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I played around with jungle cho builds a bit more. I think opening machete5 and then grabbing spirit stone / boots / flask feels good, but just leaving spirit stone as is and then building cho in the same way as season 2 felt like the best transition from it.
Some other openings I played with were faerie charm + rejuvenation bead + 3 pots, and rejuvenation bead + flask + 2 pot. The idea behind the former being to open with a fast philo stone, but it just felt a lot worse than spirit stone overall. I liked the latter more, and I played with a fast emblem of valor (aiming for aegis at 2nd / 3rd back or so) instead of spirit stone for sustain although I felt mana-starved by the time I started to eat creeps for stacks. Trying out the AP-spirit stone felt like a good combo with it, but it felt like I was building too heavily into sustain at that point.
Bead/Flask/2Pot or machete5 into spirit stone and season 2 cho feels best imo.
Also I don't like Iceborn Gauntlet on cho right away, but I think it makes a good filler item. If you get Rylais, you get a 15% AoE slow on every auto attack as opposed to every other, so I want to say it makes a nice late-game alternative to having built CDR, but then it goes and gives you CDR as well.
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After spirit stone I don't think you need flask since Cho's sustain is so high.
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Yeah, and philo is 100% useless on him in the jungle now that there's spirit stone.
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not exactly since philo is a g/5 item, but yeah pretty much
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If you were getting it for the gp10 then you were getting it for the wrong reason
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If i play jungle cho ,what should my ward priorities be, and where do i put them?
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Assuming your laners cover their tribrushes/rivers then your only real priority is a pink on dragon. Other good spots are buffs when they're about to spawn and wraith camp.
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Hm, so has anyone been playing around with cho? There are just too many items I like on him, its sick, Still dont know if machete->ss is the best build, but spectral of the spirit wraith is pretty nice.
Oh, nice typo xD lol anyway, I think zeyphr is really good on him too when the there not much AP dmg on the other team (wits end). I get ninja tabi then instead of mercury treads.
Also I think wits end is pretty weak atm. What do you think of nashors on cho? xD
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i usually build my ss into spirit of the ancient golem over spectral wraith for the tankiness. haven't tried spectral wraith yet but i'm willing to try. maybe i'll try lizard elder too
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On January 14 2013 11:10 LeeDawg wrote:i usually build my ss into spirit of the ancient golem over spectral wraith for the tankiness. haven't tried spectral wraith yet but i'm willing to try. maybe i'll try lizard elder too  i typically build a super late ancient golem (like, after at least 2 full items. usually 3 [wit's, FH, SV/Locket). this one time I forgot that golem had tenacity and bough mercs though, so I went Lizard and it was pretty funny applying it to the whole other team with vorpal spikes. it was bad for sure but still pretty funny.
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I've been told by a really strong Chogath player that machete + 5 pots -> giants belt (using gold/5 quints) is op because from that point on you're invincible. Lots of good pro players have been doing machete + 5 -> philo, but I think philo is not very good. Aegis rush is kind of weak now for some reason and Cho isn't a very good locket holder so I've been doing a lot of spirit stone -> Rylais kind of stuff (obviously not optimal, but really fun).
I'm still not sure what the best build path for jungle Cho is, and today in the finals we saw wits + IBG + furor merc on lane Cho. I'm not sold yet.
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I go machete -> spirit stone -> kindlegem -> wit's -> glacial -> FH + Locket + Ancient Golem on jungle cho. Been playing it a fair bit in ranked right now, it's very stronk IMO.
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Hmm what do you do about MR if wits isn't enough? Aegis/Bulwark? I assume you're not going merc + ancient golem right?
I've been looking around at jungle builds and I'm not quite sure what I like yet.
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Btw what is better for increasing clearing time, AS and maxing E or AP and maxing W? AS and E I guess, so an early Wits End maxes sense. Damn I wanna try nashors right now
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On January 14 2013 16:42 ZERG_RUSSIAN wrote: Hmm what do you do about MR if wits isn't enough? Aegis/Bulwark? I assume you're not going merc + ancient golem right?
I've been looking around at jungle builds and I'm not quite sure what I like yet. sorry, forgot to mention BoM for teh gonks. If they only have 1 magic dealer, fuck getting any more than wit's, just go Warmog's if that 1 dude is still killing you. If there's more than 1 magic dealer, go SV or Bulwark instead of locket, but I mean, really HP > MRes options right now.
On January 14 2013 16:59 Djin)ftw( wrote: Btw what is better for increasing clearing time, AS and maxing E or AP and maxing W? AS and E I guess, so an early Wits End maxes sense. Damn I wanna try nashors right now I just grab the 2nd point in E @ lvl 4 and get dat recurve bow fast. E is pretty bonkers, definitely better for clear times than your other skills.
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lol smash how do you have time to work at riot and still be so damn good at the game
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On January 14 2013 18:11 ZERG_RUSSIAN wrote: lol smash how do you have time to work at riot and still be so damn good at the game I work on Live Design dude, it's basically my job to be so damn good at the game :p.
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Stinger seems like a reasonable alternative to recurve too, later nashors can basically carry your CDR.
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Just started playing around with cho after the weekend, I am surpised how good he is in the jungle, I was doing the spirit stone boots but going in to ninja tabi/speed 5 boots as you get the tenicicity from the upgraded spirit stone.. not sure what else to build really , thoughts? looked at a few guides and the jist is get big and tanky..
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