Mafia sounds fun.
TL Mafia XXX
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Mafia sounds fun. | ||
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On August 02 2010 04:16 BrownBear wrote: Yay newbie! Welcome! :D I'll try to make my first game memorable. However, people got this nasty habit of killing me either on the first day or the first night. ![]() | ||
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On August 02 2010 07:25 Divinek wrote: hold onto that newbie card for your god damn life How do you play mafia? I got this pm that says I am town. How do I tell if someone is mafia? This game is so hard. ;P ofc I will | ||
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On August 02 2010 07:34 flamewheel wrote: Regardless, no such thing as a "newbie" card. Speaking of cards, I got this really pro card called Thorn Elemental. + Show Spoiler + ![]() It takes me only 7 turns to get it out, and it does 7 damage to my opponent every time I attack, so I can kill my opponent in 10 turns. It's so cheap. but with Untamed wilds, I can get it out faster. I can even get it out in 5 turns! + Show Spoiler + ![]() I went online and told everybody about this awesome combo. But for some reason, people called me Timmy. But my name is not Timmy! Why would they do that? Back on topic: is there anyway for me to get an RSS feed of this topic? If there is, that would great. Thanks! | ||
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waits for a while People in XXVIII remarked we have three choices on the first day: 1) 2) Kill someone inactive/dumb (Benefits: Inactive people don't help us. Problem: It's seems more likely that an inactive person is town) 3) Kill someone who seems like Scum. (Problem: never works) | ||
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On August 06 2010 08:59 Pandain wrote: Seriously though, is this the time when like all you pros be like "Hey, noobie noob noobs, some general advice." And then if someone gives bad advice, we can watch him. Or advice fitting his needs. Doesn't seem like a plan the mafia would fall for. To me, it sounds like "Let kill the people who 'seem' skummy" | ||
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+ Show Spoiler + ![]() (Btw, when does this probe thingy go away, 1000?) | ||
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+ Show Spoiler + Puts a funny picture to increase my post count. I don't want to be a probe forever! And I don't want to die, I'm new and I don't know anyone :S + Show Spoiler + ![]() (Btw, when does this probe thingy go away, 1000?) | ||
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On August 06 2010 09:32 chaoser wrote: Scum play, trying to distract us with a funny picture so that we get off the scent of RED scum =] Here, let me correct your posts. Chaoser says: "Let's go accuse people being scum on the first day so we can kill a poor random townie!" Translation: Chaoser says: "Hi! I'm mafia, kill me!" | ||
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On August 06 2010 10:44 Divinek wrote: my want for lynching pandain supersedes all wants to lynch inactives Strange... Before the game started, I could have sworn you were going after kill Misder first On August 02 2010 08:30 Divinek wrote: ##vote misder | ||
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On August 06 2010 11:13 VayeshMoru wrote: My purpose is simple. I am the Scribe. For what has transpired, and what will continue to transpire, I exist to write these summations of our limited existences. Hopefully a story told is a story saved. Will this hold true I wonder? Sometimes even the immortally captured objects fade to dust. With dust in the air from our beginning turmoil, the records I keep will help us see with our clouded vision. It is time we begin writing the first chapter of our story. Let us begin. Pah! An Intellectual! He must be a part of the Disillusioned Teachers' Brigade! Down with the bourgeois! Arise We have nothing to loose but our chains! ... Wait, aren't we some kindof sci-fi ninja theme? Come to think of it, I'd rather be cyberpunk than communist. | ||
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On August 06 2010 11:35 DarthThienAn wrote: I don't know what you're talking about. Just thinking about balance, I think it's likely that we have 1 of each blue role? And probably 3-4 ninjas in the game, I'd lean toward 3. Look here for a comparison. Ninjas = Assassins, essentially. With a roleblocker + framer, something like 7 to 9 blue roles sounds right. Framer essentially replaces millers from previous games, except gives a little more power to the mafia. Roleblocker is standard. What makes things interesting is the ninjas. Not sure how that messes up balance. Discussion, go! And for the record: I am always for lynching inactives. Here's what I'm thinking. Okay, I'm still looking through that game, but it seems like the Assassin's War (dune ;P) ended too early for any real damage to be dealt. Ninja's could be an extreamly powerful weapon if they decided to ally with a faction in exchange for protection. Ninja Ally's with Mafia: We're screwed. The mafia gets a nice Vigilante/DT rolled into one, and the Ninja get's protection from Mafia night kills, and hopes the other Ninja's die before he does. Ninja Ally's with Town: Town can arrange Medic Protection, and the Ninja can draw upon the DT. So basically invincible ninja. The town gets the Vigilante/DT. Ninja gets caught by the DT: This would be the best case scenario. The DT could threaten to expose the Ninja, so the Ninja is forced to ally with the DT. So basically we have to identify the Ninja's ASAP and get them under Town control | ||
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My Big Ninja Post Okay, I skimmed through XXII In XXII there were 4 assassins The first assassin got killed on the first day due to inactivity The 2nd and Third assassins got killed by other assassins on night 2. So from older games, the assassin's biggest danger are other assassins On August 06 2010 12:08 DarthThienAn wrote: Hmm. I agree that Ninjas can be very powerful. But I don't really like your breakdown. Ally with mafia: This requires the Ninja to know who the mafia are. It also requires the Ninja to reveal who he is, which is retarded, because that makes him vulnerable, and his objective is to SURVIVE. So this is almost impossible, unless the Ninja takes a plunge based on his instincts... which is pretty silly. Let's assume that he finds a mafia through rolecheck though (talking about later in the game now). The Ninja still has no protection. He has no way of guaranteeing that the mafia won't kill him during the night. And he can't post after death, so all the power to the mafia there. There's no collateral, no guarantee. And mafia will never know who a ninja is, except through a DT, which is also a ridiculous situation unless the DT claims to the GF after a check. So it only really makes sense for the Ninja to PM the mafia member. But why would he do that? The mafia use up his night hits, and then kill him, if they want to. Not to mention, the Ninja just wants to the kill the other ninjas. He doesn't care about town/mafia dying. Ally with Town: this is a bit more likely, but still requires the ninja to know those people. But again, why would a ninja be interested in doing this? He just wants to kill the other ninjas. Unless he gets in contact with DT, there is no benefit for him. Ninja caught by DT: Are you kidding me? lol. People reading, this is an example of a bad plan. The ninja is a VIGILANTE. He can easily kill the DT if the DT threatens to expose him. ... -_- I agree with your Mafia Analysis, but not your Town analysis. The Ninja could get Medic protection, and DT help. Just remember, the Ninja obviously won't just say 'hullo' to a random townie. The Ninja would try to find a DT/Medic As for your Ninja caught by DT analysis, you misunderstood what I was trying to say. The Ninja caught by DT plan isn't one about working together, it's about the DT keeping the Ninja on a short least Here's how it would work out 1) DT identifies Ninja 2) DT contacts Ninja through a mouth, threatens Ninja. Says "You better work with me or I'm exposing you the day after you don't" Ninja could respond by 1) Killing the Mouth, but then he would get killed himself loosing the game 2) Feeding the DT incorrect information. But the DT could just ask for Night Kills 3) Following the DT and hope the other ninjas would die soon On August 06 2010 12:01 Divinek wrote: or they could just play normally and not listen to anyone and do as their role meant to do it would be ridiculous for them to try and coordinate with town, obviously easy to do with mafia once they found them but...why would they do this? it'd be a perfectly dick way to ruin a game They could play normally, however, it's more of a game of how much risk is the ninja willing to take. A little risk could make the Ninja invincible with another pair of eyes. As for ruining the game. On July 29 2010 13:12 flamewheel wrote: 9. Play to win. Here's my diagram + Show Spoiler + ![]() NOTES: On August 06 2010 19:19 youngminii wrote: Uh oh, someone made a huge blunder. Pyrr is very likely a ninja. Assume that Pyrr is a Ninja, and there is only 3 in the town. Pyrr will be killed night one, so there will be only 2 Ninjas. | ||
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Their's no way we can keep track of who would lie. And I would assume that Blue Roles would lie to. Cause a role claim is a great way to give a 'who to hit' list to the mafia. So I would assume the final count of the role-claim would be 30 townies, not very helpful | ||
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Q1Okay, firstly, half of the first day has past. Why are people accusing others of being inactive now? Shouldn't we be doing this a lot later? Q2Rastaban's plan. Shouldn't rastaban see the obvious hole if the Godfather claims? It involves 1 person role claiming TODAY. we then protect this person and use them as a confirmed townie. Now here is where the plan takes shape. Since mafia can stack our protection will fail and he will die, but wait we actually have something even better. a Bus Driver. The bus driver will now perpetually Bus our claimant. Okay we Bus Driver the Godfather. Say for a minute that we use the vigilante. Now we can be sure there is only one in this game since it is such a strong role. If a DT checks someone and he gets vigilante then he knows he hit the other end of the chain and will know to disregard that nights reading. We have just eliminated the early chaos that this role generates. The other thing is that the mafia now knows if they risk hitting vig there is a chance it will fire back on them. How does the DT check the Godfather? The godfather is going to be Bus Drivered. If we publicly reveal who is going to be busdriverd, the mafia can use a framer, plan is moot as soon as someone points this out. (Oh wait! I did!) (I guess you could stick a watcher on the Bus Drivered person, but then we'd have to lynch both the DT and the framer, assuming that either of them would follow through with the plan) So either the DT or the Busdriver has to reveal himself… Hmm… 1 blue role gone immediately. Sounds fishy. On August 06 2010 22:52 rastaban wrote: Ok now I used vig in this example because he seems the best candidate but I could be wrong so town can advise. If we have the vig claim we know there will be only 1 (since otherwise town KP would be crazy) if we get 2 then we lynch both. This means we trade 1 vigilante for 1 Red with a 50% chance that the real vig stays alive. I don’t get this. How can we assume 1 vig? If there is 1 vig, and he claims. The Mafia has no reason to claim. If there is 2+ vigs, and they both claim. The Mafia has no reason to claim, as we’d kill both of the vigs. To me, this plan sounds really really really bad to the town. I don’t get what’s good about this plan, can someone explain it to me? We get a confirmed townie. Aren’t their better ways of doing this? To me it sounds like a plan meant to fail. Q3 Newbie question: How does mass rolechecking work? (I assume we send someone a PM telling them our role) Lets pretend we follow BM's plan. What would we do? Send him a PM with our role? What if BM is godfather? Q4 Newbie question: If we don’t kill the inactives now, when do we kill them? Q5: What do we do about Vayesh Moru? There’s no way to tell if he’s mafia/ninja/townie. | ||
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On August 07 2010 10:41 chaoser wrote: The plan involves a vigi so even if GF claims, GF isn't going to be able to magically make a fourth KP come out of thin air at night Vig can't kill night one | ||
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On August 07 2010 10:44 chaoser wrote: We're not saying claim today/tonight, we're saying claim day 2/day 3 Okay, what's stopping the Mafia from doublestacking someone they day a person claims Vig? So at night, their's only going to be 3 KP? And if we're talking about a day2/day3 plan. What's wrong with using DT mouths? | ||
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My post above should have read Okay, what's stopping the Mafia from doublestacking someone the* day a person claims Vig? So at night, there's* only going to be 3 dead*? | ||
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My concern is, we cannot be 100% sure the vig is real. The mafia can always find a way to slip through and mess us up. For example, although you say that at that point Mafia will be self restricting themselves, making their own KP 2 Following this plan The plan involves a vigi so even if GF claims, GF isn't going to be able to magically make a fourth KP come out of thin air at night We'd kill the Vigilante, WASTING a lynch. In actuality the Mafia KP goes up to 6 2 the first night + The Vigilante + 3 the second night. Okay, put that on the backburner. I like the idea of tracker/watcher. Of course, we couldn't never truly know, but we'd get Data. Main problem is that we can't let the data get to the mafia, or else the mafia gets a nice little hit list of Blue roles. | ||
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On August 07 2010 10:57 Pandain wrote: Pandain's 1st Refinement of his plan: So I was making this whole complicated thing about my plan, when I thought of something. Here's my thoughts......... Watccher and tracker visit BM Night hit will tell us whether they are mafia, since tracker will know about mafia. If mafia: Tracker and watcher gather up, two medics protect both of them. We lynch a certain mafia. Have town circle also. Possible mass roleclaim? If blue: We have a circle of 3 blues, perfect eh? Thoughts? Okay here's how I see the plan. The Watcher is the 'medic' making sure that BM does not get hit. Also he's there to find who the tracker is. The tracker is there to make sure BM is not mafia. Main problem, what if BM is the Godfather? he can't be tracked. Probability low, but with people screaming "BM is Godfather!" I'd pick someone else. Second problem, what if the mafia sends a framer to BM? Well, we lynch both the tracker and the framer. VERY good for us. The framer could cause lots of problems Offshoot of second problem. What if the Innocent Stalker visits BM? We lynch both, and we lose an Innocent stalker and the Tracker Curve Balls: I'll think more on this situation. But Pandain, it's better than anything I can think of myself. Assuming totally random odds, and also only 1 innocent stalker, there is a 93.44% chance of succeeding. | ||
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On August 07 2010 11:15 LSB wrote: I'll think more on this situation. But Pandain, it's better than anything I can think of myself. Assuming totally random odds, and also only 1 innocent stalker, there is a 93.44% chance of succeeding. Change this to 93.33% I can't do math x.x | ||
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On August 07 2010 11:18 SouthRawrea wrote: Also would like to mention we have multiple, stackable medics. Do we? We have people who can be used as 'medics' Watchers, Bus Drivers, Medics. But possibly only 1 medic | ||
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On August 07 2010 11:30 SouthRawrea wrote: Thank you very much. I lost track of what I was saying half way through and was hoping it would make sense. I've got the idea still in my head though. I'll try and clarify in just a moment after going through the idea itself again. LMAO | ||
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On August 07 2010 11:52 Pandain wrote: agreed, then it reverts back to its "no mafia interference plan" where we have two confirmed blues. So perhaps we should have in that scenario the watcher and tracker come out in open. Than everyone RC(since they are clean.) Than we can hunt down the vets. Would be worth it if we get a GF. Very worth it. In addition, in the HIGHLY unlikely scenario that he IS GF, than he will still get caught as stated above. Okay I agree with Pandain now. Here's the statistical breakdown. Probability that BM is Godfather/Ninja. I'm assuming 3 ninja's and Pyrr is a Ninja 27/30= 90% So 90% is the initial success rate. But what if more than one person visits BM? Let's say 2 people visits BM It could be 2 Stalkers, 1 Stalker and 1 Innocent Stalker, 1 Stalker and a random Mafia person. This could be trouble, the random Mafia person could attempt to vouch for BM. But the watcher can't just Post everyone who visited BM, because we could then just lose 2 stalker, the watchers, and BM. 4 people dead The probability of an Innocent stalker visiting BM is 28/29=96.55% | ||
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What about this? Watcher watches BM. Everyone else makes a beeline and random medics / Vigilanties / Stalkers go visit BM. The Watcher then proceeds to PM everyone who visited BM and demands a Role Claim. If someone pretends to be watcher, he'll probably make a mistake and won't send a PM to the right person, and then easy expose. After a while, if the people who visited BM confirm that the Watcher is correct. The Watcher PMs everyone else who did not visit BM and demands a roleclaim So we basically get 1 person who is confirmed. | ||
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On August 07 2010 22:26 SouthRawrea wrote: Harsh. The problem with your plan Bill Murray and Pandain's is what if there's more than 1 tracker OR watcher? We're fucked then if we continue along with either of your plans. The chances of this being the case are NOT negligible either. Doesn't matter BM/Pandain's plan calls for the Tracker to claim. Here's the Problem Framer Claims that he's the tracker So we follow this plan On August 07 2010 19:15 Bill Murray wrote: your plan isn't good. let me explain this in language even a 14 year old would understand: watcher watches player a tracker tracks player a framer frames player a roleblocker blocks player a watcher sees tracker, framer, roleblocker, but doesn't know who is who This is my plan: watcher watches the claimed tracker who says he's visiting player a tracker visits player a = we trust him tracker doesn't visit player a = we discuss lynching him Framer frames player a watcher watches player a and watcher watches the claimed tracker who says he's visiting player a tracker visits player a = we trust him oops | ||
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On August 07 2010 12:40 Divinek wrote: but how do we set up a real circle when the role blocker gets in there Okay, I will make an extreamly extended version of my plan PROBLEMS: The watcher has to be smart. If the watcher is dumb/inactive, the plan fails Day 1 We agree to this plan :D Night one On August 07 2010 12:35 Pyrrhuloxia wrote: Current Version of LSB Plan We pick a THIS GUY. All watchers watch him. All detectives check him. All medics prot him. All trackers track him. Bus drivers and vigis stay away. Hatters probably stay away, too. Day 2: On August 07 2010 12:35 Pyrrhuloxia wrote: If a blue's action went through (no waxing) they will expect a PM from a watcher. If no PMs are sent, there is no watcher or watcher was waxed. If a blue gets one PM, then that is the real watcher unless the unlikely event of the watcher being waxed (mafia can possibly claim waxed watcher). If a green gets a PM they can come forward - they are nosy neighbor or mafia is faking. If no greens come forward we are probably doing good. If a blue that didn't act on THIS GUY gets a PM, we have a surefire mafia. If no one steps forward seeing shenanigans for say, 24 hours. We can have watcher step forward - no one else comes forward we can protect them with bus. If more than one step forward, a blue can use pm evidence to out them if they are fake, maybe a DT can use a mouth they've confirmed (look for mafia to use an innocent as a mouth here, or maybe a mafia as a mouth like rastaban/sr last game). So basically, Day2 is there to get the watcher confirmed. The watcher then STEPS FORWARD, we'll have to sort though everything. Anyone messing with the plan, should be spotted and killed. Night 2 Bus Driver protects Watcher. If there is only one DT claim, Watcher orders Medics to protect DT. (iffy, but I don't think there is only going to be one DT claim) The Watcher will now control detective/trackers action. Watcher randomly assigns detectives to check up on people. Watcher has a list of what they should be, and the detective needs to match the list. Watcher does the same thing with trackers A few notes. *If a framer frames someone, they will show as regular red, not red special. So the Watcher should send the DT to people who claimed a blue role that can visit people We work from here, but the circle could gradually confirm each other. Takes a bunch of logic though | ||
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And I voted for love1another because as with my earlier post, I feel we should lynch an inactive/unhelpful person. Roffles... how in the world did a bandwagon magically appear? I agree, BM is scummy, but let's wait until Day 2, when we can have more information | ||
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On August 08 2010 11:09 Divinek wrote: realistically best case scenario they were green! Expected, I don't see people wanting to be inactive if they were blue or red | ||
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On August 08 2010 15:40 bumatlarge wrote: Chezinu is awesome. but enough about that, how is this watcher plan going to go through, LSB's way? I wouldn't recommend it. My plan relys on complete town cohesion. Every single blue role must participate, or else it fails. The problem is, people have been accusing each other distracting from forming a plan. Certainly someone in there is doing this deliberatively, in order for us to win, we have to work together and random accusations distracts us. Just proceed as normal. I'll try to push my plan tomorrow | ||
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Here are the instructions for the plan + Show Spoiler + On August 07 2010 23:17 LSB wrote: Okay, I will make an extreamly extended version of my plan PROBLEMS: The watcher has to be smart. If the watcher is dumb/inactive, the plan fails Day 1 We agree to this plan :D Night one Day 2: So basically, Day2 is there to get the watcher confirmed. The watcher then STEPS FORWARD, we'll have to sort though everything. Anyone messing with the plan, should be spotted and killed. Night 2 Bus Driver protects Watcher. If there is only one DT claim, Watcher orders Medics to protect DT. (iffy, but I don't think there is only going to be one DT claim) The Watcher will now control detective/trackers action. Watcher randomly assigns detectives to check up on people. Watcher has a list of what they should be, and the detective needs to match the list. Watcher does the same thing with trackers A few notes. *If a framer frames someone, they will show as regular red, not red special. So the Watcher should send the DT to people who claimed a blue role that can visit people We work from here, but the circle could gradually confirm each other. Takes a bunch of logic though Here's a breakdown by individual roles Conan the Not-So-Barbaric (Detective): Role check XeliN Active Stalker (Tracker): Stalk XeliN Lazy Stalker (Watcher): Watch XeliN Boy Scout (Medic): Protect XeliN Wannabe Batman (Vigilante): Do not target Xelin Mad Nutter (Mad Hatter): Do not target Xelin Bus Driver (Bus Driver): Do not target Xelin Disillusioned Teachers' Brigade (Mafia): PM Me and I'll give you super secrete instructions ;P! | ||
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What this will do is allow us to get a rolecall done, and allow us to start setting up a circle of confirmed blue roles protecting each other, letting us use our abilities the best way possible. The mafia wants to cause disorder, and if we let them succeed, we won't get anything done. | ||
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On August 09 2010 06:23 Bill Murray wrote: all i'm saying is that xelin might be innocent, even if he comes up red, depending on how many people the watcher saw visit him in the night. @ LSB: also, assume we only have 1 watcher, what if they die? what if they are inactive, and haven't see the plan? what is the plan's take on the watcher claiming? Okay, yeah, it hinges on the watcher. I've tried my best to get this flaw fixed as best I've can. I've layed out the plan, I've PMed everyone so the watcher should be alerted of the plan. The purpose of the plan is to have the watcher claim, and therefore we have a confirmed townie We're going to protect the watcher after he claiming by busdrivering the watcher with someone random. That way the watcher can't be targeted by the mafia. Another glitch with the plan would be if XeliN is the only watcher. But looks like from his posts he is not rastaban, I'm assuming your questions are answered? It sounds like you misunderstood the plan. The purpose would be that it would be impossible for the mafia to guess every person who visited XeliN. And even if they did, we'll we'd be screwed anyways. | ||
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On August 09 2010 07:47 XeliN wrote: Could someone PM my role or what I'm expected of in this plan? I'm slightly confused although only skim read posts in between HoN games so far. Done | ||
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Born of a planet no one calls home, Hope left outside our sheltered dome. Dead of a planet no one calls sound, I shed my blood and love unto this sacred ground. Ashes to Ashes Dust to Dust | ||
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Sucks to see that my plan was doomed from the start, but I was impressed to see everyone at the end figure out who the Mafia was. But I'm sad I didn't see iNfuNdiBuLuM killed ![]() | ||
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On August 18 2010 11:57 Amber[LighT] wrote: Nice well played town! Credit is due for LSB's AWESOME PLAN!!! And Xelin for coming through with it after night 1. Opz for being a PIA lol (he knows what he did to me ![]() I definitely had a lot of fun this game. Glad I got to save two people at least before I died... thanks BM... you're on notice from now on! Haha, What happened to the plan anyways? I got a hold of the Role list and I was :'( | ||
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