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I'd probably swap DMP for Randuin's vs Vayne. Aspd slow and all.
That build and treads should get you to enough health and resists to fight, but maybe trade Cleaver for Maw against double AP/Thornmail or Randuin's against hypercarries.
I'm kinda thinking I'm overrating Cleaver as an early item on Garen because of how much I love it on Darius. Darius doesn't have the massive movespeed burst and he procs Cleaver movespeed a lot more consistently.
New thornmail should be better against Vayne since she gets so much aspd.
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Think the new best build is something akin to funfire or DMP -> cleaver -> tank. Maybe even 2 tank items first. Because his W now gives flat stats rather then a percentage you're incentivised to build HP rather then resists and his E spinning faster at higher levels means you stack Cleaver really, really fast. While I don't like the villain mechanic overly much building like that and then just sticking to whoever the villain is seems quite powerful. The true damage doesn't scale with anything except stickiness and you're almost garuanteed to be able to kill someone as long as you stay alive long enough.
Also regarding levelling stuff; It seems to barely matter anymore. None of his abilities really give you anything significant for leveling them so I just stick with E because I'm used to pressing cntrl-E.
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Don't know what's the big deal with DMP. I find it weak as fuck, you get CC'd all day what's the point of a 1 second slow, if you take any cc it wont slow anyway and then they just pop heal or a cc and you can't do any damage. Randuins seems way better.
Cleaver feels good but I kinda think you want randuins and maybe even RG and then steraks or something so you can't be killed before all their CC runs out.
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60 move speed is a lot. It's boots 2 alacrity enchantment for your engage portion of the fight.
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It's not that much while your Q is up though, and gets rekt by cc which is the only time you really need the move speed.
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DMP does give you slightly more tank stats (150 hp and 5 armour) over funfire. The place where it really shines is running around the map. Miss Fortune passive is shit most of the time too, but when it's good it's really good.
Sunfire's still the item to buy most of the time though.
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But we still can't justify sunfire over components for say randuins and a pickaxe.
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Been playing Garen a bit lately. His laning feels awkward since the Villain seems to do nothing during it but his teamfight feels pretty strong. You kill a Villain even building pure tank pretty quickly. The only damage item I've been buying on him is Black Cleaver.
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He's actually banned a decent amount on EUW. His laning is bad but he's a bit like a nasus now where you just suck and regen early on, get some killing power post 6, pretty strong around 11 and beastly after 16.
I definitely like randuins a lot more than everyone else here, steraks too. I don't want to buy shit like titantic hydra when sticking power is by far a bigger problem than damage. I do get it later though.
Don't build sunfire too much, now. I usually go BC or hex or something.
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On August 29 2015 17:52 Slayer91 wrote: He's actually banned a decent amount on EUW. His laning is bad but he's a bit like a nasus now where you just suck and regen early on, get some killing power post 6, pretty strong around 11 and beastly after 16.
I definitely like randuins a lot more than everyone else here, steraks too. I don't want to buy shit like titantic hydra when sticking power is by far a bigger problem than damage. I do get it later though.
Don't build sunfire too much, now. I usually go BC or hex or something. Well, Titanic Hydra gives you an absolute shitton of damage, plus it gives HP. If the enemy team will try to 2v1 or 3v1 you it's a really good item because you're not chasing anyway. Ofcourse if you're chasing other items are better. It also resets your auto so it's pretty damn great for splitpushing.
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how about dont get forced into 3v1 situations you scrub wheelking teamfights is what's important most of the time, moving around the map to catch people and stuff too but deadmans and randuins both win in that department.
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On August 29 2015 18:32 Slayer91 wrote: how about dont get forced into 3v1 situations you scrub wheelking teamfights is what's important most of the time, moving around the map to catch people and stuff too but deadmans and randuins both win in that department. ??? The plan is to win the fucking 3v1, you scrub. What else are you supposed to do when you're playing with the Awful Good.
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