• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:49
CEST 07:49
KST 14:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon54Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?164Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV EVE Corporation Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7281 users

Simple Questions, Simple Answers - Page 11

Forum Index > LoL Strategy
Post a Reply
Prev 1 9 10 11 12 13 77 Next
Swordland
Profile Joined March 2013
232 Posts
March 25 2013 03:57 GMT
#201
On March 25 2013 12:37 BrokenMirage wrote:
Show nested quote +
On March 25 2013 12:27 Swordland wrote:
Im asking between cleanse and barrier.....


Which ADCs do you play generally?


I am saving up to play Vayne.

Also my edited question: What is the best site for LoL stream? For SC2 its clearly TL!
dynwar7
Profile Joined May 2011
1983 Posts
March 25 2013 09:34 GMT
#202
Those who play SC2 know about Marine stutter step for sure/kiting. In LoL, which champion is similar to this? So basically a champion who has.....extremely short attack animation I would assume? Would Draven, Master Yi, Vayne, to name a few, be a good example of this?
Regarding the imbalance, hilarious to see Zergs defending themselves....
Magus
Profile Blog Joined April 2010
Canada450 Posts
March 25 2013 09:58 GMT
#203
On March 25 2013 18:34 dynwar7 wrote:
Those who play SC2 know about Marine stutter step for sure/kiting. In LoL, which champion is similar to this? So basically a champion who has.....extremely short attack animation I would assume? Would Draven, Master Yi, Vayne, to name a few, be a good example of this?

Playing Vayne is pretty much exactly like microing Marines in BW for me.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
March 25 2013 12:53 GMT
#204
On March 25 2013 18:34 dynwar7 wrote:
Those who play SC2 know about Marine stutter step for sure/kiting. In LoL, which champion is similar to this? So basically a champion who has.....extremely short attack animation I would assume? Would Draven, Master Yi, Vayne, to name a few, be a good example of this?

Ashe / Cait are pretty rewarding for that imo.
A backwards poet writes inverse.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
Last Edited: 2013-03-25 19:51:12
March 25 2013 13:31 GMT
#205
Edit: nvm
Alaric
Profile Joined November 2009
France45622 Posts
March 25 2013 16:49 GMT
#206
On March 25 2013 18:34 dynwar7 wrote:
Those who play SC2 know about Marine stutter step for sure/kiting. In LoL, which champion is similar to this? So basically a champion who has.....extremely short attack animation I would assume? Would Draven, Master Yi, Vayne, to name a few, be a good example of this?

Melee champs don't lend themselves extremely well to this, but junglers like phoenix Udyr and Xin Zhao reward good offensive stutter-stepping with better ganks (3-hits mechanics on Phoenix Stance and Three Talons Strike).
Cant take LMS hipsters serious.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
March 25 2013 19:48 GMT
#207
When should you take both MS quints and 21 util? Ryze, Swain, Vlad, Hecarim are the only champs that come to mind right now.
With the buff to CDR blues is it better to just go 9/21 for the extra eHP and get 6% off of blues glyphs?

(Asking because I'm redoing a bunch of runepages since I had a lot of niche ones set up for champs I don't play anymore)
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-03-25 20:36:11
March 25 2013 20:26 GMT
#208
On March 25 2013 12:57 Swordland wrote:
Show nested quote +
On March 25 2013 12:37 BrokenMirage wrote:
On March 25 2013 12:27 Swordland wrote:
Im asking between cleanse and barrier.....


Which ADCs do you play generally?


I am saving up to play Vayne.

Also my edited question: What is the best site for LoL stream? For SC2 its clearly TL!

There's a pretty good google chrome extension called "LoL Stream Browser" to list lol streams. It just sorts them by # of viewers though.

http://lmgtfy.com/?q=LoL Stream Browser
On March 26 2013 04:48 xes wrote:
When should you take both MS quints and 21 util? Ryze, Swain, Vlad, Hecarim are the only champs that come to mind right now.
With the buff to CDR blues is it better to just go 9/21 for the extra eHP and get 6% off of blues glyphs?

(Asking because I'm redoing a bunch of runepages since I had a lot of niche ones set up for champs I don't play anymore)
Blue CDR glyphs seem like you can safely take them if your lane opponent isnt magic-damage based (vs AD based mids or whatever) and it lets you run 21 def instead of util against Lee/Khazix/Zed mids who have early all-ins which you should fear.er&l=1

Maybe also if your opponent is magic, but isnt too heavy on early harass (aka, you can realistically finish catalyst before you really have to fear them, like Katarina or whatever)
Ente
Profile Joined October 2010
Germany1795 Posts
March 25 2013 23:06 GMT
#209
Those who play SC2 know about Marine stutter step for sure/kiting. In LoL, which champion is similar to this? So basically a champion who has.....extremely short attack animation I would assume? Would Draven, Master Yi, Vayne, to name a few, be a good example of this?

there are some given examples here (which are all correct)
but the main answer is : Ad carry as a whole role has this as one of the main aspect. There are champs who kite more (Ashe, Varus) and some who kite less (Twitch) but overall every single range ad will kite
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
dynwar7
Profile Joined May 2011
1983 Posts
March 26 2013 12:37 GMT
#210
I know that the longer the game goes, the higher the IP reward. I'd love to know, what if you are so far ahead, you are sure the enemy cannot catch up, and you intentionally delay the game, to net you more IP? Is it worth it?
Regarding the imbalance, hilarious to see Zergs defending themselves....
iCanada
Profile Joined August 2010
Canada10660 Posts
March 26 2013 12:59 GMT
#211
On March 26 2013 21:37 dynwar7 wrote:
I know that the longer the game goes, the higher the IP reward. I'd love to know, what if you are so far ahead, you are sure the enemy cannot catch up, and you intentionally delay the game, to net you more IP? Is it worth it?


I wouldn't say so.

Late game is a fragile thing. At fifty minute mark, one teamfight is all it takes for the game to end. Doesn't even need to be a teamfight sometimes, it can just be one player getting caught out of position.

The longer the game the easier it is to throw. Also, the longer the game, the smaller gold leads become. LoL reaches a point where literally you can't gain a larger gold lead because you flat out have all six items.

I dunno, imo best to just end game. Especially in soloqueue. Nothing wrong with being methodical about things, but dont purposely drag out a win. Just asking to throw big time.

I also think the difference very minimal. Like maybe 50 IP difference between 20 minute game and 50 minute game. Rather just win two 20 minute games.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
March 26 2013 14:32 GMT
#212
On March 26 2013 21:59 iCanada wrote:
Show nested quote +
On March 26 2013 21:37 dynwar7 wrote:
I know that the longer the game goes, the higher the IP reward. I'd love to know, what if you are so far ahead, you are sure the enemy cannot catch up, and you intentionally delay the game, to net you more IP? Is it worth it?


I wouldn't say so.

Late game is a fragile thing. At fifty minute mark, one teamfight is all it takes for the game to end. Doesn't even need to be a teamfight sometimes, it can just be one player getting caught out of position.

The longer the game the easier it is to throw. Also, the longer the game, the smaller gold leads become. LoL reaches a point where literally you can't gain a larger gold lead because you flat out have all six items.

I dunno, imo best to just end game. Especially in soloqueue. Nothing wrong with being methodical about things, but dont purposely drag out a win. Just asking to throw big time.

I also think the difference very minimal. Like maybe 50 IP difference between 20 minute game and 50 minute game. Rather just win two 20 minute games.



I agree 100%. When you're ahead, get more ahead. If you're in a position to end the game, do it. As the game goes on, the enemy is continually farming and lessening your gold/item advantage. You might be a 4item Kog'maw, but it only takes BT for Khaz'ix + a bruiser to kill you in a bad engage. Even worse, if you intentionally delay the game, death timers get much more unforgiving. You let it run from 30min to 40min, all of sudden the enemy has closed the gap more than you think. You get a bad teamfight, and you're dealing with 60second respawns- plenty of time for them to push and win.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Simberto
Profile Blog Joined July 2010
Germany11977 Posts
March 26 2013 16:10 GMT
#213
Just look at the formulas.

You gain 2.312/min on win, and 1.405/min on a lose in SR. You also gain a basic bonus of 18/16 (w/l) with certain limits (25/55 min).

If we assume that the static bonus offsets the time in queue + champ selection, which kind of works with a rough estimate of 8-9 minutes of that stuff per game, this means we can easily calculate the effects of purposely prolonging the game.

We now assume that we only care about IP gain, w/l ratio etc are irrelevant for us.

Prolonging a surely won game by 1 minute would net us about 0.45 IP (the estimate value of the next game is 50% w/l). However, we also risk losing this game in that additional minute. For example, if we take a look at the 51st minute, we would lose 45.35 IP if we lost that game due to prolonging it. Thus, for the expected return of prolonging the game for that minute to be positive, the probability of losing needs to be below ~1%. For any earlier minute the probability can be slightly higher, for any later minute it has to be slightly smaller.

Prolonging the game after 55 minutes is never good, because you will always lose out. Actually, depending on how long the game might drag on afterwards and you chances of then winning that drug-out game it might even be useful to just surrender at 55 minutes. Any minute after 55 loses you ~1.9 IP, no matter if you win or lose. So if you expect the game to last for more then 80 minutes, just surrender at that point in time for maximum IP gains.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
March 26 2013 16:33 GMT
#214
--- Nuked ---
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-03-26 16:50:34
March 26 2013 16:50 GMT
#215
I remember one time MakNooN tried something sneaky with Teemo, but he was stealthed on top of a (pink?) ward at level 1 near the enemy red and got owned. Someone correct me if I got part of this wrong.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
March 26 2013 18:07 GMT
#216
i think you're thinking of the showmatch for the s2 championships where maknoon went for a cheeky solo red steal and i think he accidentally got hit by aoe or something.
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2013-03-26 18:18:54
March 26 2013 18:15 GMT
#217
That was an exhibition match. Unfortunately, one side took it super seriously and the other side... didn't. Still a pretty hilarious watch though.



As for the original question, I think Teemo was picked a few times back when Wriggle's was op but a few minutes of googling didn't turn up anything, so good luck. (He was also played vastly different from now, though that playstyle still works).
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
March 27 2013 14:21 GMT
#218
What are some high damage junglers that fit the current game, I was thinking of picking up Khazix, Xin xhao, Hecarim and Vi in that order but it's a damn ton of IP to farm, would say less conventional junglers like Mundo work?

I also have a few questions, there are some cheap IP champs that I might buy if they are worth it while I farm for khazix

Mundo
Warwick
Nasus

Are these 3 worth getting as a jungler?
Simberto
Profile Blog Joined July 2010
Germany11977 Posts
March 27 2013 14:33 GMT
#219
High damage junglers rarely get used in pro games because the jungler tends to have less money then laners, so you want the "high damage" roles somewhere in lane where they get richer. Those you mentioned are definitively viable as junglers, but they are not that much "high damage" as they are "tanky asshole that is still threatening", except for kha.

WW is not someone i would buy for jungling (or at all), because he kind of sucks at it. He is completely nonthreatening before 6, which is not a good spot to be in the way the game is currently played.

Nasus is apparently pretty much top tier in pro games at the moment, and definitively someone you should get.

Mundo works, but he needs a bit of money to become an unkillable asshole, which he sometimes has problems getting. Jax is similar, he likes money a lot, but can still work out of the jungle.

Depending on if he is banned at the elo you currently play at, you might want to take a look at Amumu. He is also cheap.

Fun junglers missing from your list are J4 and Volibear, those you might think about, but they are expensive too.

But for your current need of a cheap jungler, i'd say get a few out of Nasus, Mundo, Jax, Cho.
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
Last Edited: 2013-03-27 14:42:20
March 27 2013 14:36 GMT
#220
On March 27 2013 23:33 Simberto wrote:
High damage junglers rarely get used in pro games because the jungler tends to have less money then laners, so you want the "high damage" roles somewhere in lane where they get richer. Those you mentioned are definitively viable as junglers, but they are not that much "high damage" as they are "tanky asshole that is still threatening", except for kha.

WW is not someone i would buy for jungling (or at all), because he kind of sucks at it. He is completely nonthreatening before 6, which is not a good spot to be in the way the game is currently played.

Nasus is apparently pretty much top tier in pro games at the moment, and definitively someone you should get.

Mundo works, but he needs a bit of money to become an unkillable asshole, which he sometimes has problems getting. Jax is similar, he likes money a lot, but can still work out of the jungle.

Depending on if he is banned at the elo you currently play at, you might want to take a look at Amumu. He is also cheap.

Fun junglers missing from your list are J4 and Volibear, those you might think about, but they are expensive too.

But for your current need of a cheap jungler, i'd say get a few out of Nasus, Mundo, Jax, Cho.


Ah yea, I probably misspoke when I said high damage, more of a aggressive jungler like when I play something like malphite I seem to just be more of a punching bag which is fairly boring. I completely forgot about J4, I will have to pick up Nasus and Mundo and give them a shot while I farm.

Is Kha viable?
Prev 1 9 10 11 12 13 77 Next
Please log in or register to reply.
Live Events Refresh
OSC
20:30
Masters Cup #151
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 51
StarCraft: Brood War
Shuttle 2719
Aegong 72
910 61
yabsab 24
Dota 2
ODPixel241
NeuroSwarm183
Other Games
summit1g11569
JimRising 547
PiGStarcraft320
RuFF_SC238
Organizations
Other Games
BasetradeTV236
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH351
• Sammyuel 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21920
• lizZardDota263
League of Legends
• Jankos880
• Lourlo701
• Stunt306
Upcoming Events
Sparkling Tuna Cup
4h 11m
WardiTV Invitational
5h 11m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
9h 11m
Spirit vs Mixu
Clem vs TBD
RSL Revival
10h 11m
Serral vs Rogue
BlizzCon
12h 41m
IdrA vs MC
Replay Cast
18h 11m
Afreeca Starleague
1d 4h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 5h
Monday Night Weeklies
1d 10h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.