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[Patch 7.2] Warwick Rework General Discussion - Page 10

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 06 2017 16:56 GMT
#181


l0l...
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-02-06 17:20:24
February 06 2017 17:18 GMT
#182
On February 07 2017 01:56 NeoIllusions wrote:
https://twitter.com/LSXYZ9/status/828625650395316228

l0l...

The only thing I noticed was he used the minimap more and how I really need to revert my Lulu VA to Korean again~
It's Elo not ELO - Every statiscian playing League
Disengaged
Profile Joined July 2010
United States6994 Posts
February 06 2017 20:19 GMT
#183
Hes acting as if APM has that much of an impact. This isn't starcraft. Then again, I wouldn't listen to someone who lost a game to a single zealot.

And yeah, he used the minimap more and thats pretty much it that I noticed other then his skill/mechanics. Its Faker, what else is there to say?
iCanada
Profile Joined August 2010
Canada10660 Posts
February 06 2017 20:58 GMT
#184
Couldn't beat a single zealot because he's too busy map hacking to micro.

He's talking about his "DI" thing, which I think is reasonable. Whole idea is not to let game automate because you can path more optimally and change directions more fluidly. I don't think it's that out to lunch, even if he is typically.
Alaric
Profile Joined November 2009
France45622 Posts
February 06 2017 22:41 GMT
#185
"DI" is a dumb term he started using one day in a game, and that he reused (while changing its meaning if he needed too) in every game he "analysed" since.
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
February 06 2017 23:38 GMT
#186
Isn't that a Smash term with an actual meaning?
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-02-07 01:10:44
February 07 2017 00:10 GMT
#187
He does just mean DI as in like holding your champs hand like it's a dragoon, right? Because if it's that there is merit. I started doing that because I noticed Peanut never got creep blocked. I don't think you need 1796687 apm, but the more you click to move the less likely you do something ridiculous. It feels pretty noticeable how many kills you barely pick up because you click closer to you character and can change directions and Dodge in tighter zones and turn faster. Clicking closer and more frequently gives you more control. Kind of feels like the difference between driving ame automatic and a standard, personally.

But it's pretty minor and a win more kind of thing compared to other mechanics and skills. Maybe nets you an extra kill / getaway every 10 games?

Or do I just give him too much credit and he's on some total other ridiculous tirade?

General_Winter
Profile Joined February 2011
United States719 Posts
February 07 2017 01:03 GMT
#188
On February 07 2017 08:38 cLutZ wrote:
Isn't that a Smash term with an actual meaning?


Yeah DI or directional influence is a technical term from smash melee. It may have also been used for later smash games, but I kinda fell out of the smash scene after brawl came out (game just wasn't as fun as melee).

In melee, when you get hit a hexagon flashes on screen at the point of impact for a few frames. During that time if you tilt the control stick in a direction it will adjust the angle you go flying off in by a little bit. If you smash the control stick in a direction you'll adjust your angle more.

DI was super important to survive because it's a rectangular battle area and DIing towards corners lengthened the distance you could get knocked back without leaving. At lower damage levels you could also juke the enemy by DIing down to hit the ground and get a chance to tech the bounce.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 07 2017 02:27 GMT
#189
Well, if you smash the control stick, it'll actually teleport you, no? That's how you get out of fox upair and stuff
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 07 2017 02:29 GMT
#190
On February 07 2017 10:03 General_Winter wrote:
Show nested quote +
On February 07 2017 08:38 cLutZ wrote:
Isn't that a Smash term with an actual meaning?


Yeah DI or directional influence is a technical term from smash melee. It may have also been used for later smash games, but I kinda fell out of the smash scene after brawl came out (game just wasn't as fun as melee).

In melee, when you get hit a hexagon flashes on screen at the point of impact for a few frames. During that time if you tilt the control stick in a direction it will adjust the angle you go flying off in by a little bit. If you smash the control stick in a direction you'll adjust your angle more.

DI was super important to survive because it's a rectangular battle area and DIing towards corners lengthened the distance you could get knocked back without leaving. At lower damage levels you could also juke the enemy by DIing down to hit the ground and get a chance to tech the bounce.

Good example of the effect of DI:
[image loading]
What fun is it being cool if you can’t wear a sombrero?
Alaric
Profile Joined November 2009
France45622 Posts
February 07 2017 02:40 GMT
#191
Yeah, DI came from Smash and had an actual meaning but LS either took the term, or made it up and sheer coincidence made them sound the same, and he's indeed on a bullshit tirade but he keeps making a big deal about it.
Maybe he's bet- less bad about it now 'cause I value my ears too much to have listened to his commentary in the last few weeks, but he kept talking about it like it was an ever-present crucial aspect.

Pretty sure I heard him use it in context of rotation as well as champion control too. With a different meaning than when he used it in starcraft too. He just makes it sound like he found a couple of words that sounded knowledgeable when strung together and decided to spam them to try and give himself a smarter vibe.
Cant take LMS hipsters serious.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
February 07 2017 03:15 GMT
#192
Doesn't his DI mean literally move command?
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-02-07 04:13:27
February 07 2017 04:10 GMT
#193
Yes, it stands for "direct input", because you are 'directly inputting' where you want to go. It is pretty retarded but you know, people lap that shit up because it sounds smart and obviously it's just mastering these high elo secret concepts that'll get them into Gold finally, the same impulse that makes overweight women in their 50s buy Cosmo's latest promising ten weird tricks that'll lose fat and gain muscle guaranteed.

When in reality, it just means spam move click, second nature to anyone that has ever tried to get a bunch of dragoons up a ramp.
What fun is it being cool if you can’t wear a sombrero?
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 07 2017 04:40 GMT
#194
On February 07 2017 13:10 GrandInquisitor wrote:
Yes, it stands for "direct input", because you are 'directly inputting' where you want to go. It is pretty retarded but you know, people lap that shit up because it sounds smart and obviously it's just mastering these high elo secret concepts that'll get them into Gold finally, the same impulse that makes overweight women in their 50s buy Cosmo's latest promising ten weird tricks that'll lose fat and gain muscle guaranteed.

When in reality, it just means spam move click, second nature to anyone that has ever tried to get a bunch of dragoons up a ramp.

All you have to do is eat cold foods, your body will burn energy having to heat it up!
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
iCanada
Profile Joined August 2010
Canada10660 Posts
February 07 2017 07:01 GMT
#195
I mean he's not wrong that it is theoretically better to use 20 move commands instead of one in most cases, he just exaggerates it's usefulness greatly.

When against someone who doesn't do it you get one extra auto for or one less against when moving through a thick wave. That about sums it up.

Most players even at high plat and low diamond would get way more out of mechanically executing combos better. Or positioning better. Or being in place to fight objectives more consistently. Or csing better. Or knowing lane matchups better. Or purchasing more efficient items. Or picking better synergies in their comp. Or skillshot training... or.....
dsyxelic
Profile Joined May 2010
United States1417 Posts
February 07 2017 07:30 GMT
#196
On February 07 2017 16:01 iCanada wrote:
I mean he's not wrong that it is theoretically better to use 20 move commands instead of one in most cases, he just exaggerates it's usefulness greatly.

When against someone who doesn't do it you get one extra auto for or one less against when moving through a thick wave. That about sums it up.

Most players even at high plat and low diamond would get way more out of mechanically executing combos better. Or positioning better. Or being in place to fight objectives more consistently. Or csing better. Or knowing lane matchups better. Or purchasing more efficient items. Or picking better synergies in their comp. Or skillshot training... or.....


to play devil's advocate it's the low hanging fruit

takes almost 0 effort to pick up and pretty brainless

might not be very important but something very easy to fix

much easier to have someone just spam move commands more than to have them think about item efficiency or when to take certain objectives
TL/SKT
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
February 07 2017 07:57 GMT
#197
why is everyone talking about fakers stream now? its not like its the first time hes streamed....
hes been streaming on azubu for ages and it was even restreamed live on youtube.
and as a ex-dota player, i used to think apm >200 was pretty unnecessary unless playing a hero with multiple units, but in lol i dont think its the case.
lol definitely requires much higher apm at the highest level and its something i noticed that was a pretty big difference between korean pros and western pros. faker does it best but bang, pray, peanut and every other top tier korean pro just have so much better movement in and out of fights than western pros, probably because their click frequency and accuracy (awareness as well) is just on a different level
cLutZ
Profile Joined November 2010
United States19574 Posts
February 07 2017 07:58 GMT
#198
But its not even a tip, its basically "get better". The reason my auto weaving sucks is because I'm slow and play drunk.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
February 07 2017 12:19 GMT
#199
He was spamming his "DI" mantra before Riot screwed up pathing and created creep block to begin with, tho, so you can't even give him that usefulness.
Cant take LMS hipsters serious.
geript
Profile Joined February 2013
10024 Posts
February 07 2017 12:28 GMT
#200
All I know is that I miss Monte/Doa. Doa was the best caster league had; instead we get the worst caster league has more often.
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