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wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 10:35 GMT
#961
Yeah, I made that post before I started reading backwards. I read his campaign post after I read his withdrawal, and his campaign post is far more scummy than anything else he's said so far.

I agree with you completely; read the post I just made above yours.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 10:36 GMT
#962
I'm going to blatantly repost this since I think it'll get more attention if it's at the top of the page.

Yeah I just finished reading that after I finished that post. I was reading backward into the thread lol.

I'll address the plan stuff in detail at the end of this post, as I actually have a solution to some of the concerns. However, it requires that we get around 5-10 good scumreads by the end of today. So, I will start with that.

I have four decent scumreads already.

#1 is youngminii. I've already stated why he is scummy, look into my filter if you desire a reiteration. If anyone has questions, please ask. If he ends up being the day 1 lynch then obviously we can't use him in this plan, but if not I think he should be in there.

#2 is Erandorr.

Erandorr is scummy because he has done nothing to push his mayoral candidacy. He said, in his campaign post, that he would be active and transparent. He has been neither; he has not been playing his "new style," he's been gone this entire time. Beyond that first post, he's done nothing. Good bet for this plan, IMO.

#3 is Blind_Rawr. He showed up, said "things are getting interesting really fast" and then was gone. He was enthusiastic to play but he's been completely absent. He's done nothing. Good bet for a shot n2, and I bet even a lurker vig could shoot him if he's still relatively inactive by then.

#4 is prplhz. His mayoral candidacy was bad, as people have pointed out already (primarily supersoft.) It was aimed at minimizing mistakes, something that generally only scum want to do. Prpl knows this well himself, he's not super dumb. He's been getting better and more confident recently too, so I really doubt he would actually consciously push that as town. I think he's more likely to be scum than town at this point.

My Addendum to BC's Plan:


Optimally, we get like 4-6 more scumreads so that we can get a good list of around 8-10 people we want dead. Indeed, they don't all have to be checked n1. Some can be checked n1, some can be checked n2.

Essentially, the way I imagine it working is like this:

Step 1: We assign each player on the list of potential scum a number.


Let's imagine that our list is this:

1. youngminii
2. prplhz
3. Erandorr
4. Blind_Rawr

So, what we do is this: any DT who accepts the plan who is in the top 1/4 of players will check youngminii. This would be any DT in this list:

+ Show Spoiler +
1.) Erandorr
2.) Tyrran
3.) kitaman27
4.) sandroba
5.) bonifaceviii
6.) Kurumi
7.) BLinD-RawR
8.) tnkted
9.) GreYMisT
10.) Serejai
11.) Toadesstern
12.) tube
13.) redFF
14.) Vain
15.) eezyBash
16.) Mattchew
17.) Jackal58
18.) Belial-
19.) Palmar
20.) MrZentor


Step 2: Coordinate the DTs on n1 and n2


Any DT who is in the second quarter will check #2, prplhz. So, that means, any DT in this list:

+ Show Spoiler +
21.) Risen
22.) Nokarot
23,) risk.nuke
24.) minus_human
25.) IMABUNNEH
26.) wherebugsgo
27.) dukethegold
28.) iLoveKT
29.) mcht
30.) ohN
31.) The1stNewbie
32.) t3tsubo
33.) cosine
34.) xtfftc
35.) DeadlyPsycho
36.) hyshes
37.) Chanyman
38.) Drazerk
39.) Penke
40.) ey215


And so on.

Statistically it is equally likely for our DTs to be in any one of these lists.

Once we split it 8-10 ways with 8-10 different players, we actually have it even better.

On n1, have all the DTs in the top quarter/fifth flip a coin and pick either player #1 or player #2. Have all the players in the second quarter/fifth flip a coin and pick either #3 or #4, and so on. On n2, have all the DTs pick the other player.

This type of random DT check mechanism makes it incredibly hard for scum to manipulate. All the DTs will be guaranteed two checks, with many of them having both checks flip on day 3. We can even lynch into the list to ensure that at least one player flips by day 3.

Step 3: Coordinate the vigilantes on n2.


We do the same exact thing with the vigges on n2. The vigilantes can't shoot till n2. That's fine. We have them shoot with the same mechanism, into the list of players. Some DTs will hopefully have two flipped targets. Some will have only one, but that's still good. Millers will flip as miller. Scum will flip scum. Most misleading mechanics will be dealt with. Framing will only work for the targets that live, and with this plan most of them should die.

Vigilantes who shoot into the list and their target does not die MUST CLAIM THE SHOT IMMEDIATELY. This means that their target was protected, and in this plan the only people who are protected are scum, since it would be moronic for a town doctor to be protecting into a public list of scumreads.

This plan will optimally give a majority of our DTs their sanity checks by day 3, and it will eliminate most of the players we think are scummy based on analysis. That's really good.

We can also add lurkers to this list and use the lurker vigges as well. We'd have to intersperse them a little more, but it would work similarly to how the DTs would check. If the list is half lurker scummy and half non lurker scummy then the lurker vigges can shoot the lurkies and the regulars can shoot the actives.

Questions, concerns?
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
November 25 2011 10:38 GMT
#963
On November 25 2011 19:26 supersoft wrote:
this game would be much more fun if i were mafia:
i'd play like wbg or redFF, flooding the whole thread with bullshit.

Just a question, then why lurk? That's like doing a WIFOM of what you are. I know you think that Sand/Palmar's candidacy are the best bets for town, why not provide support for them and at least downplay others' concerns if you think they're townie and they deserve your support?
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
November 25 2011 10:45 GMT
#964
WBG: your plan actually sounds pretty reasonable to me, though I'd love to hear criticism from anyone who's got a better feel for how this will play out than I do.

Like I said above, I agree with your reads on YM and prplhz. I question the logic of reading someone who posts and then lurks, though, given that it's Thanksgiving weekend. Blind-Rawr's account info says he's in India, so he might not have that excuse, but since Erandorr's location is blank, I'd at least still consider him a neutral read for the time being.
The frumious Bandersnatch
supersoft
Profile Joined April 2010
Germany3729 Posts
November 25 2011 10:46 GMT
#965
On November 25 2011 19:38 Ciryandor wrote:
Show nested quote +
On November 25 2011 19:26 supersoft wrote:
this game would be much more fun if i were mafia:
i'd play like wbg or redFF, flooding the whole thread with bullshit.

Just a question, then why lurk? That's like doing a WIFOM of what you are. I know you think that Sand/Palmar's candidacy are the best bets for town, why not provide support for them and at least downplay others' concerns if you think they're townie and they deserve your support?


maybe i dont think that? so far i think only wbg and redff are town. but these two arent capable to be mayor. they're just too spammy/emotional etc.
if palmar and sandroba fail to convince me, i am going to try to find someone alse.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 25 2011 10:47 GMT
#966
WBG: I think I actually like your plan very much now. By adding a target you have reduced the chance framers can fuck with it. the chances mafia has 4 framers are very low.

Let me think about it for a while, but I'm carefully voicing support for it, and I think productive discussion would be about the people we line up for killing.
Computer says mafia
DeadlyPsycho
Profile Joined October 2011
United States46 Posts
November 25 2011 10:48 GMT
#967
On November 25 2011 19:27 wherebugsgo wrote:
Optimally, we get like 4-6 more scumreads so that we can get a good list of around 8-10 people we want dead. Indeed, they don't all have to be checked n1. Some can be checked n1, some can be checked n2.

Essentially, the way I imagine it working is like this:

Step 1: We assign each player on the list of potential scum a number.


Let's imagine that our list is this:

1. youngminii
2. prplhz
3. Erandorr
4. Blind_Rawr

Questions, concerns?


Thats a good logical way to do it but I dont think DTs can really figure out who is scum or not after n1 because of their sanity?

And good luck with the list, according to a lot of other people, you seem scummy :o
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 25 2011 10:49 GMT
#968
He's only scummy to people who haven't played with him before.

Unfortunately WBG may be one of the best scum players in this game, but he has ONLY made logical calls up until now. The moment he stops that, we hang him.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 25 2011 10:51 GMT
#969
Do you mind if I incorporate your plan into my campaign WBG?
Computer says mafia
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 10:56 GMT
#970
On November 25 2011 19:45 AmericanUmlaut wrote:
WBG: your plan actually sounds pretty reasonable to me, though I'd love to hear criticism from anyone who's got a better feel for how this will play out than I do.

Like I said above, I agree with your reads on YM and prplhz. I question the logic of reading someone who posts and then lurks, though, given that it's Thanksgiving weekend. Blind-Rawr's account info says he's in India, so he might not have that excuse, but since Erandorr's location is blank, I'd at least still consider him a neutral read for the time being.


Erandorr is European, Blind_Rawr is American.

Neither player has an excuse.


On November 25 2011 19:48 DeadlyPsycho wrote:
Show nested quote +
On November 25 2011 19:27 wherebugsgo wrote:
Optimally, we get like 4-6 more scumreads so that we can get a good list of around 8-10 people we want dead. Indeed, they don't all have to be checked n1. Some can be checked n1, some can be checked n2.

Essentially, the way I imagine it working is like this:

Step 1: We assign each player on the list of potential scum a number.


Let's imagine that our list is this:

1. youngminii
2. prplhz
3. Erandorr
4. Blind_Rawr

Questions, concerns?


Thats a good logical way to do it but I dont think DTs can really figure out who is scum or not after n1 because of their sanity?

And good luck with the list, according to a lot of other people, you seem scummy :o


Well that's the point, one night check is not enough. That's why every DT is assigned two checks, and hopefully both of them flip by day 3.

By day 3 every DT who was involved in the plan will be further along in finding their sanity. If luck is on our side then most of them will actually have their sanity. Purely statistically I'd bet we'd have at least one or two DTs who will know their sanity through this plan by then.


On November 25 2011 19:51 Palmar wrote:
Do you mind if I incorporate your plan into my campaign WBG?


Go for it.

Anyone who supports my plan, IMO, is probably more likely to be town.

I haven't yet thought of anything from a scum perspective that would mess it up significantly. If anyone can think of something, please let me know immediately so we can make alterations.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 10:56 GMT
#971
wow lol I'm a dumbass, *Blind_Rawr is NOT American, he's Indian.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 25 2011 11:01 GMT
#972
The only glaring problem is that we'll be killing a lot of people early, but even then I'm not sure it's a bad idea in a game like this. I actually think it'll help us a lot just killing a lot of people using bad logic. They're either scum, or bad, so they're not increasing our chances of winning.
Computer says mafia
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 11:06 GMT
#973
right, I am really actually advocating that we kill 10-12.5% of the playerbase by n2. (it'll be more in proportion, in fact, since two lynches and two nights of scumhits will have also added to the pile of dead by morning day 3)

I don't think that's an issue though, since the more scummy players we eliminate early, the less chance scum has of misleading us. If I were scum I'd love three or four days where I could just lead town in circles focusing on the massive amounts of scummy and dumby townies there will inevitably be in this game.
sandroba
Profile Joined April 2006
Canada4998 Posts
November 25 2011 11:06 GMT
#974
There are many problems with this plan. You have to make the whole town agree on the people that should be lynched/shot on the day before. This is by itself non optimal, because you are using one shot vigs on day one and deciding who you are going to lynch with a LOT less information. Day 2 we will 8 kp and possibly roleblocks/hits/claims to analyse. Also we have no idea of mafia roles. Let's supose your propose list has 1 mafia in it and mafia has 2 medics. They can saffely assign the other medic and a framer to a townie, and if that person ends up being hit people will obviously want to lynch him the next day.
This wastes yet another day and his flip does not contribute anything towards revealing sanity, because it could have been tempered with in the previous night or not. The flips of any of the people in the list similarly contribute nothing to clearing sanity.
Example: Sane dt checks framed red -> returns inocent. Said red gets shot/lynched->flips red->sane dt thinks he is naive/insane.


The correct way to use DTs this game:

You check into people you think are suspicious. You don't breadcrumb your role. You breadcrumb your check the next day. You simply say something along the lines: I think X is scum/town because of Y. Or whatever other clever way you can come up with. Be active and contribute in the thread. This will not be suspicious to the mafia because other townies do this all the time. There is a fuckton of people saying they think one player or the other is scum/innocent. Now you ask me how do we figure this guy's sanity? Said DT will at some point claim/die. At that point we look at the breadcrumbs and compare it to the flips in the game so far. We piece toghether the current info and deduce the sanity, the same way a DT would deduce his own sanity. There is no rush for confirming sanities and by focusing on doing so you waste a FUCKTON of information for no benefit. This is a huge, long game. Long term benefits FAR outwheight short term gain to have a DT say "Hey I'm sane and I found 1 single scum, yay", even if such plan to get early sanities was reliable. If we have a bulk of information we can clear/condemn a lot of players with very high likelyhood and get a much better perspecctive on the game as a whole, resulting in nailing much more mafia in the end.
supersoft
Profile Joined April 2010
Germany3729 Posts
November 25 2011 11:13 GMT
#975
Okay. I am in for executing wbgs DT/Vig-plan.
I guess you forgot to add, that the DTs check another target of that list (the one they didn't get with the coinflip procedure) at N2, am I right? I just want to have things clear.
_______

Palmar, I am willing to stick with you as mayor if you deliver some more names and work with us on that scumlist. I think this is priority #1.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 25 2011 11:18 GMT
#976
Important Announcement


I am now officially supporting wherebugsgo's plan (based on BC's original work) for having DTs figure out their sanity. WBG has fixed a lot of my initial concerns with BC's plan, and I think it's now the best way for us to go forward.

The plan is of course still subject to tweaking, but the general idea is outlined here:

http://www.teamliquid.net/forum/viewpost.php?post_id=12441003

What this means to you, fellow Liquidian


This means that if you support my campaign. You should now stop discussing the mayoral candidates, and start looking at people to line up on the list. If other candidates agree on the plan, feel free to vote for them.

Here are the outlines of how I will implement the plan:

Step 1: Selecting the candidates

Everyone in Liquidia is free to make a case. Please preface your case with something like "This is why X should be on the list". Then write a detailed analysis as to why that person should be on the list.

In order to make sure shitty cases don't end up on the list, I am giving certain experienced individuals a semi-veto power. Those people are:

Palmar
Sandroba
Wherebugsgo
Syllogism
BloodyC0bbler
Kitaman27

The catch is that three of us will need to veto a case for it not to be considered. This is to keep us honest. I included those 6 because most of them have at least attempted to look like they're town, so I consider it very unlikely there are 3 mafia in this list, making it very hard for scum to manipulate the list.

I will, from now on, keep a list as a pseudo-signature in my posts of active cases. Please do not put anything other than your case in the post you present your case in, this makes it easier for people to read up on the cases that are active.

Step 2: Using our Detectives

Pending further scrutiny, I agree with the way WBG presented the idea.

Step 3: Killing off the targets

The targets will be killed through day/night 2 and 3. This will be done through lynches, lurker shots and vigi shots, depending on what's available and appropriate. No doctor is allowed to protect the targets in the list, and mafia would have very little incentive to shoot into the list anyway.

We WILL make an exception on the "flip everyone on the list" If anyone on the list provides exceptional content that makes it highly unlikely that he's scum.

This is now part of my campaign.

The maximum size of the list will be 6 targets, this number is pending critique.

I am open to suggestions for amends to my plan.
Computer says mafia
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 11:19 GMT
#977
I never said anything about DTs actually claiming.

All that has to be true for my plan to work is that 20% of the players in the list are scum.

In a list of 10 people, that's 2. In a list of 10 scummy people, I imagine that number will hopefully be at least 3 or 4, if not even 5 or 6. It's not an unreasonable expectation, since we're not blindly picking 10 people. Hell, even if we blindly picked 10 people the plan would still work. It wouldn't be optimal, but it would still work on pure statistics.

Also, the likelihood of all the same DT's targets getting framed both nights is incredibly unlikely. Remember that the DTs will check TWO people on TWO nights. All of them will have TWO DIFFERENT checks. Yes, a frame might mess some things up. That's fine though, because a frame would mess things up no matter what. In this case if there are scum in the list then their teammates will likely frame them BOTH nights. That means the rest of the players who are being checked will be completely untouched. Sounds fine to me, IMO.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 25 2011 11:19 GMT
#978
fuck it that was @ sandro. damn ninja palmar :p
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
November 25 2011 11:20 GMT
#979
I think you're wrong about prplhz, I think there will be several mafia running for election seperatly so there will be more then one mafia-candidate. They want to run against eachother so they look like rivals. But I don't think scum would withdraw their candidacy in favor of another player because then they are either giving support to a townie reducing the chance for their scumbuddies to get elected or connecting themselves to eachother. The risk vs reward isn't good for mafia.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Cwave
Profile Joined November 2011
Netherlands313 Posts
November 25 2011 11:20 GMT
#980
On November 25 2011 19:36 wherebugsgo wrote:
#1 is youngminii. I've already stated why he is scummy, look into my filter if you desire a reiteration. If anyone has questions, please ask. If he ends up being the day 1 lynch then obviously we can't use him in this plan, but if not I think he should be in there.

#3 is Blind_Rawr. He showed up, said "things are getting interesting really fast" and then was gone. He was enthusiastic to play but he's been completely absent. He's done nothing. Good bet for a shot n2, and I bet even a lurker vig could shoot him if he's still relatively inactive by then.

Questions, concerns?


On youngminii i don't agree with you. Noone is this loud from the start when he is scum. That would be too weird.

With Blind_Rawr i agree that his shotgun visit and vague lines like "things are getting interesting really fast" are tells and he is high scum potential.

About Palmar, i've been reading previous games he has played here @ TL and if he is red and becomes mayor, i fear for us all. He seems not afraid to push for lynches and whether the outcome is good or bad for the town, he shows confidense and walltexting to push on. If he is really a fellow townie, that will problaly lead to some good scumhunting.

I don't see good alternatives for mayor atm so i have to leave my vote on him.
I've learned so much from my mistakes. I'm thinking of making a few more.
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