• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:46
CET 19:46
KST 03:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros2[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros DreamHack Open 2013 revealed Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats BW General Discussion
Tourneys
Small VOD Thread 2.0 [ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Schizophrenia of KOR-EN…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1801 users

[S2] World Championships Discussion - Page 226

Forum Index > LoL Tournaments
Post a Reply
Prev 1 224 225 226 227 228 859 Next

Keep the rage to a minimum. This includes wait times between games, music, and balance.

Fair warning to all.
nosliw
Profile Blog Joined December 2008
United States2716 Posts
October 05 2012 17:51 GMT
#4501
On October 06 2012 02:42 Gutrot wrote:
Show nested quote +
On October 06 2012 02:12 Sufficiency wrote:
On October 06 2012 02:11 wussleeQ wrote:
I just realized. Isn't it really easy to earhack? Was watching the vod and there's a lot of parts where the crowd goes crazy when someone goes the wrong way and they switch directions fairly quickly after they hear it. :l


According to CLGNA (?), it was very easy to hear the crowd during the regionals.


You mean the game isn't be shown to the crowd on a delay?

I thought everyone is on a 3 min delay except the player cams.
KarlKaliente
Profile Joined March 2012
United States434 Posts
October 05 2012 17:56 GMT
#4502
On October 06 2012 02:51 nosliw wrote:
Show nested quote +
On October 06 2012 02:42 Gutrot wrote:
On October 06 2012 02:12 Sufficiency wrote:
On October 06 2012 02:11 wussleeQ wrote:
I just realized. Isn't it really easy to earhack? Was watching the vod and there's a lot of parts where the crowd goes crazy when someone goes the wrong way and they switch directions fairly quickly after they hear it. :l


According to CLGNA (?), it was very easy to hear the crowd during the regionals.


You mean the game isn't be shown to the crowd on a delay?

I thought everyone is on a 3 min delay except the player cams.


a 3 minute delay is less than ideal but I'd hope they recognize the integrity of the competition is more important than catching a players reaction or seeing a team celebrate before the game ends
UMS > Melee
Dgiese
Profile Joined July 2010
United States2687 Posts
October 05 2012 18:00 GMT
#4503
On October 06 2012 02:11 wussleeQ wrote:
I just realized. Isn't it really easy to earhack? Was watching the vod and there's a lot of parts where the crowd goes crazy when someone goes the wrong way and they switch directions fairly quickly after they hear it. :l

Wait, what?
Are you really saying 'earhack' instead of 'listen' or 'eavesdrop'? LOL, "man lets move somewhere else, that guy is earhacking our conversation".
mistax
Profile Joined March 2011
United States415 Posts
October 05 2012 18:06 GMT
#4504
All games are on a delay. Also there is a cool machine here that gives out riot graves and arcade sona
TheYango
Profile Joined September 2008
United States47024 Posts
October 05 2012 18:06 GMT
#4505
On the issue of qualification vs. invitation for the tournament that someone brought up a few pages, I'm sort of torn 50:50 on this. On the one hand, qualification is more "fair", but on the other hand, invitation allows you to produce a better tournament with more crowd popularity/hype by ensuring that you bring teams that deserve to be there. This is especially true given the region skew that having invites allows you to account for--TI2 had 4 invites + 1 qualified team from China, and all told I don't think it would be too far off to say that a similar number of teams from Korea actually deserve to be here over some of their NA/EU counterparts (Blaze 100% deserves to be here over SK or Dignitas, CLG.NA probably still worth inviting due to being a huge crowd favorite even though they don't perform that well).

Probably the best medium is a mix of invite and qualifier slots. Valve's split between invites and qualifiers was 14+2, and realistically you could probably do 12+4 or 10+6 and still invite most of the people worth inviting.
Moderator
Redox
Profile Joined October 2010
Germany24794 Posts
October 05 2012 18:07 GMT
#4506
On October 06 2012 03:00 Dgiese wrote:
Show nested quote +
On October 06 2012 02:11 wussleeQ wrote:
I just realized. Isn't it really easy to earhack? Was watching the vod and there's a lot of parts where the crowd goes crazy when someone goes the wrong way and they switch directions fairly quickly after they hear it. :l

Wait, what?
Are you really saying 'earhack' instead of 'listen' or 'eavesdrop'? LOL, "man lets move somewhere else, that guy is earhacking our conversation".

Guess he thought that sounded more dramatic.:D
Off-season = best season
kainzero
Profile Blog Joined January 2009
United States5211 Posts
October 05 2012 18:07 GMT
#4507
On October 06 2012 03:00 Dgiese wrote:
Show nested quote +
On October 06 2012 02:11 wussleeQ wrote:
I just realized. Isn't it really easy to earhack? Was watching the vod and there's a lot of parts where the crowd goes crazy when someone goes the wrong way and they switch directions fairly quickly after they hear it. :l

Wait, what?
Are you really saying 'earhack' instead of 'listen' or 'eavesdrop'? LOL, "man lets move somewhere else, that guy is earhacking our conversation".

the correct term was "ear map" because for whatever reason in BW world, "ear map hack" became "ear map." lolol
Silvanel
Profile Blog Joined March 2003
Poland4733 Posts
October 05 2012 18:10 GMT
#4508
On October 06 2012 02:40 nojitosunrise wrote:
Show nested quote +
On October 06 2012 02:36 Silvanel wrote:
Well my bigest complaint is tournament structure. I would prefere more matches and more fair structre. Something that really allows the teams to show their best play, give them the oportunity. 3xBo1 seems not sufficient (and in some cases that might be 1bo3really?

I know more games mean more stream time, but if thats a problem the solution is two or even more streams. Sc2 tournaments manage two or even more streams at once, cant see why big comapny like riot cant do the same.


The problem is in the fact that they would need a second stream. So that means they need more casters. Also, they would need to have a double stream for each of the international streams (12 of them!), unless you want to screw a portion of your viewer base by not streaming some games to them.



I think most of them would love the oportunity to show their best in more matches. Also it is not that much. We are talking about 4 days, that would be like 2x bo3 a day if they use gsl type of groups, or 2days of 2xbo3 if they would use 5 team normal groups. If You run two stream at the same time it means you can run twice the matches without tiring players too much.

As to the stream number, they would do fine with two main english streams. And the comunity specific streams like russian, chinese or whatever need not to be doubled as most of the time they are showing russian/chinese teams playting, and usually its only one the same time. Some sc2/cs tournaments used this setup and it tourned out to work fine.
Pathetic Greta hater.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2012-10-05 18:18:58
October 05 2012 18:16 GMT
#4509
On October 06 2012 03:06 TheYango wrote:
Blaze 100% deserves to be here over SK or Dignitas, CLG.NA probably still worth inviting due to being a huge crowd favorite even though they don't perform that well

Popularity of a team should not be relevant at all for participation in this tournament. And thankfully it wasnt.
The popular teams already make MUCH more money than the unknown ones, because of streaming, sponsors etc. If you took away the biggest (and in the case of Dota2 almost the only) tournament from the unknown teams, there would not be anything left for them. They could not even get popular because of no participation.
We want a competetive scene that is as broad as possible, not a small selection of teams that only competes against each other. For a fan the success of one major tournament should be way less important than the health of the scene overall.
Off-season = best season
SuperFanBoy
Profile Joined June 2011
New Zealand1068 Posts
Last Edited: 2012-10-05 18:21:41
October 05 2012 18:21 GMT
#4510
40mins to go! I hope Frost destroys TSM so all the fanboys can have a cry.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
October 05 2012 18:22 GMT
#4511
Korea had their own qualifier just because of all the teams focused in Korea and only 2 teams qualified.
SEA had their own qualifier that included all of the countries in S.East Asia, totaling to 100 teams the spotlight said? And only 2 teams qualified from there too.

|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 05 2012 18:23 GMT
#4512
On October 06 2012 03:07 kainzero wrote:
Show nested quote +
On October 06 2012 03:00 Dgiese wrote:
On October 06 2012 02:11 wussleeQ wrote:
I just realized. Isn't it really easy to earhack? Was watching the vod and there's a lot of parts where the crowd goes crazy when someone goes the wrong way and they switch directions fairly quickly after they hear it. :l

Wait, what?
Are you really saying 'earhack' instead of 'listen' or 'eavesdrop'? LOL, "man lets move somewhere else, that guy is earhacking our conversation".

the correct term was "ear map" because for whatever reason in BW world, "ear map hack" became "ear map." lolol


no map. map = dog.
Moderatormy tatsu loops r fuckin nice
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
October 05 2012 18:25 GMT
#4513
Is http://www.twitch.tv/riotgames/b/334507094 a reference to something?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-05 18:37:43
October 05 2012 18:26 GMT
#4514
On October 06 2012 03:16 Redox wrote:
Popularity of a team should not be relevant at all for participation in this tournament. And thankfully it wasnt.

It depends how much you see the tournament as a publicity event. There's certain value in the point of view that a Riot or Valve hosted tournament is largely for publicity (which they are).

On October 06 2012 03:16 Redox wrote:
The popular teams already make MUCH more money than the unknown ones, because of streaming, sponsors etc. If you took away the biggest (and in the case of Dota2 almost the only) tournament from the unknown teams, there would not be anything left for them. They could not even get popular because of no participation.

The success of many mid-level teams in DotA 2 that did not get to go to the International and still have been doing very well and even are starting to pick up sponsors due to this runs directly counter to this.

On October 06 2012 03:16 Redox wrote:
We want a competetive scene that is as broad as possible, not a small selection of teams that only competes against each other. For a fan the success of one major tournament should be way less important than the health of the scene overall.

Then it actually seems that this system of circuit qualification is the wrong way to do it.

In order to have a meaningful shot at this prize pool, you have to be able to compete in circuit LAN events. Which in turns means you have to have the ability to GO to LANs, which unsponsored teams have trouble doing with the regularity required to earn enough points to qualify. Arguably that places more importance on these finals than TI2 ever did, because TI2 is largely independent of every other event. While on the other hand, this system places huge importance on being able to attend circuit LANs, and essentially turns non-circuit events into second-class tournaments.
Moderator
EquilasH
Profile Joined April 2009
Denmark2142 Posts
October 05 2012 18:28 GMT
#4515
On October 06 2012 02:17 MooMooMugi wrote:
Snoopeh actually guess-translated what Wickd quite well according to that top YT comment


Yea, it was really close to what was actually being said - Wickd probably gave a quick summary about what he was gonna say before the interview.
wat
AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2012-10-05 18:39:49
October 05 2012 18:35 GMT
#4516
if M5 wins Im happy because europe represent and our russian overlords give us hope in western League, if iG wins, one of the teams i bet money on is still in. Rooting for either M5 or clg.eu to win from a fans point of view, but I wouldnt mind Sword winning either so I can turn my 20€ investment into a 600€ profit :D

also Happy Birthday Yellowpete, too bad he's playnig tomorrow^^
EchelonTee
Profile Joined February 2011
United States5250 Posts
October 05 2012 18:43 GMT
#4517
On October 06 2012 03:06 TheYango wrote:
On the issue of qualification vs. invitation for the tournament that someone brought up a few pages, I'm sort of torn 50:50 on this. On the one hand, qualification is more "fair", but on the other hand, invitation allows you to produce a better tournament with more crowd popularity/hype by ensuring that you bring teams that deserve to be there. This is especially true given the region skew that having invites allows you to account for--TI2 had 4 invites + 1 qualified team from China, and all told I don't think it would be too far off to say that a similar number of teams from Korea actually deserve to be here over some of their NA/EU counterparts (Blaze 100% deserves to be here over SK or Dignitas, CLG.NA probably still worth inviting due to being a huge crowd favorite even though they don't perform that well).

Probably the best medium is a mix of invite and qualifier slots. Valve's split between invites and qualifiers was 14+2, and realistically you could probably do 12+4 or 10+6 and still invite most of the people worth inviting.

I think that that Valve's decision for mass invites was either very smart, or somewhat lucky, but ultimately it was 100% the right decision to make. It's quite easy to cry fowl at the idea of mass invites from a theoretical perspective, but the final outcome showed that nearly all the invites were worth it. People cried that mouz wasn't originally invited, but when they finally got in, they got stomped. Though M5 and Darer got stomped, who would you take over them? An unstable Quantic? An unsponsored PB? Someone like Mineski who would have definitely been crushed? Meanwhile, handing out 5 invites to the chinese proved to be the best decision in terms of game quality.

Overall, in light of the circumstances (Chinese teams not well broad-casted in Dota 2), I think Valve absolutely made the correct decision for TI2 in doing invites, because they knew which teams deserved to be there despite the general public not quite knowing / having fan bias. In the future I think having only 2-4 teams seeded and the rest qualified would be better, but in terms of TI2, I think they did it right.

Similarly, I think that Riot was either very smart or slightly lucky, but because the fan favorites of each region also are generally considered the skilled favorites, their decision was more appropriate. Their pure qualification system could have resulted in a fan favorite like CLG dropping to lesser names like MMe or Orb, but everything worked out in the end due to the relative stability of play expected from fan favorites. With the exception of Azubu Blaze not making it, nearly every major team, either by skill or popularity, made it to the world championships.

Therefore, I don't think it is really fair to say one system or the other was better in terms of execution. In theory, I would say that Riot's method is more fair, but in terms of a strong tournament, both were appropriate for their different circumstance. Moving forward, more qualifications is undoubtedly more fair, but depending on the colour of the scene, a sprinkling of invites, as long as they are well intentioned, can only result in a stronger tournament.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
October 05 2012 18:45 GMT
#4518
On October 06 2012 03:43 EchelonTee wrote:
Show nested quote +
On October 06 2012 03:06 TheYango wrote:
On the issue of qualification vs. invitation for the tournament that someone brought up a few pages, I'm sort of torn 50:50 on this. On the one hand, qualification is more "fair", but on the other hand, invitation allows you to produce a better tournament with more crowd popularity/hype by ensuring that you bring teams that deserve to be there. This is especially true given the region skew that having invites allows you to account for--TI2 had 4 invites + 1 qualified team from China, and all told I don't think it would be too far off to say that a similar number of teams from Korea actually deserve to be here over some of their NA/EU counterparts (Blaze 100% deserves to be here over SK or Dignitas, CLG.NA probably still worth inviting due to being a huge crowd favorite even though they don't perform that well).

Probably the best medium is a mix of invite and qualifier slots. Valve's split between invites and qualifiers was 14+2, and realistically you could probably do 12+4 or 10+6 and still invite most of the people worth inviting.

I think that that Valve's decision for mass invites was either very smart, or somewhat lucky, but ultimately it was 100% the right decision to make. It's quite easy to cry fowl at the idea of mass invites from a theoretical perspective, but the final outcome showed that nearly all the invites were worth it. People cried that mouz wasn't originally invited, but when they finally got in, they got stomped. Though M5 and Darer got stomped, who would you take over them? An unstable Quantic? An unsponsored PB? Someone like Mineski who would have definitely been crushed? Meanwhile, handing out 5 invites to the chinese proved to be the best decision in terms of game quality.

Overall, in light of the circumstances (Chinese teams not well broad-casted in Dota 2), I think Valve absolutely made the correct decision for TI2 in doing invites, because they knew which teams deserved to be there despite the general public not quite knowing / having fan bias. In the future I think having only 2-4 teams seeded and the rest qualified would be better, but in terms of TI2, I think they did it right.

Similarly, I think that Riot was either very smart or slightly lucky, but because the fan favorites of each region also are generally considered the skilled favorites, their decision was more appropriate. Their pure qualification system could have resulted in a fan favorite like CLG dropping to lesser names like MMe or Orb, but everything worked out in the end due to the relative stability of play expected from fan favorites. With the exception of Azubu Blaze not making it, nearly every major team, either by skill or popularity, made it to the world championships.

Therefore, I don't think it is really fair to say one system or the other was better in terms of execution. In theory, I would say that Riot's method is more fair, but in terms of a strong tournament, both were appropriate for their different circumstance. Moving forward, more qualifications is undoubtedly more fair, but depending on the colour of the scene, a sprinkling of invites, as long as they are well intentioned, can only result in a stronger tournament.


Talking about Valve and invites, I got my DotA 2 invite 1 day before LoL S2 finals. Coincidence? I think not
- TEAM LIQUID - doctorbeat on LoL
qtiehunter
Profile Joined August 2012
1088 Posts
October 05 2012 18:45 GMT
#4519
Is everyone PUMPED UP!?!??!?!
RIP KT.Violet
Dgiese
Profile Joined July 2010
United States2687 Posts
October 05 2012 18:46 GMT
#4520
On October 06 2012 03:35 AsnSensation wrote:
if M5 wins Im happy because europe represent and our russian overlords give us hope in western League, if iG wins, one of the teams i bet money on is still in. Rooting for either M5 or clg.eu to win from a fans point of view, but I wouldnt mind Sword winning either so I can turn my 20€ investment into a 600€ profit :D

also Happy Birthday Yellowpete, too bad he's playnig tomorrow^^

I still cant believe the odds were like 23:1 for some of the asian teams and 34:1 for the others...
Prev 1 224 225 226 227 228 859 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 254
ProTech96
Codebar 86
IndyStarCraft 45
MindelVK 19
StarCraft: Brood War
Barracks 4418
Dewaltoss 127
soO 22
HiyA 12
Dota 2
Gorgc4805
qojqva3424
Dendi1161
capcasts59
Counter-Strike
ScreaM815
Other Games
FrodaN1438
Beastyqt1149
fl0m895
B2W.Neo717
ceh9416
Hui .141
ArmadaUGS126
C9.Mang0118
KnowMe117
Fuzer 89
QueenE62
Grubby55
Trikslyr42
trigger1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Adnapsc2 14
• Kozan
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• intothetv
StarCraft: Brood War
• 80smullet 25
• FirePhoenix12
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3134
• masondota2700
League of Legends
• Nemesis3538
• TFBlade868
Other Games
• imaqtpie1317
• WagamamaTV310
• Shiphtur156
Upcoming Events
Replay Cast
4h 14m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
Replay Cast
14h 14m
WardiTV Invitational
17h 14m
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
17h 14m
CrankTV Team League
18h 14m
BASILISK vs Team Liquid
Epic.LAN
1d 17h
BSL Team A[vengers]
1d 19h
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
2 days
BSL Team A[vengers]
2 days
Cross vs Motive
Sziky vs HiyA
BSL 21
3 days
[ Show More ]
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.