickly realized what was going on in the thread and continued to vote as a strong block until the game ended. I am no longer impressed by prplhz's strong analytical town play, he's quickly proving to be one of the best town players on TL in my opinion, so I've come to expect great things from him. More pleasantly surprising was Dirkzor's and Navillus's performance this game, they quickly established their innocence and the aligned themselves with the correct faction. Navillus needs to post more to be helpful, but the first step toward being a great townie is to know when to listen and what side to take. You don't have to be right, you just have to agree with the people who are right.

The two townies who didn't manage to figure out the game as fast as the other four might have been at a slight disadvantage from the beginning. Especially comparing a new player like Sentinel to other players like Dirk and Nav is maybe a bit unfair because it's easier for Dirk and Nav to know I'm right since they only have to agree with two reads, while Sentinel would have to accept three reads. That's just a harder thing to do.

VE is probably the most swingy player on TL, at his best he can smash down scum teams, bomb godfathers and has the invaluable ability to look ridiculously town when he is, and at his worst he ignores blatant information in the thread and aligns himself with scum. The latter is the VE that we saw this game. In the opening stages of the game he yayvoted two mafia infested teams, while shooting down two complete townie teams. If VE had shown up in good shape, scum would've been smashed ages ago, and I say this because I know he is capable of better performance than this.

VE's understanding later in the game was the nail in mafia's coffin. And despite him being as completely wrong as he was, he still maintained that ability to look very towny, and thus in a way contributed greatly to our victory.

Overall I'm very pleased with this game. This game is in many ways more rewarding to play than mafia, for both factions. I had a lot of fun and I'm sorry for once again calling everyone dumb, except of course when they were.

I am for the most part happy about my own performance this game. I did get a town team figured out very fast and I pushed it hard, revealing one scum to me in form of BH's ridiculous defense. When I started adding people to my list of townies I was never wrong, ending up with the 5 player block of prplhz, VE, Dirk and Nav.

I am slightly annoyed I didn't manage to convince town more easily. This game is a perfect example of a game where scum screws up a bit, but yet manages to confuse town for a long while because the leaders of town aren't doing a good enough job of convincing people, and part of town is not reading or understanding the thread properly.

Most importantly through, I thoroughly enjoy playing with everyone that played in this game. It made this game one of the more fun experiences I've had in mafia, believe it or not. chaos13 going afk was unfortunate but the game was figured out by then anyway.

Thanks for a good game.
Computer says mafia
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 07 2012 17:49 GMT
#953
I'm with Palmar - the atmosphere this game made it very enjoyable, and even our little deviations into img-land were fun and poigniant, not disruptive and derailing.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Dirkzor
Profile Blog Joined June 2011
Denmark1944 Posts
March 07 2012 21:41 GMT
#954
Problem with palmars tactic with "BH shouls have supported and kita/chaos should have opposed the first team" is that scum can't communicate. So yeah you're right palmar, but its hard to actually do. I feel that the scum team acted disorganized - mainly Chaos13 for obvious reasons - and thats why we caught on to them. How would the mechanics go if scum could communicate? Think it would ruin the balance?
"HOW THE FUCK ARE YOU ON TOP AGAIN???? HOW DO YOU KEEP DOING THIS????" -Julmust (also, thats what she said)
Navillus
Profile Joined February 2011
United States1188 Posts
March 07 2012 21:45 GMT
#955
Palmar I just want to thank you for the analysis, I know I've been pretty bad at this game since I started playing but it's very helpful to see clear analysis of the game and helpful individual points.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
chaos13
Profile Joined April 2011
Canada885 Posts
March 08 2012 02:21 GMT
#956
I'm really sorry about this guys. Real life just got to be too much for me and I wasn't even thinking about mafia. Time for me to take another break from here until I'm able to actually devote myself to a game.

If I had been at my best, I may have been able to get myself onto a team near the end, but it would have been very difficult, and probably impossible for us to get 2 spies in on the fourth mission.

It really, really sucks not being able to communicate with your teammates. I was trying to figure out a way I could organize something, but I couldn't come up with anything that wouldn't be blatantly obvious.
EchelonTee
Profile Joined February 2011
United States5262 Posts
March 08 2012 02:27 GMT
#957
On March 08 2012 06:41 Dirkzor wrote:
How would the mechanics go if scum could communicate? Think it would ruin the balance?


I am very curious about this... on the one hand, there being "no flips", aka no one dying is mafia-favored, so no scum communication balances that. But there are still the information of how many sabotages, and if the mission failed or not.

Have other forums tried playing resistance with scum communication?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 08 2012 02:33 GMT
#958
On March 08 2012 11:21 chaos13 wrote:
I'm really sorry about this guys. Real life just got to be too much for me and I wasn't even thinking about mafia. Time for me to take another break from here until I'm able to actually devote myself to a game.

If I had been at my best, I may have been able to get myself onto a team near the end, but it would have been very difficult, and probably impossible for us to get 2 spies in on the fourth mission.

It really, really sucks not being able to communicate with your teammates. I was trying to figure out a way I could organize something, but I couldn't come up with anything that wouldn't be blatantly obvious.


Still <3 you chaos. Come back soon bro.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
March 08 2012 09:15 GMT
#959
I don't think we should give up on the setup or implement scum communication just yet, remember, the last game was a steamroll in the other direction, we don't have sufficient data to call the setup unbalanced yet.
Computer says mafia
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 08 2012 17:43 GMT
#960
On March 08 2012 18:15 Palmar wrote:
I don't think we should give up on the setup or implement scum communication just yet, remember, the last game was a steamroll in the other direction, we don't have sufficient data to call the setup unbalanced yet.


Well...I mean, a steamroll? I mean yeah, it was 0-3...but that last day I was onto yous guys.

No, the setup should stay the same. If you'd rather play mafia, that's fine, but this is Resistance and no scum communication is part of this game's charm.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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