• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:12
CET 08:12
KST 16:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival10TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Crank Gathers Season 2: SC II Pro Teams4Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET11
StarCraft 2
General
Could we add "Avoid Matchup" Feature for rankgame RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Season 21 BSL Team A vs Koreans - Sat-Sun 16:00 CET ASL Runner-Up Race Stats ASL20 Pre-season Tier List ranking! [ASL20] Finals Preview: Arrival
Tourneys
[ASL20] Grand Finals ASL final tickets help [ASL20] Semifinal A Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Roaring Currents ASL final Relatively freeroll strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1460 users

Steamship Liquidia (TL Mafia 46) - Page 14

Forum Index > TL Mafia
Post a Reply
Prev 1 12 13 14 All
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 30 2011 20:52 GMT
#2559
On December 01 2011 05:51 chaoser wrote:
np palmar, everyone did badly. Or else town wouldn't have lost. That's something that I'm sure everyone can admit. But when WBG goes around saying "omg omg you're all so bad! that's why I made bad reads/calls/votes!" and indirectly implies that he was in no way a part of that failure, or that his bad play is somehow excused is when I call bullshit on that.


of course I was part of the failure. I had bad reads too.

However, how the hell are you going to make correct reads if scum aren't the most anti-town players?

You can't seriously expect anyone to be able to make correct reads when people are PURPOSELY being hard to read.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 30 2011 21:07 GMT
#2563
normally, flavor text is just that...flavor.

I didn't realize there would be game-relevant clues in the flavor so I didn't bother looking too deeply into it.

wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2011-12-01 03:31:29
December 01 2011 03:29 GMT
#2578
Multi-lynch doesn't function the same way a vig does. In fact, it's much harder to get multi-lynch to work the way you want it to than a vig.

Lynch methods are highly manipulable by scum. No offense to the scumteam, but with this town if any of you actually played aggressive scum you would've managed to lynch 3-4 townies everyday and would've been able to win even faster.

Multilynch is good if the town is competent. A vig can compensate for chaos and stupid townies. Multilynch can't. In fact, the dumber the town, the more mafia-favored multilynch is.

EDIT: I would've loved this setup as scum.

However it would've felt unfair lol.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
December 01 2011 03:37 GMT
#2582
it's true though, all of us townies played incredibly badly.

There's nothing more to say other than we were incompetent.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2011-12-01 03:42:36
December 01 2011 03:39 GMT
#2583
On December 01 2011 12:35 Zona wrote:
Show nested quote +
On December 01 2011 12:29 wherebugsgo wrote:
Multilynch is good if the town is competent. A vig can compensate for chaos and stupid townies.

You missed something. A smart vig can compensate...
But if you have a game full of stupid townies like the scenario you describe, it's just as probable, if not moreso, that a stupid townie snags the vig role, and that helps how?

Show nested quote +
On December 01 2011 12:29 wherebugsgo wrote:
Multilynch can't. In fact, the dumber the town, the more mafia-favored multilynch is.

Indeed, you are correct. The dumber the town, the more mafia-favored ANY normal mechanic is. Unless you start adding retarded anti-snowball or similar mechanics.


Okay, you know what? I get it. I shouldn't host game setups which are designed for competent players here.


No, even a dumb vig can compensate.

If smart players direct a bad player who lands a vig role he can still be useful.

I've played in a couple games, in fact, in which not the greatest player got the vig role but was still useful because he listened to the proper townies.

like, directing a vig as scum is much harder than directing a lynch. It sounds easier, since you only have to convince one person, but that person is hidden. With a lynch you can direct behind the scenes without ever directly saying what you want the lynch to be.

Then later you can punish those responsible for bad lynches with further bad lynches.

Vigilantes are kinda dumb-proof in the sense that you can only make one bad shot.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2011-12-01 03:50:04
December 01 2011 03:44 GMT
#2585
no, not always.

I'm not going to name names, cause that would be mean.

In order to lead a lynch you have to convince an entire flock. In order to convince a vig you just have to convince one person.

It's actually harder as scum to do the latter because it's generally extremely hard to convince a vig to shoot someone without directly stating it.

On the other hand, scum can manipulate lynches in all sorts of ways.

EDIT:

I should clarify that I have nothing against multi-lynch. I actually think it's really cool and is an awesome dynamic to a game, with one caveat: everyone who signs up for the game actually plays the game.

Inactive people, trolls, and people who otherwise have very little interest in playing..well kinda make multilynch frustrating to deal with.

It's much easier to seed chaos and destruction in a thread where everyone has 3 votes than in one where everyone only has 1. Without a cohesive backbone town falls apart really easily.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2011-12-01 04:03:10
December 01 2011 04:01 GMT
#2587
I'm not blaming it.

I think it's the townies' fault lol

although balance IS a concern in Mafia games. It's easier to tell with minis whether a game is balanced. It's much harder to tell if a larger game is properly balanced since it's really hard to run games with those setups enough times
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
December 01 2011 04:23 GMT
#2590
On December 01 2011 13:21 xsksc wrote:
I'm not trying to say I know more about balanced setups than you do wbg, I know I don't . What I'm trying to say is unless everyone plays 100% correctly and doesn't make mistakes, balance should be pretty much irrelevant to a win/loss (obviously there's gonna be exceptions for extreme cases.)

In this game for example, if me and the other inexperienced/bad/trolling townies had just played better and posted more, we would have had a much better chance at winning. It wouldn't have mattered if we didn't have vigs or if Grey's role was OP, we just needed to simply play better.


right, I agree with you.

My only point about the vigilantes is that multi lynch and vigilantes function differently.

It primarily depends on how you play the game, but each one gives different benefits to different factions depending on the players.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2011-12-01 04:49:48
December 01 2011 04:48 GMT
#2593
On December 01 2011 13:29 Zona wrote:
Yes, of course vigilantes and multi-lynch aren't identical. But the idea that the multi-lynch mechanic by itself is unfavorable to the town is entirely wrong.

It is incredibly important to have a balanced setup if players are to play seriously. It's disheartening to put an immense effort into a game only to discover later on that the odds were unfairly stacked against you. (Or that you won with the help of a very favorable setup.)

That's why I am taking the effort now to dispel incorrect accusations of imbalance about this setup, since I want players to play seriously in my future games. Otherwise, I wouldn't have bothered in participating in such a debate.


I think Multi-lynch is more unfavorable to a bad town than vigilantes are.

Yeah, the solution obviously is not to play badly, but I think the point has been made.

TL towns just need to step it up. (scum too, though I think town play needs to improve first before there's any reason for scum to bother)
Prev 1 12 13 14 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 197
SortOf 41
StarCraft: Brood War
NotJumperer 10
Dota 2
XaKoH 681
NeuroSwarm142
League of Legends
JimRising 647
Counter-Strike
Stewie2K709
Other Games
summit1g9297
singsing645
Mew2King56
Organizations
Other Games
gamesdonequick703
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• OhrlRock 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1373
• HappyZerGling110
Other Games
• Shiphtur446
Upcoming Events
Wardi Open
4h 48m
CrankTV Team League
5h 48m
Streamerzone vs Shopify Rebellion
TBD vs Team Vitality
Monday Night Weeklies
9h 48m
Replay Cast
1d 2h
WardiTV Invitational
1d 4h
CrankTV Team League
1d 5h
BASILISK vs TBD
Team Liquid vs Team Falcon
Replay Cast
2 days
OSC
2 days
CrankTV Team League
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.