• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:25
CET 16:25
KST 00:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! 5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1653 users

LotV Patch 2.5.3 + Update Preview - July 13 - Page 5

Forum Index > Legacy of the Void
220 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 10 11 12 Next All
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
July 13 2015 22:19 GMT
#81
On July 14 2015 03:12 BisuDagger wrote:
Overall positive changes.

Positives I really like.
Toying with ravens and increasing auto turret damage.
Working with what the ghost has already in its arsenal.

Regarding the ghost, I'd like to see how nukes work there way back into the game too.

Show nested quote +
On July 14 2015 03:11 HmmmCookies wrote:
Still no economy change? Come on Blizz get your...stuff...together!

Blizzard is most certainly aware that there are people unhappy with the current economy. It's kind of tiring to hear people complain about. No point in beating a dead horse. I'd rather here how you feel about the current changes and what impact it could have on the game.

Except the only way to get Blizzard to address major problems (LIKE COMMUNITY INTERACTION) is to whine about it incessantly.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
KaZeFenrir
Profile Joined July 2014
United States37 Posts
Last Edited: 2015-07-13 22:31:29
July 13 2015 22:25 GMT
#82
If the new ghost snipe replaces the old theyre going to make changes immediately. I dont like the idea of interrupt able skills in the game. It literally only effects one unit and both terran caster units will now have a wind up in order to use their more powerful skills. Theres only a feww ways this is going to get implemented with a channel.

Its either longer ranged and it will have an indicator because you don't want people losing units to an enemy they cant see to counter, or itll be medium ranged and itll be way too easy to reach it to knock it out of its channel. The amount of fast and long ranged units is ridiculous at this point, and if its about player interaction then can we make it so Feedback only does half damage? Because seriously the fact that the unit actively counters any unit with energy AND spell casters and its recycle ability lets it create a core unit is kind of ridiculous if we're talking about balancing both of terrans mostly useless casters.

For positives im glad they gave the ravager its range back and are working on the disruptor. Id like to see where they go with it. The liberator changes id have to see. Seems easier to integrate the bug in someway as its more interesting for gameplay
ZergLingShepherd1
Profile Joined June 2015
404 Posts
July 13 2015 22:28 GMT
#83
I feel that they are focusing to much on Terran, instead of Zerg and Protoss.

Terran is already in a good spot and has good design overall.

Zerg and Protoss still lack alot of stuff.

"The Fractured but Whole"
JCoto
Profile Joined October 2014
Spain574 Posts
July 13 2015 22:39 GMT
#84
On July 14 2015 07:28 ZergLingShepherd1 wrote:
I feel that they are focusing to much on Terran, instead of Zerg and Protoss.

Terran is already in a good spot and has good design overall.

Zerg and Protoss still lack alot of stuff.



Zerg... Lacks... of Stuff???????

Zerg is in a very very good spot, LotV has brought in something that Zerg lacked, which is mid-game progression to Roach/Hydra.

What Zerg lacks is polishment. Ravager stats are very discussable even if the concept is okay, and there is still the problem of polishing Zerg casters and SH.
ZergLingShepherd1
Profile Joined June 2015
404 Posts
July 13 2015 22:41 GMT
#85
On July 14 2015 07:39 JCoto wrote:
Show nested quote +
On July 14 2015 07:28 ZergLingShepherd1 wrote:
I feel that they are focusing to much on Terran, instead of Zerg and Protoss.

Terran is already in a good spot and has good design overall.

Zerg and Protoss still lack alot of stuff.



Zerg... Lacks... of Stuff???????

Zerg is in a very very good spot, LotV has brought in something that Zerg lacked, which is mid-game progression to Roach/Hydra.

What Zerg lacks is polishment. Ravager stats are very discussable even if the concept is okay, and there is still the problem of polishing Zerg casters and SH.


Abilitys and micro, more AA options... yes it does miss alot... it needs more then polish.
"The Fractured but Whole"
Pseudorandom
Profile Joined April 2010
United States120 Posts
July 13 2015 22:55 GMT
#86
On July 14 2015 07:41 ZergLingShepherd1 wrote:
Show nested quote +
On July 14 2015 07:39 JCoto wrote:
On July 14 2015 07:28 ZergLingShepherd1 wrote:
I feel that they are focusing to much on Terran, instead of Zerg and Protoss.

Terran is already in a good spot and has good design overall.

Zerg and Protoss still lack alot of stuff.



Zerg... Lacks... of Stuff???????

Zerg is in a very very good spot, LotV has brought in something that Zerg lacked, which is mid-game progression to Roach/Hydra.

What Zerg lacks is polishment. Ravager stats are very discussable even if the concept is okay, and there is still the problem of polishing Zerg casters and SH.


Abilitys and micro, more AA options... yes it does miss alot... it needs more then polish.


The whole game lacks micro, each race needs AA in some aspect. Abilities are overflowing for LotV across the board.
"This is scissors, paper is fine, paper just needs to learn how to play. Paper needs to stop complaining." - richlol
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
July 13 2015 22:57 GMT
#87
On July 14 2015 04:01 IntoTheheart wrote:
Have they mentioned anything regarding their ladder system? Will it be just like the current one, or are they experimenting with stuff?


I really hope there are some changes. The HOTS ladder system was great for its time, but it feels a bit uninspired for the final entry of the game
Clan: QQGC - wundertunge#1850
TL+ Member
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
July 13 2015 23:15 GMT
#88
good changes, a step in the right way.
RIP MKP
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
July 14 2015 00:51 GMT
#89
LADDER YES YES YES
AKA: TelecoM[WHITE] Protoss fighting
PickyProtoss
Profile Blog Joined April 2014
Ireland74 Posts
July 14 2015 00:52 GMT
#90
On July 14 2015 05:30 brickrd wrote:
Show nested quote +
On July 14 2015 05:18 PickyProtoss wrote:
Shouldn't there be a system whereby contributions from community members are acknowledged and they get the game at a reduced price? In reality Blizzard are crowd sourcing game testers!!!

lol get real

it's not like this is even unique to blizzard, this is the direction games are going. why do you think everything is early access on steam?

if you think it's unfair then don't play and everyone who wants to play can keep playing without you. simple



Only an American could propose such obliviously neo-liberal ideas...
Little-Chimp
Profile Joined February 2008
Canada948 Posts
July 14 2015 01:05 GMT
#91
On July 14 2015 09:52 PickyProtoss wrote:
Show nested quote +
On July 14 2015 05:30 brickrd wrote:
On July 14 2015 05:18 PickyProtoss wrote:
Shouldn't there be a system whereby contributions from community members are acknowledged and they get the game at a reduced price? In reality Blizzard are crowd sourcing game testers!!!

lol get real

it's not like this is even unique to blizzard, this is the direction games are going. why do you think everything is early access on steam?

if you think it's unfair then don't play and everyone who wants to play can keep playing without you. simple



Only an American could propose such obliviously neo-liberal ideas...


you're playing a game for free, and early. In exchange Blizzard gets data. They don't owe you nothin bro
varsovie
Profile Joined December 2013
Canada326 Posts
July 14 2015 01:16 GMT
#92
On July 14 2015 03:08 SetGuitarsToKill wrote:
We’ve replaced the armor debuff drone ability with this version of Snipe.

Bug Fixes

[*]Build Bypass Armor Drone and Research Rapid Deployment now have hotkeys.
[*]Bypass Armor Drone will now reacquire a target that has left and reentered its range.
[*]Fixed an issue that caused the Bypass Armor Drone to not display it’s visual on a Stalker that used blink.


That's what I call bugfixing.
Sogetsu
Profile Joined July 2011
514 Posts
July 14 2015 01:31 GMT
#93
On July 14 2015 10:16 varsovie wrote:
Show nested quote +
On July 14 2015 03:08 SetGuitarsToKill wrote:
We’ve replaced the armor debuff drone ability with this version of Snipe.

Bug Fixes

[*]Build Bypass Armor Drone and Research Rapid Deployment now have hotkeys.
[*]Bypass Armor Drone will now reacquire a target that has left and reentered its range.
[*]Fixed an issue that caused the Bypass Armor Drone to not display it’s visual on a Stalker that used blink.


That's what I call bugfixing.

It seems the Armor Drone now is changed for the PDD on the Raven, that is why they mentioned those bug fixing, because the Ghost got the new Snipe but the Armor Drone is still in the game and has been moved to other unit
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
Morbidius
Profile Joined November 2010
Brazil3449 Posts
July 14 2015 01:36 GMT
#94
On July 14 2015 06:43 NyxNax wrote:
I would like to throw out a change to the Disruptor, curious what you all think? I do not like the idea of Disruptors being invincible while activated, but losing a expensive supply eater instantly is not fun.. I also think this makes them a balancing nightmare. How do you find the right area of effect and damage vs cost/supply without being so detrimental if they just die? Will increasing the speed and lowering the AOE work?? I'm curious but very skeptical...

What if when activated their speed increases as usual, BUT they are Not invincible(maybe shield increase when activated?) and when they are killed they split into 2 smaller disruptors with less hp/shield and deal less damage. If killed while activated the 2 smaller ones would still be active and deal their damage as well as continue on their last command?.

Not only would this be pretty cool, well I think so anyway, but would increase the micro potential of both players(im sure David Kim would love) as well as give some sort of insurance for the protoss player that spent a bunch of resources and army supply. I also think this will be good for both pros and new players because right now it seems difficult for beginners but pros can out micro it. Speeding it up while being invincible so pros cant out micro it just seems harmful to the game..

If its a shit idea I'll own up to it, but it seems worth some experimenting

I suggest separating purification nova into two different abilities, making the temporary invulnerability a secondary disruptor skill. I think it would open up some great possibilities for protoss.
Has foreign StarCraft hit rock bottom?
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
July 14 2015 01:46 GMT
#95
ranked!!
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
muzzy
Profile Joined March 2010
United States640 Posts
July 14 2015 01:54 GMT
#96
Anyone else getting a client mismatch error when trying to login after the update?
MaRa17
Profile Joined April 2014
Germany40 Posts
July 14 2015 02:01 GMT
#97
On July 14 2015 10:54 muzzy wrote:
Anyone else getting a client mismatch error when trying to login after the update?



yes same for me after the patch
SNSeigifried
Profile Joined April 2013
United States1640 Posts
July 14 2015 02:07 GMT
#98
Maintenance was extended to 9PM PDT according to client
Icebound Esports
ffadicted
Profile Joined January 2011
United States3545 Posts
July 14 2015 02:11 GMT
#99
Damn it, maintenance expanded ;-;
SooYoung-Noona!
muzzy
Profile Joined March 2010
United States640 Posts
July 14 2015 02:12 GMT
#100
damn was anxious to jump into ranked
Prev 1 2 3 4 5 6 7 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #230
WardiTV773
iHatsuTV 12
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 309
BRAT_OK 49
Codebar 43
StarCraft: Brood War
GuemChi 1842
Jaedong 1746
EffOrt 1182
Mini 671
Light 590
Stork 477
Larva 408
actioN 271
Snow 263
Barracks 232
[ Show more ]
Rush 201
hero 180
sSak 126
Leta 113
Sea.KH 64
JYJ61
Aegong 37
sorry 29
Backho 27
zelot 24
soO 21
scan(afreeca) 14
Bale 11
HiyA 10
Terrorterran 7
Dota 2
qojqva3495
420jenkins230
syndereN170
Counter-Strike
zeus891
shoxiejesuss410
oskar109
edward58
Other Games
singsing2126
B2W.Neo466
DeMusliM408
Sick374
crisheroes362
Hui .326
Lowko246
Liquid`VortiX93
XcaliburYe88
KnowMe76
QueenE17
Organizations
Counter-Strike
PGL215
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2583
• WagamamaTV449
League of Legends
• Jankos3646
• Nemesis2984
• TFBlade544
Upcoming Events
LAN Event
2h 35m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
11h 35m
CranKy Ducklings
18h 35m
IPSL
1d 2h
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
1d 2h
BSL 21
1d 4h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 7h
Sparkling Tuna Cup
1d 18h
WardiTV Korean Royale
1d 20h
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
[ Show More ]
LAN Event
2 days
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.