• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:32
CEST 08:32
KST 15:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon55Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?166Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV EVE Corporation Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6620 users

Simple Questions, Simple Answers - Page 13

Forum Index > LoL Strategy
Post a Reply
Prev 1 11 12 13 14 15 77 Next
KarlKaliente
Profile Joined March 2012
United States434 Posts
April 03 2013 14:26 GMT
#241
Is flash a teleport or just ultra fast movement?

Say I was walking towards an ezreal ult coming at me - with perfect timing could I flash 'over' it and not take any damage?
UMS > Melee
Simberto
Profile Blog Joined July 2010
Germany11977 Posts
April 03 2013 14:27 GMT
#242
You can.
Meta
Profile Blog Joined June 2003
United States6228 Posts
April 03 2013 14:36 GMT
#243
My favorite dota heroes are Magnus, Sand King, Crystal Maiden, Venomancer, and Earthshaker. Utility spells, mega aoe ults. What are some LoL champs that I might find fun?
good vibes only
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
April 03 2013 14:50 GMT
#244
Fiddlesticks! And the new hero Zac.
Simberto
Profile Blog Joined July 2010
Germany11977 Posts
April 03 2013 14:56 GMT
#245
Since i don't know a lot about DotA, i'll just go with your utility + big AoE ult description,

You might want to take a look at Amumu, Lux, Zyra or maybe even something like Leona.
Alaric
Profile Joined November 2009
France45622 Posts
April 03 2013 16:28 GMT
#246
If you like the tanky type, Nautilus, Zac, Maokai (his ult drops a %damage reduction zone, but when you turn it off it unleashes a nuke depending on how much damage you reduced during the cast), Sejuani, Malphite could suit your tastes. Those are mostly junglers, though you can more or less easily play them as solo laners or sometimes supports (Sej, Malph, Naut are good off-laners, Maokai can be surprisingly effective as a midlaner, dunno about Zac).
Also Leona as a support, probably Thresh too. Blitzcrank could fit, but like Maokai his ult doesn't have a very flashy animation despite the damage.

If you prefer squishy/mage types, Nami (better support-ish than carry), Fiddlesticks (jungler/support/solo laner), Viktor, Ziggs, Orianna, Lux, Karma in a way, Zyra (all solo laners, Ori, Lux, Zyra and Karma could be played support though).
Cant take LMS hipsters serious.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-04-03 20:12:25
April 03 2013 20:08 GMT
#247
On April 03 2013 23:36 Meta wrote:
My favorite dota heroes are Magnus, Sand King, Crystal Maiden, Venomancer, and Earthshaker. Utility spells, mega aoe ults. What are some LoL champs that I might find fun?


Well you are in an awkward position because you like dota supports who get gamechanging ults. In lol the supports get some nice utility spells but due to how damage scaling works with gold and items, their gamechanging ults dont get much damage attached to them, and due to how much weaker cc in lol is, their utility is gonna feel weak compared to dota 2 ults.

So you could try the real gameplay equavalents of these supports, which would be like Nami/Sona/Leona/zyra, but you have to realize you wont be killing people with your ult like in dota. A gamechanging support ult in lol is a large aoe 1.5 second stun with barely any damage attached. But it does win games.

So if you really like opportunities for massive damage you have to not be support. The easy one is fiddlesticks, who basically is sand king, but he gets a mini blink dagger on his ult for free. His ult will do absurd damage and win games if you land a good one. Other than him Amumu gets a huge teamfight ultimate used to initiate with. Other champs with giant damage/effect aoe teamfight ults are wukong, sejuani, cassiopeia, hecarim, kennen, morgana, galio, xerath, zyra mid. These will be played solo lane, and will do huge damage.

I would most recommend

Morgana: heavy utility ap mid, good burst but weak sustained damage, but her ult is huge cc huge damage aoe gamechanging affair

Hecarim: jungler, ult is one of best initiating spells in the game

Amumu: jungler, same as above

Kennen: tricky to play mid or top lane ap, ult is huge aoe stunning storm, quite gamechanging

Fiddlesticks: its sand king, wierd champ in leagues though
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Ente
Profile Joined October 2010
Germany1795 Posts
April 04 2013 01:55 GMT
#248
My favorite dota heroes are Magnus, Sand King, Crystal Maiden, Venomancer, and Earthshaker. Utility spells, mega aoe ults. What are some LoL champs that I might find fun?


Even though a lot of Dota players do not understand it - you cannot translate stuff from dota to league they are COMPLETLY different games which have the same genre. Just take cs and battlefield - same genre but completly different.

Rather then telling the exact champs you should describe the playstyle which fits you the most. You like controlling the pace of a game and gank a lot early? (which would fit Magnus, sk and Shaker I would suppose) You might want to go jungle - here you could try amumu/fiddle as already said.
You like the hard support role and just babysit (that is a bit rarer in dota esp in pubs) you might want to support - in league they dont really roam - here you can try leona, nami or others most supports have some kind of aoe.
You like to solo lane and farm up (certain magnus mid) You might want to midlane and here you have so many options for aoe stuff.

Comparing league and dota is just way harder then many dota players expect
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
Alaric
Profile Joined November 2009
France45622 Posts
April 07 2013 17:27 GMT
#249
For Thresh players: how does Flash interact with the hook exactly? Is it possible to circumvent the wind-up on Death Sentence efficiently by casting it, then flashing into position (so Q-flash instead of flash-Q like we often see) or does it screw up the trajectory/timing too much?

In general: iirc the minion aggro works only if both the attacker and the target are within a certain range of the minions. So it doesn't matter if you're near the creep wave as long as the champ you're autoing is far enough, as you won't draw aggro. Is that right?
Cant take LMS hipsters serious.
dae
Profile Joined June 2010
Canada1600 Posts
April 07 2013 21:11 GMT
#250
On April 08 2013 02:27 Alaric wrote:
For Thresh players: how does Flash interact with the hook exactly? Is it possible to circumvent the wind-up on Death Sentence efficiently by casting it, then flashing into position (so Q-flash instead of flash-Q like we often see) or does it screw up the trajectory/timing too much?

In general: iirc the minion aggro works only if both the attacker and the target are within a certain range of the minions. So it doesn't matter if you're near the creep wave as long as the champ you're autoing is far enough, as you won't draw aggro. Is that right?


I know for towers it works like that, where the person your attacking has to be in range of tower for you to get tower agro, not 100% sure about minions.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
April 08 2013 09:38 GMT
#251
Hello there. Completely new to LoL, got a friend who's quiet good and teaches me partly. Overall I find the game pretty boring in itself, but friends make it fun. Don't take it as bashing ! I always enjoyed social aspects more than games itself. I have a few questions

I'm playing AD carry Graves right now and I enjoy the role of the AD carry. As I'm being new, ofcourse I got no friends on LoL and I can only either play against bot (beginner bots only.. why the f?) or custom games against people with no team. So... basically when not playing with my friend on a lane I have no chance of actually having a teamplay going on. So that leaves me with the question, how do I 'solo' my ad carry. Take Graves as example. I usually would like to play him offensively but without support and another guy stealing last hits for example the AD carry loses a lot of its potential, also I have troubles in actually landing kills. Usually you find yourself in either 1v2 or 2v2 and I kind of miss the timings to kill.

How am I supposed to play an AD carry given that I don't have support? Try last-hitting as best as possible and gearing up, not much chance to do something else? Or do I change my style compared to a real team?

Also, what heroes are fun ? I like to be agressive play and fast movement, I prefer faster attacks over huge damage as it makes last hitting easier for me. I bought Ashe and as said I play Graves. I didn't enjoy Draven. Also I'm currently buying items that are suggested, but I read guides and .. it does vary a lot. Should I even care about it as I'm not even remotely close to being good/in a team?

Usually I'm good at last hitting but still need to work on it, do you have tips regarding that matter? How do you best practice LOL?

Thanks for the replies
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Zariel
Profile Blog Joined December 2010
Australia1312 Posts
April 08 2013 10:22 GMT
#252
Don't go a full blown AD carry solo against an AD carry + support hero. You will get zoned out, harassed and miss out on last hitting (sometimes exp too). A better hero in that sense would be Kayle IMO if you were going to 1v2 (nuke, heal/speed boost, AoE attack, invulnerability).

LoL is already very easy to last hit compared to Dota. Just play alot and you will develop a game sense gradually, it's not an overnight thing.

Im not sure what genre of games you normally play, but to some friends who come from CoD, CS, Quake etc..., think of LoL as a 3rd person shooter.
sup
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
Last Edited: 2013-04-08 10:49:26
April 08 2013 10:46 GMT
#253
Broodwar & Starcraft 2 :-) and centuries ago I was very good in Red Faction ;-)! Thanks for your answer. I'm not sorry for being new but I'll stay say sorry if my following question is dumb, but I just don't know. So what you are basically saying is that I should play a hero not purely based on being an AD carry but some hero like Kayle that is kind of ~hybrid(?) in its abilities and has the option to get away if it gets tricky?

Thank you
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
dynwar7
Profile Joined May 2011
1983 Posts
April 08 2013 12:21 GMT
#254
Very simple question:

1. Attack Damage is reduced if enemy has high armor, and Ability power is reduced if enemy has magic resist, is this correct?

2. For AD, you can have armor penetration to make it more efficient/effective, and for AP, you can have magic penetration, but in general Armor penetration is more common than magic penetration? Such as I think...it was void staff? That reduces nearby enemies' magic resist by 20.

3. So is it safe for me to get magic resist items such as hexdrinker, maw of malmortius etc if I see my enemies have lots of AP-giving items?

Thank you!!
Regarding the imbalance, hilarious to see Zergs defending themselves....
EquilasH
Profile Joined April 2009
Denmark2142 Posts
April 08 2013 12:49 GMT
#255
@Naruto Yes, if you are going 1v2 you should try to get a champion that has an escape - most of the time you also want a champion that can farm from range while being somewhat tanky.

@Dynwar7

1. Yes

2. In general a team would probably have more armor penetration/reduction that magic pen/reduction because Black Cleaver is quite strong and has both pen as well as reduction. However, magic penetration is not that difficult to acquire, and you actually have more options than for armor pen; Sorcerer's Shoes, Haunting Guise, Liandry's, Void Staff and Abyssal all serve that purpose.

3. Yes if they have a lot of AP champions (usually you can just check their items for this, yes) you should buy magic resist items, and vice versa for armor. However you should never get Maw of Malmortius until very late in the game - just keep your hexdunker and delay the upgrade.
wat
Simberto
Profile Blog Joined July 2010
Germany11977 Posts
Last Edited: 2013-04-08 12:56:17
April 08 2013 12:55 GMT
#256
On April 08 2013 19:46 Type|NarutO wrote:
Broodwar & Starcraft 2 :-) and centuries ago I was very good in Red Faction ;-)! Thanks for your answer. I'm not sorry for being new but I'll stay say sorry if my following question is dumb, but I just don't know. So what you are basically saying is that I should play a hero not purely based on being an AD carry but some hero like Kayle that is kind of ~hybrid(?) in its abilities and has the option to get away if it gets tricky?

Thank you


I think that is what he is saying, but i am not sure i agree. Low level matches are kind of weird. Later on the AD + support meta is pretty much what everyone does, but at lower levels, there is not a lot of strategy going on, basically everyone just picks something and lanes it. You might want to try to just get midlane where you are usually alone 1v1.

If you are in a 2v2 as an AD carry, just try to get every single lasthit. The other guy on your team will probably be annoying, so you'll have to fight for those (which is why i hate playing that kind of lane).

If you are in a 1v2 lane as an AD carry, try playing someone like Ez or Cait who can pretty safely farm from a large distance. Given the preferences you described, those champions should be ones you like anyways. But it is true, AD carries are usually not the 1v2 laner in pro matches, but the reason for that is a lot of stuff that noone at low level does anyways. You should be perfectly fine if you play correctly and accept that you probably won't get every single lasthit. People are mistaking low level 1v2s for pro 1v2s, which are two totally different concepts.


On April 08 2013 21:21 dynwar7 wrote:
Very simple question:

1. Attack Damage is reduced if enemy has high armor, and Ability power is reduced if enemy has magic resist, is this correct?

2. For AD, you can have armor penetration to make it more efficient/effective, and for AP, you can have magic penetration, but in general Armor penetration is more common than magic penetration? Such as I think...it was void staff? That reduces nearby enemies' magic resist by 20.

3. So is it safe for me to get magic resist items such as hexdrinker, maw of malmortius etc if I see my enemies have lots of AP-giving items?

Thank you!!


1: No. Physical damage is reduced by armor, magical damage by Magic resist. Physical damage often scales with Attack Damage, Magic damage often scales with AP, but not always. We discussed that a bit earlier in this thread. Each attack or skill always says in its description what kind of damage it does.

2. No. You can gain both in equal amounts from runes/masteries, Flat Armor penetration from Brutalizer and the stuff it builds into, and percent armor penetration from Last Whisper (and Black Cleaver). Magic Penetration is on Haunted Guise and it's buildpath, Sorcerers Shoes and Abyssal Sceptre (kind of) with the percent penetration being on Void Staff.

3. Usually yes, if you are scared of a guy with lots of AP, but there are some exceptions like AP tryndamere who still does pure physical damage.
dynwar7
Profile Joined May 2011
1983 Posts
April 08 2013 12:59 GMT
#257
Err...for question one...1 guy said yes, the other said no :S

Basically AD is reduced by armor, and AP, such as skills like Ahri's orb....Akali's shuriken...basically anything that scales with green number (AP) is reduced by magic resist, correct?
Regarding the imbalance, hilarious to see Zergs defending themselves....
Simberto
Profile Blog Joined July 2010
Germany11977 Posts
Last Edited: 2013-04-08 13:02:36
April 08 2013 13:01 GMT
#258
No. Physical damage, a lot, but not all of which scales with AD, is reduced by armor. If it says "does physical damage", it can be reduced by armor.

Magical damage, a lot, but not all of which scales with AP, is reduced by Magic resistance. If it says "does magical damage" it can be reduced by MR.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-04-08 14:32:25
April 08 2013 14:25 GMT
#259
On April 08 2013 22:01 Simberto wrote:
No. Physical damage, a lot, but not all of which scales with AD, is reduced by armor. If it says "does physical damage", it can be reduced by armor.

Magical damage, a lot, but not all of which scales with AP, is reduced by Magic resistance. If it says "does magical damage" it can be reduced by MR.


Yeah, it is case by case. Not all physical damage spells scale with AD, and not all magic damage spells scale with AP. For example Katrina W+R, Lee Sin E, Udyr Q, Kog'Maw R, Jayce' % damage hammer attack... all have AD ratios attached to them but do Magic Damage.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-04-08 14:31:07
April 08 2013 14:28 GMT
#260
On April 08 2013 21:59 dynwar7 wrote:
Err...for question one...1 guy said yes, the other said no :S

Basically AD is reduced by armor, and AP, such as skills like Ahri's orb....Akali's shuriken...basically anything that scales with green number (AP) is reduced by magic resist, correct?

No. If it says it does Magical damage it's reduced by magic resist. Usually but not always AP abilities do magic damage and AD abilities do physical damage, but there are some Abilities scale with AD but do magic damage (like Yorick's Omen of Famine) and some abilities scale with AP but do physical damage (like Tryndamere's Spinning Slash)

There's also some things that scale off AP/AD but do True damage (not reduced by anything) like the return trip of Ahri's Orb, Chogath's Feast, or Darius's Noxian Guillotine.

If you see purple numbers (damage numbers floating up when the damage is done on yourself or an enemy, or in the death recap) that means its magic damage.

Red numbers are physical damage.

White numbers are true damage.
Prev 1 11 12 13 14 15 77 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 68
StarCraft: Brood War
Shuttle 4145
Stork 122
910 69
actioN 67
Aegong 62
yabsab 22
Dota 2
ODPixel335
NeuroSwarm163
Other Games
summit1g11376
JimRising 572
KnowMe69
RuFF_SC243
Organizations
Other Games
BasetradeTV248
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH476
• Sammyuel 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21998
• lizZardDota2124
League of Legends
• Jankos1078
Upcoming Events
Sparkling Tuna Cup
3h 28m
WardiTV Invitational
4h 28m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
8h 28m
Spirit vs Mixu
Clem vs TBD
RSL Revival
9h 28m
Serral vs Rogue
BlizzCon
11h 58m
IdrA vs MC
Replay Cast
17h 28m
Afreeca Starleague
1d 3h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 4h
Monday Night Weeklies
1d 9h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.