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Insane Mafia 2 - Page 5

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Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 31 2011 04:27 GMT
#3518
Just so you know, cubed has claimed blue, and has been affirmed by bum. So he's probably not scum, unless bum somehow is (Which is pretty much impossible). :p
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 31 2011 04:35 GMT
#3524
On March 31 2011 13:32 Pandain wrote:
Where has cubed claim blue?

How would Bum know he's telling truth?
+ Show Spoiler +
I'm sorry


He's in a PM circle with Bum, and until now, Rean and iGrok.

Also:
+ Show Spoiler +
On March 30 2011 08:45 CubEdIn wrote:
OK, TIME FOR THE CUBE!!

*cue Eye of the Tiger*
EPIC PLAN OF EPICNESS

So, if you guys didn't figure it out yet, I'm blue. Yes, blue.
Bum can vouch for me if needed, but if you guys didn't see it by now then you suck @ mafia lol.

Don't worry though, the reds and blacks already knew this, because I slipped in another part of the game that's not open to the publique! (that's public in a language I just made up)

So, here's the deal boys and girls:
1. We lynch Lemon now.
2. If he flips green, we (the blues) get rid of Tackster during the night.
YES, WE CAN. (lol)

The only issue here is, which townie do we want in the game? We risk either way, but I'd rather Tackster lives, as he seems to be much more active.

Chances of this failing: yes, if Coag is mafia.

So ask yourselves, is it worth risking to kill Tackster, or is it work risking to kill Lemon. Which was more pro-town?
AS I SAID, THEY CAN BOTH DIE EITHER WAY.
SCUM is not taking the IG. Unless we have Coag as red. In which case they were taking the IG anyway.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 31 2011 04:36 GMT
#3525
Ninja'd twice Bedtime for me now.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 31 2011 20:59 GMT
#3575
Ok, so I thought this over for a bit, and I think it's a good time to claim.

Mr Wiggles: Government Agent


[image loading]


Some of you have been wondering if there's another party, and those suspicions haven't been unfounded. I am on a three man team, or mason circle, comprised of FBI agents. Me, as well as Ver and Foolishness' smurfs (who shall remain nameless), are plotting behind the scenes to overthrow and destroy all scum in the game.

You are an FBI Agent!. Together with your teammates, [Redacted], and [Redacted], you must work to [Redacted], to eliminate all [Redacted], and then [Redacted].


You are the FBI Sniper! In addition to your standard equipment, you have a high-powered sniper rifle! Each night, you may look through your scope and see the alignment of someone. You will then be given the choice of taking the shot or not. You have three bullets, happy hunting!


As you can see, we are a force to be reckoned with. Scum should be shaking in their boots right now, because, if you'll pardon a pun, I'm gunning for them.

Also, my teammates and the government have allowed me to share this message with you detailing our current information, plans, and actions to be taken:

Dear Citizens of [Redacted]. We are pleased to announce that we are here to [Redacted] all [Redacted]. We know what a great threat the [Redacted] pose to the [Redacted], and so we will try our hardest to [Redacted], [Redacted], and [Redacted]. We trust that when the time is right, and [Redacted] has been [Redacted], you will join us in [Redacted], to [Redacted] the remaining [Redacted]. This will enable us to secretly [Redacted], thereby [Redacted] the game, and assuring final [Redacted]. In [Redacted] We [Redacted].

you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 31 2011 21:43 GMT
#3589
Rofl, I had ten minutes free time after lunch, and there's no discussion, and guess what day it is... :p (Can't believe anyone took that seriously)

Suspicion/Opinion list:

1. RebirthOfLeGenD Pandain (replacement)
2. Jackal58
3. OriginalName
4. Kenpachi
5. deconduo
6. Kavdragon
7. darmousseh Day 1 lynch
8. bumatlarge
9. GMarshal Night 1 Kill
10. Coagulation
11. orgolove
12. chaoser Night 2 Kill
13. Meapak_Ziphh
14. annul Night 1 Kill
15. kevconsim
16. Mr. Wiggles
17. CubEdIn
18. GGQ
19. ilovejonn
20. Amber[LighT]
21. BrownBear
22. Lemonwalrus
23. Rean Night 2 Kill
24. tnkted
25. Tackster Day 2 Lynch
26. Lanaia
27. iGrok Night 2 Kill
28. Beneather
29. Insanious
30. Eiii

[/quote]

Those are my reads for now. Red = scum, Black = undecided, Green/Blue = Town
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 00:13 GMT
#3606
On April 01 2011 09:12 tnkted wrote:
Show nested quote +
On April 01 2011 07:56 Coagulation wrote:
because night 2 mafia bussed a DT check off lemonwalrus
among other things


Erm, mafia didn't bus the DT check off, I did. And I thought i was saving lemon. We just got unlucky.


Unless he just called you scum.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 17:00 GMT
#3638
We should also consider that the arena can work like a lynch for us too if we can get two "confirmed" townies in there. Then, we all vote on who we'd like to enter the arena and the two townies can both submit the same name, and kill him the next day in the arena. The only problem is we'd have to be careful to only voting for people we have a strong scum read on, because once you get three townies in there, one of them HAS to die, or at least that's how I think the rules read. But yes, we can use that for a town directed second kill if we need to, and if we can trust that two of the people already in the arena are townies and will be willing to listen, so they don't submit other names.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 20:17 GMT
#3654
On April 02 2011 04:11 bumatlarge wrote:
Oh nice cube that was faster then I expected. Welcome aboard Eiii!

Town:
Bum
Cube
Coag
Jackal
Eiii

Perhaps we should discuss our night actions first? As soon as Lemon dies, town will get all the items, and since they are randomly distributed, we can get something else out of this.

What if everyone claims what item they got? I know with MC around this is dangerous, but we can confirm townies, and fakeclaims will be put in the immediate spotlight. Assuming that is how the item game works.


I don't know if it's a great idea to claim all the items, because this is like mass claiming blues in a normal game. Maybe I'm wrong though, but:

Once the item game is over, if the player holding the item is killed, is the item given to another player, or is it destroyed for good?

If town wins the item game, can we use all the items, just reread the Op and it said
And if you win the item game, all the items will be given to your faction and you guys can use one of them per day!
So we can't use all of them at night?


I want to wait until these two questions are clarified before we move forward with any sort of plan.

If we can only use one item per night, that drastically affects their usefulness, severely limiting the actions we can take with them, but also adding some nice WIFOM for scum not knowing which we'll use. Still, the cons outweigh the pros if we are limited to one per night.

My first question refers to your mass-claim idea. If the items just get passed along in case of death, it might not be a bad idea to claim the items so that people can be held accountable and town can direct their actions. However, if the item is destroyed on death after the IG is over, then I think claiming would be a HORRIBLE idea. It will just give scum a sniping guide, especially as we are unsure of how many medics, if any, we have outside of the bandages. It just means scum can shoot the medic, the vig, and both DTs whenever they want and not have to worry about them anymore. So while it might be nice to know who has what, and to avoid fake-claims, if the items get destroyed, then they're useless. I'd rather have unknown town using the items, than known town dead with no possibility of item use.

So like I said, I'm going to refrain from formulating an item-use plan until we know all the details for certain.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 21:06 GMT
#3657
On April 02 2011 05:51 bumatlarge wrote:
Show nested quote +
On April 02 2011 05:17 Mr. Wiggles wrote:
On April 02 2011 04:11 bumatlarge wrote:
Oh nice cube that was faster then I expected. Welcome aboard Eiii!

Town:
Bum
Cube
Coag
Jackal
Eiii

Perhaps we should discuss our night actions first? As soon as Lemon dies, town will get all the items, and since they are randomly distributed, we can get something else out of this.

What if everyone claims what item they got? I know with MC around this is dangerous, but we can confirm townies, and fakeclaims will be put in the immediate spotlight. Assuming that is how the item game works.


I don't know if it's a great idea to claim all the items, because this is like mass claiming blues in a normal game. Maybe I'm wrong though, but:

Once the item game is over, if the player holding the item is killed, is the item given to another player, or is it destroyed for good?

If town wins the item game, can we use all the items, just reread the Op and it said
And if you win the item game, all the items will be given to your faction and you guys can use one of them per day!
So we can't use all of them at night?


I want to wait until these two questions are clarified before we move forward with any sort of plan.

If we can only use one item per night, that drastically affects their usefulness, severely limiting the actions we can take with them, but also adding some nice WIFOM for scum not knowing which we'll use. Still, the cons outweigh the pros if we are limited to one per night.

My first question refers to your mass-claim idea. If the items just get passed along in case of death, it might not be a bad idea to claim the items so that people can be held accountable and town can direct their actions. However, if the item is destroyed on death after the IG is over, then I think claiming would be a HORRIBLE idea. It will just give scum a sniping guide, especially as we are unsure of how many medics, if any, we have outside of the bandages. It just means scum can shoot the medic, the vig, and both DTs whenever they want and not have to worry about them anymore. So while it might be nice to know who has what, and to avoid fake-claims, if the items get destroyed, then they're useless. I'd rather have unknown town using the items, than known town dead with no possibility of item use.

So like I said, I'm going to refrain from formulating an item-use plan until we know all the details for certain.


But look how any targets we have. I have no more BGs, cube is my DT, and we have claimed persons all over. And if you have the gun or a DT, you wouldn't have to claim if no one else did. The vest is an instant confirm.

I can only see it failing if mafia and blacks coordinate their kills against town. We are a little behind until lemon is lynched, and even then it would be better for red and blacks to take out obvious members later.


I'm just saying that a mass-claim if the items are destroyed is a bad idea. That's really thinking in the short term, and not for the long-term of the game. As far as I know, there's nothing in the OP that says that scum KP drops with members. You can say there's a huge number of targets, but it doesn't mean it's not still a shooting gallery. This means that scum can MC either vig or medic every night, and protect or get an extra kill. Neither scum team is going to let town keep hold of a KP, or a Medic, they also won't like DTs either. I'm working under the assumption that scum will kill off power roles who pose a legitimate danger to them.

Scum would rather kill a confirmed town+item than just a confirmed green. The only saving grace for this plan is that the scum teams might be gunning for each other, but that's it.

Like I said earlier in the thread, I'd rather go with the plan that gives scum less choice and flexibility. If we claim, then scum can kill off power roles at their leisure, and snipe each other in-between that. It helps scum a lot. It gives them a list of power town roles, but they can also through process of elimination find each other as well. So then, this relies on whether scum want to shoot each other, or shoot town, and leaves us with little choice in the matter.

Also, I just remembered this, but didn't Lemon claim he got shot last night? Then shouldn't the vest be destroyed now? I thought he claimed that it only absorbed one shot and was gone. So that means that either it's gone, or he lied about how it actually works, or about the vest's existence in the first place.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 21:08 GMT
#3658
On March 31 2011 13:13 Lemonwalrus wrote:
I know we all think I'm mafia at this point, but in case any of you care, I was shot last night.


On March 29 2011 12:05 Lemonwalrus wrote:
Show nested quote +
On March 29 2011 11:57 GGQ wrote:
On March 29 2011 11:39 Lemonwalrus wrote:
My last post was 21 pages ago, in much, much simpler times.

I've read the thread from then so far but not as thoroughly as I would have liked to so I'm gonna go back and try to piece things together. In the mean time, if anyone (specifically bumatlarge) has any questions for me to answer go ahead and post them and I'll try to help you out.


I have a question for you. Can you confirm that your item is a vest that protects you from night kills?
If so, someone in the thread earlier (jackal?) said that your vest would automatically protect you even if you were protecting it rather than using it. This seems wrong to me, so I'd like to hear it from you. Do you have to use the vest for it to protect you or does it do so automatically? And, finally, did your best block a bullet last night?

My vest will block a bullet no matter what action I take, unless it is stolen.

As long as I am wearing the vest, I can block 1 nightkill attempt.

The vest is destroyed in the process, so it is only good to block one bullet.

It did not block a bullet last night, if it had, it would have been destroyed, and LSB would have included that information in the day post just like he included the whereabouts of the potato.

Also I assume that I would have gotten a pm telling me I had been shot but I'm not entirely sure about that.


So no more vest?
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 02 2011 05:20 GMT
#3709
When ILJ placed bombs and it says great post, it replaced the words A.pril F.ools with "great post". He was joking about it, unless it's really a breadcrumb. And now I'm just WIFOM'ing all over. So he may or may not be an actual hatter.

I'm just glad we finally won the IG, so we can move on to finding the other scum in the game. We ended up devoting entire days just arguing over who was the one scum left there, to the detriment of everything else. I'm going to be looking over Meapak's analysis, and will contribute my own thoughts on a couple people, time permitting. (A couple essays due this weekend )
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 02 2011 19:23 GMT
#3754
On April 03 2011 04:08 Insanious wrote:
I told you guys that I am town.

Also BB died so that me and Pandain can has a SC2 battle over our votes tomorrow...

Simply because, who ever wins the BO3 gets control of the other persons' vote. As such, If I win, I can kill who ever I want in the arena game, same thing if pandain wins.


Then you better win, as Pandain isn't confirmed like you are. All he needs to do is win, after voting someone in who's town, and free kill (If he turns out to be scum).

How are you guys picking who's going to join you? I'd suggest looking at the people who have had analysis done on them, or who most of town thinks are scum, and pick one of them. It might also be useful to announce in thread, so town doesn't use a KP on them tonight. Examples being: kenpachi, amber, etc.

My thought process for picking probable scum (whether or not Panda is scum himself):

If Panda is not scum:

He picks scum with you, works with you, no problems.

If Panda is scum:

He either picks with you, or not with you. We know you're town, so if he doesn't pick with you, and a town shows up in the game, then we know there's a high probability he's scum, and we can just lynch him.

If he does pick with you, and then votes against you, we know he's scum for certain, because you're town. It's WIFOM though for the third person in the game, so if that happened, I'd suggest, (After Pandain kills you in Arena), town lynches Panda, Coag shoots third player that night.

If all three players in the Arena die at the same time, what happens?
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 05:28 GMT
#3901
Ok, so I was reading through the Quicktopic, and wondering why there were only two names given to Cubed and Bum by the black team, and if cubed was right when he said they're lying. At the beginning, it said this:

-There are three parties that have access to the black market. One town aligned. One third party aligned. One Mafia aligned.
-There are nine people who can make deals in the black market. There are three per alignment. They are the Mafia Drug Runner, Mafia Treasurer, Mafia Godfather, Police Commissioner, Police Undercover Agent, Police Cheif, Third Party Arms Dealer, Third Party Banker, Third Party CEO


So, unless Lemonwalrus was one of those, the third party should have been been given three names. They only released two, neither of which was the GF, why?

One possible explanation I found:

Please note, on the list of players I will send, the name of the godfather/police chief will be potentially unreliable. However, because there are only 2 blue members left, I am able to figure out the police chief. In addition, please allow up to 24 hours to process the order for people other than the police chief. Thank you for your business


What does LSB mean here when he says potentially unreliable?

From the names and the death of Meapak last night, it adds up to three, the GF and two others. So we need to figure out why they didn't release the name of the GF. It says that the name was "potentially unreliable", so maybe that means they got a different name other than Meapak, or a random name. However, it doesn't make much sense for them to not release the name anyways, since they wouldn't care if a townie/red were shot/lynched instead of the actual GF, since it still wastes hostile KP. So maybe they never got the name of the GF at all, and that's why?

I was already convinced that Amber is scum. Part of this came from Meapak's analysis, but even if he was GF, his points still make sense. It also makes sense that at least one of his analysis were done on a scum for credibility later in the game, and so his role flip shouldn't clear anyone based on his analysis. Like coag just said, it's a good idea to pressure your scum-buddies to throw people off when you flip, and if I might add, to gain you credibility when they flip.

As such, I'm going to say Amber would be a good lynch today to see if the list is correct or not. At best, we kill a mafia, at worst we lose a lurker who isn't contributing.

However, it might instead be in our best interests to try to find a black player for our lynch, as it seems like they're very strong right now, and we need to do something about that.

So, I propose this:

We try to find a black today, either through analysis, abilities, or unexamined slips. If we're able to find one for certain, we lynch them. However, if we can't find anyone like that, or can't make a convincing enough case, we should lynch Amber, as he is very likely to be scum, and it would help confirm or disqualify the list the black team gave to cubed/bum. A dead scum for nearly certain is better than uncertainly lynching a possible town.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 06:50 GMT
#3909
I don't think we should kill both amber and orgo unless we trust what the blacks said to be certain or have no other targets. I think this is a good plan still, though.

Can the bombs kill Black players?

They're "Bulletproof", so I'm wondering if it can even hurt them, because it might change our considerations a bit. However, if they don't die then we still know we've found scum.

So what do people think of targets?

I say

1: Orgo/Amber
2: kev/ken
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 18:26 GMT
#3978
My bombs can be ROLEBLOCKED and it will not go off. This is crucial. What this means is that in order to safely get my bombs off, getting lynched during the day is the best option. Since I'm a Day Hatter, I have to post in the thread about who to bomb, and if I really land one on a scum and they believe I'm hatter, they can just roleblock and night kill me.


According to ILJ, they can be RBed. This is why I'm leaning towards lynching him today over Kav. I think it's better to bomb two people we think are scum, and possibly net town some scum kills and get more information, than completely waste the opportunity.

I see it like:

A: Lynch ILJ, bombs explode on two people. Very likely to hit two scum. If they flip red, awesome, if they don't die, assume black.

B: Lynch Kav, likely to flip black. No new information.

I like A, because we can do this:

Bomb two people.
See what they flip.
Regardless of flip, stick Kav in the Arena the next day.
If we find another third party, instead of two mafia, we lynch them the next day.

So we can kill two scum today, one tomorrow, or one scum today, two tomorrow. Three scum total. I'm also assuming we can reliably pick out two very likely scum for the bombs.

I'm keeping my vote on ILJ for now.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 18:35 GMT
#3985
Well right now, we have 16 people alive. Of those, 7 are scum. So, even by random chance, we are likely to hit at least one scum.

Then add to that the fact that we have several "confirmed" townies, so we increase the ratio even more, to something like 7/11 players are scum, once you remove the 5 or so of those town from it.

Then, we also the two players, amber and orgo, that the black team said are scum in the black market.

So, we have 7/11 players who are scum among the unconfirmed. Then we have two players black claimed are pure red. I don't think we'll hit two townies. At worst one, and a lurker at that. I my opinion, we're likely to hit two scum, especially if we put some thought into it.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 18:36 GMT
#3986
Like I said, if we uncover a black, we just stick Kav in the arena and lynch the other black tomorrow.

I also think one of the bombs should go on Amber.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 19:16 GMT
#4007
On April 04 2011 04:13 ilovejonn wrote:
If we're lynching black to lower their KP, I'm down with it. HOWEVER, that means our lynch must be on someone who is 100% BLACK. Or else I'm done, and town is done.


Do we know if lynching them lowers their KP? Where'd we get that information?
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 22:07 GMT
#4064
1 Bomb Kav, 1 Bomb Orgo or Amber, I'd say

This way we get to actually use ILJ, we kill a black, and probably kill a red as well.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 03 2011 22:19 GMT
#4073
Also, we're likely to lose him anyways, because mafia will be afraid of his bombs. I think a 1-1-1 trade is pretty good at this point, in reducing both the scum teams' numbers.
you gotta dance
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