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[S2] World Championships Discussion - Page 549

Forum Index > LoL Tournaments
Post a Reply
Prev 1 547 548 549 550 551 859 Next

Keep the rage to a minimum. This includes wait times between games, music, and balance.

Fair warning to all.
TR
Profile Joined February 2011
2320 Posts
October 07 2012 01:44 GMT
#10961
On October 07 2012 10:41 Kipsate wrote:
wtb Valve.

Indeed.
duoform
Profile Joined August 2012
Spain5180 Posts
October 07 2012 01:44 GMT
#10962
And people call the LoL World Finals the biggest event in eSports history... I wonder what WCS and TI2 have to say about that!
"I really like Marauders and Marines." - Flash
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
Last Edited: 2012-10-07 01:45:05
October 07 2012 01:44 GMT
#10963
jpop with the probably underage in lingerie song.

http://solomid.net/livestream.php?s=1674
WriterFollow me @TL_Chexx
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
October 07 2012 01:44 GMT
#10964
On October 07 2012 10:43 Diamond wrote:
Can't get the "song that never ends" out of my head atm, seems so fitting atm.

Also lol:


Lol WARDS WILL RISE AGAIN!
Never Knows Best.
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 07 2012 01:44 GMT
#10965
On October 07 2012 10:41 jcarlsoniv wrote:
Show nested quote +
On October 07 2012 10:35 Craton wrote:
I think Riot's no LAN mode is that they just never thought they'd need it and might not even know how to implement it, although it doesn't strike me as that hard the way things are set up (basically you'd bring a server with you to function as the "LAN" and reconfigure things to point to it over the normal TR).

But I dunno. I don't know that you really make your plans for "well, we expect a catastrophic loss of Internet half a dozen times today."


That would be called a "contingency plan", Business 101

Rape victim should've had a gun on her. Contingency plan, obviously.
liftlift > tsm
rebdomine
Profile Blog Joined October 2010
6040 Posts
October 07 2012 01:44 GMT
#10966
On October 07 2012 10:43 Woony wrote:
Show nested quote +
On October 07 2012 10:42 FaRess wrote:
On October 07 2012 10:41 Woony wrote:
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.


are you trolling, if your serious dude you need to stop.


What? I'm not. From a business standpoint, LoL is pretty much an MMO.


Uh, you are aware that LoL spawned from DotA, which was played on WC3, which had LAN?
"Just because you are correct doesn't mean you are right!"
Canucklehead
Profile Joined March 2011
Canada5074 Posts
October 07 2012 01:44 GMT
#10967
This is bringing an entirely new meaning to the term 'LA riots"
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
October 07 2012 01:44 GMT
#10968
On October 07 2012 10:44 wei2coolman wrote:
Show nested quote +
On October 07 2012 10:41 jcarlsoniv wrote:
On October 07 2012 10:35 Craton wrote:
I think Riot's no LAN mode is that they just never thought they'd need it and might not even know how to implement it, although it doesn't strike me as that hard the way things are set up (basically you'd bring a server with you to function as the "LAN" and reconfigure things to point to it over the normal TR).

But I dunno. I don't know that you really make your plans for "well, we expect a catastrophic loss of Internet half a dozen times today."


That would be called a "contingency plan", Business 101

Rape victim should've had a gun on her. Contingency plan, obviously.


Not an appropriate comparison lol.
Never Knows Best.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
October 07 2012 01:45 GMT
#10969
so any news on whether this is a DDOS or not?
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
jjmmtt
Profile Joined January 2011
Australia995 Posts
October 07 2012 01:45 GMT
#10970
On October 07 2012 10:44 Canucklehead wrote:
This is bringing an entirely new meaning to the term 'LA riots"


Give it some time and soon I don't think it will... :S
Soluhwin
Profile Joined October 2010
United States1287 Posts
October 07 2012 01:45 GMT
#10971
On October 07 2012 10:41 Woony wrote:
Show nested quote +
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.

It makes sense when Riot are trying to make pushes for LoL being the biggest ESPORT. They're trowing in a multi-million dollar prize pool but can't get insurance in basic features of competitive games that allow them to run without these kinds of delays. Sure, LAN may never be used by people who don't play competitively, but that's no excuse (besides, I'd play LAN with friends when we're on vacation and have to deal with mountain internet).
I put the sexy in dyslexia.
Woony
Profile Blog Joined August 2010
Germany6657 Posts
October 07 2012 01:45 GMT
#10972
On October 07 2012 10:43 henrikyo wrote:
Show nested quote +
On October 07 2012 10:43 Woony wrote:
On October 07 2012 10:42 FaRess wrote:
On October 07 2012 10:41 Woony wrote:
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.


are you trolling, if your serious dude you need to stop.


What? I'm not. From a business standpoint, LoL is pretty much an MMO.

Wtf,


LoL's business model relies on your playing on their servers and paying for skins/champs. So it's pretty much like an f2p MMO. If you play on LAN you can hack champs/skins etc, which invalidates their business model.
Dan HH
Profile Joined July 2012
Romania9239 Posts
October 07 2012 01:45 GMT
#10973
The French broadcasters decided to bring out the K-pop http://www.twitch.tv/ogamingtv/popout
dtz
Profile Joined September 2010
5834 Posts
October 07 2012 01:45 GMT
#10974
On October 07 2012 10:43 Woony wrote:
Show nested quote +
On October 07 2012 10:42 befek wrote:
On October 07 2012 10:41 Woony wrote:
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.

But it makes sense to have LAN for their own usage, for example whe they are hosting WC.


Shure, but I'm talking about LAN as a standard feature for everybody.


Only the skin/runes part are MMO.

But the crux of the game is 5v5 or 3v3 that ends in around 30 minutes. It is just like your old usual RTS like WC3/CnC/AoE. It is not one continuous long game spanning hundreds of hours....
Woony
Profile Blog Joined August 2010
Germany6657 Posts
October 07 2012 01:45 GMT
#10975
On October 07 2012 10:44 rebdomine wrote:
Show nested quote +
On October 07 2012 10:43 Woony wrote:
On October 07 2012 10:42 FaRess wrote:
On October 07 2012 10:41 Woony wrote:
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.


are you trolling, if your serious dude you need to stop.


What? I'm not. From a business standpoint, LoL is pretty much an MMO.


Uh, you are aware that LoL spawned from DotA, which was played on WC3, which had LAN?


Yeah, but DotA didn't make any money?
thefreed
Profile Joined January 2011
United States222 Posts
October 07 2012 01:46 GMT
#10976
this has got too f-ing far. This set started almost 7 hours ago, were WAY behind on schedule now.
I mean come on riot, THIS IS A F-ING EMERGENCY. Let these guys finish their tournament and have no other people play league of legends for a bit.
My country is the world, My religion is to do good. -T.P The fool doth thinks his a wise man, but the wise man knows he is a fool. -W.S
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 07 2012 01:46 GMT
#10977
On October 07 2012 10:44 Slaughter wrote:
Show nested quote +
On October 07 2012 10:44 wei2coolman wrote:
On October 07 2012 10:41 jcarlsoniv wrote:
On October 07 2012 10:35 Craton wrote:
I think Riot's no LAN mode is that they just never thought they'd need it and might not even know how to implement it, although it doesn't strike me as that hard the way things are set up (basically you'd bring a server with you to function as the "LAN" and reconfigure things to point to it over the normal TR).

But I dunno. I don't know that you really make your plans for "well, we expect a catastrophic loss of Internet half a dozen times today."


That would be called a "contingency plan", Business 101

Rape victim should've had a gun on her. Contingency plan, obviously.


Not an appropriate comparison lol.

But she should have had something to defend herself! I mean, it's small investment of 600 dollars, and it only take a trip to the gunstore, and a background check.
liftlift > tsm
overt
Profile Blog Joined June 2010
United States9006 Posts
October 07 2012 01:46 GMT
#10978
On October 07 2012 10:44 rebdomine wrote:
Show nested quote +
On October 07 2012 10:43 Woony wrote:
On October 07 2012 10:42 FaRess wrote:
On October 07 2012 10:41 Woony wrote:
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.


are you trolling, if your serious dude you need to stop.


What? I'm not. From a business standpoint, LoL is pretty much an MMO.


Uh, you are aware that LoL spawned from DotA, which was played on WC3, which had LAN?


But LoL's business model is much closer to the business model of an MMO. There's no point in having LAN for LoL for everyone.

Yeah, they should have tournament LAN. But from a business standpoint there's no logical reason to have LAN for everyone else.
Azarkon
Profile Joined January 2010
United States21060 Posts
October 07 2012 01:46 GMT
#10979
Here's an idea ... Stop all the streams, have the teams play their games, then cast the replays.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
October 07 2012 01:46 GMT
#10980
On October 07 2012 10:43 Woony wrote:
Show nested quote +
On October 07 2012 10:42 befek wrote:
On October 07 2012 10:41 Woony wrote:
On October 07 2012 10:40 Slow Motion wrote:
On October 07 2012 10:39 FaRess wrote:
On October 07 2012 10:37 Woony wrote:
On October 07 2012 10:33 Kavas wrote:
Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE?


why would you need LAN for an online only game?


AHAHAHAH

Shows how much game developers have already warped our brains. I have no hope for the future.


Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense.

But it makes sense to have LAN for their own usage, for example whe they are hosting WC.


Shure, but I'm talking about LAN as a standard feature for everybody.




nice for you that you are talkiing about that, but we arent
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