On October 07 2012 10:40 Azarkon wrote:
Remember the satellite trucks MLG brought to their venues later on?
Yeah...
Remember the satellite trucks MLG brought to their venues later on?
Yeah...
I think the OGN stream and Chinese stream have trucks.
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Keep the rage to a minimum. This includes wait times between games, music, and balance. Fair warning to all. | ||
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nojitosunrise
United States6188 Posts
October 07 2012 01:41 GMT
#10941
On October 07 2012 10:40 Azarkon wrote: Remember the satellite trucks MLG brought to their venues later on? Yeah... I think the OGN stream and Chinese stream have trucks. | ||
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SMD
Canada627 Posts
October 07 2012 01:41 GMT
#10942
On October 07 2012 10:40 TheKefka wrote: ravis Gafford @SotLTravis Looks like they can reconnect this time, such is the rumor side stage Im so confused. someone said it states in the rules all dc's are regames, the first 2 games were dc's, but this time they regame? -_- | ||
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Woony
Germany6657 Posts
October 07 2012 01:41 GMT
#10943
On October 07 2012 10:40 Slow Motion wrote: Show nested quote + On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. | ||
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Serpico
4285 Posts
October 07 2012 01:41 GMT
#10944
On October 07 2012 10:39 nojitosunrise wrote: Fuck the haters...i still love Riot @NatashaABeck “@LaneSaysHi: @NatashaABeck handing out free pizza at #lolworlds, thanks for feeding a herd of angry nerds!” least I could do! More comin LOL, fuck people that expect events to not be run into the ground by not having simple features. | ||
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Alaric
France45622 Posts
October 07 2012 01:41 GMT
#10945
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jjmmtt
Australia995 Posts
October 07 2012 01:41 GMT
#10946
On October 07 2012 10:40 henrikyo wrote: Show nested quote + On October 07 2012 10:39 jjmmtt wrote: On October 07 2012 10:36 henrikyo wrote: On October 07 2012 10:35 GARO wrote: So basically if they had played all of the quarterfinals yesterday instead of this '3 one day and 1 the next', we wouldn't have such a stupid problem. That always weirded me out that they did that. I mean the team that got the last courter final had to play 2 boe3 matches that day. So weird Did you just spell "quarter" like that? o_0 Dude its 0400 at night here. i just stayed up all night to watch this shit, gimme a break :/ It's okay, I have a friend that doesn't know what a velociraptor is, think you're safe. ![]() | ||
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Slaughter
United States20255 Posts
October 07 2012 01:42 GMT
#10947
On October 07 2012 10:41 SMD wrote: Show nested quote + On October 07 2012 10:40 TheKefka wrote: ravis Gafford @SotLTravis Looks like they can reconnect this time, such is the rumor side stage Im so confused. someone said it states in the rules all dc's are regames, the first 2 games were dc's, but this time they regame? -_- They regame if someone dies while the game is fucked. This time maybe no one died? | ||
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TheKefka
Croatia11752 Posts
October 07 2012 01:42 GMT
#10948
On October 07 2012 10:41 SMD wrote: Show nested quote + On October 07 2012 10:40 TheKefka wrote: ravis Gafford @SotLTravis Looks like they can reconnect this time, such is the rumor side stage Im so confused. someone said it states in the rules all dc's are regames, the first 2 games were dc's, but this time they regame? -_- I doubt the rules predict a 6 hour bo3 situation | ||
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FaRess
Tunisia937 Posts
October 07 2012 01:42 GMT
#10949
On October 07 2012 10:41 Woony wrote: Show nested quote + On October 07 2012 10:40 Slow Motion wrote: On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. are you trolling, if your serious dude you need to stop. | ||
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dtz
5834 Posts
October 07 2012 01:42 GMT
#10950
On October 07 2012 10:40 killerdog wrote: If there is lan at tournaments only, then the players would have all their practice in an environment with lag, then suddenly switch to lagless only for the tournament games. This would basically fuck up all their combos, last hits and skillshots as the timings would be slightly different... If there is lan it also has to be available 24/7 to everyone so people can actually practice. Imagine trying to practice bw muta vs scourge micro but the only games you play with lan latency are the tournament ones. It's probably possible to intentionally add very small delay so it matches the "online" settings. Something like 30-40ms or something. In any case, there is no good reason to not having LAN for tournaments. | ||
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kdgns
United States2427 Posts
October 07 2012 01:42 GMT
#10951
On October 07 2012 10:38 Craton wrote: Show nested quote + On October 07 2012 10:36 TheKefka wrote: Ok,serious question now,is there a possibility that the event is being ddosed? I didn't think so because the actual streaming platforms went down lol,but these games crash at oddly suspicious times I don't think it's that. It IS possible (technically you can try to DDoS just about anything), but it strikes me as unlikely given the other information we've heard about this. isn't DDoS just basically bandwidth consumption due to multiple requests targeted at a single system? in this case, an unusually large number of viewers may emulate the effects of a DDoS by making too many requests out of the system. This might lead to a vicious cycle where the stream going down would cause all viewers to refresh, simulating another "attack", this shows popularity, but also shows lack of preparation and knowledge of the fanbase. Also failure for proper stress tests of the venue. | ||
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twinC
United States23 Posts
October 07 2012 01:42 GMT
#10952
Not saying they're related at all, just a funny coincidence. http://www.politico.com/news/stories/1012/82113.html?hp=l2 | ||
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qtiehunter
1088 Posts
October 07 2012 01:42 GMT
#10953
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befek
Poland413 Posts
October 07 2012 01:42 GMT
#10954
On October 07 2012 10:41 Woony wrote: Show nested quote + On October 07 2012 10:40 Slow Motion wrote: On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. But it makes sense to have LAN for their own usage, for example whe they are hosting WC. | ||
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Fusilero
United Kingdom50293 Posts
October 07 2012 01:43 GMT
#10955
On October 07 2012 10:42 FaRess wrote: Show nested quote + On October 07 2012 10:41 Woony wrote: On October 07 2012 10:40 Slow Motion wrote: On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. are you trolling, if your serious dude you need to stop. I like to believe that the issues are making people insane, better than accepting that people can be that stupid. | ||
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Woony
Germany6657 Posts
October 07 2012 01:43 GMT
#10956
On October 07 2012 10:42 FaRess wrote: Show nested quote + On October 07 2012 10:41 Woony wrote: On October 07 2012 10:40 Slow Motion wrote: On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. are you trolling, if your serious dude you need to stop. What? I'm not. From a business standpoint, LoL is pretty much an MMO. | ||
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Diamond
United States10796 Posts
October 07 2012 01:43 GMT
#10957
Also lol: | ||
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henrikyo
Norway755 Posts
October 07 2012 01:43 GMT
#10958
On October 07 2012 10:43 Woony wrote: Show nested quote + On October 07 2012 10:42 FaRess wrote: On October 07 2012 10:41 Woony wrote: On October 07 2012 10:40 Slow Motion wrote: On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. are you trolling, if your serious dude you need to stop. What? I'm not. From a business standpoint, LoL is pretty much an MMO. Wtf, | ||
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Woony
Germany6657 Posts
October 07 2012 01:43 GMT
#10959
On October 07 2012 10:42 befek wrote: Show nested quote + On October 07 2012 10:41 Woony wrote: On October 07 2012 10:40 Slow Motion wrote: On October 07 2012 10:39 FaRess wrote: On October 07 2012 10:37 Woony wrote: On October 07 2012 10:33 Kavas wrote: Correct me if I'm wrong but Blizzard's excuse for no LAN is to prevent their game from being pirated (or something). What excuse does Riot have considering the game is supposed to be FREE? why would you need LAN for an online only game? AHAHAHAH Shows how much game developers have already warped our brains. I have no hope for the future. Oh come on. LoL isn't a classic LAN game. It's pretty much an MMO. Having LAN as a standard feature makes no sense. But it makes sense to have LAN for their own usage, for example whe they are hosting WC. Shure, but I'm talking about LAN as a standard feature for everybody. | ||
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nojitosunrise
United States6188 Posts
October 07 2012 01:43 GMT
#10960
On October 07 2012 10:42 twinC wrote: Apparently, this isn't just a LoL thing. Not saying they're related at all, just a funny coincidence. http://www.politico.com/news/stories/1012/82113.html?hp=l2 This would be hilarious if they were related. | ||
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