TL Mafia XXXIX - Page 17
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rredtooth
5458 Posts
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Jackal58
United States4264 Posts
Just putting it out there so you know he's not bullshitting anybody. | ||
Conversion
United States3308 Posts
To be honest I really don't have any opinions on anyone atm. I still think there's too many lurkers. The only playstyle I'm somewhat familiar with is Phoenix's since we were scumbuddies in newbie mafia, but he's not posting. Come out, phoenix! | ||
chaos13
Canada885 Posts
I realize I should not have come to Irish's defense so quickly. However, I have no patience for unfounded accusations leading to random lynches. I thought you simply misinterpreted his post to mean "I know the roles of 3-4 people" and wanted to correct you before you actually did vote for him and got a bandwagon on a potentially innocent townie. | ||
Kurumi
Poland6130 Posts
the only thing I saw was CHAOS. Saying that,while someone says this,posting some rules being in the other thread,just doing a contribution without any value | ||
sandroba
Canada4998 Posts
On May 04 2011 18:33 chaoser wrote: There's no real such thing as a scum-tell per say. TL doesn't really do the MS "You said good job to medic when he saved someone, you're scum!" kind of deal but there are limitations to what mafia can and can't do. Or at least feel comfortable with doing. If you look at XXXVII, you'll see that mafia found it very hard to make cases against each other and that ended up catching a lot of them. If you look at XXXXVIII, you can see that mafia were decently wishy-washy. By wishy-washy I don't mean they changed their opinions on things, but that they changed them based upon nothing, merely to please the rest of town. In Simple Mafia, Town because Mafia were inactive and allowed town to dominate the discussion. Even so, you'll notice that most of the time it was town arguing against town, using weak arguments and trying to figure out alliances before anyone even flipped. That's bad play since you don't know how mafia will act towards each other. They could bus each other a bit, they could act friendly, or they might not interact at all. The point is that you should focus on a few people and then make judgements about connections AFTER the flip. On day one, conversation generation is the most important thing, even if it IS the 30th game we're discussing about lynching inactives or not. Pressure is also a good conversation generator and I know for a fact that GM's question asking helps too. Mafia wants town to have no direction and I'm sure in this game, where it's filled with mostly newbies, the mafia aren't going to go out of their way to help newbie townies. As such, redtooth get's +townie points in my book. Townies should be sure to ask coaches for help and read over guides conveniently localed here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=215574 That's all fine and all but the thing I find extremelly suspicious about this post is this: Chaoser points out how redtooth post is pro-town and then he proceeds to do exactly what redtooth did. Why are making such a huge effort to appear pro-town chaoser? This post would have exactly the same content without the bolded part. The only thing this part adds is making YOU look more town. | ||
chaos13
Canada885 Posts
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Kurumi
Poland6130 Posts
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sinani206
United States1959 Posts
On May 04 2011 21:47 Jackal58 wrote: I am one of the people IP13 and chaos13 know from another forum. The other one is Coagulation. Just putting it out there so you know he's not bullshitting anybody. Read the two posts above you. He did it to see who would jump on it, not to actually accuse Irish. | ||
Rising_Phoenix
United States370 Posts
On May 04 2011 22:11 Conversion wrote: I played in two games, BrownBear's mafia game (if you could even call that playing) where I was town and DocH's newbie mafia where I was mafia. Still pretty bad at this game. To be honest I really don't have any opinions on anyone atm. I still think there's too many lurkers. The only playstyle I'm somewhat familiar with is Phoenix's since we were scumbuddies in newbie mafia, but he's not posting. Come out, phoenix! Sorry I can't post while I'm asleep >.< Hi buddy! Also what's with all these vets posting huge guides of how to play the game? It's not like we can't read the guides already on this and other sites with useful information. We do need a leader to help lead conversation and we need to be certain that the person isn't mafia. I'm against a "day 1 inactive lynch" Unless we REALLY need to do it. Usually inactives are just disinterested townies, and if we go around lynching random people chances are we'll just hit a townie (simple math says 20% chance of mafia) I also don't see a point in talking about our previous games experience. Really it seems like an easy way to clutter a thread. If you want to see their previous games, go into their post history unless they have a smurf. It seems like we know the people with smurfs so does it really matter? And also isn't it illegal to have two accounts on the site? I feel huge day1 "newbies guides" are kinda useless and suspicious. While we definitely need direction, guides IN THREAD about how to play the game ore mostly filler. Most of what people said have been said are in guides both on this and other sites. I'm not saying it's suspicious but I am saying it's unnecessary and in general a pretty useless post. | ||
DropBear
Australia4264 Posts
eternalmisfit varpuliS sinani206 elmizzt Lyter Takuna Cthsasa Node, this may seem like a question with an obvious answer, but can a Day Vigilante be roleblocked? It's pretty good for us if not. On May 04 2011 22:48 sandroba wrote: Ok, so I've caught up right now and something in particular has caught my attention. That's all fine and all but the thing I find extremelly suspicious about this post is this: Chaoser points out how redtooth post is pro-town and then he proceeds to do exactly what redtooth did. Why are making such a huge effort to appear pro-town chaoser? This post would have exactly the same content without the bolded part. The only thing this part adds is making YOU look more town. Chaoser is quite active so far and his history has been that he is much more active as town than mafia. I don't think he is worthy of suspicion as yet. Waiting on a reply from AO. Kita has still not replied to chaoser. | ||
Forumite
Sweden3280 Posts
Back in a few hours. | ||
Forumite
Sweden3280 Posts
On May 04 2011 23:31 DropBear wrote: I am unfamiliar with the following names and would like to know if people think they are smurfs: eternalmisfit varpuliS sinani206 elmizzt Lyter Takuna Cthsasa Node, this may seem like a question with an obvious answer, but can a Day Vigilante be roleblocked? It's pretty good for us if not. Chaoser is quite active so far and his history has been that he is much more active as town than mafia. I don't think he is worthy of suspicion as yet. Waiting on a reply from AO. Kita has still not replied to chaoser. eternalmisfit varpuliS elmizzt The ones above are new, and played in the Surprisingly Normal Mini Mafia I, along with me. | ||
kitaman27
United States9244 Posts
On May 04 2011 16:27 redtooth wrote: + Show Spoiler + Longpost: Hello all. Your friendly neighborhood redtooth (aka WRAWRAWRAWRA) here. I've been gone from this forum for quite a long time so there are a lot of new faces that I don't really recognize. Some of you I do recognize but it has been too long for me to remember your meta anyways. Before we continue, let's just lay down a framework-of-sorts for being awesome: Rule 1: Don't lurk Lurking is bad - this is the first thing you should learn as a mafia player. In a worst-case scenario, the town may policy-lynch you and waste an entire day simply because you were too forgetful or too lazy to post . In a best-case scenario, you are still a potential scum suspect simply because you were lurking, a situation that could have been avoided had you actively contributed to the thread. If you want to win then don’t lurk. However, lurking isn’t limited to not posting either. “Active lurking” (the act of posting already stated ideas or not contributing any novel content in a post) is just as detrimental to the town and should be avoided at all costs. You don’t have to reinvent the wheel with every post but do your best to be as pro-town as possible in each and every post. Rule 2: Don't spam While activity within the thread is highly encouraged, creating meaningless and contentless clutter is just as anti-town an action. There will be varying degrees of time commitment exhibited by the other players and it discourages people from actively and substantively posting if there are 30 pages of clutter they have to go through every time they log on. That means no one-liner posts, even if they are votes (you should be explaining your vote anyways). Also included in that category are off-topic shit, comments on how exasperated you are, etc. On the flip side, don’t create massive walls of quotes as they simply get gleaned over more often than not (I am breaking my own rule here with this post). Random townies are more likely to quit out of boredom than scum are so try your best to be concise and be precise. On that note, if non-players (coaches, audience, not-mods) could keep their discussions out of the thread the town would greatly appreciate it. Let’s create a clutter-free environment. Rule 3: Never Give Up This is directed at townies. If you're scum, by all means feel free to give up and get modkilled or bussed. However, as mentioned above, it is likely that townies will lose interest in the game much faster than scum will. There are two provisions to this rule: don't stop participating and don't stop defending. Sometimes your ideas are overlooked or cast aside simply due to the number of strategies or targets being promoted. That doesn’t mean you should stop participating. The town may be tunneling, they may be overlooking something, you may see a scumtell nobody else believes, etc. Each members’ participation is vital to a successful town operation. Also, there will be cases where you feel extremely frustrated at the (bullshit) evidence being thrown at you despite the fact that you are town. While you may not want to purposefully drag attention to yourself beforehand (since it would be better served looking for actual scum), you should relish the opportunity to defend yourself. A well explained defense can raise the confidence others have in you and gives you more credence in town. Also, getting lynched when you’re town is not only bad for yourself but bad for the town. Do your best to stay alive. No matter how daunting the argument is, don’t give up and keep fighting until you take your last breath or the town sees the light. Rule 4: Kill Scum It’s such a simple rule but people (including myself) tend to forget it consistently. Every action you take should ultimately be an attempt to promote town activities and hunt/find scum. Disagreeing for the sake of disagreeing is not something that we benefit from and only serves to boost your ego and create rifts in the town. However, if you really feel that playing devil’s advocate is necessary then by all means go ahead. At the same time, be wary of tunneling (focusing exclusively on one person) as your conviction may convince others to pursue an incorrect lynch. Always have an open mind and a desire to be correct more than to win in your argument. Just remember to keep the main objectives in mind: find scum, prosecute scum, lynch scum, beat scum. Rule 5: Have Fun Ultimately, the game is meant to have fun. I will be the first person to admit that this is not always the case as emotions often run rampant. However, do your best not only to have fun for yourself but to promote fun for others. That means trying not to get personal with arguments/defenses and trying your hardest to be the best player you could possibly be. Also, many players are discouraged when they are given the role of town. Sometimes we think it’s a curse to be one of the many generic roles. People have different tastes but I personally believe it to be just as fun (if not more fun) than being scum. If you’re still not motivated, think of it this way: while sheeping the town is a great feeling, there is no better feeling than nailing a good scum to the wall after a war of words. Be active, be intelligent, kill scum, and enjoy. Those were all I could think of for now. Follow these guidelines and SCUM WILL LOSE GUARANTEED. Go town! Oh god. Didn't Kavdragon just get lynched last game for these kind of posts? I had a good feeling about you at first redtooth with the way you've been trying to scum hunt from the start, but these type of blah blah blah posts make me weary. Especially anyone that feels its necessary to say "Go town!" at the end of their posts -_- On May 04 2011 16:35 redtooth wrote: To start off, let's have everybody answer the following question: What is your mafia experience/backround like? This can be experience in IRL mafia, approximate # of TL mafia games played, experience playing on mafiascum, "I just arrived from Noobtown", etc. Thanks! I'll bite I guess. I've played 11-12 games. Still pretty noobish, but I would like to think I'm better than my first game. On May 04 2011 17:52 chaoser wrote: @kitaman, what do you think about the various people coming to Irish's defense with weak chainsaws? Newbie townie or devious scum? There wasn't exactly a case against him, so irish probably came out looking the worst out of everyone. It has pretty much dominated discussion so far, but I guess it is better than the "lynch inactives" campaigns we usually hear day one. I do find it Interesting that you infer anyone that defended Irish is either a newbie or a scum. Does this mean you think Irish is scum? Also, do you know redtooth from before? It seemed as if your plans were coordinated and now you are giving him town points for his wall of text. | ||
kitaman27
United States9244 Posts
On May 04 2011 22:37 chaos13 wrote: I realize I should not have come to Irish's defense so quickly. Huh? Why should you be worried about coming to people's defense? Only scum worry about getting connected to others. A town does not feel guilty about standing up for someone they feel is innocent. | ||
Lyter
United Kingdom2145 Posts
On May 04 2011 16:35 redtooth wrote: To start off, let's have everybody answer the following question: What is your mafia experience/backround like? This can be experience in IRL mafia, approximate # of TL mafia games played, experience playing on mafiascum, "I just arrived from Noobtown", etc. Thanks! This is my first game of Mafia on a forum, I've played quite a lot of the Mafia custom on SC2 so I know how it works but I'd consider myself a newbie in a big forum game like this. | ||
kitaman27
United States9244 Posts
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Eternalmisfit
United States643 Posts
People who are MIA till this point: jaminz VarpuliS aidnai Mig Takuna Amber[Light] GGQ Beneather VarpuliS - I would like to hear your thoughts on posts till now. You were quite active as town in Surprising Normal Mafia and seems surprising to not see you post much here. I don't believe that he is necessarily scum but in order to pressure him to post. ##Vote: VarpuliS | ||
Node
United States2159 Posts
On May 04 2011 23:31 DropBear wrote: I am unfamiliar with the following names and would like to know if people think they are smurfs: eternalmisfit varpuliS sinani206 elmizzt Lyter Takuna Cthsasa Node, this may seem like a question with an obvious answer, but can a Day Vigilante be roleblocked? It's pretty good for us if not. A Day Vigilante's ability cannot be prevented via roleblock. Also I don't want to influence the game directly, but I don't want to see this game consumed by "is he a smurf" discussion. Nobody has PM'd me regarding their smurfi-ness, and as such I don't believe there are any smurfs in this game. | ||
chaos13
Canada885 Posts
On May 04 2011 23:50 kitaman27 wrote: Huh? Why should you be worried about coming to people's defense? Only scum worry about getting connected to others. A town does not feel guilty about standing up for someone they feel is innocent. Because I don't know if he is innocent or not yet. | ||
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