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On July 14 2015 03:32 IeZaeL wrote: I really would like them to try out different versions of the disruptor, we are still in early beta afterall. What about instead of a single shot unit , they gained a persistent spinning attack which deals less damage than the nova , but it activates only when they reach a specific speed (3/4 ? ) , assuming they change its acceleration to take some time to reach maximum speed?
Hmmm thats a interesting idea, I agree that they should try different things though. This unit is going to be a balancing nightmare.. I dont like the invincibility, my idea was to have it not invincible, maybe gain shields when activated but when its destroyed it comes back as 2 smaller Disruptors each with less hp that deal less damage.
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Looks like it may take a little bit before coming online. I am stoked to have a ladder and bug fixes regardless!
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On July 14 2015 11:07 SNSeigifried wrote:Maintenance was extended to 9PM PDT according to client 
...and now it's 11PM. Oh well - tomorrow
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Really like the direction Blizzard! Keep on working like this and you will save eSports!
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Esports is already saved by all the other esports. Maybe they can restore SC2 as a big mainstream esport however.
The ghost snipe better have decent range/cost efficiency.
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Cmon Blizzard I want to Ladder please!!
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On July 14 2015 14:22 GGzerG wrote: Cmon Blizzard I want to Ladder please!!
? D: ?
Why comment twice on this?
I like all the changes.
Especially the ghost change, spec ops snipe things, its their main ability, not some weird floaty drone... That's not spec ops, idk what that is. PLUS, aiming takes time... 3 seconds is short even for a pro sniper.
"When the lore matches, it is true video game harmony."
- Gandhi
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Good changes overall. Ranked will bring more people playing, which will give blizzard more information.
Why remove the customization ability in the options menu, i.e Tool Tips and such. I'm talking about this one: " The following gameplay options are being removed from the menu and will permanently be active.
Display World Object Tooltips Display Game Tooltips. Display Hotkeys on Command Card. Enable Starting Worker Rally. Game Timer. "
Why in the world would you make the game less customizable by removing options? Just have the desired state set for a new player, while us old timers can choose the options we always have.
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Is there no clan support yet? I see some people have clans / groups, but you cannot make them at the moment?
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Is it just me who has to download 7 GB as the recent patch?
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it may be a bug but
reportedly marines not clumping the same
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Looks like the balance update isn't included in this patch
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It seems the Armor Drone now is changed for the PDD on the Raven, that is why they mentioned those bug fixing, because the Ghost got the new Snipe but the Armor Drone is still in the game and has been moved to other unit I think the bug fixes for Armour Drone is purely for map editor purposes.
* I really like the new Snipe, beforehand Ghost's have only been, either 3 with your SCV pull for the clutch EMP's, or Mass Ghost late game. Now Ghosts will be pretty bad in big numbers, but having few and giving them high attention, will be MUCH stronger.
* For the minimap changes, I think it would be nice if we could see Gold Bases from minimap also, in an easier manner than counting mineral patches.
* Combined Mech Amour Upgrade, I think instead of going back and forth all the time, maybe just make it 150/150 and have it be combined, similar to Ground Carapace.
* Liberator change is funny, since now the AoE will be much greater than it's vision range, which will make it similar to Siege Tanks in that you'd need spotters, for it's maximum potential. I think it's air attack still fits weirdly on the unit and the unit still seems out of place, but it's ground mode is really cool! so there's definitely potential in the unit. I think the fact that it's not Tech Lab required + too fast + not very durable, is what puts me off.
* I think turret tracking is also worth looking into, for the Cyclone standard attack.
Overall I'm really happy with these changes
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Okay, after trying the ladder out for myself, I have come to the conclusion that if this is the economy model they go with, I will not be buying LotV. It is WAY TOO FAST. All it does it punish players who aren't high level, and makes the game more stressful to play. I this it does increase the skill ceiling, but it also raises the skill floor significantly to the point where a HotS Plat player like me can barely keep up with LotV at all.
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On July 14 2015 14:57 GGzerG wrote: Is there no clan support yet? I see some people have clans / groups, but you cannot make them at the moment?
Indeed, i was wondering about this aswell.
I've seen many people with clantags but afaik you shouldn't be able to make a clan?
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On July 14 2015 17:04 SetGuitarsToKill wrote: Okay, after trying the ladder out for myself, I have come to the conclusion that if this is the economy model they go with, I will not be buying LotV. It is WAY TOO FAST. All it does it punish players who aren't high level, and makes the game more stressful to play. I this it does increase the skill ceiling, but it also raises the skill floor significantly to the point where a HotS Plat player like me can barely keep up with LotV at all. How many games have you played in LotV? Just want to make sure it is not just the novelty of things.
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On July 14 2015 17:33 Yrr wrote:Show nested quote +On July 14 2015 17:04 SetGuitarsToKill wrote: Okay, after trying the ladder out for myself, I have come to the conclusion that if this is the economy model they go with, I will not be buying LotV. It is WAY TOO FAST. All it does it punish players who aren't high level, and makes the game more stressful to play. I this it does increase the skill ceiling, but it also raises the skill floor significantly to the point where a HotS Plat player like me can barely keep up with LotV at all. How many games have you played in LotV? Just want to make sure it is not just the novelty of things. I've probably played 15 games total, 6 tonight. And that's all I want to play because LotV doesn't fix core gameplay issues and just ads more stress to the equation.
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On July 14 2015 17:04 SetGuitarsToKill wrote: Okay, after trying the ladder out for myself, I have come to the conclusion that if this is the economy model they go with, I will not be buying LotV. It is WAY TOO FAST. All it does it punish players who aren't high level, and makes the game more stressful to play. I this it does increase the skill ceiling, but it also raises the skill floor significantly to the point where a HotS Plat player like me can barely keep up with LotV at all. I'm at a decent enough skill/speed to keep up, but I don't enjoy it as much. It all feels rather rushed. I far prefer playing HotS atm, less gimmicky with a better pace to games.
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