LotV Patch 2.5.3 + Update Preview - July 13 - Page 2
Forum Index > Legacy of the Void |
mishimaBeef
Canada2259 Posts
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Ctone23
United States1839 Posts
Cool changes can't wait to try | ||
Voxtren
3 Posts
On July 14 2015 03:40 Ovid wrote: Ghost rush is back? Anyway I think these changes will be good. No mention of implementing ranked ladder though? Best part of the patch is missing there... Ranked ladder play is now available. | ||
intotheheart
Canada33091 Posts
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SNSeigifried
United States1640 Posts
On July 14 2015 03:28 DinoMight wrote: Well, it's only to bio. So there aren't that many targets for it. And there is a 3 second setup time which is a long time. all zerg units are bio also can be used on marines/reapers/marauders/hellbats/zealots/hts/dts/adepts | ||
SetGuitarsToKill
Canada28396 Posts
On July 14 2015 03:58 Voxtren wrote: Best part of the patch is missing there... Ranked ladder play is now available. Thanks for pointing out that I completely missed that, added to the OP :D | ||
wrj
219 Posts
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SetGuitarsToKill
Canada28396 Posts
On July 14 2015 04:10 wrj wrote: Can anyone explain what is that Turret tracking thing change mean? Units with turrets (tanks, immortals, etc) now track enemy units as they move, reducing attack delay and making them easier to micro | ||
riotjune
United States3392 Posts
Lalush was a big proponent for that change. Edit: As people pointed out, tanks still have a damage point of 0.167s so it's still pretty hard to kite. | ||
Ketch
Netherlands7285 Posts
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Hider
Denmark9341 Posts
On July 14 2015 04:14 riotjune wrote: Now unsieged tanks can kite more effectively like their BW counterparts? Nice! Lalush was a big proponent for that change. What you see in that video has 0 damage point. In Sc2 it still has 0.167 damage point which makes pretty medicore at kiting. | ||
blae000
Norway1640 Posts
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ColterTV
Argentina163 Posts
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Sogetsu
514 Posts
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brickrd
United States4894 Posts
On July 14 2015 04:25 blae000 wrote: I lose more and more interest for every post I read from blizz that does not include anything related to economy changes but does include "new ability".. read 100 threads in this forum and you'll find 300 different versions of what people think the ideal economy is and they'll all be 100% certain their way is the best what do you want them to do? pick one out of a hat? i think the new economy is fine. the significance of econ is overblown anyway. no matter how the economy works the meta will stabilize, the game will become less chaotic and what's important will be your skill at the game seriously, i don't care how fast i have to expand, i just want good unit interaction | ||
Beelzebub1
1004 Posts
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pHaRSiDE
United States752 Posts
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MaestroMaus
Netherlands23 Posts
On July 14 2015 04:25 blae000 wrote: I lose more and more interest for every post I read from blizz that does not include anything related to economy changes but does include "new ability".. Posts like this and other posts I read at the blizz forums with content such as: "toss still not fixed" "economy still not changed" "toss still not deleted" "terran still imba" "terran still M&M&M tier 1 bullshit" A. Isn't constructive. B. Adds to the toxic sphere right now in the community. C. Completely bypasses the fact that LOTV is still months away and might bring the change you want. D. Completely bypasses the fact that most of the people in this comment thread can't even play the beta yet and are either theory crafting or going by beta tournaments they saw on streams. Sure; your allowed to debate. Sure; you are allowed to voice your opinion. But at least be constructive and mature about it instead of throwing such a childish tantrum that when you aren't getting change x you want so badly. | ||
OtherWorld
France17333 Posts
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IceBerrY
Germany220 Posts
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