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[Champion] Warwick - Page 3

Forum Index > LoL Strategy
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Unentschieden
Profile Joined August 2007
Germany1471 Posts
November 04 2010 13:11 GMT
#41
WWs role on the Team is to rule the jungle. His main goal is to deny the opposing team Jungleresources and screw over their Jungler.
Once he hit´s level 4 he can solo Dragon, once he gets Bloodrazor he can solo Baron (VERY risky!)

In a Teamfight he uses his ult to disrupt a carry. He is incredibly tough in a 1v1 due to the liferegain but against several enemys he collapses.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 04 2010 14:49 GMT
#42
sry, these rune suggestions are pretty far from specialized Warwick pages.

More or less stealing from HwangJk, I run almost entirely Attack Speed runes with some ArmorPenetration mixed in (get 10 ArPen from Runes, you can do this via 6 marks or 3 Quints, the ultimate effect is the same). Defensive masteries aren't at all necessary on WW, so I run 9/0/21 to get some RNG faster jungling off crits + extra AS and 2 more ArPen.

As for items, bloodrazor pre-boots 2 is pretty typical when you're doing really well, and when you transition to survivability, Phage provides a good alternative to red buff when you need to be giving it to your ranged carry, plus it builds into mallet, which is a good post-BV and post-GA item to get your health up.

The jungle path in the OP is basically all in on ganks and might be the product of not speccing enough AS to jungle fast enough, but in a standard game you should go blue -> wolves -> wraiths -> red -> golems -> razors -> threaten dragon/take dragon. taking that early red really gimps your ganking when you spend red time doing jungle and with my pre-game speccing the smite isn't even up in time for red if you do a straight blue -> wolves -> red. I also start Q, not W, when doing blue golem and when you do this, you can keep your potion to stay high while doing an early dragon.
mogwaismusings.wordpress.com
myopia
Profile Blog Joined June 2009
United States2928 Posts
November 04 2010 15:02 GMT
#43
9/0/21 sounds pretty good, though I'd be tempted to get 15% MPen for his Q's. I'll give it a shot.

You'll never get me off my MS quints >:|
it's my first day
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
November 04 2010 15:16 GMT
#44
I too, would favor the 15% magic pen and CDR over 2 armor pen and attack speed boost. I find getting Q's off cooldown is the most useful thing in terms of jungling speed, ganking, diving, etc.

I used some gimmick seals but I eventually still settled on MP5's.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 04 2010 15:36 GMT
#45
3% CDR and MPen don't improve your jungle speed. I understand where you guys are coming from in terms of late game damage output, but frankly, my #1 concern with WW is early dragon control and my #2 concern with WW is early buff control. Every little bit that I can add to my ability to rule the jungle in the early phases of the game I take because endgame I just find he outlasts everyone anyway (assuming he lives through initial burst).
mogwaismusings.wordpress.com
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 04 2010 17:31 GMT
#46
ok guys what about end game items for WW?

black cleaver? infinity edge? sometimes i get frozen mallet after bloodrazor
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 04 2010 17:37 GMT
#47
On November 05 2010 02:31 travis wrote:
ok guys what about end game items for WW?

black cleaver? infinity edge? sometimes i get frozen mallet after bloodrazor


Survivability imoimo. Bloodrazor is all you really need in the form of damage. Mallet is great in tandem with Lizard. Otherwise, Banshee, GA, etc.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Unentschieden
Profile Joined August 2007
Germany1471 Posts
November 04 2010 17:39 GMT
#48
Bloodrazor and the rest appropriate defenses. Warwick doesn´t have to instagib carrys since he gets high MS to chase with E and he gains a lot survivability from staying alive due to his passive and Q.
His offense is mostly % of HP (BR and Q) which don´t scale up via items anyway, they scale on the enemys HP.

Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 04 2010 17:51 GMT
#49
On November 05 2010 02:31 travis wrote:
ok guys what about end game items for WW?

black cleaver? infinity edge? sometimes i get frozen mallet after bloodrazor

Banshee's Veil and Guardian Angel in whatever order makes sense at the time, then frozen mallet. After that, you can further specialize your defense via FoN or Omen, but I pretty much never end up past Mallet. This is a very very standard WW build, pretty much the safest, most generalized build which you should adhere to if you need to just stick to 1 build as you learn the character (longsword -> madred's razor -> boots 1 -> recurve bow -> BR + Merc Treads (in whatever order makes sense) -> GA + Veil (in whatever order makes sense) -> phage -> Frozen Mallet -> Omen or FoN (depending on opposing team damage output).

Also worth noting IMO is that there are quite a few pre-BR situational items worth considering once you feel comfortable audibling off of the textbook WW build...

vs. Magic heavy teams, WW can pull off a sick mid game with Wit's End + Spirit Visage + Merc Treads after your razors before you work at all towards bloodrazors.

for super fast Baron, WW can opt out of bloodrazor rush for madred's razor + wriggle's lantern + recurve bow + zerker greaves + double elixir. If you can sneak in an extra ward or two to eat up some of his attacks, you can solo Baron at 15 minutes with this off of just slightly more cash that just BR + boots 1 costs, and even without the wards and only 1 elixir, you can duo him with anyone who can take any damage, which is an awesome way to really put your foot on the opposing team's throat after a good early game.
mogwaismusings.wordpress.com
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 04 2010 17:54 GMT
#50
Ew, Lantern? I feel like that's all kinds of bad for WW. Hurrah, free ward? >_>

But other than that, everything Gizmo's said is gold.

P.S. psst, thanks for ragging on mah runes, ass.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 04 2010 18:03 GMT
#51
they're fine if you're running off of 3 pages and/or aren't a dedicated WW player, but... lol, you gotta be rockin' that AS if you're serious about jungling WW/Udyr.

the lantern thing for fast baron is like Luxury style 2 hatch hydras. it's janky as hell, but if you catch them off guard, it's such an awkward timing that they get completely rolled by your team with baron out of nowhere. haha, I guess we shouldn't be advising people to do janky stuff, but if I'm like 3/0/2 after laning with solid jungle farm and 2 dragons, I just go for the throat so that they can't drag the game out and look for a comeback. Cuz seriously, who expects baron when you see everyone but the opposing team's jungler at 15 minutes :p?
mogwaismusings.wordpress.com
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 04 2010 18:04 GMT
#52
You would make all the Korean WWs proud.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 04 2010 18:46 GMT
#53
On November 05 2010 03:03 Mogwai wrote:
they're fine if you're running off of 3 pages and/or aren't a dedicated WW player, but... lol, you gotta be rockin' that AS if you're serious about jungling WW/Udyr.

the lantern thing for fast baron is like Luxury style 2 hatch hydras. it's janky as hell, but if you catch them off guard, it's such an awkward timing that they get completely rolled by your team with baron out of nowhere. haha, I guess we shouldn't be advising people to do janky stuff, but if I'm like 3/0/2 after laning with solid jungle farm and 2 dragons, I just go for the throat so that they can't drag the game out and look for a comeback. Cuz seriously, who expects baron when you see everyone but the opposing team's jungler at 15 minutes :p?

what level does ur ww solo baron
"come korea next time... FXO house... 10 korean, 10 korean"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-11-04 18:48:54
November 04 2010 18:48 GMT
#54
If I do the janky build I listed there, I can solo it at 11 I believe (in the games where I have the money and map control to pull it off though, I'm typically 12).
mogwaismusings.wordpress.com
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 04 2010 19:43 GMT
#55
Also why not just lantern + chainvest instead of madreds. The procs dont stack and baron debuff takes away bonus AD anyways. Just sell lantern for BR later on
"come korea next time... FXO house... 10 korean, 10 korean"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 04 2010 19:44 GMT
#56
the procs used to stack... did they change it?
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
November 04 2010 19:44 GMT
#57
They changed it a loooooooong time ago, honey :D
oraoraoraoraoraoraoraora
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 04 2010 19:46 GMT
#58
lolololol, who is noob nao?! d:D
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 04 2010 19:47 GMT
#59
hmm, can you say that any gayer? lol

huh, I missed the memo then, carry on rushing BRs then.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
November 04 2010 19:47 GMT
#60
It stacked when WL was first released, but Phreak was like "wait that's unintended" and they fixed it the next patch. Is how I remember it going down.
oraoraoraoraoraoraoraora
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