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Active: 1405 users

Active List of Mafia Games - Page 169

Forum Index > TL Mafia
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wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
July 17 2013 05:21 GMT
#3361
what's the deadline look like?
phagga
Profile Joined February 2012
Switzerland2194 Posts
July 17 2013 07:26 GMT
#3362
On July 17 2013 14:21 wherebugsgo wrote:
what's the deadline look like?


According to the Day 1 Post 11PM EST.


"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
July 17 2013 13:15 GMT
#3363
Hey folks,
The current list of newbie hosts has become somewhat outdated and we are looking for new volunteers to be added to the list. Individuals on this list would receive a pm when a newbie host is not available to ensure that games are constantly running. Anyone with at least one game hosting or co-hosting experience is welcome to host a newbie game and you don't need to be on the newbie host list to host a game. Please let me know if this is something you would be interested in.

Another issue that is starting to pop up is players that are previously banned users or non-newbies are trying to join newbie games by creating smurf accounts. While GM is capable of catching some through IP checks, there are obviously ways around it. Furthermore, new users to TL with only a couple of posts are more likely to disappear and become modkilled due to inactivity, which really ruins the newbie game experience. These players likely aren't ever going to return to the forum so giving them a ban is rarely a concern. We are interested in hearing your opinion regarding whether or not a post count or account age restriction should be placed on joining newbie games. Players who were referred to TL mafia by other players would be excluded from meeting this restriction. While this change may make illegal smurfs and modkills less common, it would discriminate against new users and possibly slow down the pace of signups. As a forum lurker starting out, I know I probably only had a handful of posts when I joined my first game and a post restriction would probably have prevented me from ever playing. A possible alternative to addressing the new user modkills is to make the confirmation pms mandatory or possibly reword them to guilt players to stick around or request a replacement at the very least. Let us know what you think. Thanks!
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
July 17 2013 13:24 GMT
#3364
On July 17 2013 22:15 kitaman27 wrote:
Hey folks,
The current list of newbie hosts has become somewhat outdated and we are looking for new volunteers to be added to the list. Individuals on this list would receive a pm when a newbie host is not available to ensure that games are constantly running. Anyone with at least one game hosting or co-hosting experience is welcome to host a newbie game and you don't need to be on the newbie host list to host a game. Please let me know if this is something you would be interested in.

Another issue that is starting to pop up is players that are previously banned users or non-newbies are trying to join newbie games by creating smurf accounts. While GM is capable of catching some through IP checks, there are obviously ways around it. Furthermore, new users to TL with only a couple of posts are more likely to disappear and become modkilled due to inactivity, which really ruins the newbie game experience. These players likely aren't ever going to return to the forum so giving them a ban is rarely a concern. We are interested in hearing your opinion regarding whether or not a post count or account age restriction should be placed on joining newbie games. Players who were referred to TL mafia by other players would be excluded from meeting this restriction. While this change may make illegal smurfs and modkills less common, it would discriminate against new users and possibly slow down the pace of signups. As a forum lurker starting out, I know I probably only had a handful of posts when I joined my first game and a post restriction would probably have prevented me from ever playing. A possible alternative to addressing the new user modkills is to make the confirmation pms mandatory or possibly reword them to guilt players to stick around or request a replacement at the very least. Let us know what you think. Thanks!

I can start hosting games if need be,

I think a ban on any type of low post count or newer users would be a very bad idea. Would make us seem like an unwelcoming community.

I understand the idea behind a confirmation pm but i don't think it showed any difference in people getting mod killed or not.

Perhaps we could arrange a more severe punishment such as a temp ban from tl if you join a newbie and not post at all.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Onegu
Profile Blog Joined May 2010
United States9699 Posts
July 17 2013 13:27 GMT
#3365
We actually havent had a problem this game as there were replacements lined up. Maybe that is just because school is out and there is more free time I do not know.

Also is there a requirement to be a co host? I would be happy to co host a newbie game. I am in my last newbie game now, wont be elegible for another.
Try TL Mafia!!!
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 17 2013 13:29 GMT
#3366
Agree with iamp, I think restrictions are a bad idea.
[15:15] <Palmar> and yes marv, you're a total hottie
Acrofales
Profile Joined August 2010
Spain18159 Posts
July 17 2013 13:39 GMT
#3367
In all my newbie games I have already used the confirmation pm system and still had players drop. I even send out reminders on D1 if people haven't posted or voted about 12 hours before the deadline.

Nevertheless, I'm not a fan of restricting newbie games based on post count or even when the account was created. I am always especially wary of players whose first post is their /in post. When one of those needs replacing it is easy to blame it on the fact that he only ever signed up and never came back to TL, but it seems more like this reinforces a prejudice: I have also had 1-post players who have been active and played multiple games and am thus not sure at all that postcount is a good measure of activity.

@onegu: anybody can be a cohost, just contact a host who is looking for a cohost for his game.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
July 17 2013 13:58 GMT
#3368
I can help out with some of the newbie games if needed. Just PM me whenever you need someone and I should be available.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
July 17 2013 14:03 GMT
#3369
On July 17 2013 22:24 iamperfection wrote:
I can start hosting games if need be


Thanks! I'll send you a PM

On July 17 2013 22:24 iamperfection wrote:
I understand the idea behind a confirmation pm but i don't think it showed any difference in people getting mod killed or not.


At the very least, it allows you to find a replacement immediately, rather than 48 hours into the game. However, you and Acro are right in the fact that it's unclear that confirmation PMs actually solve anything. Perhaps we can standardize confirmation PMs for newbie games to make sure they cover everything? Here is what I usually send out if anyone has anything to add:

Hi there,
You are receiving this PM because you are currently signed up to play Newbie Mini Mafia XYZ. Mafia can be an extremely time consuming game and it is recommend that you have an adequate amount of free time before joining. You will be expected to post each 48 hour vote cycle and vote before the deadline. The game is balanced around every player being active and inactivity from a single player can ruin the experience for everyone involved. Hosts, coaches, and players all spend their free time to make sure things run smoothly, so please make sure to inform the hosts if you are unable to post for an extended period of time or if you require a replacement. Please also note that you are not allowed to discuss the game outside the thread until the game is completed, nor may you reference the identity of your coach or quote discussions between you and your coach. Players are expected to treat each other with respect and understand the rules that are stated in the OP.

As the game will be starting on XYZ, please respond to this pm indicating if you are still interested in playing.
Thanks!

On July 17 2013 22:24 iamperfection wrote:
Perhaps we could arrange a more severe punishment such as a temp ban from tl if you join a newbie and not post at all.


I think its somewhat unlikely that TL bans would be handed out. Players with 1 post on an account that was created yesterday probably wouldn't even care about a temp ban.

On July 17 2013 22:58 deconduo wrote:
I can help out with some of the newbie games if needed. Just PM me whenever you need someone and I should be available.


ty ty!
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
July 17 2013 14:07 GMT
#3370
Isn't the real underlying problem a small player base? It seems it takes much longer for games to fill up right now. Like if there were in fact a constant stream of new players coming in we wouldn't really have to worry about inactive players if we could quickly replace them.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2013-07-17 14:12:01
July 17 2013 14:11 GMT
#3371
On July 17 2013 22:27 Onegu wrote:
We actually havent had a problem this game as there were replacements lined up. Maybe that is just because school is out and there is more free time I do not know.


Speaking of replacements, what do people think of relaxing the newbie games restriction for players that replace in? Players with 3 games or less would be given priority, but a lot of the time it is difficult to find a replacement who meets this requirement. I know some hosts have had issues with this in the past, thinking it would be unfair on the other team to insert a more experienced player, but I think modkilling a player because replacements are not available is even more harsh. We also have the option of requiring at least one replacement signup before the game begins, but lately there have been a couple games that have taken 3+ weeks to fill up and that probably contributes to the inactivity modkills in itself.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
July 17 2013 14:13 GMT
#3372
On July 17 2013 23:11 kitaman27 wrote:
Show nested quote +
On July 17 2013 22:27 Onegu wrote:
We actually havent had a problem this game as there were replacements lined up. Maybe that is just because school is out and there is more free time I do not know.


Speaking of replacements, what do people think of relaxing the newbie games restriction for players that replace in? Players with 3 games or less would be given priority, but a lot of the time it is difficult to find a replacement who meets this requirement. I know some hosts have had issues with this in the past, thinking it would be unfair on the other team to insert a more experienced player, but I think modkilling a player because replacements are not available is even more harsh. We also have the option of requiring at least one replacement signup before the game begins, but lately there have been a couple games that have taken 3+ weeks to fill up and that probably contributes to the inactivity modkills in itself.

it would depend on how lax the restriction i think there is nothing wrong with someone with like 4 5 or 6 but above that it could get a little hairy.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2013-07-17 14:17:11
July 17 2013 14:14 GMT
#3373
On July 17 2013 23:07 iamperfection wrote:
Isn't the real underlying problem a small player base? It seems it takes much longer for games to fill up right now. Like if there were in fact a constant stream of new players coming in we wouldn't really have to worry about inactive players if we could quickly replace them.


Yes, probably, though I'm not sure how we fix this, other than running the games father apart. We have tried advertising in the past in the S&G forums, but I'm not sure that really helped.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Onegu
Profile Blog Joined May 2010
United States9699 Posts
July 17 2013 14:19 GMT
#3374
Yeah to be honest when I first joined TL I didnt know this was a game just thought it was a club.
Try TL Mafia!!!
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 17 2013 14:22 GMT
#3375
On July 17 2013 23:11 kitaman27 wrote:
Show nested quote +
On July 17 2013 22:27 Onegu wrote:
We actually havent had a problem this game as there were replacements lined up. Maybe that is just because school is out and there is more free time I do not know.


Speaking of replacements, what do people think of relaxing the newbie games restriction for players that replace in? Players with 3 games or less would be given priority, but a lot of the time it is difficult to find a replacement who meets this requirement. I know some hosts have had issues with this in the past, thinking it would be unfair on the other team to insert a more experienced player, but I think modkilling a player because replacements are not available is even more harsh. We also have the option of requiring at least one replacement signup before the game begins, but lately there have been a couple games that have taken 3+ weeks to fill up and that probably contributes to the inactivity modkills in itself.


As I understood, this is pretty much down to host discretion anyway. Pretty sure I've replaced in a couple of people over the limit just because I needed a replacement. Common sense I think/hope.
[15:15] <Palmar> and yes marv, you're a total hottie
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
July 17 2013 14:56 GMT
#3376
What about making every second or third newbie game into a "advanced newbie" game with restrictions like min posts or having obs'd a previous game or something?
"It's the torso" "only more so!"
phagga
Profile Joined February 2012
Switzerland2194 Posts
July 17 2013 15:02 GMT
#3377
I'm currently cohost for two games in sign-up phase, but once they are over I can host newbies too. I'll send you a PM when I'm available again.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 17 2013 15:02 GMT
#3378
On July 17 2013 23:56 strongandbig wrote:
What about making every second or third newbie game into a "advanced newbie" game with restrictions like min posts or having obs'd a previous game or something?


... why?
[15:15] <Palmar> and yes marv, you're a total hottie
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
July 17 2013 18:14 GMT
#3379
Restrictions are unessesary. What has worked for me even in non newbie games is requiring that each new player Message me with a promise that they will participate and that they understand the activity requirements. This makes the player commit to a promise, which means they are more likely to follow through than if they had just received a PM from me with the expectations. Players who are willing to message me with a personal message are more likely to be from the same group as players who are going to be a positive force in the games.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
HiroPro
Profile Joined March 2012
United States2624 Posts
Last Edited: 2013-07-17 19:02:19
July 17 2013 18:16 GMT
#3380
Sign me up for a [M][T] Generic Name Mafia please. I haven't decided on a name yet.
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