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[Champion] Chogath - Page 5

Forum Index > LoL Strategy
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Unentschieden
Profile Joined August 2007
Germany1471 Posts
February 15 2011 11:48 GMT
#81
Cho REALLY like early CDR because you want 6 stacks ASAP and the CDs on his aoe CCs is (justified) high. MPen is... nice but for Cho you really want to abuse the only activly scaling (truedamage always deals "more" damage the more migitation a target buys) truedamagenuke in the game.
It also helps that Cho has among the best base damage values.
Malderon
Profile Joined September 2009
Netherlands136 Posts
February 15 2011 15:20 GMT
#82
Thanks for the quick response

A question about lane Cho came to mind: while harassing the enemy with Scream and Rupture is great, if they stand amidst their creeps, Cho's spells will push the lane, against opponents who only last hit anyway (which are rare at my elo, everyone pushes like their life depends on it it seems). I was wondering whether you guys have any thoughts on this.

Also, you mention you'll write something about Rupture prediction at the end of your guide. Any idea when you will, I'd be very interested in reading that .
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
February 16 2011 00:18 GMT
#83
It depends, if you're top or mid (and you should be if you're in a lane, probably) then it doesn't really matter, as long as you have ghost and flash and good map awareness + wards. Push it to their tower if you can hit them with a scream or a rupture, otherwise just last hit. Scream does so much damage early that it's ridiculous, so trading a wave pushing to tower for a scream/rupture/auto combo is pretty legit.

Rupture prediction is a bit hard to write about but it's like place it in a spot where if they run to the place they want to get to they'll guarantee get hit and if they run the opposite direction they'll eat a feast. If someone is dodging your ruptures when you put them on top of them, try placing it a little to the left or right, sandwiching them to the wall or creep wave. Disguising it under creeps between auto attacks is good, too, and if they're chasing, well, you just have to hit it in the right spot. There is a lot to talk about as far as rupture placement goes, but it's something you can only really learn through practice.
I'm on GOLD CHAIN
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-02-16 01:00:39
February 16 2011 00:49 GMT
#84
On January 21 2011 09:30 ZERG_RUSSIAN wrote:

There are three ways to play Cho:
Tank CDR (7-8 second scream that keeps them silenced in AoE for 3 seconds, 5-6 second rupture that knocks up as part of a chain CC AND slows in AoE, a 36 second feast, and on top of that you never die)
Straight AP nuker (2-shot squishies. 3-shot mundo.)
Hybrid AP/Tank (Do a lot of damage and provide a lot of CC but still tank for the team. Very balanced and useful against comps that you need both the CC and the burst for like Akali, Vlad, Eve or Trundle.)



Hey 5hit, could you expand upon this a bit. What makes you choose one style over another? Does it heavily depend on your team comp? Are there hero match-ups that you know won't allow you to run style? Does jungleing or laning affect which styles are viable?

Sorry if you already covered this but after a quick read it didn't stand out. I always enjoyed Cho, I just don't seem to play him much for some reason. It always seemed like if I need a beefy AP character I would just run AP Sion. Maybe it due to the fact I haven't played Cho enough and am not confident in playing him consistently.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
February 16 2011 11:36 GMT
#85
AP Sion is much stronger than AP Cho, but it depends how much cc you need and what your matchup is. If you're looking for a strict AP nuker I'd probably stick with Sion, but assuming you just happen to be in a game with Cho and for some reason need burst, go AP.

Usually I tend to build tanky in all cases but against certain champs that die to scream in lane (most casters, most melee except Xin, Panth and Sion, most ranged champs) I'll get more AP than usual. It depends if they can kill me or not. It depends if we have a true tank (Alistar, Malphite, Amumu, Singed, etc.) who can soak damage for me. It depends if I need to be hitting people with cc to let my team win fights or if I need to instagib someone to win fights. There's a lot to think about and you should pretty much always default to AP Tank hybrid if you're not sure.
I'm on GOLD CHAIN
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2011-02-16 17:41:49
February 16 2011 17:40 GMT
#86
I have a few questions, or really just guidelines/tips since so much is situational.

With the Doran's change patch or so ago, what should Chogath's starting items be? Normally I would go with a Dshield or Dring+health pot, but starting out with Dorans seems alot weaker now that I can't get a Pot as well. Should I just suck it up and get a Doran's Shield because its the best option, or should I start getting something else?


Second question is how am I supposed to lane against Xin? I used to play LoL alot before SC2 beta, but after I got into the Beta, I quit LoL. So I start back recently, and there are a ton of new heroes, and I have no idea what they do. Xin included. So lets say I go solo top, and their Xin is also solo top. Its like he can just charge me, beat the crap out of me, and regen his HP. How am I supposed to deal with him? The only other hero who has ever given me so much trouble in lane was Kennen (who I find equally wtf, since he didn't exist back when I played either), and Xin is melee!


Last question is are those cooldown boots worth it, if I already get Frozen Heart/have Cooldown Masteries, with this recent Frozen Heart CDR nerf? Normally I go Merc Treads and Frozen Heart, and with my masteries/runes, will have a 36 second feast or something. With the Frozen Heart and Randuin's CDR nerf, I'm wondering if those boots might be worth it to make up for the lost CDR. I just don't like the idea of not getting Merc Treads lol
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
February 17 2011 05:36 GMT
#87
Honestly? With my runes and masteries top lane I've been trying out rejuv bead + faerie charm + hp pot. I make the faerie charm into a philo stone and get a HoG after. Kinda depends on what's going on, but it's working pretty well. Obviously sell it later, but I've really been appreciating how good regen is in lane lately, and it's a decently solid opening for Cho. If I were to open anything else it would be rejuv + 3/3 pots or cloth + 5 pots.

Xin fucking rapes Cho. Not much you can really do about it. Try to keep up with him in farm and maybe make a tactical sacrifice to lose your lane if he's farming too hard.

CD boots are AWESOME on Cho. Obviously against certain teams you can't sacrifice merc treads but against any team that doesn't have 4+ forms of CC (or a really important CC), you can probably get away with cd boots. They're more expensive now so I have to test, though.
I'm on GOLD CHAIN
PBC
Profile Joined March 2011
167 Posts
March 08 2011 20:42 GMT
#88
this thread has helped me so much. up until now i though cho was just a tank with some cc

RoA on cho is amazing. HP/AP boost is so good early/mid game. the catalyst that builds into RoA is very useful early/mid game as well
but what i hate are cho's that build pure tank. Cho's feasts kinda guarentee that he'll have 3K + health :/

I love going zhonyas and Rylai's. zhonyas give him the 50 armor and rylai gives him the 500 HP with the massive AP boosts

my build on cho:
RoA
CDR boots
GA
Zhonyas
Rylais Crystal Scepter
Deathcap

this build almost guarentee's 500+ AP for cho while giving him a 1200+ HP and 100+ armor.
combine that with his feast stacks you're looking at a massive 4K health cho gath who nukes like a boss (knockup/scream will easily cut down any squishy health down to half) and will never fucking die (GA armor + zhonya's/rylais) and with your massive size you act as a free banshee's to your allies. ever try aiming for a squishy under cho? hard when he's knockup+screaming you :/
LancerStarcraft
Profile Joined July 2010
United States235 Posts
March 08 2011 21:13 GMT
#89
I'm a bit of a newbie with Cho, but this is the build I've been using on Cho and it's been working pretty well.

Dorans Ring
Dorans Ring
Merc Treads
RoA
Rylais
Banshees/Frozen Heart
Frozen Heart/Banshees

Open with AP + Health, then build tank after Rylai's. The last two items tend to change alot depending on the other teams comp.

I'm a newbie so I'm open to suggestions/improvements.
"Buy a ward. Stop a gank. Save a life."
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
March 08 2011 23:50 GMT
#90
Don't make RoA or rylais tbh. >_< You need tank items first like banshee, fon, sunfire, frozen heart.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 09 2011 00:57 GMT
#91
Roa isn't bad on Cho, depending on situation. I build Cho just like i would Singed - if you are having a good game go for Roa and some more offensive stuff ("semi-tank items" like i call them).
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 09 2011 01:02 GMT
#92
On March 09 2011 08:50 Goshawk. wrote:
Don't make RoA or rylais tbh. >_< You need tank items first like banshee, fon, sunfire, frozen heart.

I agree and disagree with this depending on what style you're playing. Rod is amazing if it's the AP in your tank build or the tank in your AP build. Rylais is good if you're turning catalyst into Banshees first, especially now that it procs on vorpals.

That build is pretty solid, unkillable cho is pretty hard to deal with and I know it's similar to how hotshot builds. I'm pretty sure I'd go dorans dorans boots cata merc if I was doing that build though, but it's up to you. The catalyst ensures that you're basically never going to back from standard harass.
I'm on GOLD CHAIN
TheYango
Profile Joined September 2008
United States47024 Posts
March 09 2011 01:13 GMT
#93
Is there a point in getting two Dorans and Cata that early? I feel like Cata gives you infinite mana/staying power already so the 2nd Doran's Ring seems somewhat superfluous.
Moderator
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 09 2011 01:36 GMT
#94
HP + Mp5/lv + AP is pretty solid for one item, you just want a bit more of all 3 early and it's a really, really good way to get a bit of extra scream damage in.
I'm on GOLD CHAIN
Odds
Profile Joined May 2008
Canada1188 Posts
July 16 2011 04:53 GMT
#95
How exactly do you transition into tanky cdr or AP from the jungle without clearing jungle too slowly/ running out of mana?
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
broz0rs
Profile Joined July 2008
United States2294 Posts
July 16 2011 06:23 GMT
#96
off topic, but I see you play on KaraFace stream from time to time
Sponkz
Profile Joined May 2011
Denmark4564 Posts
Last Edited: 2011-07-16 06:32:17
July 16 2011 06:31 GMT
#97
On July 16 2011 13:53 Odds wrote:
How exactly do you transition into tanky cdr or AP from the jungle without clearing jungle too slowly/ running out of mana?


My jungle cho is like 1/8/21, aspd marks, aspd quints, flat armor seals, cdr blues.

Cloth armor+5 hpots (save the cloth armor for GA)

Start enemy wraith camp -> your own wraith camp -> wolves -> golems -> bluepill -> blue -> whatever. Grab an early philo stone, it will help you. Then adjust accordingly with tanky items and/or cdr/ap items.

I go something like EWEQW, R > W > E > Q

Dunno if it's the best though, it works for me.
hi
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 16 2011 17:52 GMT
#98
I do something very similar to you except I always start at my wraiths and go wraiths -> wolves -> wraith jack (works vs any blue start, they're never fast enough to catch you if they started there) -> your smalls -> wraiths -> wolves -> wraithjack again depending on what's going on. Bluepill, evaluate game, get either madred's or boots + other stuff, go blue and continue on normal routes.

1/8/21 allows you to run a lot of really solid counterjungle routes because you have smite up in time to go wraith -> wolf -> wraith and smite both bigs. Alternatively you can jack his smalls, but it kinda forces you to bluepill after the jack so it's a bit interesting.
I'm on GOLD CHAIN
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
July 28 2011 01:27 GMT
#99
I've been playing Cho'Gath the past few days, really like him, seems very strong.

Been building him like this:

Solo top or mid
9/21/0

regrowth pendant+health potion
boots (can grab philo stone+regrowth pendant if need more regen lane)
mejai's

If heavy AD:
ninja tabi+chainmail --> negatron --> frozen heart --> FoN --> GA

If heavy AP:
merc treads+negatron --> chainmail --> FoN --> frozen heart --> GA

Whenever I feel sufficiently tanky, I grab Deathcap. Usually this happens after the first Frozen Heart/FoN.

Why do I see high elo Cho'Gath players getting an RoA on him? Frozen Heart is beastly on him, and Glacial Shroud solves any mana problems he might have. For AP, Deathcap is better, and for health, well, fuck health, you don't need any more. Armor/MR are much better than stacking health. If you're having lane trouble and want catalyst, get philo stone+regrowth pendant instead.
R04R
Profile Joined March 2009
United States1631 Posts
July 28 2011 01:47 GMT
#100
Catalyst is a great item for laning so RoA (or Banshee) is convenient
ô¿ô
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