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LotV Patch 2.5.3 + Update Preview - July 13 - Page 8

Forum Index > Legacy of the Void
220 CommentsPost a Reply
Prev 1 6 7 8 9 10 12 Next All
Musicus
Profile Joined August 2011
Germany23579 Posts
Last Edited: 2015-07-14 14:18:30
July 14 2015 14:08 GMT
#141
On July 14 2015 20:59 Vanadiel wrote:
Okay I found something amazing (for me), but their new way to set up groups for archon mod... also work in 1c1. So, in that way, we finally have a useful way to set up control groups, and remove units from them to split the army.

How it works, for example: you have 20 roach in your group 3, and you want to split these in two. In HoTS, you have to either shift click each units, which is long and not very intuitive, or recreate two separate groups, but like this you lose the eggs and the rally units. Now you can select the 10 roach you want, do alt+control+2 and it will create the group of 10 roach in CG 2 AND automatically remove these 10 roach from the group 3.


This is absolutely amazing and will have a real impact on the game, thanks for sharing .
Maru and Serral are probably top 5.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
July 14 2015 14:08 GMT
#142
I really am loving the new chat, looks very good. Join the teamliquid chat make it populated
I will make Yogg Saron priest work...
VisionFlare
Profile Joined June 2015
12 Posts
July 14 2015 14:15 GMT
#143
On July 14 2015 22:53 Vanadiel wrote:
Show nested quote +
On July 14 2015 22:45 Yrr wrote:
On July 14 2015 21:56 VisionFlare wrote:
What do you think about the Ravager Change? Will anyone use this unit now?

I just started playing LotV but when is going Ravager better than Hydra --> Lurker?


Defending against protoss timing I would say, ravager attack break forcefield and are out faster, plus now with their range they are more interesting.


But beside the forcefields? Maybe if you are already maxed out you can transform some roaches into ravagers, or you can just trade your roaches and reinforce some new ones.
IceBerrY
Profile Joined February 2012
Germany220 Posts
July 14 2015 14:23 GMT
#144
On July 14 2015 17:04 SetGuitarsToKill wrote:
Okay, after trying the ladder out for myself, I have come to the conclusion that if this is the economy model they go with, I will not be buying LotV. It is WAY TOO FAST. All it does it punish players who aren't high level, and makes the game more stressful to play. I this it does increase the skill ceiling, but it also raises the skill floor significantly to the point where a HotS Plat player like me can barely keep up with LotV at all.


Funny, thats the reason i stopped playing HotS.
TronJovolta
Profile Joined April 2013
United States323 Posts
July 14 2015 14:35 GMT
#145
After reading the whiny posts of low skilled players saying that LOTV eco is too fast, I felt inspired to say that the way LOTV plays out has absolutely made me a better Starcraft player. It's harder, but it forces you to adjust to multiple base/army play.

It's amazing.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 14 2015 14:37 GMT
#146
On July 14 2015 20:59 Vanadiel wrote:
Okay I found something amazing (for me), but their new way to set up groups for archon mod... also work in 1c1. So, in that way, we finally have a useful way to set up control groups, and remove units from them to split the army.

How it works, for example: you have 20 roach in your group 3, and you want to split these in two. In HoTS, you have to either shift click each units, which is long and not very intuitive, or recreate two separate groups, but like this you lose the eggs and the rally units. Now you can select the 10 roach you want, do alt+control+2 and it will create the group of 10 roach in CG 2 AND automatically remove these 10 roach from the group 3.

Sexy. Can finally clone my HT's and MSC.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
lolias
Profile Joined February 2015
35 Posts
July 14 2015 14:59 GMT
#147
On July 14 2015 03:12 BisuDagger wrote:
Overall positive changes.

Positives I really like.
Toying with ravens and increasing auto turret damage.
Working with what the ghost has already in its arsenal.

Regarding the ghost, I'd like to see how nukes work there way back into the game too.

Show nested quote +
On July 14 2015 03:11 HmmmCookies wrote:
Still no economy change? Come on Blizz get your...stuff...together!

Blizzard is most certainly aware that there are people unhappy with the current economy. It's kind of tiring to hear people complain about. No point in beating a dead horse. I'd rather here how you feel about the current changes and what impact it could have on the game.

What Economy problems again?
Blizzkrieg
Profile Joined March 2014
95 Posts
Last Edited: 2015-07-14 15:58:48
July 14 2015 15:55 GMT
#148
On July 14 2015 04:25 blae000 wrote:
I lose more and more interest for every post I read from blizz that does not include anything related to economy changes but does include "new ability"..


What's the consensus on the economy as far as the community is concerned?

Are most players enjoying it, hating it, indifferent?

I finally got into beta last week and even after my first game... my impression of the economy was "whoa... waaaay too fast". I'm not saying it would be impossible to adjust, I just had a far different impression when I heard the game would play out faster.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. -Blaise Pascal
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 14 2015 15:57 GMT
#149
On July 15 2015 00:55 Blizzkrieg wrote:
Show nested quote +
On July 14 2015 04:25 blae000 wrote:
I lose more and more interest for every post I read from blizz that does not include anything related to economy changes but does include "new ability"..


What's the consensus on the economy as far as the community is concerned?

Are most players enjoying it, hating it, indifferent?

I finally got into beta last week and even after my first game... my impression of the economy was "whoa... waaaay too fast".

I still jump at how fast it takes until I hear "mineral field depleted", but I think we'll eventually come around to it. It took me like 3 months to get used to rallying workers to the minerals instead of between the nexus and mineral line like in BW.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
July 14 2015 15:59 GMT
#150
On July 15 2015 00:55 Blizzkrieg wrote:
Show nested quote +
On July 14 2015 04:25 blae000 wrote:
I lose more and more interest for every post I read from blizz that does not include anything related to economy changes but does include "new ability"..


What's the consensus on the economy as far as the community is concerned?

Are most players enjoying it, hating it, indifferent?

I finally got into beta last week and even after my first game... my impression of the economy was "whoa... waaaay too fast".

IMO Most players are not playing LOTV, because it lags, no proper ladder, it is not balanced(duh!)...

And there is no consensus - some say the economy is good, some that it is bad. In the end we will see few months after the release. I am one of those who thinks this will be fail because casuals will leave the game leaving there only the HC elitists.
(Yes, I think the game is way too fast now)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
MarthTV
Profile Blog Joined December 2012
Germany387 Posts
July 14 2015 16:10 GMT
#151
Im sad. The old replays dont work with the new patch. Incompability again.
youtube.com/c/MarthTV | twitter.com/Marth_TV | twitch.tv/marthtv
Morbidius
Profile Joined November 2010
Brazil3449 Posts
July 14 2015 16:36 GMT
#152
On July 15 2015 01:10 Marth93 wrote:
Im sad. The old replays dont work with the new patch. Incompability again.

How can they intentionally break a feature that has been working for 5 years?
Has foreign StarCraft hit rock bottom?
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
July 14 2015 16:56 GMT
#153
On July 15 2015 01:36 Morbidius wrote:
Show nested quote +
On July 15 2015 01:10 Marth93 wrote:
Im sad. The old replays dont work with the new patch. Incompability again.

How can they intentionally break a feature that has been working for 5 years?


There's been incompatibility with old replays after most patches it's just the system.
I will make Yogg Saron priest work...
imre
Profile Blog Joined November 2011
France9263 Posts
July 14 2015 17:10 GMT
#154
Cool patch. Sad about the eco, but I don't have much hope for it anyways.
Zest fanboy.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19366 Posts
July 14 2015 17:13 GMT
#155
On July 15 2015 01:36 Morbidius wrote:
Show nested quote +
On July 15 2015 01:10 Marth93 wrote:
Im sad. The old replays dont work with the new patch. Incompability again.

How can they intentionally break a feature that has been working for 5 years?

You are asking how a change in programming can break something else in the code? And yes, let's go ahead say the intentionally did it because "why not". This is why programmers get frustrated with people. Plus the replay feature has been constantly evolving over the past 5 years. It's not like the vanilla replay player is the one still being used today.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ZackAttack
Profile Joined June 2011
United States884 Posts
July 14 2015 18:26 GMT
#156
I for one, love the economy we have now. The speed of macro is what makes this game fun. With the addition of a ladder I will be certainly playing LOTV from now on.
It's better aerodynamics for space. - Artosis
A.Alm
Profile Joined September 2012
Sweden551 Posts
July 14 2015 18:35 GMT
#157
BEST.PATCH.EVER

TheKhyira
Profile Joined May 2012
115 Posts
July 14 2015 20:18 GMT
#158
It would be nice if snipe wasn't cancelled by spell damage so someone can't carpet storm you and cancel everything. <.<
one-one-one
Profile Joined November 2011
Sweden551 Posts
July 14 2015 20:33 GMT
#159
I do not have a beta account, but I find it very sad that Terran streamers do not seem to even want to try out new units and strategies. Especially in TvP where it is the same old boring MMM bullshit that we have been seeing since Blizzard nerfed tanks in the WoL beta (!).


http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
July 14 2015 20:43 GMT
#160
On July 15 2015 05:33 one-one-one wrote:
I do not have a beta account, but I find it very sad that Terran streamers do not seem to even want to try out new units and strategies. Especially in TvP where it is the same old boring MMM bullshit that we have been seeing since Blizzard nerfed tanks in the WoL beta (!).




well after they split up the mech upgrades again and nerfed the cyclone to shit it is just not nearly as good as bio. cyclone needs to be able to hit air
savior did nothing wrong
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