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[Champion] Janna - Page 7

Forum Index > LoL Strategy
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SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2012-03-28 23:13:20
March 28 2012 23:11 GMT
#121
On March 28 2012 22:18 Sandster wrote:
If you open Regrowth+ward on any support and I'm on the other team, I'm going to absolutely hound you to see where you put it, then tell the jungler to gank accordingly. 1 ward can't even cover the river gank lanes.


If you are blue team, I'll either have my mid/jungle ward by our wraiths so we know if an enemy is coming thru our jungle while I ward up by the dragon area. Or if mid/jungle can't ward by wraiths you just put a ward in your tri-bushes and play cautiously, don't push close to the river, stay towards your bushes.

If you are purple team you ward river because you usually don't have to worry about a jungle gank coming from your blue buff area and if that is going to happen they will have to tower dive you anyway.

Also, by the 6 minute mark when your first ward is going down you will have enough to go back, get your philo stone and another couple wards.

On March 29 2012 00:05 Juicyfruit wrote:
Most of the harass should go towards your AD carry, so regrowth is useless. The only time supports get focused is when he sets himself up for it, but usually that's a bad idea with or without regrowth.


Diving the support while using exhaust on the AD carry is a great as well. Especially since many supports don't run with anything defensive, where as at least most AD carries will have armor yellows and mres blues.

Also, when I run janna I run Heal/Exhaust, as long as you aren't pushed up to the enemy tower 1 ward is plenty, especially considering your heal, your exhaust, your tornado, your shield, your slow to counter any ganks that are coming your way, if they do manage to sneak by your wards. As I said, the only problem is if they can pink ward your ward immediately, then it might be in your best interest to go back.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-03-28 23:56:44
March 28 2012 23:55 GMT
#122
On March 29 2012 08:11 SidianTheBard wrote:
Show nested quote +
On March 28 2012 22:18 Sandster wrote:
If you open Regrowth+ward on any support and I'm on the other team, I'm going to absolutely hound you to see where you put it, then tell the jungler to gank accordingly. 1 ward can't even cover the river gank lanes.



Show nested quote +
On March 29 2012 00:05 Juicyfruit wrote:
Most of the harass should go towards your AD carry, so regrowth is useless. The only time supports get focused is when he sets himself up for it, but usually that's a bad idea with or without regrowth.


Diving the support while using exhaust on the AD carry is a great as well. Especially since many supports don't run with anything defensive, where as at least most AD carries will have armor yellows and mres blues.

Also, when I run janna I run Heal/Exhaust, as long as you aren't pushed up to the enemy tower 1 ward is plenty, especially considering your heal, your exhaust, your tornado, your shield, your slow to counter any ganks that are coming your way, if they do manage to sneak by your wards. As I said, the only problem is if they can pink ward your ward immediately, then it might be in your best interest to go back.


You can blow all the summoners and mana you want to escape ganks, but the question still remains how that regrowth is going to help you be aggressive when the other support is the one with 2 extra potions on you + lane wards to actually have brush control? It's not like you can just walk over and zone the AD carry with that extra regrowth either because you'll get smashed.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
March 29 2012 00:18 GMT
#123
On March 29 2012 08:11 SidianTheBard wrote:
Show nested quote +
On March 28 2012 22:18 Sandster wrote:
If you open Regrowth+ward on any support and I'm on the other team, I'm going to absolutely hound you to see where you put it, then tell the jungler to gank accordingly. 1 ward can't even cover the river gank lanes.


If you are blue team, I'll either have my mid/jungle ward by our wraiths so we know if an enemy is coming thru our jungle while I ward up by the dragon area. Or if mid/jungle can't ward by wraiths you just put a ward in your tri-bushes and play cautiously, don't push close to the river, stay towards your bushes.

If you are purple team you ward river because you usually don't have to worry about a jungle gank coming from your blue buff area and if that is going to happen they will have to tower dive you anyway.

Also, by the 6 minute mark when your first ward is going down you will have enough to go back, get your philo stone and another couple wards.

Show nested quote +
On March 29 2012 00:05 Juicyfruit wrote:
Most of the harass should go towards your AD carry, so regrowth is useless. The only time supports get focused is when he sets himself up for it, but usually that's a bad idea with or without regrowth.


Diving the support while using exhaust on the AD carry is a great as well. Especially since many supports don't run with anything defensive, where as at least most AD carries will have armor yellows and mres blues.

Also, when I run janna I run Heal/Exhaust, as long as you aren't pushed up to the enemy tower 1 ward is plenty, especially considering your heal, your exhaust, your tornado, your shield, your slow to counter any ganks that are coming your way, if they do manage to sneak by your wards. As I said, the only problem is if they can pink ward your ward immediately, then it might be in your best interest to go back.


Pink wards are probably the worst problem you could have. It's trivial for the opposing support to counterward you, at which point you and your AD have to retreat from any offensive action for fear of the enemy jungler. This severely limits your AD's ability to CS, and any time you spend going back to buy replacement wards only leaves your AD at a greater disadvantage.

Even if you aren't counterwarded you still have completely ceded brush control and are vulnerable to lane ganks. Your strategy may work against some opponents who don't know how to punish your build choice, but as you face stronger opponents or coordinated teams you'll find your lane struggling because of your decision.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2012-03-29 07:43:28
March 29 2012 07:43 GMT
#124
Yup as these guys have said - I open faerie + 2 green wards + pink ward + health pot on almost every support. If I see you have regrowth + 1 ward I'm going to make sure I know where you put it and tell my team to react accordingly.

Janna losing brush control is really bad since you have no sustain, and not having the option to brush ward can make your AD's life very difficult. I have played AD with supports who open with only 1 ward and I pretty much hate them every time. Your job as support is to make sure your AD can farm up. Trying to cut corners for your items at the expense of your AD's cs and safety is a bad idea.
Kiwiandapple
Profile Joined March 2011
Belgium240 Posts
April 04 2012 16:15 GMT
#125
I had a triple kill bot last night; before 5mins ^^ so went back got boots + 2 gold items; then after i was 6-1 i got told to go AD janna :D:D bf sword; black cleaver; phantom dancer; .. funny as hell :D they did start to focus me alot more tho; so ended up with 9-4 ^^
Don't worry, that's halo!
Strykemard
Profile Joined April 2012
168 Posts
April 12 2012 04:07 GMT
#126
^ AD Janna ?! I didn't even know that works! I know AP Janna is very viable and so is AD sona. I'm wondering if you got lucky or its a legitimately viable build.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 12 2012 04:18 GMT
#127
On April 12 2012 13:07 Strykemard wrote:
^ AD Janna ?! I didn't even know that works! I know AP Janna is very viable and so is AD sona. I'm wondering if you got lucky or its a legitimately viable build.


AD Janna is definitely viable in normal games. I've ran it a couple times. You got great movespeed and an ad steroid. She's not great as an AD carry for many reasons, but if AD Sona is on your viable list, AD Janna should be as well.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
May 25 2012 02:32 GMT
#128
What rune pages are you guys using for support janna? I've got 3 gold/10 quints but I have no idea what else I should put in, and am using mpen reds, flat armor yellows, and mr/lvl blues as place holders.
Bronze player stuck in platinum
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
July 01 2012 01:35 GMT
#129
What supports do well against a janna support? My main supports are Taric and Leona, and Janna is strong against both (Taric for being able to shield his obvious damage and disengage and Leona for extreme disengage), and as a support main, I like to be able to counterpick the other support if possible. I have tried soraka, but with Janna's boatloads of CC its hard running away from her and her AD if you don't have flash up.
Survival is winning, everything else is bullshit.
dae
Profile Joined June 2010
Canada1600 Posts
July 01 2012 01:59 GMT
#130
On July 01 2012 10:35 57 Corvette wrote:
What supports do well against a janna support? My main supports are Taric and Leona, and Janna is strong against both (Taric for being able to shield his obvious damage and disengage and Leona for extreme disengage), and as a support main, I like to be able to counterpick the other support if possible. I have tried soraka, but with Janna's boatloads of CC its hard running away from her and her AD if you don't have flash up.


Blitz is pretty good vs janna, as if you pull her, she dies.

Taric can farm and has a bit of kill potential vs janna.

Soraka can farm vs janna, and maybe poke - > kill (depends how good janna's shields are). (depends on AD too)

Leona sucks vs her, as a good janna will just nado your lance.

Alistar I don't have much experience with, however if your with a poke ad you can probably force them out of lane eventually.
nosliw
Profile Blog Joined December 2008
United States2716 Posts
July 08 2012 23:07 GMT
#131
AP janna suggestion anyone?
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
July 09 2012 01:49 GMT
#132
W nerf hurt AP janna a lot imo
cool beans
maracuja123
Profile Joined February 2012
Brazil419 Posts
October 11 2012 20:18 GMT
#133
How do I use the ult at its best?
Soloside
Profile Joined May 2010
United States1238 Posts
October 11 2012 20:26 GMT
#134
On October 12 2012 05:18 maracuja123 wrote:
How do I use the ult at its best?


peeling for your carries. or counter initiating.
LoL: Taylor Swift | King Kayle
Lunek
Profile Joined October 2010
Poland164 Posts
October 11 2012 20:32 GMT
#135
Using ult effectively is reason why people consider janna as rather high-skillcap support.

Disengage- throwing people away when you notice that your team isnt ready to fight
Saving ally in clutch situation(mostly happens early on when healing is enough to outdamage enemies, or just simple knocking them away)
Knocking away people towards towers,

Proper usage of ult requires vast game knowledge, but can be really rewarding.
TheDougler
Profile Joined April 2010
Canada8307 Posts
November 21 2013 19:07 GMT
#136
So Janna seems pretty good in this new patch!

Trying to figure out an optimum build but there's just so many options now... Any advice?
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Sponkz
Profile Joined May 2011
Denmark4564 Posts
November 26 2013 12:07 GMT
#137
Given that you have more gold as a support i really like Athene's Unholy Grail. The CDR, additional AP (with the new AP ratios it's not that bad, but not OP either) and mana regeneration it should cover your most basic needs. From here you can pretty much do whatever; Frozen Heart, Banshee's Veil, Guardian Angel whatever you feel like you need to survive and help your team. Unlike all-in supports, Janna just needs to stay healthy and survive through the initial burst, and if you do that, Grail will make sure you can assist your team untill the very end of fights.

For lane someting like relic shield -> targon -> sightstone (upgrade accordingly) -> boots5 seems solid. Don't upgrade your boots before you start roaming though. You can also get chalice if you're really fed and/or they have heavy AP synergy (Annie/Ezreal).


I'm divided between 0/9/21 and 0/21/9 but MSPD is quite good on Janna and you shouldn't take too much damage if you play it right. My runes atm are MSPD quints, armor seals, armor marks and mix magic resist glyphs (scaling and flat).
hi
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 26 2013 17:05 GMT
#138
Janna's lost more win percentage thingies than any other champion to this patch. Mebe people just don't play her right.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
Last Edited: 2013-11-26 19:19:16
November 26 2013 19:04 GMT
#139
Bro, stop bothering about win percentages. I saw some guy in GD saying that Evelyn lost abit on her win-rate too but think about it for a second.


Champion X is OP. If this is true then the following statements can be applied:

a) The overall popularity of the champion increase
b) Banning of Champion X will be higher than previously
c) People that doesn't play the role Champion X fits, will play Champion X whenever they are forced to play that role.


Giving these statements it's safe to assume that people will look towards champion X as their salvation whenever they are being forced into a role they're not comfortable with. Here's a short list of champions that easily fill this category as of patch Pi (3.14):

Kassadin, Thresh, Janna, Lucian, Evelyn, Renekton, Rengar, Riven


What all these champions, with the exception of Janna, have in common is that they're fairly picked, they've continuously proven themselves worthy as picks in tournaments (See this weekend's IEM) and they are generally strong champions through-out the game. So when your 5th pick is forced into playing mid and kassadin is open for some reason and nobody picked him, they will pick him, believing that the "OP-ness" will carry them.

For Janna however i think it's more in the line of having to play support to begin with. The most common "noob" picks from my experience are Thresh and Blitzcrank (Sona too before Patch Pi). Janna now joined this group of champions, because she's fairly straight forward in lane, she's safe (you don't die alot unless you like walking into the enemy) and her scaling is good throughout the game.
hi
Goumindong
Profile Joined February 2013
United States3529 Posts
November 26 2013 22:28 GMT
#140
On November 22 2013 04:07 TheDougler wrote:
So Janna seems pretty good in this new patch!

Trying to figure out an optimum build but there's just so many options now... Any advice?


9/0/21. You want 10% cdr from masteries just like last season this lets you get Athens or morello and a codex to hit 40%.

Don't build boots just rush AP(cap/zhonya/dfg in that order) after your morello/pimp cup and sight stone. .7 is still good scaling on the shield so every point of AP is worth a lot more effective health than most tank options.

Max w first because while they nerfed the base values and scaling it's still got the best base value per level of her abilities.

Run heal against AOE and exhaust against dives and peel peel peel. I haven't played a lot of Janna since the changes or updated my guide for season 4 yet (and am on a phone so can't) but the basic idea remains the same as support Janna in season 3. Get a dumb amount of ap and shield your carry for 600+ hp every 6 seconds. If that isn't enough you ult to heal back 1000 hp in an AOE and laugh all the way to the enemy nexus.

Pick Janna in lanes your adc has a clear advantage in because Janna has weak laning. Pick Janna against teams with a large amount of assassins. Do not pick Janna into linear AOE comps (your heal is ok but I you either knock no one back or get caught in the enemies AOE).

Because of Janna's weak laning and reduced scaling I believe she is weak compared to many other "supports" right now. The amount of free gold makes it too easy to run a proper mid or brawler or tank in the role who will be stronger in lane and provide more engage or general "must deal with" potential than Janna does.
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