On November 22 2010 02:18 myopia wrote: 'nother westrice note: he doesn't have rageblade in any of the 3 akali games in his history. In fact the only AD he has is the single dblade.
He does seem to get gunblade at some point and replace the dblade if the game goes on long enough, but otherwise that's the only ad component I recall seeing in his builds.
Recently I've been trying out Mejai's -> Rylai's kind of builds... and it works pretty well. Akali Is a beast compared to most other heroes when she hit's 6 - she doesn't need any extra help from items to kill someone at this stage. Kill your lane, and then go look for a gank / tower diver opportunity, after that b and upgrade boots into sorc boots and you're all good to start snowballin like a champ.
On November 21 2010 21:13 Dgiese wrote: Actually Doran's blade gives +6 damage... not +4 (you're thinking of lifesteal).
6+3+2.25 > 10 last time I checked.
Yep, you're right, I was thinking of lifesteal... I played Akali earlier and saw that and was kicking myself.
Oh, and Westrice doesn't get AD because AD does very little for Akali. She auto attacks harder, sure, but AP does the same thing because of her passive, and also boosts her skill damage.
So new supposed PTR patch notes is going to change Dblade to +8 dmg, 100 health, 3 lifesteal.
I was thinking of running 1 flat dmg quint, 2 flat ap quints, Mpen marks, and ap/lvl yellows and blues. If I go 9/21, you'll unlock the ap passive at level 4. What are your thought on that build?
On November 24 2010 04:40 Darkchylde wrote: So new supposed PTR patch notes is going to change Dblade to +8 dmg, 100 health, 3 lifesteal.
I was thinking of running 1 flat dmg quint, 2 flat ap quints, Mpen marks, and ap/lvl yellows and blues. If I go 9/21, you'll unlock the ap passive at level 4. What are your thought on that build?
Back to 21 defensive akali again fuck yeah!!!!! "Metagame nerf" buffing Akali, how wonderful xD. Though, I'm not completely sure, but I recon that flat ap is better. I personally run ap/level because, well, I'm poor.
Yeah, but the way I figure it, Akali doesn't do much until level 6, just Q and shroud for last hits and harass anyways. Level 6 is when Akali starts to do stuff and conveniently ap/lvl surpasses flat AP at level 6.
I love that there was recently an akali free week... cause now more akali's are popping up on enemy teams, and for the most part they are easy pickings. It fills me with glee each time I solo akali and the enemy duo's and I hit 6 and proceed to find her and punish her for not grabbing a solo lane.
Here's an updated video for Jungle Akali post-109. She can also do straight clears, doesn't actually *need* to recall before doing Lizard (but there's little reason not to), and can even grab a ward right off the bat if necessary.
On January 21 2011 01:02 Seuss wrote: Here's an updated video for Jungle Akali post-109. She can also do straight clears, doesn't actually *need* to recall before doing Lizard (but there's little reason not to), and can even grab a ward right off the bat if necessary.
and for those of you who dont want to waste four minutes seeing what can be summarized in four lines (seriously why do people make realtime jungle videos):
runes: flat ad reds; flat ap quints and blues, flat armor yellows 14/11/5 masteries; key points include the ap and ad masteries in offense, both damage reducing masteries in defense, and 1/4 xp mastery cloth + 5 pot; ghost + smite. Skills are not mentioned and leveled using keyboard shortcuts but let's assume it's qeqwqr route: double golems (smite one) -> wraiths -> wolves -> blue (smite it) -> double golems -> wraiths (smite it) -> wolves -> blue pill -> red (smite it). Some kiting goes on but it's entirely unnecessary and akali is above 75% health like the entire time
I make my videos real time because the people who can jungle from watching a sped up video generally don't need a video at all. There's also a lot of little optimizations I do which, while technically unnecessary, save time and health.
I actually would have been even higher on health at the end but I forgot my last potion when making the video.
The route is the most efficient path to level 6 through jungling. She's more than capable of the standard routes, but since her ganking ability goes crazy once she hits 6 this is what I consider her basic route.
On January 21 2011 10:22 ZERG_RUSSIAN wrote: Horribly inefficient route lol
On January 21 2011 10:24 Seuss wrote: The route is the most efficient path to level 6 through jungling. She's more than capable of the standard routes, but since her ganking ability goes crazy once she hits 6 this is what I consider her basic route.
I am interested in the veracity of these claims, but too lazy to test. /waits for opinions from experienced junglers.
On January 21 2011 10:22 ZERG_RUSSIAN wrote: Horribly inefficient route lol
Yeah I'm pretty curious, what's so inefficient about it? He starts killing the small camps like the instant they begin to come up, the only thing he doesn't kill for a long period of time is red buff which he grabs later for the level 6 gank.
Unless you're inserting some counterjungling in there and creeping the opponent's side I don't see how you can possibly get more efficient.
On January 22 2011 02:53 Zanzabar Haberdasher wrote: Why jungle with her? She's so good in lane and can deny most carries/anyone without a stun.
Solo lanes are obviously better than jungling, but jungling as Akali I can keep up with solos in levels and be ahead of duos on farm while also being permanently mia. She's very strong in either case.
Akali isn't known as a strong jungler largely because 90% of people who use her to jungle are fixated on her late game and make bad compromises on runes and masteries. You can see the results of this in the video responses to Stonewall's Akali challenge he did months ago. The entries are practically unbearable in how bad they are.
I don't know. I'll still stand by my opinions that champions like Akali and Malphite, while able to jungle, are not best suited for it. They shine more in lane, especially with Akali who doesn't need mana.
Conversely, it's like trying to lane with Amumu or WW. Just cause you can doesn't mean you should.
Do you find you have a problem with energy normally? I did at one point, but then I cut E out of my diet during combo's and saved it for farming, except in limited circumstances.
If I proc Q each time I cast it then I find I don't really hurt for energy, even in team fights. E is the main energy dump, and it's not nearly as damage to energy efficient as Q.
Red - Flat Attack Damage Yellow - Flat Attack Damage Blue - Flat Ability Power Quints - Flat Ability Power Masteries
11-19-0 Down to Spellpen, down to Ardor level 2. Summoner Spells
Flash, Cleanse
Spell Order
QWEQQR
Guide
Open Doran's Shield. Use Q to last hit your way to level 2. Congrats, you just won the lane. Proceed last hit, dropping your W whenever your minions get low. They can either take a shit ton of damage or get zoned at this point.
If you have last hit responsibly, you should have enough gold to bluepill for a belt right before you hit 6. Be patient until you get 3 charges on your dash, harassing their balls off whenever you get a chance. At about half health, dive them without mercy. Cleanse early, flash late.
Now gank, and gank hard. For the next ten minutes. Then go browse TL while their team infights you to victory.
After checking up on the newest threads go kill Baron, push mid and win.