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I need fistpounds guys, need extra health and the bullet.
At the moment my main concern would be to negate as many KP's as possible. GMarshal can't kill anyone tonight because he doesn't have anyone in his cult.
Karshe has a KP, I have a KP, the mafia has a KP and jackal has a KP, in theory.
We have 11 players remaining:
Karshe GMarshal redFF Amber[LighT] Cthsazsa Barundar DropBear stefftastiq Rean Jackal58 Palmar
I think up to 4 (but more likely 3) of those are anti-town.
Barundar, Jackal and someone else.
Lynching Jackal and shooting Barundar is a good plan. There is an additional benefit to it in the fact that I can probably sort-of-clear amber in the process. I think Rean considers him clear too.
And that leaves what to do with karshe's bomb, and whom GMarshal should introduce into his circle. I guess we can discuss that in the night.
Stefftastiq, we still need to hear from you, you should have some information for us?
#Fistpound me!
##Vote Jackal58
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fistpounds guys!
I can't shoot without them.
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I think we're in good shape
I need more fistpounds, 2 more for the veteran thing.
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problem with that list Jackal is that there were two mafia on my lynch-train.
unless rean is lying, but since you didn't include the mafia in your list he would gain nothing from that.
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@Barundar
who's your buddies?
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more fistpounds!
and a pawpound!
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Here is why we should lynch Jackal.
Jackal has the ability to kill. GMarshal cannot kill anyone since he has no one in his circle.
I can shoot barundar tonight.
If barundar doesn't die, we lynch him and then shoot the dog.
If barundar dies, we lynch Cthsazsa or GMarshal and shoot the other.
All the while, the only KP's going around are mine and the mafia's, so we're not going to fall any more behind from this point on.
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also, will you give me some more bloody fistpounds?
amber, you can #pawpound: Palmar
and it will count.
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Basically, we know the mafia will shoot into this list:
Palmar, redFF, stefftastiq, rean
we probably have 2-3 remaining mafia, and 1-2 remaining black roles.
But the main thing is they need too much time to kill us all. All we have to do is keep their KP's as low as possible.
Can we please just go kill Jackal58
##Vote Jackal58
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The roleblock was random because GMarshal quoted torte. I mean there is a chance they planned it, but I'll leave that for a DT check
How about you guys listen to what rean and I are saying. We lynch Jackal to remove KP. With investigative roles on our side, slowing down the game will only help town.
there are 11 players left.
only three will die this next cycle (my kill, mafia kill, lynch)
that leaves 8.
with barundar dead, do you really believe there are 4 more mafia remaining?
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On June 12 2011 17:28 Barundar wrote: btw Palmar how much did you mean what you said about your play before you died earlier?
which part?
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another reason for lynching jackal is that it clears up whether he's assassin or sk, clearing up the 3rd party situation
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On June 12 2011 17:34 Barundar wrote:The whole: My play is so bad I'm sorry town blah blah 
I meant all of it.
I also just lost outright in SNMMIII, we lynched 3 townies and shot one more without ever touching the mafia.
My mafia finding skills are guesswork at the moment, I have no idea how to improve. I have read Ver's guide all through three times, and I'm trying to look for other resources. I am terrible at town play and I want to improve, I just don't know how.
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On June 12 2011 17:37 GMarshal wrote:Show nested quote +On June 12 2011 17:34 Palmar wrote: another reason for lynching jackal is that it clears up whether he's assassin or sk, clearing up the 3rd party situation No. We don't lynch for information. Ever. We are lynching him because he is a serial killer with a gun, and is going to kill town tonight, Anything else is an added benefit, but it is not a *reason*.
Well yeah, read through all my other posts.
The main reason I want to lynch Jackal is to get rid of the KP.
another reason or added benefit, would be to clear up the 3rd party thing
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Well thing is we can't check or kill dropbear, so he will have to get lynched at some point.
By the way, the votes are like this atm:
jackal: GM Palmar Rean Dropbear
barundar: Karshe Cthsazsa Stefftastiq jackal58
redff, amber and barundar have their votes casted somewhere else.
I'd ask stefftastiq to switch his vote over to jackal, and amber to do the same
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GMarshal
We'll just chill for rean's report
You should probably introduce cthazshshahshas to your cult
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He can't mason dropbear, he'll get murdered in the attempt.
DropBear needs a lynch if we intend to kill him.
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thing is, karshe is basically neutered, so he can be shot easily.
I know amber's role, so building a case against him is easy after tonight, if the need arises.
there's probably not more 3rd party roles in this game.
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All I know about stefftastiq's role is that he gets whispered a random night event.
He has posted them all and they have helped, so I'm inclined to think he's green at the moment.
The biggest suspects for me at the moment are Karshe (why didn't you just bomb joker after n1, instead of killing mataza and then bombing him) and DropBear
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On June 13 2011 06:46 Rean wrote:Show nested quote +On June 13 2011 06:43 Palmar wrote: All I know about stefftastiq's role is that he gets whispered a random night event.
He has posted them all and they have helped, so I'm inclined to think he's green at the moment.
The biggest suspects for me at the moment are Karshe (why didn't you just bomb joker after n1, instead of killing mataza and then bombing him) and DropBear
And what are your thoughts on Amber?
I know his role.
So depending on tonight's outcome I think he's scum or town.
Currently leaning towards town, but not massively so. Tonight will tell us quite a bit about him.
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