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[OGN] PandoraTV Champions Winter 2013-14 - Page 192

Forum Index > LoL Tournaments
Post a Reply
Prev 1 190 191 192 193 194 195 Next
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
January 25 2014 11:40 GMT
#3821
On January 25 2014 20:36 Ryuu314 wrote:
Show nested quote +
On January 25 2014 20:30 bokchoi wrote:
On January 25 2014 20:29 Ryuu314 wrote:
On January 25 2014 20:23 Kinie wrote:
On January 25 2014 20:22 Fusilero wrote:
On January 25 2014 20:22 Kinie wrote:
On January 25 2014 20:20 Ryuu314 wrote:
On January 25 2014 20:19 ffrozenfish wrote:
I think Riot need to increase the bans so teams have a decent change against SKT

I think most people agree that Riot needs to up bans and/or rework the pick/ban phase.


I'd be ok with introducing a 4th ban for each team, as the champion pool is starting to get to a point where 3 bans just aren't enough. What was it originally, like 3 bans for ~70 champs, and now they expect us to have 3 bans per team for 117 champs? It's just not enough.

They could increase number of bans by removing kassadin from the game


If you want to balance Kassadin, make his R be a CD of 20/16/12, problem solved.

I don't play or watch Dota 2, so I don't know too much about their pick/ban phase.

And Faker got MVP again, I think PoohManDu got robbed.

Dota 2 does it:
BAN -> BAN -> BAN -> BAN -> PICK -> PICK+PICK -> PICK -> BAN -> BAN -> BAN -> BAN -> PICK -> PICK -> PICK -> PICK -> BAN -> BAN -> PICK -> PICK


Dota 2 also has way more OP/viable champions in general

In terms of the percentage of the roster that's played, Dota 2 has a larger percentage, but not by much. Picks are also very similar to League in that there's a stable "core" of heroes that are always played and you get a few odd picks here and there.

Either way, Riot needs to look into at least just upping bans. Their stated reason of "not wanting to see players' signature champs always banned out" is a bad reason considering that already happens now on occasion, plus there are ways to structure pick/ban to not allow that to happen.

I've said this before, but complicating the pick/ban phase just means more emphasis on pick/ban phase. Imo there should be as little outdrafting as possible and the team that plays better should win.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
January 25 2014 11:40 GMT
#3822
On January 25 2014 20:38 Ryuu314 wrote:
I'm sad that Mandu didn't get MVP. He really deserved it imo, but Faker getting it is kinda expected.




i think he needed 1 more flashy play like the tele cancel to make people not vote faker.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
January 25 2014 11:41 GMT
#3823
On January 25 2014 20:40 LaNague wrote:
Show nested quote +
On January 25 2014 20:38 Ryuu314 wrote:
I'm sad that Mandu didn't get MVP. He really deserved it imo, but Faker getting it is kinda expected.




i think he needed 1 more flashy play like the tele cancel to make people not vote faker.

To be fair, faker got put into a 1v2 lane and came out with like the highest cs in the game.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 25 2014 11:41 GMT
#3824
On January 25 2014 20:38 Ryuu314 wrote:
I'm sad that Mandu didn't get MVP. He really deserved it imo, but Faker getting it is kinda expected.


As Slusher said SKT is just sooo well balanced to really call a MVP and since Faker has the biggest fanbase and still SKT K's most famous player although most people have realized that the whole team is so friggin good, he will probably always get it unless he starts to underperform dramatically.

From what I know MVP's use the money to buy a huge delicious meal for their team anyway.
Lmui
Profile Joined November 2010
Canada6223 Posts
January 25 2014 11:44 GMT
#3825
Honestly, the only thing that can possibly beat SKT at this point is a completely revolutionary playstyle/meta which needs to get enough of a lead in the first ten minutes that they can snowball it to victory AND be playing a low game count series since SKT's adaptive playstyle pretty handily shuts down anything new over the course of a longer series.
Ryuu314
Profile Joined October 2009
United States12679 Posts
January 25 2014 11:45 GMT
#3826
On January 25 2014 20:40 Itsmedudeman wrote:
Show nested quote +
On January 25 2014 20:36 Ryuu314 wrote:
On January 25 2014 20:30 bokchoi wrote:
On January 25 2014 20:29 Ryuu314 wrote:
On January 25 2014 20:23 Kinie wrote:
On January 25 2014 20:22 Fusilero wrote:
On January 25 2014 20:22 Kinie wrote:
On January 25 2014 20:20 Ryuu314 wrote:
On January 25 2014 20:19 ffrozenfish wrote:
I think Riot need to increase the bans so teams have a decent change against SKT

I think most people agree that Riot needs to up bans and/or rework the pick/ban phase.


I'd be ok with introducing a 4th ban for each team, as the champion pool is starting to get to a point where 3 bans just aren't enough. What was it originally, like 3 bans for ~70 champs, and now they expect us to have 3 bans per team for 117 champs? It's just not enough.

They could increase number of bans by removing kassadin from the game


If you want to balance Kassadin, make his R be a CD of 20/16/12, problem solved.

I don't play or watch Dota 2, so I don't know too much about their pick/ban phase.

And Faker got MVP again, I think PoohManDu got robbed.

Dota 2 does it:
BAN -> BAN -> BAN -> BAN -> PICK -> PICK+PICK -> PICK -> BAN -> BAN -> BAN -> BAN -> PICK -> PICK -> PICK -> PICK -> BAN -> BAN -> PICK -> PICK


Dota 2 also has way more OP/viable champions in general

In terms of the percentage of the roster that's played, Dota 2 has a larger percentage, but not by much. Picks are also very similar to League in that there's a stable "core" of heroes that are always played and you get a few odd picks here and there.

Either way, Riot needs to look into at least just upping bans. Their stated reason of "not wanting to see players' signature champs always banned out" is a bad reason considering that already happens now on occasion, plus there are ways to structure pick/ban to not allow that to happen.

I've said this before, but complicating the pick/ban phase just means more emphasis on pick/ban phase. Imo there should be as little outdrafting as possible and the team that plays better should win.

The problem with this is taht it leads to a stale champion roster being played. Imagine if there were no bans, which would basically be the ideal scenario for your preference. Teams would only ever pick the best champions available because that's what gives the most consistency. Whereas if drafting is a bigger deal, teams can actually out-strategize their opponents, allow niche champions/comps to be played by banning out key counters.

Besides, at the very top level, teams don't straight up lose due to getting out picked that often. It happens, but it's not like in BW where you can literally lose a game in the first 5 minutes due to a build order loss.
Dan HH
Profile Joined July 2012
Romania9216 Posts
Last Edited: 2014-01-25 11:47:55
January 25 2014 11:46 GMT
#3827
By the way I find it really annoying that the only Korean team with IEM circuit points is Frost. Since IEM WC is the only real international tournament we're gonna get for the next half a year I wish it was more stacked
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 25 2014 11:48 GMT
#3828
who was casting for OGN? Cloudtemplar, Nal Ra & KDJ?
Shiznick
Profile Joined December 2008
United States2200 Posts
January 25 2014 11:48 GMT
#3829
even though im a huge piglet and therefore an skt fan, it's not as if they'll be dominant forever. In esports, the only constant is that teams fall off and challengers arise.
skykh
Profile Joined September 2012
3006 Posts
January 25 2014 11:49 GMT
#3830
THey need a rival, league is fun to watch if they are 2 equally skilled teams just like other sports0
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
January 25 2014 11:49 GMT
#3831
On January 25 2014 20:41 AsnSensation wrote:
Show nested quote +
On January 25 2014 20:38 Ryuu314 wrote:
I'm sad that Mandu didn't get MVP. He really deserved it imo, but Faker getting it is kinda expected.


As Slusher said SKT is just sooo well balanced to really call a MVP and since Faker has the biggest fanbase and still SKT K's most famous player although most people have realized that the whole team is so friggin good, he will probably always get it unless he starts to underperform dramatically.

From what I know MVP's use the money to buy a huge delicious meal for their team anyway.


I agree, but Faker is also soaking up 3 bans every game, which can't be ignored.
No I'm never serious.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 25 2014 11:54 GMT
#3832
for the people that missed the beginning, faker standing up is too epic.
m0s1n0
Profile Joined February 2011
Germany575 Posts
January 25 2014 12:07 GMT
#3833
Does anybody have a clue where the finals did take place and how many spectators attended the event?
http://www.fragster.de - editor in chief
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 25 2014 12:10 GMT
#3834
the amount of training time they put into improving their play is pretty sick. absolutely well oiled machine with the creative flair to make plays too.

they are all still pretty young, 18 18 17 19 21 i think. with their motivation high and the coaching staff to back it up, i don't see them falling off for a long time. eventually yea but not anytime soon
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2014-01-25 12:15:13
January 25 2014 12:11 GMT
#3835
I think it was Samsan Incheon World Gymnasium, 8.000 Specators sold out in under 1 hour.
baekgom84
Profile Joined May 2013
Korea (South)375 Posts
January 25 2014 12:26 GMT
#3836
It's arguable that Ozone aren't even in the top six teams in Korea. The top three would go T1K, KTB and Blaze in that order, and then it's entirely possible that Blue and Sword are a bit ahead of Ozone at the moment.

I thought it was a poor decision by Ozone to keep targeting Faker's champion pool; he has probably the deepest pool of champs of any player in the world, so you're kind of just wasting bans on him. But then I thought Ozone's decision making was fairly poor throughout all of the games. They don't seem to be at 100% synergy right now and that was brutally exposed by T1K.

So who can stop this juggernaut? KTB have always had the raw talent but they always seem to do dumb things during games, which you can't do against the T1K machine. Blaze are looking really good right now but they still have a lot of improving to do. Sword are a bit like Alliance - fantastic players held back by awful shotcalling, and I think the jury is still out on Blue. Maybe a Chinese team could stand against them, although it sounds like their entire region is in a state of anarchy or something right now.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
January 25 2014 12:59 GMT
#3837
If sword was better than ozone they would have won against ozone
10/10 logic


Anyway, were they games good or too much of a stomp?
A backwards poet writes inverse.
Gorsameth
Profile Joined April 2010
Netherlands22425 Posts
January 25 2014 13:04 GMT
#3838
On January 25 2014 21:59 Dandel Ion wrote:
If sword was better than ozone they would have won against ozone
10/10 logic


Anyway, were they games good or too much of a stomp?

3 easy stomps.
It ignores such insignificant forces as time, entropy, and death
UmberBane
Profile Joined March 2013
Germany5450 Posts
January 25 2014 13:05 GMT
#3839
I'm late to the party but damn

[image loading]
UmberBane
Profile Joined March 2013
Germany5450 Posts
January 25 2014 13:07 GMT
#3840
On January 25 2014 21:11 AsnSensation wrote:
I think it was Samsan Incheon World Gymnasium, 8.000 Specators sold out in under 1 hour.


Oh yeah it's almost unfortunate that OGN couldn't book a bigger venue that was fitting for the winter in the short time, but I actually enjoyed this venue a lot.
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