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[Champion] Chogath - Page 7

Forum Index > LoL Strategy
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jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2011-08-29 03:02:21
August 29 2011 03:01 GMT
#121
On August 29 2011 08:51 Holykitty wrote:
Show nested quote +
On July 29 2011 06:28 Slayer91 wrote:
Vorpal spikes damage is nothing to scoff at. It also gives MR which you always want on Cho'gath. Deathcap takes a lot longer to get but its obviously better.



its good damage to help you kill minions, but surely theres almost no situation where it pays to run in to melee range, with.... anything?


Well with Cho, at full feast stacks you're pretty much always in melee range of everything. You should be sitting on top of the enemy carries, soaking up skill shots and munching on their meager hides anyway.
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
Last Edited: 2011-08-29 03:25:06
August 29 2011 03:24 GMT
#122
On August 29 2011 12:01 jtype wrote:
Show nested quote +
On August 29 2011 08:51 Holykitty wrote:
On July 29 2011 06:28 Slayer91 wrote:
Vorpal spikes damage is nothing to scoff at. It also gives MR which you always want on Cho'gath. Deathcap takes a lot longer to get but its obviously better.



its good damage to help you kill minions, but surely theres almost no situation where it pays to run in to melee range, with.... anything?


Well with Cho, at full feast stacks you're pretty much always in melee range of everything. You should be sitting on top of the enemy carries, soaking up skill shots and munching on their meager hides anyway.

Pretty much this. If there's any one champ you want to run headlong into the enemy team with, it's probably Cho. Annoying as fuck to kill if he's stacked and somewhat farmed, and even more annoying if you don't kill him thanks to his wealth of CC and decent damage. Plus, if Cho is standing there, it's actually physically tough to NOT hit him.
Translator:3
Morphx2
Profile Joined March 2011
147 Posts
August 29 2011 04:14 GMT
#123
i had a cho on my team with the legendary skin

his build before we lost: warmogs, phage

BlackMagister
Profile Joined October 2008
United States5834 Posts
October 22 2011 21:09 GMT
#124
Is Sunfire cape good on Chogath? Is it better because of his large size or does that not matter?
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 22 2011 21:25 GMT
#125
On October 23 2011 06:09 BlackMagister wrote:
Is Sunfire cape good on Chogath? Is it better because of his large size or does that not matter?


nope, sunfire is pretty terrible on cho
if you want to get armor, you're better off choosing a choice that also gives a secondary stat. frozen heart gives massive amounts of CDR which is fantastic on cho'gath. randuin's gives some CDR and a nifty active.

he doesn't really need a load of HP thanks to his brokenly strong ult.
i play ... hearthstone =\^.^/= Winterfox
Ziken
Profile Joined August 2010
Ghana1743 Posts
November 14 2011 00:33 GMT
#126
Okay, so I just decided to play chogath after ages, (one of my first heroes about 5-6 months ago), since I was so tired of losing games because of playing characters where, even if i can carry my team is too stupid to protect me. Basically I wanted to take CONTROL over my game.

Anyways I decided to read up on the chogath thread and current builds and playstyles before getting back into it, and I must say, I never knew wits end was so good on him. :D Anyways, this is the best fun I've had in AGES and I've carried the past 7 games either by protecting the carry or actually just getting so stupid fed that I can build some ap for nuking.

TL;DR Chogath is AWESOME
Every misfortune is a blessing in disguise.
Reuental
Profile Joined July 2009
United States457 Posts
November 14 2011 00:47 GMT
#127
Has anyone in this thread discussed atmas/wits end ad cho? It is pretty sweet from what I have found. Wits end provides really great early game damage with vorpal spikes and atmas gives you some damage + armor. You should go straight tank after that and get red buff late game for you to be freaking sweet in team fights.
I'm a Crab made of men.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 14 2011 19:01 GMT
#128
On November 09 2010 05:31 Mogwai wrote:
for serious, the best use of Cho IMO is as a janky carry babysitter. You just stand your fat, 6 feast stack ass on your carry and then the opposing team has an impossible time actually clicking on the carry to kill them, LOL. It's so gay, hahaha.

Cho's hitbox OP!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
November 14 2011 20:34 GMT
#129
On November 14 2011 09:47 Reuental wrote:
Has anyone in this thread discussed atmas/wits end ad cho? It is pretty sweet from what I have found. Wits end provides really great early game damage with vorpal spikes and atmas gives you some damage + armor. You should go straight tank after that and get red buff late game for you to be freaking sweet in team fights.



Frozen heart -> Banshee/fon -> Wit's end opopopop
hi
Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2011-11-14 20:40:37
November 14 2011 20:39 GMT
#130
Banshee real bad on Cho gath IMO. He's like a fucking skillshot magnet why would you ever get banshees over health regen on him. I almost prefer leaving catalyst or building ROA on him, I dunno. I guess getting banshee after fon isn't the worst thing against heavy AP damage. I feel like banshee is ONLY ever build because people like catalyst, which on cho, really isn't all that much better than getting more resists because you heal so much off creeps that having more resists, say replacing catalyst with chain mail+negatron is almost as good.

Fon vastly increases your ability to be a beast and hunt down AD carries as well. Chogath can't really carry his team like 1v5 status unless you make like hotshto and focus down their AD and then go kill everyone because you're too tanky for them.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 14 2011 21:42 GMT
#131
I've been messing around with my runepages on cho lately, and I've come to two conclusions:

A) aspd/ms page OP vs nasus, QWEEER R>E>W>Q and rush wriggles

B) Caster Cho OP solo mid QWWEWR R>W>Q>E
I'm on GOLD CHAIN
Alay
Profile Blog Joined August 2010
United States660 Posts
November 14 2011 21:54 GMT
#132
On November 15 2011 05:39 Slayer91 wrote:
Banshee real bad on Cho gath IMO. He's like a fucking skillshot magnet why would you ever get banshees over health regen on him.


Because it's big and obnoxious
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-11-14 21:57:44
November 14 2011 21:57 GMT
#133
On November 15 2011 06:54 Alay wrote:
Show nested quote +
On November 15 2011 05:39 Slayer91 wrote:
Banshee real bad on Cho gath IMO. He's like a fucking skillshot magnet why would you ever get banshees over health regen on him.


Because it's big and obnoxious


thats actually the reason i get ga on him ^^

its a fringe benefit that it ends up being pretty good on him, i just like the huge ring
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Niton
Profile Blog Joined March 2009
United States2395 Posts
November 14 2011 22:00 GMT
#134
I think Max-E on Cho is really underrated in a lot of matchups. Even though it has a lower burst potential, a lot of champions simply can't deal with Mr. Fatass clearing a wave in 3 seconds without spending hundreds of mana. If you can't clear as efficiently as Vorpal Spikes, you'll find yourself competing with your tower for last hits pretty damn quick.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 15 2011 00:39 GMT
#135
it works really well vs nid/nas~
I'm on GOLD CHAIN
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 15 2011 00:46 GMT
#136
and actually i think the burst power on max e is ridiculously high, if you hit one rupture it's a guaranteed 2 autos with a TON of damage on it. lots of champs at lv 2-11 will straight up die if they get hit by rupture.
I'm on GOLD CHAIN
Sermokala
Profile Blog Joined November 2010
United States14210 Posts
Last Edited: 2011-11-15 01:00:18
November 15 2011 00:56 GMT
#137
hmnmnm thats something. get one level in q and then max e in lane. I need to try that.

maxing q is better against people who like range but theres a lot of people who like to stay close that its a lot better to max e first. this is a good thought guys congrads.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 15 2011 06:42 GMT
#138
actually you should max w vs most players, i think i put one point in q until everything else is maxed in most matchups unless I'm mid

IN OTHER NEWS

HOW TO BEAT SWAIN:

mpen red, mp5/lv yellow, scaling ap blue, flat ap quint
9/0/21

qwwewr R>W>Q>E

start dorans ring and it's 100% auto-win unless he's running flat MRs

I'll post vid
I'm on GOLD CHAIN
TheYango
Profile Joined September 2008
United States47024 Posts
November 15 2011 06:49 GMT
#139
On November 15 2011 06:54 Alay wrote:
Show nested quote +
On November 15 2011 05:39 Slayer91 wrote:
Banshee real bad on Cho gath IMO. He's like a fucking skillshot magnet why would you ever get banshees over health regen on him.


Because it's big and obnoxious

The best is running Ori with Cho, and seeing the ball rotating around Cho's head that's bigger than a normal champion.
Moderator
Sermokala
Profile Blog Joined November 2010
United States14210 Posts
November 15 2011 07:05 GMT
#140
Idk the q does more dammage and has a better range. if I can't land the first couple q's I go for the w abuse but otherwise I think that q is just better in all ways.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
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