The time I played the matchup I just poked her out with my E's while she could do absolutely nothing about it. Sure you cant 100-0 her but you have way better poke than her.
[Season 5] Lux, the Lady of Luminosity - Page 14
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Fildun
Netherlands4122 Posts
The time I played the matchup I just poked her out with my E's while she could do absolutely nothing about it. Sure you cant 100-0 her but you have way better poke than her. | ||
Ketara
United States15065 Posts
400+1.1 AP vs 240+0.6 AP. | ||
Fildun
Netherlands4122 Posts
On October 13 2015 21:29 Ketara wrote: Morg can kill casters in 1 W on zero items. If she was needing 2 in your game she was maxing Q. 400+1.1 AP vs 240+0.6 AP. You know there are also these other minions called melee minions in the game :^) If she W's the wave, she only has Q left as offensive ability and since you will always have melee minions between her and you, you can freely autoattack the wave to clear it in the same speed as her. | ||
Ketara
United States15065 Posts
She kills the whole wave with 1 W and 1 auto on each melee. Then she can walk up and beat on you with a minion advantage while you're waiting to cast 2 Es on the wave. You can't Q her but she can Q you, and if she lands a Q while her jungler is around you're dead. I promise I have played this matchup more than once wheelking! It can easily devolve into a farmfest, but the reality is she has playmaking potential in the lane and you don't. | ||
scrubtastic
1166 Posts
1) kassadin vs lux looks hilariously lopsided in favor of lux now according to champion.gg yet i remember it as a gigantic pain in the ass matchup. why is her win percentage so high against this champ? 2) does she get murdered in botlane as a support? i really wanna use the new Q | ||
ticklishmusic
United States15977 Posts
On October 15 2015 03:27 scrubtastic wrote: hi - after not playing this game for awhile, tuning in to worlds, and reading about lux changes, was wondering if you could answer a few questions because i wanna pick up lux again 1) kassadin vs lux looks hilariously lopsided in favor of lux now according to champion.gg yet i remember it as a gigantic pain in the ass matchup. why is her win percentage so high against this champ? 2) does she get murdered in botlane as a support? i really wanna use the new Q Kassadin is melee so he lubes up for the first few levels, and Lux wins trades easily until level 6 where she needs to just play around the edge of blink. He blinks, you shield and punch him in the nose. Lux has to play more carefully than in other MU's, but it's basically a melee vs. range MU where the melee has minimal kill and outplay potential unlike Yasuo or something. She's a cheese pick support, you either snowball and become an AP carry or you are a useless snarebot with a wimpy shield and a tickle laser. | ||
Ketara
United States15065 Posts
It used to be R>Q on Kass had 1350 range. Lux E is 1100 + 300 on the AoE, so basically every time you tried to E minions he could poke you with Q. This poke outdamaged yours. He could also dodge your snare with the same combo, and it silenced you making follow-up damage hard to shield. Basically while you won pre 6, if you didn't get a kill and an item lead you lost the lane after that or were forced to play defence vs a champ that scaled better than you. Now his R>Q is down to 1150 range, which makes it difficult for him to get that free poke. And it doesn't silence, making shielding easier. He's a tiny bit more resilient pre 6 with the shield now, but you can sometimes delay detonating E till it ends and Luxs pre 6 damage is like 50% physical vs melees anyway, so you still have enough of an advantage pre 6 to try to get a kill or a big CS lead. He's stronger on 6 items than he used to be, but weaker overall because now you can still fight him mid game. Lux support is more gold reliant than other mage support picks (Zyra Brand Velkoz) Zyra has true damage on passive, and plant damage scales with level. Velkoz has true damage and really high base damage. Brand has %hp damage. Lux has pretty high base numbers, but not as high as Velkoz and no true damage or anything like that. Of these mage supports her damage is the lowest. While she has more utility than Velkoz and Brand, she doesn't have as much as Zyra. Her main advantage over this competition is her shield, but unlike other utility mages with shields like Karma, Lulu and Orianna who give secondary stats to people they shield, Luxs shield value is completely tied to her AP. So she needs gold, which she can get as support, but its more difficult than as mid. What her shield is really good against is aoe burst like from Karthus, Kennen, Fiddlesticks, MF or something like that. So in a world where mage supports were popular and big aoe comps were popular she might be a strong pick, but not in the current meta. Ultimately the buffs were good for her as support, but she still feels weaker than the competition for AP mage support, and mage support is a type of support that isn't often picked anyway. That said, I want to test Q max on Lux support since the buff and see how I like it. Somebody should do this for me. | ||
Ketara
United States15065 Posts
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Fildun
Netherlands4122 Posts
I tried just shielding everybody and throwing out E's on CD but I felt like I didn't do enough damage. | ||
Ketara
United States15065 Posts
If you're that late in the game that they've all got MR and Janna shields are strong you're never going to instakill anybody, so don't try anymore. Focus on good shielding so you're doing the same thing to their team that they're doing to you. You can also focus on peeling for the ADC in that situation rather than dealing damage. Your late game peel is good and your ADC has much better sustained damage than you. | ||
Fildun
Netherlands4122 Posts
On October 18 2015 19:21 Ketara wrote: That's sort of what you do? Focus on good shields, E on cooldown, don't ult early in a fight ult when you can hit 3-4 people and proc passives as much as possible. If you're that late in the game that they've all got MR and Janna shields are strong you're never going to instakill anybody, so don't try anymore. Focus on good shielding so you're doing the same thing to their team that they're doing to you. You can also focus on peeling for the ADC in that situation rather than dealing damage. Your late game peel is good and your ADC has much better sustained damage than you. Well our ADC was super underfed, so he didn't deal that much damage yet, which incidentally also made their Janna pretty fed. I was also pretty fed, but I just didn't deal any damage because they all stacked MR. Basically we ended up with no damage and our frontline always just melted a lot faster than theirs. | ||
Ketara
United States15065 Posts
Lux late game/when enemies have MR is more team support than a carry. This is good in some games and bad in others. Maybe you could have tried to avoid teamfights while your ADC got gold, use your stupid OP late game waveclear, ward and try to get picks? Dunno. In many games after a certain point I will stop CSing if my ADC is around and cede gold to him. After 3 items or so I think the ADC should be a much higher gold priority than the Lux. | ||
Fildun
Netherlands4122 Posts
Runes: I took my page from probuilds, where basically every competent midlaner is running a page somewhere along the lines of magicpen/scaling HP/scaling AP/AP, which has always worked pretty well for me. Hybrid Pen seems better on Lux, but I don't have enough runepages so I only use this one for all my mids and most of them don't auto as much as Lux. I also run this in perceived more difficult matchups. Only vs LB do I sometimes go for my MR page. Masteries: I run 21/9/0 in defensive matchups and 21/0/9 in lanes where I feel like I can snowball or farmfests. In the offensive tree I skip the whole left side, instead I get bonus AP and an extra point in CDR. I feel like the 1% increases dont matter enough to justify skipping the bonus AP. In the 21/0/9 page I take Runic Blessing instead of biscuits, since this makes it easier to go double dorans Ludens or other offensive builds if you wanna snowball. Summoners: I like Heal a lot more than Barrier, especially with Ignite going out of meta. The speedup from Heal has saved my life many times where Barrier wouldn't and it's way better for 2v2 scenarios earlygame. Usually I also don't just pick my Summoners just for lane, e.g. I'll sometimes still take heal vs Yasuo because it will be much more useful lategame. Skill order: Taking W at level 3 is a must!!! Good thing that the guide emphasises that, but I felt like saying it too. Build order: If behind vs AP I go for the Grail route. If ahead with chance to snowball I go double dorans ludens or something similar, basically dorans -> AP. Usually with Morellonomicon after the damage item. Playing vs AD I almost always go double dorans into armguard and then I evaluate from there whether I want more AP, Morello, finish my zhonyas, etc. Seraphs build feels too weak, even if it's a farmfest it still delays your powerspikes too much from my experience. Matchups all seem fine, except you can bully Talon way harder than you make it seem here, same for Fizz. Rammus is not a jungler you want to have on the enemy team though, he can dodge your binding really easily. Also in advance of a spell weaving discussion: bullying earlygame is never a problem for me, so I personally value the extra burst lategame way higher. Idk about the extra point in CDR though. The rest seems spot on, I'm interested to hear what you think about my opinions. | ||
Ketara
United States15065 Posts
Just sounds like you don't want to devote as much time to rune/mastery specialization for individual matchups as I do. I'm not sure where you get an extra point in CDR though? Are you saying you don't take double edged sword? Because that's dumb. Lux is the poster child for double edged sword. Why wouldn't you take a mastery like that on a champion that outranges everybody? +1.545% damage on both skills and autos > +1.25% damage on only skills, broseph. Would be interested in reading more about games where you go double dorans ludens. | ||
Fildun
Netherlands4122 Posts
This is a game where I went double dorans ludens: matchhistory.euw.leagueoflegends.com Was versus a Kassadin, bullied him early and got a couple assists so I decided I was gonna go with a more aggressive build, Ludens>Morellos>Deathcap (could have been Void as well) Should be pretty straightforward Here's another one with Scip and co: matchhistory.euw.leagueoflegends.com | ||
Ketara
United States15065 Posts
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Fildun
Netherlands4122 Posts
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killerdog
Denmark6522 Posts
On October 20 2015 13:23 Ketara wrote: Did Viktor wreck your face. The issue in that particular game seems to stand out rather clearly :p | ||
Ketara
United States15065 Posts
Who wants to help me with this shit. Here's the preseason mastery list: http://www.surrenderat20.net/2015/10/1029-pbe-update.html?m=1#keystone For Lux, the defence tree looks awful, so I'm thinking 0/12/18 or 0/18/12 is the correct way to go. With 0/12/18 you get Deathfire Touch and more mpen. With 0/18/12 you get Thunderlords decree and 45% CDR. Both of these options seem satisfying to me. Thoughts? There's also a couple in the lower tiers you might change based on lane difficulty. Double edged sword vs feast stands out. Would also be worthwhile to do some math on how many points of meditation you need to see if you can put any in executioner. | ||
Vallelol
Germany1046 Posts
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