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On March 16 2011 12:23 annul wrote:Show nested quote +On March 16 2011 01:16 deconduo wrote: If you are on a road with a 50mph limit but everyone is going 70, if you get caught you can't turn around and say 'everyone else was doing it too'. actually in very certain situations this is a valid legal defense. Isn't it that you have to keep up with the flow of traffic, hence why going too slow is illegal? So technically if the traffic is forcing you to go faster then its allowed?
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On March 16 2011 12:23 annul wrote:Show nested quote +On March 16 2011 01:16 deconduo wrote: If you are on a road with a 50mph limit but everyone is going 70, if you get caught you can't turn around and say 'everyone else was doing it too'. actually in very certain situations this is a valid legal defense. It isn't that it's valid, it's that sometimes the person in charge will make an exception for you because of the circumstances.
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On March 16 2011 13:15 RebirthOfLeGenD wrote:Show nested quote +On March 16 2011 11:53 LunarDestiny wrote:On March 16 2011 11:22 LSB wrote: Happy 2000! Welcome to the land of the best unit ever made Me and my bro RoL still stuck with the worst looking unit ever made. Yet you are going to betray me in 35 posts. Bitch.
Join the land of the scout.
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FREEAGLELAND26780 Posts
Join the land of the pens.
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On March 16 2011 14:57 flamewheel wrote: Join the land of the pens.
I opt to not be a willing slave
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I'll give coag's vote another ~12 hours. If you want to weigh in and haven't yet, now is the time.
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I don't want to vote since I have a conflict of interest in wanting the current games to start sooner than later, but I do think some sort of system should be put in place that reduces the severity of future bans over either the period of time between them, or the number of games played. I also think some sort of standardization should be put in place for games that just sort of fall apart, in either warning or banning all inactives, or some other decision.
That's my two cents, but I'm still new here, so I'll defer to the veterans, as I might not know what works in practice as well as they would.
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Foolishness
United States3044 Posts
Rules are rules dude. And anyways the hosts of the game should be the ones that have the most weigh in on these matters, and both of them have said Coag deserves a ban.
I like the idea of implementing some sort of system to allow long time players a little leniency, but as stated previously it would be really cumbersome. Not to mention any long time players would probably not have issues with being banned since they know to find a replacement if necessary or give advance warning. I also think it might get to the point where a long time player will almost purposely get banned because he knows he will be off the hook: "well I know I should find a replacement, but that would require some work and it's okay since I won't actually be banned since I've played my 5 games already...".
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Because I was told to offer my two cents on Coagulation, I think this should be pointed out:
On March 16 2011 06:11 Coagulation wrote:
The only person who should have an opinion on it is each individual host
Incognito and meapak, the two hosts for the game, say, respectively:
On March 16 2011 03:05 Incognito wrote: Ban. Basically what deconduo said. If you sign up to join a game, you're agreeing to play the game until you die or it is declared to be over. It wasn't exactly that difficult to take 5 minutes to skim the short thread and send me a PM containing orders. And then I see people in the game who are active elsewhere on the site. Its not like you didn't have time to send in orders. Not playing the game because nobody else was is a terrible excuse. Not to mention the effect it has on other people who were actually trying to play the game, like Ace/citi.zen were. If everyone is waiting around for other people to say stuff of course nothing gets done.
On March 15 2011 15:38 Meapak_Ziphh wrote:I think this is a better argument of why Coag should play. But I'm afraid of the precedent it might set. The second someone is let off the hook then everyone will be trying to dodge some how. Sorry Coag but I think the best course is just to take the ban and move on. Edit: the reason why I posted this is because I don't think using play styles is a good method of solving this. I happen to agree that having Coag in a game is better than some inactive newbie but I don't think getting in a debate about who's play style is better for the game is the right way to solve this.
Ace, the host whose game you are trying to join, says:
On March 15 2011 15:35 Ace wrote:Show nested quote +On March 15 2011 13:41 Qatol wrote:On March 15 2011 13:02 Ace wrote:On March 15 2011 11:25 Coagulation wrote: Well i should at least be able to go on the backup list so i can replace one of the many modkilled inactives everygame. I'll allow you to get in on the replacement list if you're on the Ban List. I let BM do it twice iirc. I don't like the idea of him using the game towards his ban if he winds up playing in it. He isn't sitting out the game if he's playing........ oh yea for sure. Him replacing in isn't counting for his Ban List count.
Both hosts for the game in which you were banned voted for a ban. Ace will let you join as a replacement but isn't going to let the game count toward your ban. By your own argument, you should sit out one game, let Qatol know about it, and return to the world of busy and active posting. Surely it isn't so hard to not play in one game. You were inactive in a game (and no, the argument "Everyone else was doing it" doesn't help you, especially when I'm pretty sure everyone else from that game is suffering the same punishment and most of them aren't arguing against it), so you were modkilled, and thus you should serve out your time. It shouldn't be a very long time, either, really.
Semi-edit: Okay, I just read Foolishness' post and I guess I'm saying pretty much the same thing he is! Oh, well. I hope quoting the posts of Incognito, meapak, and Ace added something, at least.
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lol I wasn't a host in that game, it was just incog iirc. Probably ought to make that clear so my vote weighs what it should.
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On March 17 2011 14:59 Meapak_Ziphh wrote: lol I wasn't a host in that game, it was just incog iirc. Probably ought to make that clear so my vote weighs what it should. Yeah the cohost was flamewheel. Oh well, his vote was the same as yours so I don't think it matters.
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FREEAGLELAND26780 Posts
Yeah I just happened to AFTL for about three weeks.
But the name's still there!
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I am sitting out Ace's game. Death Factory. I wanted to be Chucky.
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Okay, everyone who wanted to weigh in should have done so by now. I have put together all of the comments which seem to imply the positions of everyone who posted. Coagulation's ban stays. We can keep talking about RoL's idea to reduce punishments if people want, but I'm considering this ban resolved because this isn't really that close.
Warning: 7 + Show Spoiler [Coagulation] +On March 16 2011 05:43 Coagulation wrote: I have played maybe 30+ games here very actively. the only game i have any trouble in is the one where the game ends because of general player base inactivity issues.
I dont see why a warning wouldn't be sufficient. + Show Spoiler [darmousseh] +On March 15 2011 07:12 darmousseh wrote:Show nested quote +On March 15 2011 05:32 RebirthOfLeGenD wrote: Oh and I know I have proposed something similar before, but I really think we need some way to reward active players on our board. I think we just need to work out exactly what we think qualifies as active, and what doesn't, and how far we go with exemption. How bout a point system. Every time you play mafia and contribute you earn points. Getting modkilled would be negative points. Sitting out a game is a point. For example Play a game of mafia and contribute at all: 1 point Play a game of mafia and be the MVP of the game: 2 points Play a game of mafia and get mod killed: -2 points Sitting out a game: 1 point Mod Killed again: -3 points. Maximum of 5 points at any time (meaning if a vet gets modkilled, they would have to do something bad again to actually have to sit out a game). The details can be worked out. Looks like warning? + Show Spoiler [Kavdragon] +On March 15 2011 10:30 Kavdragon wrote:This is what I'm talking about. Again, I think that a point system is too complicated, but I think that hosts should be allowed to make exceptions to the ban list. But now that I think about it, this is probably in effect anyways, as the host has the decision to follow the ban list or not... + Show Spoiler [OriginalName] +On March 16 2011 00:24 OriginalName wrote: I'm assuming this is for Coags ban: Im going to vote Warning. + Show Spoiler [LSB] +On March 16 2011 01:03 LSB wrote: I vote that everyone modkilled in Diplomacy Mafia should get a warning. + Show Spoiler [RebirthOfLeGenD] +On March 16 2011 01:26 RebirthOfLeGenD wrote: I vote for instituting a policy where a player with at least 5 previous games can choose to make their bans warnings which will dissipate after another 5 games are played without incident. However if you get mod killed within those 5 games you get the punishment for that mod kill plus whatever warnings you had.
This only applies to ACTIVITY mod kills. Anything behavior related is a completely different issue.
IE: Coagulation gets a one game ban for his mod kill in BR experimental mafia. Coagulation chooses to turn that ban into a WARNING. If coagulation plays another 5 games without incident his warning is removed. However if coagulation gets mod killed again within the next 5 games he would get a 2 game ban. One for his previous warning and one for the current mod kill. + Show Spoiler [BrownBear] +On March 16 2011 08:01 BrownBear wrote: I'll vote warning for all people involved with Diplomacy too, if only because having that many people on the banlist really hobbles the next few games (and especially since I'll be running a 40-man setup, having as many people as possible would be very helpeful).
Ban: 12 with host and co-host + Show Spoiler [Ace] +On March 15 2011 10:02 Ace wrote: That's too much extra work. Someone who has played 20 games would be so familiar with the rules here that they'd avoid a modkill by asking the game moderator to replace them. The only way I can see someone with a lot of games under their belt getting modkilled is for some real life issue that kept them away from the forum.
Point is no one that has been around for more than a few games and has the ability to communicate should be getting modkilled. + Show Spoiler [Incognito *Host] +On March 16 2011 03:05 Incognito wrote: Ban. Basically what deconduo said. If you sign up to join a game, you're agreeing to play the game until you die or it is declared to be over. It wasn't exactly that difficult to take 5 minutes to skim the short thread and send me a PM containing orders. And then I see people in the game who are active elsewhere on the site. Its not like you didn't have time to send in orders. Not playing the game because nobody else was is a terrible excuse. Not to mention the effect it has on other people who were actually trying to play the game, like Ace/citi.zen were. If everyone is waiting around for other people to say stuff of course nothing gets done. + Show Spoiler [GMarshal] +On March 15 2011 10:06 GMarshal wrote: The ban list isn't broken, why fix something that seems to work well? I mean if we leave it down to individual mods then the effect of being mod-killed diminishes greatly, I like it the way it is, its a standardized system of punishment for inactivity/rulebreaking. I wouldn't complain if there was some magical # of games played between bans that decreased the severity of it, but thats as much as I think should be changed. + Show Spoiler [citi.zen] +[ On March 16 2011 07:22 citi.zen wrote: I don't even understand what there is to discuss. The hosts asked for a ban. Veteran, reasonable, hosts, who contribute a lot to this forum. Just deal with it, it's not that hard to sit out a game. Repeatedly triple posting in this thread without making a serious argument is not the way to go. + Show Spoiler [Qatol] +On March 15 2011 10:51 Qatol wrote: As for Coagulation's ban, I think it was fair. People can feel free to outvote me, and then so be it (standard policy for this thread), but I don't see a problem with it and I don't see any reason to give him any special status. + Show Spoiler [Meapak_Ziphh] +On March 15 2011 15:38 Meapak_Ziphh wrote:I think this is a better argument of why Coag should play. But I'm afraid of the precedent it might set. The second someone is let off the hook then everyone will be trying to dodge some how. Sorry Coag but I think the best course is just to take the ban and move on. Edit: the reason why I posted this is because I don't think using play styles is a good method of solving this. I happen to agree that having Coag in a game is better than some inactive newbie but I don't think getting in a debate about who's play style is better for the game is the right way to solve this. + Show Spoiler [deconduo] +On March 16 2011 02:07 deconduo wrote: Just to clarify what I said above:
If I was host I would give a warning, and I think in this case a warning would be better.
However it should be up to the host, not a vote. If he asks for a warning instead, give a warning, if he asks for a ban give a ban. That's my opinion. + Show Spoiler [bumatlarge] +On March 16 2011 01:44 bumatlarge wrote: I trust Incognito's decision, so whatever he says +1. + Show Spoiler [Ver] +On March 16 2011 09:04 Ver wrote: As long as the punishment is the same for everyone, I'm fine with deferring to the host on this (for diplomacy).
+ Show Spoiler [Foolishness] +On March 17 2011 12:51 Foolishness wrote: Rules are rules dude. And anyways the hosts of the game should be the ones that have the most weigh in on these matters, and both of them have said Coag deserves a ban.
I like the idea of implementing some sort of system to allow long time players a little leniency, but as stated previously it would be really cumbersome. Not to mention any long time players would probably not have issues with being banned since they know to find a replacement if necessary or give advance warning. I also think it might get to the point where a long time player will almost purposely get banned because he knows he will be off the hook: "well I know I should find a replacement, but that would require some work and it's okay since I won't actually be banned since I've played my 5 games already...". + Show Spoiler [dreamflower] +On March 17 2011 13:23 dreamflower wrote:Because I was told to offer my two cents on Coagulation, I think this should be pointed out: Show nested quote +On March 16 2011 06:11 Coagulation wrote:
The only person who should have an opinion on it is each individual host Incognito and meapak, the two hosts for the game, say, respectively: Show nested quote +On March 16 2011 03:05 Incognito wrote: Ban. Basically what deconduo said. If you sign up to join a game, you're agreeing to play the game until you die or it is declared to be over. It wasn't exactly that difficult to take 5 minutes to skim the short thread and send me a PM containing orders. And then I see people in the game who are active elsewhere on the site. Its not like you didn't have time to send in orders. Not playing the game because nobody else was is a terrible excuse. Not to mention the effect it has on other people who were actually trying to play the game, like Ace/citi.zen were. If everyone is waiting around for other people to say stuff of course nothing gets done. Show nested quote +On March 15 2011 15:38 Meapak_Ziphh wrote:I think this is a better argument of why Coag should play. But I'm afraid of the precedent it might set. The second someone is let off the hook then everyone will be trying to dodge some how. Sorry Coag but I think the best course is just to take the ban and move on. Edit: the reason why I posted this is because I don't think using play styles is a good method of solving this. I happen to agree that having Coag in a game is better than some inactive newbie but I don't think getting in a debate about who's play style is better for the game is the right way to solve this. Ace, the host whose game you are trying to join, says: Show nested quote +On March 15 2011 15:35 Ace wrote:On March 15 2011 13:41 Qatol wrote:On March 15 2011 13:02 Ace wrote:On March 15 2011 11:25 Coagulation wrote: Well i should at least be able to go on the backup list so i can replace one of the many modkilled inactives everygame. I'll allow you to get in on the replacement list if you're on the Ban List. I let BM do it twice iirc. I don't like the idea of him using the game towards his ban if he winds up playing in it. He isn't sitting out the game if he's playing........ oh yea for sure. Him replacing in isn't counting for his Ban List count. Both hosts for the game in which you were banned voted for a ban. Ace will let you join as a replacement but isn't going to let the game count toward your ban. By your own argument, you should sit out one game, let Qatol know about it, and return to the world of busy and active posting. Surely it isn't so hard to not play in one game. You were inactive in a game (and no, the argument "Everyone else was doing it" doesn't help you, especially when I'm pretty sure everyone else from that game is suffering the same punishment and most of them aren't arguing against it), so you were modkilled, and thus you should serve out your time. It shouldn't be a very long time, either, really. Semi-edit: Okay, I just read Foolishness' post and I guess I'm saying pretty much the same thing he is! Oh, well. I hope quoting the posts of Incognito, meapak, and Ace added something, at least. + Show Spoiler [Flamewheel *Co-host] +He was the one who modkilled everyone in the first place. Also, this discussion: On March 17 2011 15:23 Qatol wrote:Show nested quote +On March 17 2011 14:59 Meapak_Ziphh wrote: lol I wasn't a host in that game, it was just incog iirc. Probably ought to make that clear so my vote weighs what it should. Yeah the cohost was flamewheel. Oh well, his vote was the same as yours so I don't think it matters. On March 17 2011 16:03 flamewheel wrote: Yeah I just happened to AFTL for about three weeks.
But the name's still there! along with my discussions with him on IM imply he wants a ban
Abstain: 1 + Show Spoiler [Mr. Wiggles] +On March 17 2011 12:42 Mr. Wiggles wrote: I don't want to vote since I have a conflict of interest in wanting the current games to start sooner than later, but I do think some sort of system should be put in place that reduces the severity of future bans over either the period of time between them, or the number of games played. I also think some sort of standardization should be put in place for games that just sort of fall apart, in either warning or banning all inactives, or some other decision.
That's my two cents, but I'm still new here, so I'll defer to the veterans, as I might not know what works in practice as well as they would.
I have no idea: 1 + Show Spoiler [chaoser] +On March 16 2011 01:52 chaoser wrote:Show nested quote +On March 16 2011 01:26 RebirthOfLeGenD wrote: I vote for instituting a policy where a player with at least 5 previous games can choose to make their bans warnings which will dissipate after another 5 games are played without incident. However if you get mod killed within those 5 games you get the punishment for that mod kill plus whatever warnings you had.
This only applies to ACTIVITY mod kills. Anything behavior related is a completely different issue.
IE: Coagulation gets a one game ban for his mod kill in BR experimental mafia. Coagulation chooses to turn that ban into a WARNING. If coagulation plays another 5 games without incident his warning is removed. However if coagulation gets mod killed again within the next 5 games he would get a 2 game ban. One for his previous warning and one for the current mod kill. Then we'd have to track game numbers for pretty much everyone, even newbies, and then update them all the time. With staggered games ending, it's going to get real messy real fast with the signup system we have that would require manual updating of the game number list. Maybe if it was automatic this would work but for now it's just too complicated
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On March 18 2011 05:12 Jackal58 wrote:I am sitting out Ace's game. Death Factory. I wanted to be Chucky.  Okay, updated.
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im sitting out aces game also.
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With Toy Factory Mafia ending: BloodyC0bbler's banned game count has been reduced to 3 games. Jackal58, Coagulation, and ilovejonn have been removed from the ban list.
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Well that wasnt so bad coag!
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On March 16 2011 13:16 RebirthOfLeGenD wrote:Show nested quote +On March 16 2011 12:23 annul wrote:On March 16 2011 01:16 deconduo wrote: If you are on a road with a 50mph limit but everyone is going 70, if you get caught you can't turn around and say 'everyone else was doing it too'. actually in very certain situations this is a valid legal defense. Isn't it that you have to keep up with the flow of traffic, hence why going too slow is illegal? So technically if the traffic is forcing you to go faster then its allowed?
I remember my friend trying to make this very same argument. If everyone else is breaking the law that means it's okay for me to do it! Yeah he still got a ticket. The traffic isn't forcing you to, sure it's annoying if people are tail gating you and honking and shit but the law is the law. However most cops obviously don't care if a higher speed 'limit' has become the standard unless they got quotas to fill. Then they love nothing better than people that think they know the law.
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On March 23 2011 18:44 Divinek wrote:Show nested quote +On March 16 2011 13:16 RebirthOfLeGenD wrote:On March 16 2011 12:23 annul wrote:On March 16 2011 01:16 deconduo wrote: If you are on a road with a 50mph limit but everyone is going 70, if you get caught you can't turn around and say 'everyone else was doing it too'. actually in very certain situations this is a valid legal defense. Isn't it that you have to keep up with the flow of traffic, hence why going too slow is illegal? So technically if the traffic is forcing you to go faster then its allowed? I remember my friend trying to make this very same argument. If everyone else is breaking the law that means it's okay for me to do it! Yeah he still got a ticket. The traffic isn't forcing you to, sure it's annoying if people are tail gating you and honking and shit but the law is the law. However most cops obviously don't care if a higher speed 'limit' has become the standard unless they got quotas to fill. Then they love nothing better than people that think they know the law.
What is this shit?
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