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On June 10 2011 09:06 O-ops wrote:Show nested quote +On May 04 2011 04:18 HazMat wrote: Can Neo update that TF build. Sheen rush is disgusting and am I the only person who thinks lvling E over W on AP TF is herpderp.
and mp5 runes on any type of tf are fksk I level W over E most of the time. The added stun duration is just too important to pass over, no matter what build you're going. Yes, should always lvl w over e.
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How does Jiji or other top players currently build TF?
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On June 11 2011 09:51 lynx.oblige wrote: How does Jiji or other top players currently build TF?
The last time I saw hotshot play him (about 3-4 weeks ago) he went:
Boots+Pots 2x Dring Sheen -> Deathcap (Sorcboots somewhere between sheen and the first AP item) Lichbane Zhonyas
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I think jiji usually goes
Dring Dring + boots Deathcap Sheen/lichbane sorc boots zhonya
I notice he likes to leave his boots really late
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Jiji always starts boots. Without it, you can't threaten Gold Card.
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standard high elo tf
9/0/21
ignite or exhaust / flash (yes,u dont need ghost)
magic pen reds ap/lvl yellows and blues flat ap or magic pen quints (flat ap better for early,magic pen better for mid game but flat ap catches up once u get lichbane and deathcap)
get W level 1 for teamfights,pulling buffs,lane control etc max Q,take E at 4,max W R whenever u can
start boot x 3 pots->1~2 doran rings-> deatcap -> lichbane -> zhonya -> voidstaff
random tips
-spam W early in lane to maintain mana,harass opponents,push out lane. hit fast 6 and gank asap
-W icon changes color when ur "picking" ur card, so u can use ult look at the lane u wanna port to and pick a card while not looking at ur champ and port in
-fastest way to clear creeps is to red card the 2nd melee minion and Q straight down the melee and the ranged creeps when they are coming at u in a line(when they haven't clashed with ur creeps yet)
-its always good to make sure ur E is stacked before porting in for a gank
-animation canceling(auto->moving->auto) is especially important as tf due to his slow natural attack speed and quirky animation
-pretty basic tip,u can use the hourglass active while porting with ult for unstoppable port !!!
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wouldnt you get void before zhonya ? It seems to me that's a pretty situational order.
and ap tf is often fucked if he gets close enough that zhonya is needed :C
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Zhonya is so that you can start your utli and Zhonya while it's still going. 100% safe ulti to run away as long as you can start the teleport portion.
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On June 12 2011 07:01 dnastyx wrote: Zhonya is so that you can start your utli and Zhonya while it's still going. 100% safe ulti to run away as long as you can start the teleport portion.
This. You can't really die easily and you can abuse your OP BD by just pushing a tower and ulting out no matter what.
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I was running HPL yellows to give him some buff to HP but I forgot to consider a couple rings -_-
And yeah, TF OP.
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AP/Attackspeed TF is the strongest. There's no reason to skip out on Rageblade on him ever, its such a good item due to his low cooldowns and attackspeed proc. I think the build goes like Mana Crystal, Boots, Sheen, Berserker Greaves, Rageblade. After that, Sword of the Divine, LicheBane, Zhonya's.
T-Fate when properly used puts a time limit on the opponent's ability to win the game because he can push any lane at any time extremely quickly AND still be available to defend if a teamfight occurs using the combination of his ult and Teleport. If not properly defended T-Fate can easily win games on his own. By continuously lane-jumping you get a lot of gold and exp and the threat of T-Fate ganks forces opponents to bunch up, limiting their own farm and xp.
T-Fate pairs well with teammates that defend effectively. Morgana (and Lux in some cases), Malzahar, and Caitlin come to mind. Raw push compositions like T-Fate/Sivir can win the game very quickly against unprepared squads.
Push T-Fate is hard countered by Pantheon, who can respond to your teleports with his own ult and prevent you from pushing, and then murder you in the 1v1 situation that follows after. One of the things that really prevents a lot of T-Fate usage is the threat of a Pantheon pick, and most pro teams know enough to ban T-Fate if Pantheon gets banned (or just gank him to hell early and delay his tele).
And the reason you level E over W is so that you can push towers like a boss. Stop trying to teamfight everyone with T-Fate.
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Note*
*The above post is exactly how you do not play TF.
Listen to locodoco he knows what he's talking about.
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Bearded Elder29903 Posts
On June 12 2011 14:43 Deezl wrote: AP/Attackspeed TF is the strongest. There's no reason to skip out on Rageblade on him ever.
I stopped reading here.
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One of the things that really prevents a lot of T-Fate usage is the threat of a Pantheon pick, and most pro teams know enough to ban T-Fate if Pantheon gets banned (or just gank him to hell early and delay his tele).
Please tell me which pro teams ban Pantheon.
EDIT: Wait, I heard the SEA teams ban Panth because their best player is a Panth player?
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the build loco suggests is optimized, follow it
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On June 12 2011 15:45 nyxnyxnyx wrote: the build loco suggests is optimized, follow it
its the best for ap tf, but i also feel like aspeed/proc based tf has a place in the game as well. i usually go something along the lines of sotd/gb/pdancer or something along those lines (he has a shitton of situational items so its kinda hard to give a real core build except for sotd) with exhaust/flash instead of ignite, and then run 15/0/15 masteries when i want to do that sort of build
And the reason you level E over W is so that you can push towers like a boss. Stop trying to teamfight everyone with T-Fate.
yeah, kus e totally procs on towers.....
edit: i suppose i shouldnt be so mean, i remember way back when when i argued with smash over tf builds and advocated some fucktarded hybrid build. i was such a bear cub back then
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T-Fate best Fate always gate, always bait
its a lot easier to have frontloaded damage on towers with AP stack / lich procs, especially in situations where you are pushing / splitpushing coordinated-ly with your team, as the time intervals where you can hit a tower without threat of getting cc-comboed are quite small.
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everyone's a scrub at first. it's just annoying when they come in here talking about "no reason to skip out on Rageblade on him ever" and "pro teams knowing about the Pantheon ban" to someone like Loco. it would be nice if people entering gaming communities did so with a little bit of humility, but experience has taught me not to expect this.
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why u pick on my choice of words );
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