World at War Mafia
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On March 21 2010 10:53 d3_crescentia wrote: BRT Marco Polo style. I want to be China so y'all can pump opium in me. Wait a second... | ||
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On March 23 2010 08:14 Ace wrote: no ^_^ T_T | ||
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On March 23 2010 10:33 ~OpZ~ wrote: I say we lynch RoL first.... ;>> That is all. I'd take you up on that but abenson is playing. | ||
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On March 23 2010 11:44 Ace wrote: Just to Clarify: If you have anti-nukes they can be used to destroy nukes in the air heading towards any player before they land. This means you can save anyone including yourself if you have them. One of the first 11-12 players to confirm has anti-nukes. sup. I figured out your secrets Ace. | ||
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Don't fucking nuke anyone at all because we might lose to radiation. First person to nuke gets chain nuked by everyone else. I call this strategy M.A.D. for Mutually Assured Destruction. Sound awesome? I know it does. Now for day 1 lynch: Kill abenson. Kid's terribad and not worth keeping alive. | ||
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On March 23 2010 13:47 Zona wrote: No chain nuking. There might be a third party who wins by annihilating the world by radiation, so everyone launching revenge strikes might lead to them winning. One or two revenge nukes at most. I do think a no-nukes idea is good for the most part, but later in the game the town can use them as daytime vigilante hits if we really fall behind by mislynching, so I wouldn't rule it out completely. Stop bringing past games into this. Your grudge against BM last game hit town and didn't meaningfully advance that game towards town victory (the overwhelming setup advantage did, though). If you think someone is terrible, convince the entire group of players to ignore him, rather than waste a lynch, especially a day 1 lynch which should provide information otherwise. The biggest reason is that if everyone piled on some target you proposed, we will have no differentiating votes to examine later on. And then we go to day 2 without that much more information than day 1. 1)Nah. Fucking chain nuke the guy. If you set up a deterrent as concrete as possible its less likely that all actors attempt to move in a manner which will result in them losing. As it stands, your assumption that only a few people fire back essentially allows people to nuke tactically if they have anti-nuke capabilities or if they're part of mafia and know that their gambit will pay off for their team. 2) K, then propose someone. My hit on BM was clearing the abenson list, the list that was so chock full of mafia that they quit when they couldn't stop me from enacting the plan. Allowing people that I think are bad to be ignored is a PERFECT method for mafia players to avoid suspicion. If you impute that an illogical player should be ignored because you think he's illogical, then you're hoping for dear god that he's not mafia. More importantly, I'm not saying string him up on day 2-3. This is the day 1 lynch. The day when the town has zero information. Taking our historically least likely to hit lynch and taking away a town liability now rather than when more information is on the table is a perfectly prudent course of action. I'm not saying 100% of people should vote for abenson, either. When has that ever happened on a day 1 vote? | ||
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1) If abenson confirms that he/opz are masons, killing one of them lets every person in the game roleclaim to opz via confirmation. This is big shit. Sidenote; Do we discover roles upon lynch? That would be important here. 2) Lol lynch attempt on me? 3) RoL? LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL got some schools to go to, I'll be back an' post s'mores later. | ||
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On March 26 2010 00:04 haster27 wrote: How can we role-claim to him without getting it also known by anyone else when PM is prohibited? The simplest way is to use say something in the open that is qualified by something only Opz would know. Then again, I guess most people don't know anything to use in that manner. Granted the fact that this is a sc site, ask him to play some games, then develop a conditional based on the results of the games. If we went 5-0 i'm a dt if we went 4-1 i'm a townie if we went 3-2 i'm USSR and i have a billion nukes. You can easily get by the restrictions on PMs if you know you can code your information based on something that only the other player would know. Whether or not that's too much work for most people is another question entirely. Granted the lazy factor up in here. On that note, if anyone wants to play 5 or so games of SC2, feel free to look my name up in the HoN thread. | ||
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Kid clearly wanted to wagon me. I'd much prefer that we nuke the shit out of RoL and use anti-nukes on any retaliatory strikes. If he's town he shouldn't throw extra nukes out. If he's mafia, good. 2 seems like a good number of missiles. The list of people who wanted to off me during a 36 hour ban is either full of retards, mafia, or people who are still consumed with the ghost of the rage donut. I suggest the best course of action for the town is to simply lynch everyone on that list. | ||
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On March 26 2010 06:09 haster27 wrote: I am seriously beginning to doubt my decision to argue in your favour. First, there are lot of things wrong about launching nuke against him, with cliches such as ToD waste of nuke etc etc, but the most damning of all is that the very fact you are advocating nuke as his mean of death instead of the lynch. First, RoL is the player who decided to launch a nuke because he was pushed into majority lynch position. His comments and spats against other Townie prove that he is type of player who base at least part of his decisions on emotions. Do you seriously expect he will not retaliate when someone launches an nuke against him, especially if its by 'unconfirmed' Townie? You propose we should use anti-nuke at his retaliatory missile, but isn't the conservation of Town's defensive ability part of the reason why we are acting reluctant to save Caller (although agreeably his lurkish behaviour also contributed to this a lot)? Why risk decreasing Town's nuke defense capability by 1 when we can simply lynch him out? If you were serious about eliminating all the people that bandwagoned against you with intent of being an pro-town, you would have proposed lynching RoL and nuking tree.hugger. This plan is far more efficient than your quoted idea because: 1) It both leads to your suspect's death. 2) More realistic; has no worry about day 1 ending with no lynch during the confusion the Town switches their votes from RoD to tree.hugger. 3) There are less risk of retaliatory nuke- the Town does not need to waste anti-nuke needlessly. 4) More information; whether tree.hugger possesses nuke or anti-nukes. I mean, I know you are half-joking, but this is such an horrendous proposal that I just had to write this out. Of course the most pro-town move would be to HOLD OFF THE NUKES, wait for the alignment of RoL (and possibly Caller) and NK, then make day 2 lynch as an rational human beings. Nuking him was my initial suggestion. The idea is that the ToD will indeed rise, but that means that mafia has less incentive to nuke upon being lynched for fear of them losing the game gratis based on radiation. Do I expect RoL not to launch nukes? I don't know how many he has. If he's town, he will NOT want to retaliate. If you believe that RoL is green and simply made a bad move, you can confirm that here with ease. You'll actually see why this is important in the next paragraph. On the topic of not anti-nuking caller: the main justification should be that the town overwhelmingly thinks that a player of Caller's caliber isn't producing enough to justify keeping him alive. If people had a substantial pro-town read on Caller, they would probably argue FOR the deployment of an anti-nuke. After all; the entire point of the anti-nuke is to prevent town-directed nuclear hits (err, or mafia directed nuclear hits if mafia has anti-nukes). Its rather quite irrelevant here: If RoL throws off retaliatory nukes, he's almost 100% certain to be mafia. If he is, we're shooting down mafia nukes. Its the best case scenario. So essentially nuking RoL allows us to ask, as a town, a question to him: Are you green and believe Caller's red? If so, take the nuke in the face, die, and that's that. If you're red and retaliate? We will shoot down ALL your missiles, including the one directed at Caller. Lynching RoL and nuking tree.hugger is precisely what I do not want to do; checking if we can change votes is a barometer of activity, for one. Additionally, if tree.hugger is indeed mafia, then he's likely to throw off as many retaliatory nukes as possible. Note how the lurker responds nearly immediately when called out. RoL by contrast might even be out of nukes by this point; between him and tree.hugger you need to assess if you believe RoL is town. If you do, your plan is concretely inferior by miles. So my suggestion essentially minimizes the potential for raising the ToD in days to come. If we don't react to nukes with other nukes, people have carte blanche to throw off single nukes when they're going to get lynched like RoL did. Additionally, not throwing retaliatory nukes gives town players the ability to nuke someone at the cost of their own life. Why is this important? If I'm 99% certain that you're mafia, but I can't get the town to listen to me, its actually in my best interest to nuke against the town's will and then take the lynch in the face. That is NOT the type of incentive scheme we want going. We need to concretely dissuade ANYONE from throwing a nuke by making the penalty as close to "everyone loses" as possible. | ||
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Yeah last time I checked, rules were meant to be worked around and broken. What the fuck? Do you think you are showtime? Stop being an asshole and just communicate in the thread. Its not a rule being broken. There's no PMs. Everything is done in the open. The difference is that some people will take different information out of the post than others; Heads up, that happens in every game. L I think the town shouldn't save Caller of their own will because the act of agreeing to do that could save a mafia, or a townie. I think they town shouldn't save Caller because saving him would save someone?Well no shit, sherlock. A better argument might be "because I honestly think he's mafia", but you seem to have avoided that for some reason. Anyways, RoL just said he has no more nukes. If he lies, he's mafia. That pretty much green lights my plan. I'd rather not try to change the vote target and have people fail because we don't have enough people, so I'm going to go ahead and ask people: If you're cool to engage with the nuke RoL and lynch tree.hugger plan, say so in the thread. Lurking people work against us here. | ||
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On March 26 2010 07:49 ~OpZ~ wrote: His nuking of Caller is the only reason we have time to talk about this. L, I thought of a potentially deadly downside to your plan. You being mafia, 2 possible town kills become 3. There is no guarantee that anyone listed is mafia. While, you did catch tree.hugger lurking, and the plan does sound pretty rational, the missing information is very much a problem. I would be willing to risk it though and change my vote to tree.hugger. Its potentially deadly that we aren't hitting assured mafia members? Shocker. That's kinda the risk that any lynch has. | ||
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On March 26 2010 08:13 haster27 wrote: Yes, plan of L sounds decent, but let me remind you day ends at 08:54 KST at the current time. That's about thirty minutes to attract eleven players. I was impressed at mobilization against RoL, but even this seems to be too much. We at least need a hour. I was under the impression the day could be extended if a nuke was fired, or if a nuke was bluffed. | ||
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On March 26 2010 08:26 haster27 wrote: 08:54 KST We have exactly 28 minutes to discuss this. Nope. And since I see no rules against this: ##nuke: L I have no nukes, sup. While I'd love to keep the fact that I have no nukes a secret to dissuade morans from throwing nuclear bomblets at my precious face, I will have to do what I have to do. If we ever need a day extended, I can now bomb myself. | ||
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L could set up a nuke at me if he'd like. Well, I don't have nukes, but I'll sure send some cruise missiles to blow up some of your cows or something. | ||
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2) if i couldn't, i said I'd nuke ~Opz~ in the nose. | ||
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On March 26 2010 09:11 Ace wrote: 1.) Something like that you don't assume. 2.) It didn't matter anyway because the anti-nuke was in before your post. 1. I read the rules like 3 times to see if something prevented it. It wasn't there. Given the time delay between a nuke hit and something like a vig hit you can see that there are HUGE rammifications to importing the rule. 2. Ok lol. Anyways, I have no nukes, so the offer's open for future nights. | ||
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On March 26 2010 09:12 nemY wrote: yeah but L didn't actually explicitly nuke ~OpZ~ I can only launch one and I explicitly made a point to talk about what would happen in the instance that I couldn't launch one at myself. | ||
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On March 26 2010 09:16 Zona wrote: 3 people without nukes can extend the game forever if nobody interferes by shooting at them with real nukes. Nope, only 1 per day. | ||
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On March 26 2010 09:25 Ace wrote: I won't list the specific time because it would be very obvious for people to guess who sent it depending on thread activity by checking the time in some situations. So I do not tell you when the AN was launched. Just what country sent it. Well, from the timing of your last post, it seems to have been launched in the last 4 hours and given that you said thread activity could lead us to the person, it would seem he posted. Anyways, no big dizzle. | ||
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On March 26 2010 09:43 tree.hugger wrote: And immediately get killed by the mafia? Yeah right. Japan is a country that should certainly have more tricks up their sleeve, having this person out themselves will not happen if they're mafia, and should not happen if they're town aligned and want to stay living. Why would he get killed by mafia? Anti-nukes are on the same numbered reserve that nukes are on; Given that RoL admitted to having a single nuke, its very probably that anti-nuking countries have a single anti-nuke as well. There's a pretty obvious reason why we'd want the anti-nuker to come forward, but lets see how people react to this first. | ||
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On March 26 2010 09:52 tree.hugger wrote: Because if mafia have anti-nukes, we'd kinda want to know the identity of the anti-nuker if RoL kills caller and he flips red. What is the obvious reason? So we can lynch them? So we can not lynch them? What is gained by knowing who did this? Your assumption about Japan only having one anti-nuke cannot be proven, and in fact, the fact that the anti-nuke was used so early perhaps suggests that this player has other options at their disposal. Then the guy needs to justify his actions. Derp. | ||
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I haven't said Japan once, nor is there any information in the thread indicating otherwise. Tree.hugger, either you're a mason, mafia, or you're the guy that shot down the nuke, ostensibly to stop us from being able to talk about killing you. Seeing as the masons probably would have made a comment, that leaves you in an odd situation. | ||
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On March 26 2010 10:06 tree.hugger wrote: So you're arguing that if the anti-nuker is mafia, then it would be in the best interests of the town for them to claim firing the anti-nuke? Well yeah, okay, sure, good luck with that. No, I'm not. If the anti-nuker is town, he will probably step forward unless he has another ability, which is unlikely. If he's mafia and doesn't step forward, then RoL should nail Caller 100% and we can be happy that mafia just wasted an anti-nuke. | ||
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On March 26 2010 10:12 tree.hugger wrote: You're talking about Japan because Japan fired the anti-nuke. What are you talking about? Just saying something like "you're either a mason, mafia, or Japan" doesn't make it true. In fact, the sole reason you went after me is because I went after you. Fair enough. But pretending like you have some evidence to support that, when clearly none exists is simply rhetoric. You're entire argument for the anti-nuker (Japan, in case you're not following along) could only benefit a mafia perspective. Who are you, L? Err, no. I didn't talk about Japan at all until you brought up the nation. Nor did I say that he had to be anti-mafia. I said the person should come forward because he COULD be mafia. Why would you think Japan has a certain set of abilities unless you know someone who has japan? If you're a normal townie, there are no PMs: You couldn't know unless you were Japan yourself. If you were a mason, one of your mason buddies could be japan and you'd know. If you were mafia, one of your mafia buddies could know. The only way you could know about Japan's abilities is one of the aforementioned options: 1) you're japan 2) you're mafia 3) you're mason Masons haven't talked about you, so 3) is out of the picture. You just denied 1). That leaves 2). Well played. Kill this kid tomorrow. | ||
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On March 26 2010 10:14 Zona wrote: Are you still operating under the assumption the anti-nuker only has spent his or her only anti-nuke and is now vanilla? Because I don't think it's a good assumption, and if this player is town and still has at least one anti-nuke, I would not want this player to step forward and become a mafia target at night. I think its an awesome assumption. Even if the guy has a single extra anti-nuke, it would be far better for him to reveal himself so that RoL has information regarding his retaliatory strike. Granted its probably you or Caller, you're probably against someone coming out because he might end up offing you. | ||
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On March 26 2010 10:13 Nikon wrote: Yeah, but what happens if the anti-nuker is town, steps forward, and RoL nails caller, who in turn flips red? The guy explains himself and his reasoning and we decide what to do like we do with all people that we look at. Whoa. | ||
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In my blind rage against Ace not letting me shoot dud missiles at myself I did not. | ||
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On March 26 2010 10:32 Zona wrote: I disagree here, and very much so. First of all, your assumption that this anti-nuker has no further anti-nukes is based on thin air. But beyond that, my biggest objection to your reasoning is that each extra anti-nuke in late game can potentially stop a full mafia kill. As an illustration, here's an extremely contrived example. Let's say we've come to a situation where there's 5 town members and 3 mafia left, and the mafia have 2 nukes. The mafia obviously know who the town members are, and they could launch their 2 nukes, kill two town members, and grab their win, as they now have equal numbers as the town members and can prevent lynches. Each anti-nuke the town has can prevent a whole kill from the mafia in this kind of late game situation. On the other hand, you are suggesting that we ask this person, who might have 1 or more anti-nukes remaining, to step forward and identify themselves, and risk being nightkilled by the mafia, in return for a small amount of information which doesn't even guarantee the alignment of any other player. I want to emphasize something. In many mafia games the mafia only wins when their number is equal or more than the town. But in this game, if the mafia have more nukes remaining than the town has anti-nukes, for each nuke they have extra, they can have one fewer member than the town and still win. Of course the mafia isn't sure about how many anti-nukes the town has remaining, but that doesn't mean we should risk our anti-nukers needlessly. To reiterate: The power of a mafia nuke is not the same as the power of a town nuke, when anti-nukes are gone. The mafia nuke is guaranteed to reduce the number of town members. The town nuke may or may not reduce the number of mafia members. Uh, your end scenario there assumes both that the mafia don't have the fear of anti-nukes AND have the ability to stop retaliatory nukes and that there isn't a nuclear winter ending. I was thinking of that scenario far earlier when we were talking about RoL, and it just doesn't pan out to a victory for either side. Moreover, you forget the "worse" than anti-nuke potential that Ace listed in the starting post. What could it be? If mafia throws a nuke and that "stronger than anti-nuke" ability triggers, what then? Yeah, we are asking someone to step forward, because someone just stopped a town controlled hit onto a player that IS pretty fucking suspicious. Why is this news? I don't even make the assumption that the guy doesn't have any anti-nukes left. i say its probable, but even if he has one left, its still better for him to come out prior to RoL throwing a hit so that we can think about where RoL should direct his shot. | ||
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Stupid logic through and through. Think I'd really be that obvious, as to make Japan's argument in third person? Given your past history, yes. I pointed out that there may be very good reasons for the person who fired the anti-nuke to remain under cover, whether they be town aligned or mafia aligned. Therefore, your call for the anti-nuke person to reveal themselves is redundant, ill-conceived, and spam. Do you know what redundant and spam mean? Because while you might disagree with the idea and call it ill-conceived, it is in no way either of the other two. Which leads me to believe that you're trying to play yourself up as a big shot or something without knowing what the words you're typing actually mean. Which is pretty hilarious in and of itself. If you read prior, you'd know that I didn't see that Japan was mentioned in Ace's post, so I already DID retract the statements above. Your defence, however, ignoring that point and trying to attack me on other grounds for no reason is highly suspect. | ||
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On March 26 2010 11:03 Ace wrote: If you have a night action you may send it in now. (RoL isn't using his role powers based on that last post) I assumed he had to PM you to use it? Ask him via PM. | ||
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On March 26 2010 11:06 tree.hugger wrote: Open ended, intentionally vague arguments are really really persuasive. Attacking my vocabulary is another great way to gain points. Count it! I would never play myself up to be a big shot. That's your domain. I suggested we lynch you on Day 1, as per the normal strategy of lynching inactive players. Beyond this, I was aware of your singular ability to disrupt the functional working of the town. I have already made clear that these were my reasons for voting to lynch you. When you returned, you defended yourself, by lashing out at me - perfectly reasonable. In the meantime, of course, you have succeeded in your perpetual quest to derail the town's efforts and confound everyone involved. Here's specifically what I object to. Your grandstanding, and pretending that you have any motive for lynching me beyond a defense against my accusations against you. You don't. Admit it. I'll be voting for you, bar anything unexpected, (like my living to tomorrow, for example) because your disruption of common sense in this game has been pernicious, in actively asking a potentially valuable potential town member to compromise their safety. When did you retract your argument? You were still advocating it a page ago. But at the very least, it's nice you admitted to being wrong about something. 1) Wasn't vague. I looked through your past games. You make substantial errors in reasoning repeatedly. As for behaviorally: You played in mafia 16 and 18. You were town in both of these games. You did very, very little posting in both of them. In 16 you seem to have made an effort at posting. Your few posts were fairly large, but included a lot of town building consensus language and you generally looked at issues instead of starting fights. Your posts aren't 100% accurate reasoning, but at least you make an effort. A substantial effort. Even when you disagree with people, maybe one or two posts has potentially inflammatory content. In 18 you hold off. You make nearly zero content posts and are generally happy to lounge around and do nothing. You're probably one of the top 3 lurkers in that game. This game you've been incredibly offensive from the start. I'm not the only one that realizes that trying to off me for 'inactivity' when its a 2 day ban is kinda silly. The idea behind inactivity hits is to get people posting and to try to pre-emptively take out a lurker. Its pretty obvious that I'm not going to say nothing all game long, so why would you hold onto the inactivity logic? Fishball is a ball of rage, so I understand why he's butthurt about me raping his logic last game. Versatile is permanently on a PMS bender and loves to pile the hate on me, so I can understand why she'd be eager to try and thumb her nose at me. For everyone else? They have explaining to do and that vote list comprises a significant mafia pool in my eyes because I'm not mafia. If i was mafia and saw that I could potentially bus one of the best town players out of the game, would I? LOL FUCK YES I WOULD. THATS WHY I BUS ACE PRETTY MUCH EVERY GAME. Hence why I think mafia are probably somewhat concentrated in that list. Granted that you're on that list, yeah, I'd kill you, because I'd probably want to kill the majority of people on that list. | ||
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On March 26 2010 11:25 Abenson wrote: Now the most important matter: To save or not to save As you've probably know, I'm all for lynching/killing JSpazz. The most important part is that we, as a town, should collectively decide whether to save JSpazz or not. We collectively were pretty cool with Caller dying, so how's this going to be any different :3. | ||
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On March 26 2010 11:29 Abenson wrote: Well I just thought that giving Jspazz a chance to talk could perhaps give us some evidence/information :O I'm cool with him talking, as I'd love for townies who know they're about to be confirmed to toss out information. I just don't see how a town consensus is going to change anything when we have some random hobos shooting down nukes without town consent. The most interesting thing would probably be reading the result to see if a different country was responsible for shooting the missile down. | ||
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Here's where you've bothered me in the past L, as well as this game. I recognize that in many games, including XX, you've been town aligned, and I've recognized your earnest attempts to aid the town. But in actuality, you posses a certainty in your writing which is highly convincing to some people, (including myself, on occasion) but also does not take into account the chance that you're wrong. You make gambits where you pretend to sacrifice yourself in order to get someone to be killed. We all know those are ploys, but they keep working, and you keep employing these disingenuous strategies You uh, don't read my writing if you think I often push with the assumption that I must be correct. I push with the assumption that even if I'm wrong that the right move has been made. In XX for instance, I didn't give a shit who died besides Me, Cobbler, nemY or MM because I knew if we survived the night that we would win. Killing BM was part of an overarching plan to rape the abenson list which wasn't wrong: 3 of 4 mafia were on there and I had a bomb sitting on their godfather. Not only that, but at the start of the game I called that 2-3 of me/malongo/incog/bc/foolishness would be mafia. I was right. So yeah, mafia is a guessing game; No one's going to guess 100% correct, especially with a buncha jerks in the background trying to make you guess wrong. The important part, however, is getting it right enough of the time. I'm not tearing townies down. I'm saying that people who voted for me have no real excuses. Maybe Opz does because he knew abenson was legit, maybe fishball and versatile are playing like emotional douchebags (which is expected of them), but for you? For the rest of the people on that list? Your defence is "i wanted to punish inactivity" but that simply doesn't hold. You also have no reason to rage against me unlike those mentioned above. So why the claws and fangs; I certainly didn't take them out against you. I just suggested you as a candidate based on the evidence in front of us. I have an unrebutted and substantial piece of evidence that makes you pro-mafia in my mind. Why would I back down from that until you can rebut it? Why would backing down be pro-town? No one else has suggested another candidate of equal magnitude besides Caller and I'm pretty sure I was all for having his face turn into a nuclear foam. So to sum up; You're around 4 inches short of average. Feel free to grow a bit before claiming you hit puberty... kid. | ||
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On March 26 2010 11:40 Zona wrote: Is there a point to continue to drag out the day with a fake nuke? You really antsy to get your night hits in or something? Daytime is town time. After my nuke fake is confirmed we can reliably use me in future days without things going all crazy-like and needing someone else to fill the role. I think that alone is big news. | ||
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On March 26 2010 12:01 d3_crescentia wrote: I don't what this is just going to be another repeat of Red Army mafia -_- Nah. I'd suggest that I'm anti-nuked and that tree.hugger is nuked by someone who would preferably have a single nuke and no other abilities. | ||
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On March 26 2010 12:11 Versatile wrote: Please take responsibility if it lands. You and tree.hugger both. do not waste our anti-nukes on L. let him die. please lord, i do not want to read that letter again. | ||
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On March 26 2010 12:14 Versatile wrote: responsibility for? don't worry, i'll bring you some apple pie in hell ![]() Sounds sexy. But seriously, take responsibility. | ||
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On March 26 2010 12:24 tree.hugger wrote: Here's what I have to say: - If L is not mafia, he might be saved. - If L is mafia, he will definitely be saved. - There is no way this nuke will be as successful as I wish it could be. But at least it might make L a little more friendly and constructive. Or out of the game. Either would be nice. - Opz is definitely another great candidate for being mafia. If L flips green, then he's probably not. If L flips red (and again, I think the odds are that we will not see this happen) then he's more probably mafia. - If you're town aligned, and pondering saving L, don't do it, and let's see what happens. - If you nuke me, I will nuke you back. Let the justness of my action be decided in a vote tomorrow, or in a mafia hit tonight. *** Back to basketball. I'll be back a little later. Here's what I have to say: The town has a 100% lynch policy on people that nuke others, so kill this kid first, Versatile second. If I don't die, I guess just him would be okay. tree.hugger saying he'll counter nuke people that fire nukes at him given the reasoning posted in the last 8 pages or so is nearly 100% indication that he is indeed mafia. Townies would not nuke in response to the town acting on its own rules. | ||
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On March 26 2010 12:28 Versatile wrote: why are you telling people to nuke me? take it back. You told people not to anti-nuke me. If I die, you'll see my role and you should die as responsibility right there. That said, the only person I think should be nuked is tree.hugger. Nuking players get nuked. This is the exact type of stupidity that I wanted to avoid by going through with the threat to nuke RoL. | ||
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The kid nuked me because I was honest about not having any nukes and he realized I completely eviscerated his arguments. Given my propensity for driving busses, he figured he'd have died tomorrow regardless and took his shot now. A complete joke of a player. Someone with a nuke should hit him right now, and someone with an anti-nuke should save me. | ||
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On March 26 2010 13:11 tree.hugger wrote: Note reason #1. Also—I mean—I offered to be nice to L and treat him like an adult, and he chose different path. So yes, about half of it was because he was getting on my nerves. Amendment to the post above. Third reason: As I've said multiple times throughout the thread, when L is posting, important town discussions literally get shut down, and L moved the discussion to whatever inane thing he thinks is important. L really doesn't help the town much at all. Also, about my pledge to vote for myself, if L flips green, I'll vote for myself as soon as possible. If the votes don't exist, then I'll move my vote, but I think it's more sincere if I kick off my own bandwagon. 1)You can't talk about something else? 2)You were trying to treat me like an adult while throwing insults out literally every line, calling my posts spam, redundant, calling me a kid, etc? I specifically relegated all of my bile towards you into a small TL;DR section so that my arguments would be direct and objective. Your pledge is similarly redundant in the REAL sense of the word; the town's response to rogue nukes is to kill the person nuking. You should be nuked immediately. | ||
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On March 26 2010 13:17 tree.hugger wrote: Your ego knows no bounds does it? Ever considered a job writing cheap crime thrillers? What ego? Nuking nukers was the plan that was agreed upon and that we were going to move on before someone saved caller and had RoL's nuke delay stopped. What's the point of this post other than to piss me off? You argue against vague replies earlier, yet this isn't the only one you make against me. I'm going to 100% ignore posts from you from this point forward unless you actually deal with one of the central points in my arguments against you (and that's highly unlikely given how poor your analysis and self-justification has been thusfar). Our back and forth is becoming thread clogging. | ||
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On March 26 2010 13:37 Fishball wrote: Haha, there are many reasons to vote for you, Mr. self righteous. You should be the one growing up, kid. Not tree.hugger. Should I even quote that hypocritical PM you sent me? Feel free to dick around TL and get temp banned again. Would do us all a favor. I was sincere with that PM. Feel free to post it. I thought you needed a cheering up, so I tossed you a shout. If that makes me a bad guy, for actually manning up and attempting to smooth things over after you spazzed out, my bad. This is what I was talking about when I referred to the rage donut; kid's understandably and predictably angry. JeeJee: I was thinking of firing off the fake nuke, but the fact that I'm not going to retaliate to tree.hugger is pretty much equal proof of me being honest on that point. I'll extend the day if there's any consensus among the town that they need more time. Otherwise, there's no real point. | ||
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On March 26 2010 13:51 Fishball wrote: Basically in the PM to me, you said that you're not trying to be a jerk, but here you are being one to tree.hugger, and dragging me and Versatile into your argument. See, normally I would just ignore you, but since you are a hypocrite to such a degree AND brought my name up in such manner... Ah, to be honest what else is expected from L? Sorry, but I brought both of you up to explain why it would be predictable to see hits from you even if you weren't anti-town. Ie, I was protecting to you. That doesn't change the fact that attempting to kill someone off zero evidence and purely because of your feelings from prior games is a douchebag move. But yeah, keep scapegoating. Totally pro-town move. You say there are many reasons for getting rid of me but the only one I've seen besides inactivity (which was a poor and debunked argument) is that I'm too persuasive. My bad. I'll intentionally make weaker arguments in the future. | ||
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On March 26 2010 14:02 Fishball wrote: To be honest, this is the internet, he can do or be whatever person he wants for all I care. All I'm saying is he has no credibility, which is game related. His ruthless and forceful arguments along with personal attack isn't convincing anyone. A simple and recent example. Could the action of tree.hugger launching a nuke be prevented? Absolutely. I still don't get how my arguments have been classified as ruthless and forceful. Is it that people don't bother reading them? If people disagree with them, feel free to counter them. Many of the arguments rest upon assumptions which we simply don't have better leads on, so go look at the starting points and dispute those. Many of the 'counter' arguments i get don't even deal with what I say. They deal with me as a player. In fact, the vast majority of arguments I get are like that. Haster offered a very substantial critique of my analysis after my first post back. I responded to it. I have no issue with debating, but I have an issue with people throwing shit purely to throw shit. In XX I was town and the target of a massive smear campaign, for instance. | ||
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On March 26 2010 14:07 Fishball wrote: See, you like to put words in other people's mouth and have selective reading. I lost count how many times, in the past 2 years, people have said something similar. I never brought up previous games. YOU did. Zero evidence? This is subjective. tree.hugger's action is evidence to you, but your behavior is evidence to me. You don't agree? I don't care, but same thing could apply to your argument. You act like this is the first time I've seen you play. The other post I just posted is just another reason. Uh, you voted for me before I mentioned your name a single time with quite the happy face if I recall. How exactly was I supposed to take that? I brought up the prior game to even JUSTIFY that vote for you. And no, it was zero evidence; your reaction was emotional, not rational. The rationale for killing me doesn't exist. If you want to compare my behavior and try to pin me as mafia, GO AHEAD AND DO SO. I would LOVE to see what your reasons are. The lynch on me earlier wasn't even on the basis that I might be mafia. It was started based on the assumption that I would be inactive. Given that I already cut that argument down by examining WHY we kill inactive posters, it would seem that there aren't any reasons left. Fishball, my dear friend. If you have reasons, subjective or objective, blurt them out. Even tree.hugger would agree that vague accusations are bad. | ||
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The other post I just posted is just another reason. Just to dwell on this a bit more, you're essentially saying that I'm mafia because I had a nuke launched at me? Please elaborate here. I'm going to get some sleep. Later skaters. | ||
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Meanwhile, my intent with the L nuke was to eliminate someone who I see as a anchor to the town's effort That would probably be why someone would want to stop it, right? As to meeple; GJ. | ||
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On March 27 2010 01:30 Zona wrote: I think he means anchor in terms of something holding back a ship. Rather than the other interpretation of anchor, being a solid foundation to build something on. Well, that's new. The anchor is a mason symbol for a well grounded and well spent life. Christians view it as a place of refuge. I've never thought of someone using it perjuriously. | ||
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On March 27 2010 02:30 tree.hugger wrote: Oh yeah, I never thought about the other positive connotation. I was originally going to say 'parasite' but I subbed it out for something a little less harsh. I meant 'anchor' as in the object that prevents forward progress, and weighs the team down. So to clarify; "Meanwhile, my intent with the L nuke was the eliminate someone who I see as a parasite to the town's effort." Sorry for the confusion. And in doing so you threw a nuke instead of putting it to the town to attempt to lynch me. Logically incoherent attempt to portray an anti-town action as pro-town. | ||
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You're right in that we can't continue to think this way, but 'continue' implies future action, if we let both nukes fall, then we can subsequently not fire any other nukes. "its okay for me but not for anyone else to do what I did"Cool beans. | ||
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On March 27 2010 04:26 Versatile wrote: if you anti-nuke him, i will just nuke him. so i suggest not anti-nuking him so as to not waste your anti-nuke. Oh good. More anti-town bullshit. | ||
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On March 27 2010 04:53 Versatile wrote: bill murray. i am not for people using anti-nukes. we need them later in the game. there is no way to confirm someone's innocence right now, so using anti-nukes on anyone is not pro-town. so if it means i have to nuke someone to get that point across, fine. i want you to be clear that i don't make idle threats. your anti-nuke will essentially be wasted. if you care about the town, save your anti-nukes. if you're wondering why i wouldn't just nuke the anti-nuker, well, anti-nukes are PMed and not in the thread. i would rather undo the person's intent then maybe wrongfully nuke the wrong person. either way, don't make it seem like i'm the one escalating this. it's your choice. as long as you don't anti-nuke L, or anyone else doesn't, i have no reason to fire a nuke. ps: lmao @ you telling someone to change their style up. didn't you barely get into this game? put on your own oxygen mask before attempting to helping others, pal. "If you care about the town, let me violate the town's will so that i can let an innocent guy die." "i'm not escalating this by suggesting that I nuke people to get my way" Ok. | ||
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On March 27 2010 05:40 tree.hugger wrote: Also, why would you attempt to save L over JSpazz? You yourself should know clearly what happens when we let L run his own witch hunts against random townies whom he doesn't like. I guess it's just a matter of preference, but from my perspective, JSpazz deserved it a lot less. We win the game rather resoundingly? | ||
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On March 27 2010 06:50 tree.hugger wrote: To be fair, this all started with a debate over whether or not the person who launched the first anti-nuke should come forward. That was an argument about facts and strategy, and would've remained so had it not escalated. I think we're both mutually responsible for that one. Eventually it got to a point where it was derailing the thread, and I was seriously starting to doubt L's intentions in pursuing a strategy that would almost certainly get an innocent townie killed, at least in my view. Somewhere along the line here, L apparently 'eviscerated' my arguments. I'm repeating myself, but there were other reasons for my nuke beyond thinking L was an arrogant asshole. If you believe this to be in the best interests of the town, so be it. The escalation was you firing a nuke. You seem to forget that. | ||
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On March 27 2010 07:05 Iaaan wrote: and watch L start attacking me now. lol. Nah, the points I disagree with I've already put counter arguments out against prior. I can fully understand townies falling on both sides of this issue. That said, if I do end up dying, take responsibility. | ||
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The only reason why L has the ability to derail threads is because people fall into his 'word traps'. L can't derail a thread by himself, the player list isn't just L, L, L, L, L. Its more like L is dumb enough to refute arguments multiple times, so when they're restated he repeats his counter argument. I think I'm going to start numbering my posts and paragraphs so that I can refer back to the argument in paragraph 2, post 6 or some shit. | ||
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On March 27 2010 07:37 Iaaan wrote: Okay@paragraph 1, maybe I was a bit rude, I really do enjoy playing with you, even when you do stupid things ;p The way I see it happening is that tree.hugger will take the brunt of 'responsibility' directly, most other people will be ignored. But of course I won't deny that I supported your nuking. Should actually probably be the reverse. Tree.hugger should probably die for the firing of the nuke itself. Those who attempt to get me killed by intervening via the anti-nuke option seem to be in a more comfortable area for mafia who want to take me out; unlike tree.hugger, they can potentially escape. That would be why I want you to take responsibility. | ||
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On March 27 2010 09:26 haster27 wrote: nemY// he has declared his intention to retaliate nuke if any Townie apparently interferes. Lynching is the only way Town can get rid of him safely. If we react to nukes with lynches, we're just going to see a wall of people throwing off nukes. This is why I said we had to nuke RoL in response to his initial bullshittery. Even tree.hugger admits that next day could be the exact same asshattery and that his example is a bad one to follow. The only solution to this is to dissuade both teams from firing nukes by NUKING THE NUKER as per my original plan. And not "maybe i'll nuke him" Immediate 2 nukes launched at him. Town members will accept death. Mafia members will throw off obvious anti-town nukes and we shoot those down. This was the only concrete solution ever in play; Its how real world MAD works and is why you and I aren't mutated and living in a post apocalyptic sci-fi zombie thriller. Additionally, if someone wants to save me, do it after RoL's nuke hits or is stopped so that we don't get a second wave of retard driven nukes from Versatile. The first nuke should land in around 2 hours, though, so if you're going to be afk, might as well make the move before you're gone. . As for tree.hugger: High road, my friend. I only respond to new content :3. | ||
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On March 27 2010 09:29 nemY wrote: and this is why the mafia's going to win the game... we set up rules and idiots think they are above them and break them. way to go tree.hugger. Well, town has avenues open to deal with it, but no one's stepping up to the plate. Lets discuss why tree.hugger wants to kill me in the first place though, because his reasons are clearly false, emotional or dumb. We initially had a rape train aimed at RoL's head. I offered to throw fake nukes in order to give us time to shift votes, but Ace basically rewrote the rules to prevent me from doing so, but maybe someone anti-nuked or some shit prior. Caller's still not producing very much which is very, very odd and a sign that we probably shoulda let the bomb drop but whatever, maybe he's a dt or some shit. In attempting to get RoL to not soak our town lynch, I proposed that we kill people who were on the list to kill me, like you, fishball, versatile. I looked at all of your behaviors in past games and determined that the person who stood out most this game was tree.hugger. tree.hugger is not following his typical pro-town or town lurker play; he's playing the complete opposite. Generally speaking tree.hugger was always willing to vote with the town in colaborative efforts or to blend in. So i said we should kill him over RoL. Shit failed. RoL died. I maintained that he should probably die tomorrow. Then tree.hugger comes out, and like happened in last game a smear campaign started up against me from a bunch of the usual suspects. Well, the usual suspects besides tree.hugger, because normally he doesn't inject himself into heated debates as a town member. Putting the trigger to his head made him flip and start posting incredibly violently against me. I specifically asked Ace if he was going to take action or if I could reply in kind and the moment I did, lo and behold, everything I say is not "aggressive" or "misleading". That said, no one actually bothered to deal with the actual content of my posts. Besides fishball partially, but the majority of his responses, like stated above were rehashes of prior arguments that I had already broken. When I essentially told tree.hugger I wasn't going to back off and lobbed the exact same insults at him that he lobbed at me, he threw a nuke at me. He then attempted to justify it on the grounds that I'm a bad guy. I've suggested that tree.hugger gets nuked. If he's town he will not want to nuke back: he admits immediately that he's willing to die for the choice he's made, but he refuses to get nuked for it. Why? That just doesn't make sense. The only alternative option is that if the nuke against me is shot down, tree.hugger wants to shoot ANOTHER when the next day starts if I'm not killed by mafia. He's essentially holding the town hostage. By his own admission of counter nuking, he's stating that he has more nukes. Why would we let him fire another off? Well, because we're too afraid that he'll retaliate? He's going to launch another at WHOMEVER HE WANTS tomorrow and all the arguments he's presented here for why I shouldn't be saved will apply again, yet he admits those are all bullshit from tomorrow onwards. I really don't see why there's even a shred of conversation here. Nuke the kid, throw me some star wars and lets call it a day. | ||
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On March 27 2010 11:38 ~OpZ~ wrote: Let me make sure this post is seen. One reason I was garnering votes earlier, was because I went against L's idea of Abenson so strongly, to the point of threatening to use a nuke. (L got banned nearly right afterwards, saving my ass from arguing with him severely, and I'm sure, accusing and bussing me) Nah, I said we should kill abenson purely based on the fact that he's normally quiet and that day 1 conversation is normally based around lynch choice given the lack of other information. I probably would have shifted to someone else if someone acted off, which a bunch of people did. Saying you're both masons immediately makes an inactivity kill completely useless. | ||
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On March 27 2010 11:42 Bill Murray wrote: LMNOP is hugely pro-town with his walls of text, but noone believes L is except me he is playing the exact same way he did last game, and if he is red, hurray, if he is not, whatever im going to save him if you all don't like it, or want to lynch me, go ahead. i'll withhold my nukes if i'm lynched Yeah you're off my kill every game list for actually doing stuff this game. High five. | ||
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On March 27 2010 11:44 Elemenope wrote: I hope you realize that verse said she would nuke, I believe. You're wasting antinukes if that's the case. You realize she's not afk, just talked in the other game, and ignored the entire NK/time running down conversation going on here, right? Intentional lurking and a hugely anti-town threat to nuke. Why would you let her of all people dictate town policy on something that was already agreed upon? | ||
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On March 27 2010 11:48 Elemenope wrote: How does any of what I said relate to her dictating town policy? Her being the deciding factor on where town wants to place anti-nukes seems to be a bit of a town policy issue, no? | ||
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If I die: you should probably follow the plan I initially suggested: kill everyone that voted for me without a VERY GOOD reason. Opz, for instance, has one. Additionally: Nuke tree.hugger. Do not let him nuke again. Anyone else who nukes during this period? Nuke them. | ||
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On March 27 2010 12:00 iNfuNdiBuLuM wrote: The way I see it LMNOP is so obviously pro town that the NK nukes are 99% sure to come from mafia. Given how Ace loves retarded roles, its entirely possible that NK has no affiliation. Either way, LMNOP was railing decently hard against XeliN which means XeliN is probably being set up. | ||
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On March 27 2010 12:06 iNfuNdiBuLuM wrote: This is true. I should have said 99% not town. It's possible it's a trick to get us to go after XeLiN, though i haven't seen him be particularly helpful anyway. regardless, i'm pretty sure we have to lynch tree hugger tomorrow? We should kill him before he can nuke again. If he is indeed mafia, there would be nothing stopping him from attempting to rub another out. Worst case; he absorbs anti-nukes. I'm not entirely certain that he's mafia given how ballsy his move was, but the only thing I'm sure of is that we shouldn't be pussies about counter-nuking people who don't agree with our anti-nuke position. If we aren't firm on that point, we simply can't dissuade nukes. | ||
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On March 27 2010 12:08 Elemenope wrote: I don't think we as a town had even decided whether to use anti nukes or not as the issue was split with some people supporting your death while others had wanted you to live. I think the fact that it was pretty much down to the wire for your save also shows this. Now, Verse is going to shoot a nuke if she does follow up with her claim, and we're back to the same situation, just down an antinuke which is necessary late game. On top of that, with only one anti-nuke a day, BM can't save you after that. Can you really claim that it was in the town decision to save you if you don't get saved after that second one? Although I'm glad that you're alive since you don't really offend me or anything and I do believe that despite some cases of self-preservation, you do make good points, you have to also see the situation that we're down an antinuke and we still have the possibility that you'll die from Verse/anybody else willing to fire a nuke. I can only hope your power is strong enough to offset the loss of the antinuke. Well, you're looking at this from the perspective of a game without information; Anti-nuking now instead of later means we have more information prior to mafia being able to start their kill machine going. Given the method of lynching is by majority vote, it means that more information early provides us with more analysis for lynches during a time in which the volume of mafia input is minimal. Additionally, yeah, the town had spoken pretty clearly. The only people who presented a strong opposition to the save as far as I can tell are tree.hugger, Versatile, Iaaan and Fishball. I'm probably missing someone here, but look at that list: 3 of the members there are people who initially wanted to get rid of me during my ban duration which was an obvious anti-town move. By contrast, players who are relatively confirmed or confirmed, spazz and opz, for instance, were against letting shit hit. If someone throws a subsequent nuke in the face of the entire town saying "no more nukes" (except to kill people nuking, imo) its a pretty clear sign of mafia intention. So if Versatile IS town, actually going through with her threat now might suck up another anti-nuke, and will result in her death either way. If she's mafia, she doesn't really give a shit. She's very high on a huge spectrum of players' radars already. Either way, I still don't understand this "anti-nukes are better later!!!" statement. They're good to stop town directed hits always. The more people we keep alive who are town oriented, the stronger the town direction during lynches is. The more townies who die, the more nukes, anti-nukes, and abilities we lose. | ||
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On March 27 2010 12:17 tree.hugger wrote: Well yeah, therein lies the problem. Also to address L's point, I'd don't see myself nuking anyone else in the near future. Oh, okay. I'll trust the off the handle nuker who just admitted to having more nukes. Cool. | ||
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On March 27 2010 12:24 XeliN wrote: Excuse me? I didn't even fire a nuke, and if I had I assure you I would have done it publically, i've already stated Elemenope as someone suspicious I wouldn't bother doing it in secret. Uh, I'm talking about tree.hugger. You know, like I've been doing the entire time. Bit too defensive there, cowboy. Calm it down. | ||
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On March 27 2010 12:28 Elemenope wrote: A remark we can't exactly trust, especially given the situation that transpired. The only thing I don't understand is the last part. The other 3 paragraphs make sense except I don't necessarily agree that she's high on player's suspect's list, but the last part is that the counter to the 'antinukes are better later' statement is that we should always use these to stop town-directed hits. The issue with this, which I'm sure you know, is that it's very hard to prove that it's town-directed, especially on day one, unless you'd like to enlighten my feeble mind about this. Well, I know I'm town, so maybe that was the piece of information that was not explicitly stated. | ||
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On March 27 2010 13:50 flamewheel91 wrote: Rofl. Rofl. Man I like these nukes. I'd imagine this game is 3 times as hilarious to watch if you know the role list. | ||
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1) Versatile. You're a cool cat, but put everything you want to say in 1 post, and then stop talking. That way we know precisely what you wanted to tell the town if you flip green. That said, if you do indeed flip green, It'll be be a pretty solid indication that you're now officially shittier than amber and vivi. Way to go completely fucking the other game up too. gj. Couldn't settle for one complete flame out, could you? 2) Who to kill if I do indeed die? First off clear the list of people who tried to vote me starting based on the players who have the weakest excuses first, then move to meeple and Iaaan. 3) ~Opz~, if you still want me to launch fake nukes feel free to ask. 4) tree.hugger still needs to die before he has the chance at throwing out another nuke at anyone. | ||
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On March 28 2010 06:46 tree.hugger wrote: Dude, are you blind? How many times do I need to say that I won't be firing another nuke out in the foreseeable future? Do you have trust issues? Did you take it hard when you learned the tooth fairy was a lie or something? I'm not going to nuke. I'm not going to nuke. I'm not going to nuke. You're the epitome of nuke restraint, right? | ||
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##nuke:Caller Away you go fake missiles. Away you go. | ||
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On March 28 2010 10:21 haster27 wrote: Why don't you use FF? I assume those will work b/c I am having absolutely no problem with my Safari (mac). Also I think you can stop breathing down tree.hugger's neck for now- there are too many suspect & crazier non-concensus nukers present to bother about him right now. Nah, you should still be nuked immediately, as should Versatile and Xelin. The fact that town is going to let a backlog of people build up essentially means every subsequent nuke is more likely to hit as anti-nukes get scarce, and lynches are farther and farther off. This is pretty much what I said would happen in my first post, but no one bothered to listen. | ||
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On March 28 2010 10:33 Elemenope wrote: I assume by 'you', you mean tree.hugger/he, unless there's something I missed. Yep, tree.hugger. I don't see why ANY of the non-consensus nukers aren't going to be killed prior to them getting another shot. | ||
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On March 28 2010 10:42 Versatile wrote: lol. i think that's fair to say. however, i warned BM what happened, but apparently he didn't realize i have bigger balls than him. in any case, i wanted L dead because i believe him to be bad for the town, period. who knows, maybe i'll change my mind in the future. once a nuke was launched at him, i took the opportunity. i guess i underestimated how stupid BM is though, an impossible task though it is. one would think that at the point i nuked L, he would realize nuking me would only lead to his death. if he had been thinking long-term about the radiation levels and to keep himself alive, getting me lynched would have been a far better plan, because why wouldn't i retaliate? either way, for all you dummies who keep putting me at the top of your lynch lists, newsflash: i have a nuke coming at me. i will die. discuss other plans and other targets as i'm old news. further, town may want to think about their attempts to lynch/nuke townies who have broken the precious rules. you guys have got townies attacking townies while the mafia and third party sit back and watch the town do the work for them. yeah, you can blame the townies who acted without town-consensus, but what's done is done. if you want to win, it's time to move on past the blame game. someone has to take the high ground. Why wouldn't you retaliate to being lynched either? If town is attacking town, wasn't that directly caused by you and your gang of fucking nitwits? You're a fucking huge box of hypocritical puss. Here's the high ground: We nuke every player who nukes without the consent of the town. Period. If anyone else nukes, they know they're going to die for it. If townies want to nuke, cool beans, but they'll know the ToD is going to go up twice. The fact that tree.hugger and xelin haven't been nuked yet is a HUGE clue that they're mafia. If mafia saw both of them as guilt free nuke targets, they would have unleashed their shit a while ago while high fiving that they're listening to the town. So, once again; kill the morons who have nuked, then just stop fucking firing shit. Period. This is the only way forward without us getting into the exact same mess tomorrow. Everyone who's fired nukes has said "I've done bad shit, but lets look to the future.". What future? You nuking again in a day and saying "I've done bad shit, but lets look to the future" again? | ||
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On March 28 2010 10:53 Iaaan wrote: I think I missed what the point of extending the day AGAIN was..... Well, when I die and flip if i'm not saved, I'd kinda like people to nuke the people I'm telling them to nuke prior to them getting another opportunity to throw nukes out. That alone makes it worthwhile for me. | ||
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umm, i'm not RoL. i wouldn't have launched a nuke just to eff the town, that's not my style. so that point is null and void. You're worse. And yeah, throwing 3 nukes is kinda anti-town.Here's my problem L. Here's mine: You're probably mafia and you're going to nuke again come daytime. I really don't give a shit about you say you're going to do, you already nuked once and should die immediately. Lets look at the facts: you said once I died you'd be okay with dying. Right? Right. So if that's the case, I'm probably going to get nuked in 3 hours because Versatile's a complete loser. I'm going to flip town. When that happens why would you resist being nuked given that you admit that you'd LYNCH YOURSELF at that point? Do you just want to tie up another town lynch? Think about it. There's no way out of it. As versatile has pointed out, AND demonstrated, nuking people who've already been shown to have nukes is just downright stupid and suicidal. No, Versatile has demonstrated that she is anti-town by THROWING OUT THREE NUKES. Do you fucking THINK before you post? WHAT IS THERE TO STOP PEOPLE FROM NUKING WHOMEVER THEY WANT IF YOU THINK THAT COUNTER-NUKING ISNT AN OPTION? We're already going to have our lynches booked until day 3. The more nukes that are fired according to your plan, the less disincentive there is to nuke. Do you not get why that might be bad? Do you not understand how fucked that is? But then, who'd be willing to carry that judgment out, when it would possibly lead to a retaliatory nuke against themselves? In your scenario, all that happens is more dead townies, all in the name of justice. So essentially here you state that people should be willing not to nuke you because you'd nuke them back? But you just said you aren't going to nuke anymore. So why wouldn't someone nuke you at this point? | ||
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-we've taken the same amount of nukes towards town, only you can throw your nuke whereever you want. -we don't have the option of nuking you on day 2 because you can still retaliate. So the net effect of not killing you is essentially granting you a gratis nuke usage. Strategy #2: If you're being nuked and you're town, why wouldn't you throw a nuke onto the person you're most suspicious of? You're already going to die, why not take the KP into your own hands and fix the town up on your own? 1) I am town 2) I am nuked 3) Upon being nuked, I fulfill my promise, and do not retaliatory nuke. I die. Result: Town loses a townie, strategy flawed. More importantly, lets look at this in another manner: Strategy #2b: 1) You're town 2) We lynch you as per your agreement. 3) We lose a townie AND a lynch. See where this is going? You're intentionally trying to soak tomorrow's lynch. But actually you're doing more than that. See your strategy number 2? You admit in the same post that even if you're town, you WILL retaliate: I wasn't speaking specifically about myself. When on the topic of not retaliating. We should let the mafia beat us, rather than get beaten by ourselves. Or we could kill the people who are most likely to be mafia and win. Those people are those who are distinctly anti-town.But really, that's irrelevant, it comes down to this: And there's nothing that would prevent people from nuking, except the suspicion of the town. That's one of the reasons that attempted to explain fully the reasons why I nuked you. You admit that everyone in this game, if we followed you, could nuke at will. Given the long lineup that'll form for lynches, people will be less and less likely to actually die via a nuke. This is the exact same type of operation that happened in the red mafia game wherein we killed ourselves almost immediately starting with 2 shitty townies basically starting a shooting spree. Zero mafia died. That's what you want to re-create and its pretty obvious that its not in town's favor to do so. Nuke this guy immediately after I die. Nuke XeliN as well. Since everyone's sitting around thinking someone else will do it, I will name 2 people. JeeJee and Haster. You're up to bat. If you don't want to, fine; pick someone of your choice. to do this. | ||
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The first 4 lines are a comparison of if you're mafia and we nuke you compared to if you're mafia and we let you stay alive. Simply put you get to fire off an extra nuke. If you're mafia, there's nothing that's pro-town about letting you live. You'd fire off a nuke tomorrow AND soak our lynch. You might even try to get off the hook and not fire, only deciding to fire off a nuke the moment someone attempts to put you under the lynch bus. Which is exactly what you did to me. | ||
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I'm the medic. hence why I didn't give a shit about the person with anti-nukes calling himself out; I'd have been able to protect him. I'm going to flip green or blue. My country is egypt. I might be able to stop one of these nukes from dealing any damage, but I can't save myself so its kinda useless. If i'd have claimed earlier, I'd have died during the night to mafia anyways. That said: You guys need to start nuking the kids who have nuked without consent. Period. If some of you die? Oh well, you've probably just killed a mafia member. You can't let people throw nukes left and right or you will lose. See the prior game with a similar ruleset for information. tree.hugger's posts make near zero-sense. They're literally doublespeak. Do not listen to pretty much anything he says and please nuke his face off. More importantly: Who are you guys going to kill tomorrow? I'm pretty sure Iaaan is mafia. tree.hugger and XeliN should be nuked tonight regardless. After these guys are dead, kill the votelist that formed against me. Like I said earlier, mafia are incredibly easy to fish out during votes that seem ambiguous like that. I used it to pretty much win last game alone and I'm almost 100% certain that it will apply here too. My nukes are duds, so Caller will not die. Regardless of if mafia is actively nuking or sitting back, either way you guys need too put some teeth to the town policy against nuking or you will lose. No questions asked. | ||
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This is the most important paragraph in there. If you don't follow it, you are probably going to get raped. Do not let people who are probably mafia just spam the thread with incredibly illogical arguments to get you sidetracked. Editted to put red in. Frankly, since I'm going to die in 4 minutes, I don't care that I've editted:3. | ||
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On March 28 2010 15:29 Versatile wrote: LMAO. fake nuke BM? AHAHAHAHAHHAHAHAHAHAHA. L is going to kill you. what a failure at life. my nuke isn't fake by the way. : ) Nah he's a G. | ||
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On April 11 2010 03:08 Ver wrote: This should not have worked, but people are terrible. I loved Caller's strategy. Hosting his games must've paid off. Caller's Recipe for Success. What to do if you get caught red-handed: 1) Post immediately out of nowhere after being accused despite having lurked the entire game. 2) Make up a bunch of random and far-fetched claims to mislead them. A cop here, random nation there, weird sanity here, convenient dead person check there...hmm that's not good enough. 3) Add even more bizarre claims to confuse them so much they just ignore you. What's missing? Invent a role! How about a Bus driver switch? Follow it up by sidetracking everyone into debates about how this role that doesn't exist works so they forget about the real issue. 4) When people finally stop getting sidetracked and come back to accusing you, spice it up more! Reveal you are actually an even more suspicious country, supply some random filler, and 'rolecheck' your accusers. 5) Now sidetrack everything onto a long debate about how the accuser's role works according to other rules to make everyone confused and waste time. Accuse said person that they don't understand their role. Mayhem ensues and town misses the lynch. | ||
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On April 11 2010 05:45 iNfuNdiBuLuM wrote: I think the distraction provided by XeliN / Nikon really helped him get away with it. edit: i'm also surprised at the number of nukes the mafia had Not really. That was stupid in its own right, but the last day alone was absolutely ridiculous. The entire mafia team was caught and townies basically went: " Ok lol, we won't kill any of you :3 :3 :3 " | ||
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On April 11 2010 08:45 citi.zen wrote: He actually made many sloppy mistakes but had great support and a most gullible town. Jeejee tottered that plausible deniability line much much better I thought. Until his defense of caller, Jeejee was 100% the hardest mafia to catch. Well played on his part. | ||
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On April 11 2010 12:25 JeeJee wrote: stfu no it was only 2 bottles also after this game i have no idea how to do post analysis for mafia anymore at least for the first 2 days i was just posting whatever pro-town shit i would post normally just a bit more active cos i had a role. it doesnt really affect mafia unless a mafia's a target of popular opinion which given the odds they probably aren't. so i have no friggin' clue how people like mbh are so damn good at it. He gets leaked lists of all the roles, for starters. | ||
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So was there foul play or not? Yes, there was. | ||
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On April 12 2010 14:09 Qatol wrote: How do you know? You weren't even in that game. You missed mafia 3 - mafia 5. Because I talk fairly regularly with a sizable portion of our player pool and asked around after that game ended because something clearly happened? Specifics? Not going to dredge up shit against players who haven't played in months for a game that happened a looooooooooooong time ago. The simple version was someone had a bad day and lists were leaked. | ||
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