[Champion] Warwick - Page 8
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Southlight
United States11761 Posts
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AbyssV3
United States172 Posts
For my runes, however, I use pure AS on Reds/Yellows/Blues with HP Quints. | ||
ZERG_RUSSIAN
10417 Posts
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AbyssV3
United States172 Posts
On December 11 2010 20:31 ZERG_RUSSIAN wrote: Why do you take HP quints? What do they do for you in particular that makes you choose them over something else? Personally, I feel like nearly 100 health flat starting off is exceptional compared to all other runes. I've never had any other quints to try, but the ones I looked over it never seemed to be more useful than 100 extra health. However, I've been trying to think of a way to had mana regen into my build. I'm struggling with mana regen throughout the entire game - if I ever don't have golem I'm useless after a couple Qs/R, and even though I could be full health, I have no sustainability within fights. Anyone have any suggestions on that? | ||
TieN.nS)
United States2131 Posts
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Mogwai
United States13274 Posts
On December 12 2010 10:33 AbyssV3 wrote: Personally, I feel like nearly 100 health flat starting off is exceptional compared to all other runes. I've never had any other quints to try, but the ones I looked over it never seemed to be more useful than 100 extra health. However, I've been trying to think of a way to had mana regen into my build. I'm struggling with mana regen throughout the entire game - if I ever don't have golem I'm useless after a couple Qs/R, and even though I could be full health, I have no sustainability within fights. Anyone have any suggestions on that? stop using Q on jungle creeps when you don't have blue buff. At least that's how I keep my mana high. I also tend to get a pretty fast b-veil, which gives you a nice 400 mana to work with. | ||
ZERG_RUSSIAN
10417 Posts
I prefer spirit visage to banshees nowadays but it's really matchup dependent. CDR is such a great stat when your ult and your q are both such teamfight wreckers. | ||
Mogwai
United States13274 Posts
On December 14 2010 02:57 ZERG_RUSSIAN wrote: I pretty much never run out of mana in fights, I dunno why. Meditation should take care of it, it's not like WW is super mana intensive anyway. Try to know when teamfights are coming up and save your mana. If you're low on mana and can't get a blue buff it's probably time to back anyway. Also yes, you don't need to q minions once you have bloodrazors. I prefer spirit visage to banshees nowadays but it's really matchup dependent. CDR is such a great stat when your ult and your q are both such teamfight wreckers. you know me, I tend to have both of them before bloodrazors, lol. | ||
myopia
United States2928 Posts
On December 12 2010 12:57 TieN.nS) wrote: That's a pretty big no-brainer, just get aspd quints if you really like all that aspd and use mp5/lvl yellows. Spec 1-8-21 too. 9/0/21 for the extra CDR and 15% mpen for even more Q's imo. | ||
Mogwai
United States13274 Posts
On December 14 2010 03:10 myopia wrote: 9/0/21 for the extra CDR and 15% mpen for even more Q's imo. yea, WW really doesn't need SoS. 15% mpen is invaluable on him, at least how I play him. | ||
Navi
5286 Posts
On November 04 2010 23:49 Mogwai wrote: sry, these rune suggestions are pretty far from specialized Warwick pages. More or less stealing from HwangJk, I run almost entirely Attack Speed runes with some ArmorPenetration mixed in (get 10 ArPen from Runes, you can do this via 6 marks or 3 Quints, the ultimate effect is the same). Defensive masteries aren't at all necessary on WW, so I run 9/0/21 to get some RNG faster jungling off crits + extra AS and 2 more ArPen. As for items, bloodrazor pre-boots 2 is pretty typical when you're doing really well, and when you transition to survivability, Phage provides a good alternative to red buff when you need to be giving it to your ranged carry, plus it builds into mallet, which is a good post-BV and post-GA item to get your health up. The jungle path in the OP is basically all in on ganks and might be the product of not speccing enough AS to jungle fast enough, but in a standard game you should go blue -> wolves -> wraiths -> red -> golems -> razors -> threaten dragon/take dragon. taking that early red really gimps your ganking when you spend red time doing jungle and with my pre-game speccing the smite isn't even up in time for red if you do a straight blue -> wolves -> red. I also start Q, not W, when doing blue golem and when you do this, you can keep your potion to stay high while doing an early dragon. On November 05 2010 00:36 Mogwai wrote: 3% CDR and MPen don't improve your jungle speed. I understand where you guys are coming from in terms of late game damage output, but frankly, my #1 concern with WW is early dragon control and my #2 concern with WW is early buff control. Every little bit that I can add to my ability to rule the jungle in the early phases of the game I take because endgame I just find he outlasts everyone anyway (assuming he lives through initial burst). On December 14 2010 03:16 Mogwai wrote: yea, WW really doesn't need SoS. 15% mpen is invaluable on him, at least how I play him. wat happened in this last month ehuheuhue that made you change your mind so hard was it the ww aspd nerf? | ||
Mogwai
United States13274 Posts
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TieN.nS)
United States2131 Posts
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Pakje
Belgium288 Posts
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Mogwai
United States13274 Posts
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APurpleCow
United States1372 Posts
Razor --> boots --> HoG (two if you're raping dicks) --> recurve bow --> merc treads --> BR --> visage --> negatron --> randuin's --> banshee's IMO you really need an earlyish recurve bow to help your farming when you start giving away blue and can't use Q anymore. | ||
Navi
5286 Posts
I wouldn't get a second HoG "if you're raping dicks": i would rather just complete my core items faster. A second HoG imo is a response to a AD carry that is doing very well etc. I don't think the recurve is completely necessary either because with some good number of aspd runes + his w, ww's jungling speed with razor stays extremely strong. In most teamfights at that point you won't be autoattacking like crazy, and the main purpose of your autoattacks is to apply red buff / something to do while your q and w and r are on cd. I would rather be impossible to kill than add an extra second autoattack here and there; that 1050 gold is easily translated into a faster negatron / visage components + wards especially if they have a caster on a roll. | ||
APurpleCow
United States1372 Posts
Before you got told by me you were insistent on using zerk boots >:3 eh i actually still use greaves on him pretty often. depends on the other team comp. I wouldn't get a second HoG "if you're raping dicks": i would rather just complete my core items faster. A second HoG imo is a response to a AD carry that is doing very well etc. hog is number one item. go away. I don't think the recurve is completely necessary either because with some good number of aspd runes + his w, ww's jungling speed with razor stays extremely strong. In most teamfights at that point you won't be autoattacking like crazy, and the main purpose of your autoattacks is to apply red buff / something to do while your q and w and r are on cd. I would rather be impossible to kill than add an extra second autoattack here and there; that 1050 gold is easily translated into a faster negatron / visage components + wards especially if they have a caster on a roll. maybe. I only have as marks atm, so I need a pretty fast recurve. | ||
ghen
United States1356 Posts
his wraiths->wolves->blue buff->his wraiths Lulz ensue. Timing is perfect for their second spawn. If you have a dedicated warwick rune page you will even be a bit faster, then you can pop out of the mid bush to scare before popping back in and playing more PvE. | ||
ZERG_RUSSIAN
10417 Posts
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