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[Patch 7.2] Warwick Rework General Discussion

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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 24 2017 23:18 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Warwick, the Uncaged Wrath of Zaun, will be updated with the launch of patch 7.2!

Patch 7.2: Live on Jan. 25th, 2017

+ Show Spoiler [Previous GD Threads & Patch Notes] +
Patch 7.1 Welcome to Season 7 General Discussion
Patch 6.24 Camille General Discussion
Patch 6.23 Replays are Here General Discussion
Patch 6.22 Pre-Season 7 General Discussion
Patch 6.21 End of Season 6 General Discussion
Patch 6.20 Ivern General Discussion
Patch 6.19 Reverted Kog'Maw General Discussion
Patch 6.18 9th Rek'Sai Nerf General Discussion
Patch 6.17 8th Rek'Sai Nerf General Discussion
Patch 6.16 Kled General Discussion
Patch 6.15 Corki Worlds Buff General Discussion
Patch 6.14 What is Ryze General Discussion
Patch 6.13 Tastes Like Purple General Discussion
Patch 6.12 ARAM is Alive General Discussion
Patch 6.11 Meeeeee-ow! General Discussion
Patch 6.10 Aerodactyl General Discussion
Patch 6.9 Midseason General Discussion
Patch 6.8 Rumble Jungle General Discussion
Patch 6.7 Almost Outrageous General Discussion
Patch 6.6 Dragon Starsurge Z General Discussion
Patch 6.5 Less Naut-y Things General Discussion
Patch 6.4 Ammo for Everyone General Discussion
Patch 6.3 Everyone is Zed General Discussion
Patch 6.2 General Discussion
Patch 6.1 General Discussion
Patch 5.24 General Discussion
Patch 5.23 General Discussion
Patch 5.22 General Discussion
Patch 5.21 General Discussion
Patch 5.20 General Discussion
Patch 5.19 General Discussion
Patch 5.18
Patch 5.17
Patch 5.16
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
St3MoR
Profile Joined November 2002
Spain3256 Posts
January 24 2017 23:43 GMT
#2
Lulu buffed :D
Prophet in TL of the Makoto0124 ways
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 24 2017 23:45 GMT
#3
Can we get nafta in here to give his opinion of this patch.
dsyxelic
Profile Joined May 2010
United States1417 Posts
January 25 2017 00:00 GMT
#4
very tame patch

seems more like soloq buffs/nerfs

pretty disappointed they left the pick ban champs in proplay alone
TL/SKT
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 25 2017 00:12 GMT
#5
Fwiw, Camille and Jayce nerfs are pending on PBE. Nothing about knife cat yet. tbh, I expected more Jayce to be picked in pro play. Camille being perma banned is perfectly understandable.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
dsyxelic
Profile Joined May 2010
United States1417 Posts
January 25 2017 00:24 GMT
#6
i know jayce has been mostly pick ban in korea. think other regions placed less of an emphasis on him

I expected them (or wished) to do stuff with camille rengar leblanc jayce. maybe zyra malz

TL/SKT
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 25 2017 00:25 GMT
#7
On January 25 2017 09:12 NeoIllusions wrote:
Fwiw, Camille and Jayce nerfs are pending on PBE. Nothing about knife cat yet. tbh, I expected more Jayce to be picked in pro play. Camille being perma banned is perfectly understandable.

Well. Katarina just received two nerfs in this patch. Would be a bit eh? to already have more on PBE before they actually have data from live.
It's Elo not ELO - Every statiscian playing League
Alaric
Profile Joined November 2009
France45622 Posts
January 25 2017 00:32 GMT
#8
Knife cat is Rengar.
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 25 2017 00:52 GMT
#9
I've had it with these MFing knife c/k-ats in this MFing game.
It's Elo not ELO - Every statiscian playing League
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 25 2017 01:12 GMT
#10
--- Nuked ---
cLutZ
Profile Joined November 2010
United States19574 Posts
January 25 2017 01:25 GMT
#11
Glad to see people getting on the "hard jungle = broken jungle" train.
Freeeeeeedom
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
January 25 2017 06:55 GMT
#12
RIP Courage of the Collosus
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
January 25 2017 10:47 GMT
#13
Being correct, however, isn’t always the same as being right. The bug was in place for so long that we had balanced around it, and Graves mains had grown accustomed to the extra refreshes. So, we’re putting the behavior back in and changing the tooltip instead.


Happy to see stuff like this in the patch notes.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
General_Winter
Profile Joined February 2011
United States719 Posts
Last Edited: 2017-01-25 13:31:01
January 25 2017 13:30 GMT
#14
Oh man. With fewer leashes I expect to have to deal an upswing in lvl 1 solo invades in solo queue.

Shaco start q and come over wall while clearing first buff without help. And who knows what other nonsense.

The threat of bumping into two or three people really prevents that kind of nonsense now, but if no leash / weak leash starts being common in solo queue some people are going to start these cheeses.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2017-01-25 14:25:47
January 25 2017 14:25 GMT
#15
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.
I come in for the scraps
dsyxelic
Profile Joined May 2010
United States1417 Posts
January 25 2017 15:06 GMT
#16
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.


same with malzahar support

both of them were able to just drop their plant/pet and walk away

as if they needed to get more of an advantage over their counterparts
TL/SKT
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-01-25 16:10:50
January 25 2017 16:09 GMT
#17
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.
It's Elo not ELO - Every statiscian playing League
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 25 2017 16:50 GMT
#18
On January 26 2017 01:09 Jek wrote:
Show nested quote +
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.
I come in for the scraps
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 25 2017 16:51 GMT
#19
On January 26 2017 01:50 VayneAuthority wrote:
Show nested quote +
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you
I come in for the scraps
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 25 2017 17:51 GMT
#20
I mean if you're LB just hit the chain when he's on the way in tank the ult for lulz when the latch one shots him
Carrilord has arrived.
geript
Profile Joined February 2013
10024 Posts
January 25 2017 17:52 GMT
#21
Doesn't WW fit top lane though? He seems really strong.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 25 2017 18:42 GMT
#22
On January 26 2017 01:51 VayneAuthority wrote:
Show nested quote +
On January 26 2017 01:50 VayneAuthority wrote:
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you

How do you dodge the ult when you're feared?
It's Elo not ELO - Every statiscian playing League
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 25 2017 18:59 GMT
#23
On January 26 2017 03:42 Jek wrote:
Show nested quote +
On January 26 2017 01:51 VayneAuthority wrote:
On January 26 2017 01:50 VayneAuthority wrote:
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you

How do you dodge the ult when you're feared?


You couldn't dodge the old ww ult to begin with so moving the goalposts doesnt really change the warwick comparison.
I come in for the scraps
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-01-25 19:40:12
January 25 2017 19:39 GMT
#24
On January 26 2017 03:59 VayneAuthority wrote:
Show nested quote +
On January 26 2017 03:42 Jek wrote:
On January 26 2017 01:51 VayneAuthority wrote:
On January 26 2017 01:50 VayneAuthority wrote:
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you

How do you dodge the ult when you're feared?


You couldn't dodge the old ww ult to begin with so moving the goalposts doesnt really change the warwick comparison.

The old Warwick didn't have a fear nor a massive defensive steroid, his passives are both stronger now (I suppose his AS buff is debatable). Dont think any melee assassin would be able to solo him, the damage reduction into fear into point blank ultimate is a ton of damage mitigation+healing. Fizz with a max or near max ult might if Warwick doesn't have time to just ult away.

I dont really think he's overpowered but he looks exceptional at 1v1 against another melee champion, which is pretty much all junglers currently.

To be honest I'm most curious about whether or not he'll be viable in the toplane. I liked lanewick years ago.
It's Elo not ELO - Every statiscian playing League
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 25 2017 19:45 GMT
#25
On January 26 2017 01:09 Jek wrote:
Show nested quote +
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.

A year or two I'd have said almost nobody can 1v1 him, but with all the reworks and changes in the game about half the roster can 1v1 him. All the new champs kill him, most assasins wreck him and anything with an execute negates half his kit.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-01-25 19:58:02
January 25 2017 19:51 GMT
#26
On January 26 2017 02:52 geript wrote:
Doesn't WW fit top lane though? He seems really strong.


He has atrocious wave control. But yeah he's probably not too bad. But so was old WW. He has all the old weaknesses he had before top. Although I guess he can escape ganks better with ER.

And Tiamat isn't awful on new ww. Q has the gap closer and ad ratio now. And his ult /q proc the aoe damage
Reson
Profile Joined July 2014
530 Posts
January 25 2017 23:03 GMT
#27
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?
Gahlo
Profile Joined February 2010
United States35172 Posts
January 25 2017 23:24 GMT
#28
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

1) Riot is pretty set with where things are in their UI, as a result you can't move many things around on it. This is one of them.

2) This is one of the things they allow you to change! Press Escape in game or the little gear by the map to open options. Click the Interface tab on the left and scroll down to the Minimap subsection, the only unselected option there is to move the map to the left.

3) Some abilities will cancel auto commands. Usually they are the result of older characters that need an update, but they exist. It could be beneficial if you're playing support and don't want to throw random autos onto minions while typing, pissing off your ADC and revealing your position. Though I guess you could stop command for that as well.
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2017-01-26 00:02:53
January 26 2017 00:01 GMT
#29
On January 26 2017 08:24 Gahlo wrote:
It could be beneficial if you're playing support and don't want to throw random autos onto minions while typing, pissing off your ADC and revealing your position. Though I guess you could stop command for that as well.


I believe that's unnecessary, if you're standing in an unwarded bush, your champion will not automatically attack anything outside of the bush anyway.
Teamwork is awesome... As long as your team is doing all the work!
Reson
Profile Joined July 2014
530 Posts
January 26 2017 00:15 GMT
#30
On January 26 2017 09:01 Nemireck wrote:
Show nested quote +
On January 26 2017 08:24 Gahlo wrote:
It could be beneficial if you're playing support and don't want to throw random autos onto minions while typing, pissing off your ADC and revealing your position. Though I guess you could stop command for that as well.


I believe that's unnecessary, if you're standing in an unwarded bush, your champion will not automatically attack anything outside of the bush anyway.


Oh right that was one benefit of AA on.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
January 26 2017 01:24 GMT
#31
Did someone test ww support already or am i the only one who still cares?
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
geript
Profile Joined February 2013
10024 Posts
January 26 2017 04:22 GMT
#32
On January 26 2017 10:24 AlterKot wrote:
Did someone test ww support already or am i the only one who still cares?

Likely much worse than any other melee support. He brings next to nothing for his carry and has little support against the long-range/utility ADCs which are the fotm. His non-ult CC is fear which is hard to arrange in the most useful direction, but his damage reduction as an off tank is pretty solid. Overall, the kit looks far more like top/jungle than support.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-26 04:31:29
January 26 2017 04:28 GMT
#33
Hello!, i'm new here.

I feel that because of the rework SUPPORT ww is now legit. He has some weakness that bascilly means he can't be a top tier support and not worth play versus the top players, but like in 99.9% of the game he can be used to great effect!. You play him basiclly as top/jungle ww but from the suppport position, and he has great tools to aid your team from here!.

Cons:
Bad BAD lane, they will try to harras, they will try to zone, just need to wether the storm with careful positioning and good warding, it's very possible unless the enemy can perfect play against you, which isnt easy.

Warding: he cant get as "classic" support becuase he needs to rush items.

Peel: can only use ultimate+botrk active, granted combined with the as buff for the adc its not bad, but it's the only peel


Pros:

Ultimate: Has so many uses that benefit your team!. Initiate[either primary or secondary], catch tower divers or players who misstep thier position[either into tower range or in the open], in ganks, in 2v2, for peels...it has great uses for support, does pretty good damage with items and has short cooldown.

Ganks: Once you are level 6 it's hunting season, fast ganks mid for ulti+ignite+free mid skillshots or ganks at your own lane with jungle help. Big damage and hard to escpe from, can gank better than most[all?] other supports because of the e speed.

Vision: If the enemey is less than 50% hp they are in a problem, they cant hide, they cant run if you want to chase, they cant surprise your from brushes...it's a great benefit.

Team AS buff: 40% is almost what nunu gives ..but for the entire team, good in the bruzer meta. Helps getting buffs and towers very fast.

Hard to kill, damage, unignorable: the traits of lane/jungle ww,. With s4 gold changes you get the same items you could on other lanes, so its the same effect.

I suggest you try it for yourself and have fun with it, won't really help you get into the lcs, but it's not a joke and i feel it's legit.

If you have any questions i'm on #r/leagueoflegends on quakenet. Happy hunting.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35172 Posts
January 26 2017 04:41 GMT
#34
On January 26 2017 13:28 Slusher wrote:
Hello!, i'm new here.

I feel that because of the rework SUPPORT ww is now legit. He has some weakness that bascilly means he can't be a top tier support and not worth play versus the top players, but like in 99.9% of the game he can be used to great effect!. You play him basiclly as top/jungle ww but from the suppport position, and he has great tools to aid your team from here!.

Cons:
Bad BAD lane, they will try to harras, they will try to zone, just need to wether the storm with careful positioning and good warding, it's very possible unless the enemy can perfect play against you, which isnt easy.

Warding: he cant get as "classic" support becuase he needs to rush items.

Peel: can only use ultimate+botrk active, granted combined with the as buff for the adc its not bad, but it's the only peel


Pros:

Ultimate: Has so many uses that benefit your team!. Initiate[either primary or secondary], catch tower divers or players who misstep thier position[either into tower range or in the open], in ganks, in 2v2, for peels...it has great uses for support, does pretty good damage with items and has short cooldown.

Ganks: Once you are level 6 it's hunting season, fast ganks mid for ulti+ignite+free mid skillshots or ganks at your own lane with jungle help. Big damage and hard to escpe from, can gank better than most[all?] other supports because of the e speed.

Vision: If the enemey is less than 50% hp they are in a problem, they cant hide, they cant run if you want to chase, they cant surprise your from brushes...it's a great benefit.

Team AS buff: 40% is almost what nunu gives ..but for the entire team, good in the bruzer meta. Helps getting buffs and towers very fast.

Hard to kill, damage, unignorable: the traits of lane/jungle ww,. With s4 gold changes you get the same items you could on other lanes, so its the same effect.

I suggest you try it for yourself and have fun with it, won't really help you get into the lcs, but it's not a joke and i feel it's legit.

If you have any questions i'm on #r/leagueoflegends on quakenet. Happy hunting.

No. Not this again.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 26 2017 05:38 GMT
#35
On January 26 2017 13:41 Gahlo wrote:

No. Not this again.


That was before season 3 and relic shield/etc existed. back when people would Nunu/Cait just to take down towers quickly.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-26 06:01:37
January 26 2017 05:58 GMT
#36
no it was Actually in s3, The only part I edited was where [s]he(not assuming gender lul) said it was because of the relic items(instead of the rework)

Truly one of the all time classic posts in the history of TL LOL forums
Carrilord has arrived.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2017-01-26 06:33:15
January 26 2017 06:31 GMT
#37
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 26 2017 07:28 GMT
#38
On January 26 2017 14:58 Slusher wrote:
no it was Actually in s3, The only part I edited was where [s]he(not assuming gender lul) said it was because of the relic items(instead of the rework)

Truly one of the all time classic posts in the history of TL LOL forums

That was the other guy. originally i suggested WW as an alternate to nunu vs a passive lane back before relic existed.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 26 2017 10:16 GMT
#39
On January 26 2017 15:31 Scip wrote:
Show nested quote +
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.

It's the same people who claim nobody flames, ints or afks in high elo.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 26 2017 10:32 GMT
#40
On January 26 2017 19:16 nafta wrote:
Show nested quote +
On January 26 2017 15:31 Scip wrote:
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.

It's the same people who claim nobody flames, ints or afks in high elo.

Do people actually still claim that? I thought everybody lost that illusion at least two years ago already.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
January 26 2017 15:05 GMT
#41
On January 26 2017 15:31 Scip wrote:
Show nested quote +
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.

I like the minimap right, because when playing dota I always clicked on the minimap accidentily, going in the opposite direction I wanted.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
January 26 2017 15:32 GMT
#42
Yea when I swapped the minimap to the left side because STARCRAFT I found that I would more often misclick if trying to pan my map and run away from a gank, possibly because I was already used to the freedom of just sweeping my mouse along that diagonal. However, I assume that if you train yourself there really isn't much advantage one way or another.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Gahlo
Profile Joined February 2010
United States35172 Posts
January 26 2017 15:41 GMT
#43
You can also set your map to clickthrough. I think you have to shift click on it to actually use it when you do that.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
January 26 2017 16:37 GMT
#44
On January 27 2017 00:41 Gahlo wrote:
You can also set your map to clickthrough. I think you have to shift click on it to actually use it when you do that.

Oh wow, didnt even know that, thanks!
Complete
Profile Joined October 2009
United States1864 Posts
January 26 2017 16:47 GMT
#45
On January 27 2017 00:41 Gahlo wrote:
You can also set your map to clickthrough. I think you have to shift click on it to actually use it when you do that.

That's really useful, thanks!
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 26 2017 17:44 GMT
#46
--- Nuked ---
iCanada
Profile Joined August 2010
Canada10660 Posts
January 26 2017 17:53 GMT
#47
Did he build Tiamat? He really needs Tiamat.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 26 2017 19:10 GMT
#48
On January 26 2017 19:32 Fildun wrote:
Show nested quote +
On January 26 2017 19:16 nafta wrote:
On January 26 2017 15:31 Scip wrote:
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.

It's the same people who claim nobody flames, ints or afks in high elo.

Do people actually still claim that? I thought everybody lost that illusion at least two years ago already.


The influence of Riot's propaganda is very strong. When my brother's roommate learned about the Forg1ven ban he was shocked.
Freeeeeeedom
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 26 2017 19:53 GMT
#49
--- Nuked ---
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
January 26 2017 20:05 GMT
#50
SUPPORT
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 26 2017 20:57 GMT
#51
Shut the fuck up Kot.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 26 2017 21:34 GMT
#52
Does jumping skinny walls with ww in the jungle require vision of the camp?
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
January 26 2017 21:35 GMT
#53
On January 27 2017 06:34 Slusher wrote:
Does jumping skinny walls with ww in the jungle require vision of the camp?


Yes sir. Need a target to Q to.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 26 2017 21:50 GMT
#54
Anyone have suggestions for playing new Kat if you have slow and fat fingers? She is my new favorite, but I'm the worst player in America at her.
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35172 Posts
January 26 2017 22:11 GMT
#55
On January 27 2017 06:50 cLutZ wrote:
Anyone have suggestions for playing new Kat if you have slow and fat fingers? She is my new favorite, but I'm the worst player in America at her.

I think you're in the same bucket as every low mechanic Riven player(hi) - you're going to have to just deal with her not being balanced around your capabilities.
iCanada
Profile Joined August 2010
Canada10660 Posts
January 26 2017 22:18 GMT
#56
Get pbe acc and practice sandbox mode.

Get fast skinny fingers.

Try harder.

#koreanadvice
dsyxelic
Profile Joined May 2010
United States1417 Posts
Last Edited: 2017-01-26 22:58:37
January 26 2017 22:57 GMT
#57
tried ww top in ranked was pretty okay

his laning is actually insane. the sustain and damage is absurd. was able to 1v2 survive ganks quite easily even when not fed lol

i only had issues with teamfights but the other team was fed (team pls) and i think thats more of a ww issue than a ww top issue. not to mention they had a janna kalista as the fed champs sooo not much I can do in that department


i'm somewhat expecting it to be played in lcs as a top laner. he seems more appropriate for top than jg in the current meta. we'll see, it's just my first impressions. he's definitely not trash.
TL/SKT
cLutZ
Profile Joined November 2010
United States19574 Posts
January 26 2017 23:00 GMT
#58
On January 27 2017 07:11 Gahlo wrote:
Show nested quote +
On January 27 2017 06:50 cLutZ wrote:
Anyone have suggestions for playing new Kat if you have slow and fat fingers? She is my new favorite, but I'm the worst player in America at her.

I think you're in the same bucket as every low mechanic Riven player(hi) - you're going to have to just deal with her not being balanced around your capabilities.

Pssh, just wait till I show you my 10 APM marine micro.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
January 26 2017 23:04 GMT
#59
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.
Reson
Profile Joined July 2014
530 Posts
January 26 2017 23:48 GMT
#60
Nice info. Definitely would not have been able to find that click through option by myself. Btw does that mean I need to shift + click when I want to look at the map or does the click through option only affects right click?

Also, how do I download replays of pro games or pro's solo queue games where I can control the camera? I am assuming there is no player perspective option atm.

Going through and testing champions, what exactly is the point of the knock back of Poppy's ult? I tried to knock people into my turret then realized that the description said towards their base always. Is it mainly a defensive measure? I cant imagine that forcing your teammates to burn mobility to follow up is a benefit.
Sent.
Profile Joined June 2012
Poland9289 Posts
January 26 2017 23:57 GMT
#61
Knock away the the tanks and murder the carries. Easier to win a 5v3 than 5v5. Quite hard to make it work offensively but its definitely not useless.
You're now breathing manually
Gahlo
Profile Joined February 2010
United States35172 Posts
January 26 2017 23:57 GMT
#62
On January 27 2017 08:48 Reson wrote:
Nice info. Definitely would not have been able to find that click through option by myself. Btw does that mean I need to shift + click when I want to look at the map or does the click through option only affects right click?

Also, how do I download replays of pro games or pro's solo queue games where I can control the camera? I am assuming there is no player perspective option atm.

Going through and testing champions, what exactly is the point of the knock back of Poppy's ult? I tried to knock people into my turret then realized that the description said towards their base always. Is it mainly a defensive measure? I cant imagine that forcing your teammates to burn mobility to follow up is a benefit.

It means instead of left clicking the map to move the camera, you have to shift click. Or instead of right clicking on the map to set a long move command you need to shift right click.

For Poppy's ult, you can use it to move the opposing frontline out of the fight, junglers over walls to stop smites, or snapcast it for a knockup.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-01-27 00:00:30
January 26 2017 23:58 GMT
#63
Poppy's knock back have a lot of uses. You can use it to seperate a team, knock a jungler away from a baron/drake, save a teammate by blowing away the enemy and so on. You can just tap cast it if you're not looking to throw someone away but just need a bit more CC.

Be wary about doing it on Tahm Kench.
It's Elo not ELO - Every statiscian playing League
dsyxelic
Profile Joined May 2010
United States1417 Posts
January 27 2017 00:46 GMT
#64
On January 27 2017 08:04 iCanada wrote:
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.


quasus

yeah thats my only big concern but i was surprised by how often my W was triggered in lane. that AS is pretty crazy.

but first buy tiamat and it's not that bad, kinda like trundle. both have as boosts, and only an aa reset as 'wave clear'. I think fiora/camille would be tough but I think sion/mao would be fairly easy.
TL/SKT
Reson
Profile Joined July 2014
530 Posts
January 27 2017 01:02 GMT
#65
I see. Guess it was just a bit weird to me that you cant choose direction.

Any word on replays?

Also, do people not use the target info box? Isnt it being in the top left really out of the way? Google is telling me that it hasnt always been there. Do people not need it because they know all the effects of the items so they can just calculate from the tab interface? The info seems pretty critical to me.

Gahlo
Profile Joined February 2010
United States35172 Posts
January 27 2017 01:34 GMT
#66
On January 27 2017 10:02 Reson wrote:
I see. Guess it was just a bit weird to me that you cant choose direction.

Any word on replays?

Also, do people not use the target info box? Isnt it being in the top left really out of the way? Google is telling me that it hasnt always been there. Do people not need it because they know all the effects of the items so they can just calculate from the tab interface? The info seems pretty critical to me.


Not sure about replays because I haven't used them.

I don't find the target frame all that useful outside of maybe checking items, but I just tab for that. After a while, League becomes a "feel" thing.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 27 2017 01:50 GMT
#67
At this point, replays are just nice to have. I don't think they're essential (sandbox is probably more useful) but it's still awkward not to have such a feature nowadays.

Junglers would probably best utilize replays, figuring out a better player's pathing in the early game. For everyone else, possibly to slow down team fights to see where you could've played more optimally.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
January 27 2017 01:53 GMT
#68
On January 27 2017 09:46 dsyxelic wrote:
Show nested quote +
On January 27 2017 08:04 iCanada wrote:
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.


quasus

yeah thats my only big concern but i was surprised by how often my W was triggered in lane. that AS is pretty crazy.

but first buy tiamat and it's not that bad, kinda like trundle. both have as boosts, and only an aa reset as 'wave clear'. I think fiora/camille would be tough but I think sion/mao would be fairly easy.

I mean, waveclear is like one of Trundle's biggest problems, and the only reason he's viable is because his AA reset is 30 mana / 4s cooldown. I'm not actually sure Warwick's Q is an AA reset, but even if it were, it's 50-90 mana / 6s cooldown.

Warwick's mana pool is also smaller. At level 5, with 3 ranks in Q, Trundle can cast 421/30 = 14 Qs without going oom; Warwick can cast 333/70 = only 4 Qs before going oom.

Not to mention that Trundle's AS is unconditional and Warwick's is not.
What fun is it being cool if you can’t wear a sombrero?
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-01-27 02:31:14
January 27 2017 02:17 GMT
#69
On January 27 2017 10:50 NeoIllusions wrote:
At this point, replays are just nice to have. I don't think they're essential (sandbox is probably more useful) but it's still awkward not to have such a feature nowadays.

Junglers would probably best utilize replays, figuring out a better player's pathing in the early game. For everyone else, possibly to slow down team fights to see where you could've played more optimally.


I use Replays a lot for pathing.

Its nice to sit down BW style and just be like "ok what did I see. What did I think. What did I decide? What was the optimal play? Is the optimal in this game play an optimal play to do all the time or only because of XYZ??"

I think I like watching my replays more than playing the game. <_<

On January 27 2017 09:46 dsyxelic wrote:
Show nested quote +
On January 27 2017 08:04 iCanada wrote:
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.


quasus

yeah thats my only big concern but i was surprised by how often my W was triggered in lane. that AS is pretty crazy.

but first buy tiamat and it's not that bad, kinda like trundle. both have as boosts, and only an aa reset as 'wave clear'. I think fiora/camille would be tough but I think sion/mao would be fairly easy.


I dunno, I actually think Sion and Mao would likely lose lane then just win off of winning bottom lane. I agree though, WW would decimate them if Isolated.
Reson
Profile Joined July 2014
530 Posts
January 27 2017 02:27 GMT
#70
Maybe my question was too basic but what I wanted to know was how to get replays? More of pro games or of pub games of any player (including myself)
General_Winter
Profile Joined February 2011
United States719 Posts
Last Edited: 2017-01-27 02:29:50
January 27 2017 02:29 GMT
#71
In most fights the larger number wins. So 5 will roll through 3. If you can knock a few people back right before a fight you can have a very advantaged battle.
iCanada
Profile Joined August 2010
Canada10660 Posts
January 27 2017 02:31 GMT
#72
On January 27 2017 11:27 Reson wrote:
Maybe my question was too basic but what I wanted to know was how to get replays? More of pro games or of pub games of any player (including myself)


Op.gg
Reson
Profile Joined July 2014
530 Posts
Last Edited: 2017-01-27 02:55:12
January 27 2017 02:49 GMT
#73
On January 27 2017 11:31 iCanada wrote:
Show nested quote +
On January 27 2017 11:27 Reson wrote:
Maybe my question was too basic but what I wanted to know was how to get replays? More of pro games or of pub games of any player (including myself)


Op.gg


Oh didnt Riot implement replays in client or something? Or is that a "soon" feature?

What about LCK replays? I cant seem to find those on op.gg. I know where to find VODs but I cant control the camera.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 27 2017 02:53 GMT
#74
new ww is basically trundle with a more versatile ult but its not targetable and not reliable. I don't really like it much, rip old warwick. you dont even go on hit anymore, you build like trundle (iceborn/titanic/visage/etc)

his kit is built completely around Q spam just like trundle, pretty sad what they turned him into. just another spam proc abuser
I come in for the scraps
Gahlo
Profile Joined February 2010
United States35172 Posts
January 27 2017 03:01 GMT
#75
On January 27 2017 11:49 Reson wrote:
Show nested quote +
On January 27 2017 11:31 iCanada wrote:
On January 27 2017 11:27 Reson wrote:
Maybe my question was too basic but what I wanted to know was how to get replays? More of pro games or of pub games of any player (including myself)


Op.gg


Oh didnt Riot implement replays in client or something? Or is that a "soon" feature?

What about LCK replays? I cant seem to find those on op.gg. I know where to find VODs but I cant control the camera.

You can grab your own replays through Riot's method, not sure about other people's.

Competitive games aren't played on the live server, so there's no publicly available replays.
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2017-01-27 03:10:01
January 27 2017 03:08 GMT
#76
On January 27 2017 10:02 Reson wrote:
I see. Guess it was just a bit weird to me that you cant choose direction.

Any word on replays?

Also, do people not use the target info box? Isnt it being in the top left really out of the way? Google is telling me that it hasnt always been there. Do people not need it because they know all the effects of the items so they can just calculate from the tab interface? The info seems pretty critical to me.


replays have been out for a couple months and work great though i think you can only record your own games and not view other peoples'
Reson
Profile Joined July 2014
530 Posts
January 27 2017 04:27 GMT
#77
Ok I see. So Op.gg can I take it from their match history? Or do I have to catch them live?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-27 04:36:34
January 27 2017 04:33 GMT
#78
you cannot currently share replays without a convoluted work around where you basically have to be file shared from the person their replay and then relabel it to make your client think it's your own. It is an issue that has been complained about and replied to by Riot, saying that they want to give the ability to share replays, but I mean, they said they would add replays 5 years before it happened so who knows when that will be added.

On January 27 2017 13:27 Reson wrote:
Ok I see. So Op.gg can I take it from their match history? Or do I have to catch them live?


OP.gg records every game above a threshold, I think it might be d3? but it will record any game that you ask it too as long as you are on the website at the time to request a recording while the game is still live.

LCK and such does not take place on public realms, so there is no way to acquire professional match replays sadly
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-01-27 05:20:18
January 27 2017 05:18 GMT
#79
On January 27 2017 11:53 VayneAuthority wrote:
new ww is basically trundle with a more versatile ult but its not targetable and not reliable. I don't really like it much, rip old warwick. you dont even go on hit anymore, you build like trundle (iceborn/titanic/visage/etc)

his kit is built completely around Q spam just like trundle, pretty sad what they turned him into. just another spam proc abuser


I mean, as someone who played old WW all the time in the jungle, I feel like it seems pretty true and modern.

He was pretty Q spam before. You can build on hit, its just bad because of the way the jungle is. Thats not the champ thats the jungle. He built SV & IBG before.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 27 2017 05:23 GMT
#80
On January 27 2017 10:02 Reson wrote:
I see. Guess it was just a bit weird to me that you cant choose direction.

Any word on replays?

Also, do people not use the target info box? Isnt it being in the top left really out of the way? Google is telling me that it hasnt always been there. Do people not need it because they know all the effects of the items so they can just calculate from the tab interface? The info seems pretty critical to me.

I use the info box to see what runes they are running, I'm too lazy to use op.gg to see. Knowing their exact number of resists and CDR (particular important in botlane) is quite handy too.
It's Elo not ELO - Every statiscian playing League
lilwisper
Profile Joined April 2010
United States2515 Posts
January 27 2017 05:52 GMT
#81
On January 27 2017 08:04 iCanada wrote:
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.


Wouldn't Fiora have to wait for Tiamat too, or is it the E you're counting as part of her wave pushing as well?
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-01-27 06:02:09
January 27 2017 05:57 GMT
#82
On January 27 2017 14:52 lilwisper wrote:
Show nested quote +
On January 27 2017 08:04 iCanada wrote:
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.


Wouldn't Fiora have to wait for Tiamat too, or is it the E you're counting as part of her wave pushing as well?


You're right about waveclear, but I don't think WW can fight Fiora. I could be wrong, but I think WW would just be zoned. Less healing than Vitals, true damage ignores E DR, Fiora gets the AS prior to being low, and she can outplay with W.

I'd assume WW would be holding on till jungle pressure arrives, personally.
lilwisper
Profile Joined April 2010
United States2515 Posts
January 27 2017 06:12 GMT
#83
On January 27 2017 14:57 iCanada wrote:
Show nested quote +
On January 27 2017 14:52 lilwisper wrote:
On January 27 2017 08:04 iCanada wrote:
Who did you lane against?

I have a hard time seeing ww as a top in pro play because his wave control just isn't good. He 1v1s real well, but how is he going to stop a Sion / Mao / Poppy / Fiora / Camille from shoving him in and winning the rest of the map while WW either loses farm / XP or watches his lane opponent snowball?

WW has always dumpstered most top laners 1v1. Thus was true since he was released. Has been true since he was released.


Wouldn't Fiora have to wait for Tiamat too, or is it the E you're counting as part of her wave pushing as well?


You're right about waveclear, but I don't think WW can fight Fiora. I could be wrong, but I think WW would just be zoned. Less healing than Vitals, true damage ignores E DR, Fiora gets the AS prior to being low, and she can outplay with W.

I'd assume WW would be holding on till jungle pressure arrives, personally.


I see. Plus you have to add that WW's healing doesn't even kick in until he's at half. You only get extra dmg before hand.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 27 2017 14:37 GMT
#84
On January 27 2017 14:18 iCanada wrote:
Show nested quote +
On January 27 2017 11:53 VayneAuthority wrote:
new ww is basically trundle with a more versatile ult but its not targetable and not reliable. I don't really like it much, rip old warwick. you dont even go on hit anymore, you build like trundle (iceborn/titanic/visage/etc)

his kit is built completely around Q spam just like trundle, pretty sad what they turned him into. just another spam proc abuser


I mean, as someone who played old WW all the time in the jungle, I feel like it seems pretty true and modern.

He was pretty Q spam before. You can build on hit, its just bad because of the way the jungle is. Thats not the champ thats the jungle. He built SV & IBG before.


it's honestly not, the skills are similar but the playstyle is way different.

My biggest gripe - The new q's mechanic. It feels insanely clunky to use and doesnt go off in lane a lot, really messes up trades and is way too slow. A far cry from warwick's double click q from before that was much smoother to use.
giving him a gapclose on his one strong ability makes it so you go in when is least convenient for you and smart players have already picked up that you just punish the shit out of him when he qs you while you run away like a bitch until its up again.


2nd biggest playstyle change - blood scent only activating out of combat. Completely defeats the purpose of the skill in teamfights and has been turned into a pubstomp ability. Probably the worst change that cannot be fixed in any way or form. Just another affirmation that he only has 1 playstyle, and its all in (which he isnt that great at)

(For people that didn't play warwick, he was a champion with high sustain completely built around "melee kiting" and knowing your limits. getting somebody low enough for blood scent in teamfights and using the perm speed boost to maneuver was a large part of his kit)

the obvious complaint - The skillshot ult. it isn't more powerful, but it's now a skillshot. Hitbox is tiny and easy to miss, good luck locking down those mobile champs you used to counter. Ult is hilariously easy to stop, and in this iteration the damage doesn't even go off if its stopped. if they have a champ like thresh or tf with fast on demand cc he isn't worth picking.


anddd that's my rant on how riot ruined another of my mains. add that to the list. Apparently galio's up next but he's so shitty right now that I don't really care
I come in for the scraps
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-01-27 15:20:38
January 27 2017 15:19 GMT
#85
Yeah, I'm not following. Choosing to cast Warwick Q is now actually a decision and not just spam as much as you can? Isn't that a good thing? Thresh/TF can interrupt his suppression ... as if they couldn't before? And the damage on the ult is both higher than it used to be and also definitely procs even if the ult is interrupted.

IDK man, I agree that the Q is super clunky (I think it's actually bugged), but pre-rework Warwick's design was absolute trash. It was zero mechanics and all decisionmaking, except even the decisionmaking wasn't really there because it was always obvious when to use his abilities. The new kit at least adds some semblance of mechanics and gives your abilities some tradeoffs instead of "activate as soon as it is off cooldown".
What fun is it being cool if you can’t wear a sombrero?
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2017-01-27 15:38:02
January 27 2017 15:35 GMT
#86
On January 28 2017 00:19 GrandInquisitor wrote:
Yeah, I'm not following. Choosing to cast Warwick Q is now actually a decision and not just spam as much as you can? Isn't that a good thing? Thresh/TF can interrupt his suppression ... as if they couldn't before? And the damage on the ult is both higher than it used to be and also definitely procs even if the ult is interrupted.

IDK man, I agree that the Q is super clunky (I think it's actually bugged), but pre-rework Warwick's design was absolute trash. It was zero mechanics and all decisionmaking, except even the decisionmaking wasn't really there because it was always obvious when to use his abilities. The new kit at least adds some semblance of mechanics and gives your abilities some tradeoffs instead of "activate as soon as it is off cooldown".


actually it's worse, its not mana gated at all anymore so you build around spamming Q and procs (hence why is he basically now trundle)

I mean maybe some people will like that new playstyle and pick it up but for old ww players it feels like a slap in the face. But what ya gonna do. As long as nasus isn't touched i will continue to play this game but that would probably be the last straw

as for your other point it would be nice if they realized that players like us do exist that want 100% decision making no mechanic champions.

I had 60 APM playing broodwar, but that didn't stop me from getting B on PGT and taking sets against people like artosis with strong mental skills. (got completely destroyed by idra though the one set i played vs him)
I come in for the scraps
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-27 16:27:46
January 27 2017 16:17 GMT
#87
No movement speed in combat def feels "naked" compared to before

Also once again they removed a classic section quote I guess it's only fun if they run was just too outdated and no longer fits the character (wat?) just throw it in the pile with feeling a chill and the cycle of life continuing I guess..
Carrilord has arrived.
Uldridge
Profile Blog Joined January 2011
Belgium5090 Posts
January 27 2017 16:54 GMT
#88
I understand wanting to keep certain elements of champions, or even the champions in their entirety, but it's very difficult for something to thrive when it's just outclassed in every single mechanic that's coming out.
If WW wants to keep up, he needs a new set of skills, but also preferably needs to maintain his identity. What else would you have done to make WW viable again?
Taxes are for Terrans
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2017-01-27 17:12:20
January 27 2017 17:11 GMT
#89
I just wish they kept his Point and Click Ult Targeting. I don't see a reason to move almost every champ and rework away from that. They are powerful abilities, but you need some balance with all the mobility.
dsyxelic
Profile Joined May 2010
United States1417 Posts
January 27 2017 20:44 GMT
#90
i dont mind ult being skill shot as long as its easier to hit

the current one is actually quite hard (or near impossible) to hit vs anyone with a dash or blink

maybe target a certain radius in the ground at X range and if a champion is caught inside there it gets ulted? if multiple champs are there it latches you on to whatever is nearest to ww as he jumps there. idk just make it easier to hit if they want it to be a skillshot. and there was a good point by the ww main on reddit how its hilarious that ww's ult used as an escape doesn't fit the character at all


w is quite boring. change that to something else idk what. its just lame

q I agree is clunky too (the jump over part). if they fix that I think that skill can be ok albeit it is not the most interesting skill either.

the one skill I really liked is the E.
TL/SKT
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-27 21:44:01
January 27 2017 20:54 GMT
#91
They should make w his old e, but with the low health steroid. It's not perfect but it was a cooler/more powerful ability.

I would also make the q ground target to improve his jungle patching although that would be more genaric
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
January 27 2017 22:22 GMT
#92
I for one like the new WW.

And it's shocking to me how many people using WW ult like malph ult. It's not an initiate. It's a pick spell or a follow up to E.

I do think he ought to be able to R-flash though.
Kaneh
Profile Joined April 2009
Canada737 Posts
January 27 2017 22:50 GMT
#93
the one thing that made warwick unique as a bruiser was that point and click ult. The rest of the kit is basically standard bruisery sustain/tankiness and a modicum of mobility.

They can give him small leaps and move his tankiness/sustain around, but now he's just another flavorless bruiser type champ with numbers that aren't impressive enough to be worth picking.

if you can't use the ult to initiate or to guarantee a good start to a gank, what is your role? what makes him better than trundle or voli or singed or aatrox or udyr or xinzhao besides bigger/smaller numbers? it really feels like a failure of a rework.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
January 27 2017 23:24 GMT
#94
So far my record on Support WW is 0 wins, 0 losses, 1 dodge. I'll keep you updated.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 27 2017 23:34 GMT
#95
I think the blood hunter theme is enough to live on but they've gone way to soft on the actual killing power of the ability. This is a character who was not top tier with his old ult, so if you're going to keep his kit similar while removing his instant ranged stun you need to go ham on the power level of those abilities. And to me his w, his most thematic rings of we didn't want this to be too good when it should be too good.

I do find the e to be a powerful and cool idea for a life steal tank but I think his passive being 50% sorta subverts what the e brings idk
Carrilord has arrived.
Reson
Profile Joined July 2014
530 Posts
January 28 2017 02:57 GMT
#96
On January 27 2017 14:23 Jek wrote:
Show nested quote +
On January 27 2017 10:02 Reson wrote:
I see. Guess it was just a bit weird to me that you cant choose direction.

Any word on replays?

Also, do people not use the target info box? Isnt it being in the top left really out of the way? Google is telling me that it hasnt always been there. Do people not need it because they know all the effects of the items so they can just calculate from the tab interface? The info seems pretty critical to me.

I use the info box to see what runes they are running, I'm too lazy to use op.gg to see. Knowing their exact number of resists and CDR (particular important in botlane) is quite handy too.


But isnt the top left location out of the way? Or do you generally just look at it once at the beginning and thats it.
Frolossus
Profile Joined February 2010
United States4779 Posts
January 28 2017 03:36 GMT
#97
why does the last 10 seconds of champ select play the sound effects for when it's your turn to draft now?
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 28 2017 04:30 GMT
#98
this is literally what ww has been reduced to, just a generic Q spam bruiser that overpowers with sheer proc numbers, once his Q gets some fixes he will give camille and fiora a run for their duelist money but he should literally like never teamfight ever now. just a splitpusher lol

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2410311382/427598?tab=overview
I come in for the scraps
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-01-28 11:57:05
January 28 2017 11:51 GMT
#99
On January 28 2017 11:57 Reson wrote:
Show nested quote +
On January 27 2017 14:23 Jek wrote:
On January 27 2017 10:02 Reson wrote:
I see. Guess it was just a bit weird to me that you cant choose direction.

Any word on replays?

Also, do people not use the target info box? Isnt it being in the top left really out of the way? Google is telling me that it hasnt always been there. Do people not need it because they know all the effects of the items so they can just calculate from the tab interface? The info seems pretty critical to me.

I use the info box to see what runes they are running, I'm too lazy to use op.gg to see. Knowing their exact number of resists and CDR (particular important in botlane) is quite handy too.


But isnt the top left location out of the way? Or do you generally just look at it once at the beginning and thats it.

I use it in the beginning or if I'm planing an all-in to get a more precise idea of their HP and resists. It doesn't really feel that far away once you get used to it, sort of like how using the minimap and grabbing info from scoreboard by flashing it become a muscle memory. Getting the habit of using at level 1 to get an idea of their runes is the most important part of it in my opinion.

Of course you could just look it up on op.gg instead. In case you haven't used it, you just find youself or someone in the game on it click "Live Game" and it give you a lot of information about everyone in the game. As soon as you're in loading screen it has the information. The only times I use op.gg to check is in normals if we get roflestomped to see if we're against master or challengers, if I lane against one/two I usually ask if they after the game care tell me what I fucked up at, most dont mind spending a few seconds on writing a few lines. Likewise if I support one.
It's Elo not ELO - Every statiscian playing League
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 28 2017 14:19 GMT
#100
On January 28 2017 12:36 Frolossus wrote:
why does the last 10 seconds of champ select play the sound effects for when it's your turn to draft now?

So you don't forget to do masteries and runes. Happened to me a few times ;(
Gahlo
Profile Joined February 2010
United States35172 Posts
January 28 2017 15:01 GMT
#101
On January 28 2017 23:19 Numy wrote:
Show nested quote +
On January 28 2017 12:36 Frolossus wrote:
why does the last 10 seconds of champ select play the sound effects for when it's your turn to draft now?

So you don't forget to do masteries and runes. Happened to me a few times ;(

And trades.
iCanada
Profile Joined August 2010
Canada10660 Posts
January 29 2017 05:07 GMT
#102
My one gripe with new warwick is his Q heal is now delayed like 1second for the jump/bite animation unless you cancel it with Tiamat.

Also, I must say, I strongly disagree about the complaints of WW ult hitbox. Its actually pretty big, bigger than for example Malphites ult hitbox. If yall miss, its cuz you can't aim or you got hella juked. The proc zone is an AoE bigger than WW's character model.

AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
January 29 2017 15:46 GMT
#103
OK 1-3, support Warwick probably isn't very good.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 29 2017 15:49 GMT
#104
On January 30 2017 00:46 AlterKot wrote:
OK 1-3, support Warwick probably isn't very good.

I mean they took out the two parts of his kit that made him have any advantage in a dual lane, the Ally AS buff and the single target disable at 6. Why would he have improved losing both?
General_Winter
Profile Joined February 2011
United States719 Posts
January 29 2017 17:50 GMT
#105
On the offbeat support beat, I finally got around to trying support sion (as discussed upthread a few pages). Felt pretty good.

You have enouph poke to be annoying against opponents who hang back. You have enouph tankiness and CC to be useful va opponents that engage. You have enouph waveclear between Q and W that if your ADC dies you don't have to just stand there letting them get damage in on your turret. You can clear the minions and make them fall back. And you still have some kill threat even building tanky.

I have no idea if it's actualy "good" good, but it felt pretty robust and was fun so I may start using it as a go-to when I get auto filled. It never hurts to be tanky when you're off role because it saves you from getting punished as hard for mis positions.
tenyson
Profile Joined January 2017
United States1 Post
Last Edited: 2017-01-29 19:13:37
January 29 2017 19:13 GMT
#106
Bot edit.

User was banned for this post.
dsyxelic
Profile Joined May 2010
United States1417 Posts
January 29 2017 22:29 GMT
#107
On January 29 2017 14:07 iCanada wrote:
My one gripe with new warwick is his Q heal is now delayed like 1second for the jump/bite animation unless you cancel it with Tiamat.

Also, I must say, I strongly disagree about the complaints of WW ult hitbox. Its actually pretty big, bigger than for example Malphites ult hitbox. If yall miss, its cuz you can't aim or you got hella juked. The proc zone is an AoE bigger than WW's character model.

https://youtu.be/Ae-yIAQGWzA


key point of my ult complaint is that its near impossible to hit champs who have a blink/dash which is pretty much totally different to old ww ult

still think he should be able to hit champions with mobility if they dont preemptively dodge it.
TL/SKT
Harem
Profile Joined November 2007
United States11393 Posts
January 29 2017 23:02 GMT
#108
warwick q apparently coded as a minion too?

Moderator。◕‿◕。
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 29 2017 23:37 GMT
#109
On January 30 2017 07:29 dsyxelic wrote:
Show nested quote +
On January 29 2017 14:07 iCanada wrote:
My one gripe with new warwick is his Q heal is now delayed like 1second for the jump/bite animation unless you cancel it with Tiamat.

Also, I must say, I strongly disagree about the complaints of WW ult hitbox. Its actually pretty big, bigger than for example Malphites ult hitbox. If yall miss, its cuz you can't aim or you got hella juked. The proc zone is an AoE bigger than WW's character model.

https://youtu.be/Ae-yIAQGWzA


key point of my ult complaint is that its near impossible to hit champs who have a blink/dash which is pretty much totally different to old ww ult

still think he should be able to hit champions with mobility if they dont preemptively dodge it.


Plus He has the only Channeling Skillshot disable in the game now. So not only is his stuff able to be dodged, but it's interrupt-able. Malz ult is interruptable, Malph ult is able to be dodged. Warwick has the weaknesses of both, and deal even less on hit effects now than before. (originally 10x, was 5x for almost all of his life, now its 3x). I just don't see why you'd play warwick over like hecarim for fast-going or Malphite for ult impact, or lee sin for single target.
iCanada
Profile Joined August 2010
Canada10660 Posts
January 30 2017 01:27 GMT
#110
On January 30 2017 08:02 Harem wrote:
warwick q apparently coded as a minion too?

https://www.youtube.com/watch?v=Fg6a9HE0GUs&feature=youtu.be


No, if Syndra throws a minion and Warwick is locked to follow it she can throw him.

I assume you could like do the same with Lee Sin Q or otherwise.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 30 2017 03:09 GMT
#111
Warwick can follow a teleport with his Q too, the interaction with teleport is intended so I'd assume it is with dashes, Syndra whatever,
https://www.reddit.com/r/leagueoflegends/comments/5q4mu1/warwick_q_follows_tp/dcwc84e/
It's Elo not ELO - Every statiscian playing League
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-01-30 06:24:46
January 30 2017 06:24 GMT
#112
On January 30 2017 02:50 General_Winter wrote:
On the offbeat support beat, I finally got around to trying support sion (as discussed upthread a few pages). Felt pretty good.

You have enouph poke to be annoying against opponents who hang back. You have enouph tankiness and CC to be useful va opponents that engage. You have enouph waveclear between Q and W that if your ADC dies you don't have to just stand there letting them get damage in on your turret. You can clear the minions and make them fall back. And you still have some kill threat even building tanky.

I have no idea if it's actualy "good" good, but it felt pretty robust and was fun so I may start using it as a go-to when I get auto filled. It never hurts to be tanky when you're off role because it saves you from getting punished as hard for mis positions.

Sion support is in fact "good" good. It's super strong with Jhin, but great with a lot of lanes. Part of the reason it works is because it is an example of the Quinn Principle in action: Sion support always does more damage than you think he does.
What fun is it being cool if you can’t wear a sombrero?
iCanada
Profile Joined August 2010
Canada10660 Posts
January 30 2017 07:49 GMT
#113
On January 30 2017 08:37 PrinceXizor wrote:
Show nested quote +
On January 30 2017 07:29 dsyxelic wrote:
On January 29 2017 14:07 iCanada wrote:
My one gripe with new warwick is his Q heal is now delayed like 1second for the jump/bite animation unless you cancel it with Tiamat.

Also, I must say, I strongly disagree about the complaints of WW ult hitbox. Its actually pretty big, bigger than for example Malphites ult hitbox. If yall miss, its cuz you can't aim or you got hella juked. The proc zone is an AoE bigger than WW's character model.

https://youtu.be/Ae-yIAQGWzA


key point of my ult complaint is that its near impossible to hit champs who have a blink/dash which is pretty much totally different to old ww ult

still think he should be able to hit champions with mobility if they dont preemptively dodge it.


Plus He has the only Channeling Skillshot disable in the game now. So not only is his stuff able to be dodged, but it's interrupt-able. Malz ult is interruptable, Malph ult is able to be dodged. Warwick has the weaknesses of both, and deal even less on hit effects now than before. (originally 10x, was 5x for almost all of his life, now its 3x). I just don't see why you'd play warwick over like hecarim for fast-going or Malphite for ult impact, or lee sin for single target.


I mean, I think they are pretty substantially different champs.

Malphite can't really jungle as well as WW at all.The clear, dueling, and gank pressure without ult just aren't there and don't exist.

Lee Sin has a completely different power curve and win conditions. Lee has no where near the carry potential WW has when games aren't snowballed.

You can perhaps argue Hecarim; I think Warwick has more flexibility in terms of composition, build, and play-style

I could just be out to lunch, but I think Warwick is better than people give him credit for. He has a lot of early pressure that is kind of understated. Honestly you can dive tower at level 2/3 with E, and if your laners are aggro enough to get someone low enough to proc W he either needs to concede lane or he is dead. He is also kind of like Kindred in that any jungler that finds themselves behind WW is kind of completely fucked because he will snowball all over you by wandering in your jungle, pressing W, and going ham; Only WW can also lose a 50/50 fight and be very useful where Kindred just kind of falls apart.

I dunno, I know his stats are bad but I've had a lot of success on him thus far.

Also of note, with Righteous Glory WW can engage from ~2200 range with R. Its kinda Zac-like. I also have been really liking just engaging with R and then Eing while in the air. You get pretty much the full DR on E and usually eat a lot of spells, then fear everything as soon as you unstunned. And if they CC you out of your ult, then great your carries get to pop off because they CC'd the jungler.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 30 2017 08:06 GMT
#114
Arguing about Malphite right now is silly. He needs to be made stronger again. We had a teamfight meta very recently and he wasn't a huge factor. Either the ult needs to root once its casted, or they need to think of another thing for Malphite. As is, he is a teamfight Maokai that can't lane and sucks at teamfights if they have flash.
Freeeeeeedom
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
January 30 2017 10:26 GMT
#115
Today I played with a Warwick on my team and I learned that his ult can be stopped by Azir ult and if he runs thru a Caitlyn trap lol
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-01-30 13:16:00
January 30 2017 13:15 GMT
#116
On January 30 2017 19:26 MooMooMugi wrote:
Today I played with a Warwick on my team and I learned that his ult can be stopped by Azir ult and if he runs thru a Caitlyn trap lol

I've seen a Warwick pounce through an Azir ult twice in one game... Spaghetti code at it's finest?
It's Elo not ELO - Every statiscian playing League
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 30 2017 14:27 GMT
#117
On January 30 2017 16:49 iCanada wrote:
Show nested quote +
On January 30 2017 08:37 PrinceXizor wrote:
On January 30 2017 07:29 dsyxelic wrote:
On January 29 2017 14:07 iCanada wrote:
My one gripe with new warwick is his Q heal is now delayed like 1second for the jump/bite animation unless you cancel it with Tiamat.

Also, I must say, I strongly disagree about the complaints of WW ult hitbox. Its actually pretty big, bigger than for example Malphites ult hitbox. If yall miss, its cuz you can't aim or you got hella juked. The proc zone is an AoE bigger than WW's character model.

https://youtu.be/Ae-yIAQGWzA


key point of my ult complaint is that its near impossible to hit champs who have a blink/dash which is pretty much totally different to old ww ult

still think he should be able to hit champions with mobility if they dont preemptively dodge it.


Plus He has the only Channeling Skillshot disable in the game now. So not only is his stuff able to be dodged, but it's interrupt-able. Malz ult is interruptable, Malph ult is able to be dodged. Warwick has the weaknesses of both, and deal even less on hit effects now than before. (originally 10x, was 5x for almost all of his life, now its 3x). I just don't see why you'd play warwick over like hecarim for fast-going or Malphite for ult impact, or lee sin for single target.


I mean, I think they are pretty substantially different champs.

Malphite can't really jungle as well as WW at all.The clear, dueling, and gank pressure without ult just aren't there and don't exist.

Lee Sin has a completely different power curve and win conditions. Lee has no where near the carry potential WW has when games aren't snowballed.

You can perhaps argue Hecarim; I think Warwick has more flexibility in terms of composition, build, and play-style

I could just be out to lunch, but I think Warwick is better than people give him credit for. He has a lot of early pressure that is kind of understated. Honestly you can dive tower at level 2/3 with E, and if your laners are aggro enough to get someone low enough to proc W he either needs to concede lane or he is dead. He is also kind of like Kindred in that any jungler that finds themselves behind WW is kind of completely fucked because he will snowball all over you by wandering in your jungle, pressing W, and going ham; Only WW can also lose a 50/50 fight and be very useful where Kindred just kind of falls apart.

I dunno, I know his stats are bad but I've had a lot of success on him thus far.

Also of note, with Righteous Glory WW can engage from ~2200 range with R. Its kinda Zac-like. I also have been really liking just engaging with R and then Eing while in the air. You get pretty much the full DR on E and usually eat a lot of spells, then fear everything as soon as you unstunned. And if they CC you out of your ult, then great your carries get to pop off because they CC'd the jungler.


I do think its just you yea. I haven't seen one warwick that hasn't hard fed yet in mid diamond trying to jungle. the only role he is remotely viable is top and thats mostly because NA tops are just terrible in general so you can play whatever.

WW's new Q counts as an AA now btw, so jax is a complete hard counter. learned that the hard way, what a brutal lane
I come in for the scraps
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2017-01-30 15:34:42
January 30 2017 15:07 GMT
#118
On January 30 2017 15:24 GrandInquisitor wrote:
Show nested quote +
On January 30 2017 02:50 General_Winter wrote:
On the offbeat support beat, I finally got around to trying support sion (as discussed upthread a few pages). Felt pretty good.

You have enouph poke to be annoying against opponents who hang back. You have enouph tankiness and CC to be useful va opponents that engage. You have enouph waveclear between Q and W that if your ADC dies you don't have to just stand there letting them get damage in on your turret. You can clear the minions and make them fall back. And you still have some kill threat even building tanky.

I have no idea if it's actualy "good" good, but it felt pretty robust and was fun so I may start using it as a go-to when I get auto filled. It never hurts to be tanky when you're off role because it saves you from getting punished as hard for mis positions.

Sion support is in fact "good" good. It's super strong with Jhin, but great with a lot of lanes. Part of the reason it works is because it is an example of the Quinn Principle in action: Sion support always does more damage than you think he does.


I feel like he's good in a dual lane b/c it becomes super easy to land a Q knockup with a lane partner with any sort of CC (or if you have good positioning). Then it's free kills or you win a trade ez.
(╯°□°)╯︵ ┻━┻
kongoline
Profile Joined February 2012
6318 Posts
January 30 2017 15:32 GMT
#119
jax was always a hard counter to ww
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
Last Edited: 2017-01-30 16:05:32
January 30 2017 16:02 GMT
#120
--- Nuked ---
loSleb
Profile Joined December 2010
Austria1389 Posts
January 30 2017 16:20 GMT
#121
I'm 6/2 with new ww. And one of the loses my team was inting hard and I only played him top until now. But tbh I have no idea what I'm doing. I just build random shit and rek kids. Losing the movespeed in combat feels very bad tho.
General_Winter
Profile Joined February 2011
United States719 Posts
Last Edited: 2017-01-30 17:02:18
January 30 2017 16:32 GMT
#122
Haven't tried new WW but played against him a few times. Wasn't impressed. As jungle (Nunu) I found that he was clearing slowly and I could finish my jungle and then wander into his and place wards /take camps and just generally be annoying.

I also was top (me kayle vs fiora) with WW as their jungle and he was camping my lane hard. His ganks led to a few kills on me and he was really annoying (that gap closer into fear is deadly). Places that are normally safe felt like overextension vs him and I had to play way back in lane. But camping me was probably costing him a lot of xp and he was really under leveled by mid game and didn't do much after that point. I think it was a bad trade for their in the long run, but WW can make life hard for a scaling laner.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-01-30 18:15:05
January 30 2017 18:08 GMT
#123
On January 30 2017 19:26 MooMooMugi wrote:
Today I played with a Warwick on my team and I learned that his ult can be stopped by Azir ult and if he runs thru a Caitlyn trap lol


I think that's a bug.

He should be unable to be cc'd. I've personally jumped through Janna tornado, trundle pillar and Sion Q.

I hit a Lee Sin mid Q with ult and it bugged out pretty hard though, leaving me in animation, letting him go, and he took no damage. I sent the Mp4 replay to riot, shrug.

I guess my personal 9-1 on Warwick at mid Plat is practically insignificant amounts of data at a low level of play, but he feels good to me. Ima keep playing him maybe I've just been lucky as balls.

Maybe he just meshes well my my greedy style and affinity for bruisers. I like him more than Hecarim, he has a lot more outplay potential imo; timing and baiting with heals / red smite, Wow style active mitigation, free vision with W. He feels right to me. Fearsec is real satisfying; hard to pull off if you don't save Tiamat to cancel the E active animation though.

Hec prolly better though.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2017-01-30 18:19:28
January 30 2017 18:17 GMT
#124
On January 31 2017 03:08 iCanada wrote:
Show nested quote +
On January 30 2017 19:26 MooMooMugi wrote:
Today I played with a Warwick on my team and I learned that his ult can be stopped by Azir ult and if he runs thru a Caitlyn trap lol


I think that's a bug.

He should be unable to be cc'd. I've personally jumped through Janna tornado, trundle pillar and Sion Q.

I hit a Lee Sin mid Q with ult and it bugged out pretty hard though, leaving me in animation, letting him go, and he took no damage. I sent the Mp4 replay to riot, shrug.

I guess my personal 9-1 on Warwick at mid Plat is practically insignificant amounts of data at a low level of play, but he feels good to me. Ima keep playing him maybe I've just been lucky as balls.

Maybe he just meshes well my my greedy style and affinity for bruisers. I like him more than Hecarim, he has a lot more outplay potential imo; timing and baiting with heals / red smite, Wow style active mitigation, free vision with W. He feels right to me.


its because as soon as you hit high diamond, if you were to spamming ww,

you would suddenly find the junglers people play there (khazix, rengar, hecarim, graves, vi, zac etc) will be a constant 2 levels ahead of you simply due to your slow clear. Khazix/rengars/shacos will wait at your red and completely compromise you from the beginning. That isn't punished in D5 and lower so he can work there, just like any champ can, but in the end hes very undertuned

the champs you would maintain level with like ivern....and yea thats pretty much it bring massive utility to make up for that
I come in for the scraps
iCanada
Profile Joined August 2010
Canada10660 Posts
January 30 2017 18:47 GMT
#125
Hard to catch WW unaware with Rango/kha perma banned and over tuned.

WW clear is on pace with Zac, and LeeSin, not far behind reksai / Vi.

Shaco can't kill a WW. Havnt run into a Hecarim. Rek'Sai vs Warwick is dependant on who shoots first. Graves is a skill matchup.

Ivern is obnoxious. Imagine Nunu would be too.
DiracMonopole
Profile Joined May 2010
United States1555 Posts
January 30 2017 22:12 GMT
#126
By far the most annoying thing ive found about ww is that his E interrupts his own auto attacks when it goes off. (It also gives a sheen proc if you activate it manually)
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-01-31 05:58:33
January 31 2017 05:52 GMT
#127
[deleted]
What fun is it being cool if you can’t wear a sombrero?
Fildun
Profile Joined December 2012
Netherlands4123 Posts
February 01 2017 00:27 GMT
#128
Damn, Riot just announced they're gonna rework my entire champion pool.
Feels fucking bad man.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
February 01 2017 00:43 GMT
#129
I'm mostly afraid of the part where he said they want tank items to work better for tanks. It's either going to be way too good, or my real fear, literally worthless as a one off for one shot protection.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35172 Posts
February 01 2017 00:45 GMT
#130
On February 01 2017 09:43 Slusher wrote:
I'm mostly afraid of the part where he said they want tank items to work better for tanks. It's either going to be way too good, or my real fear, literally worthless as a one off for one shot protection.

Maybe now tanks won't have % damage all over the place and they can get defensive ratios like glorious Malphite.
General_Winter
Profile Joined February 2011
United States719 Posts
Last Edited: 2017-02-01 02:05:39
February 01 2017 01:45 GMT
#131
On February 01 2017 09:43 Slusher wrote:
I'm mostly afraid of the part where he said they want tank items to work better for tanks. It's either going to be way too good, or my real fear, literally worthless as a one off for one shot protection.


Yeah. I worry that it's going to kill other roles that need to build tank. Like Leona or Nunu. Not top lane tanks but need those items.

Edit: also I wonder if Rammus is included. He is a tank and he initiates so maybe...
Gahlo
Profile Joined February 2010
United States35172 Posts
February 01 2017 05:26 GMT
#132
On February 01 2017 10:45 General_Winter wrote:
Show nested quote +
On February 01 2017 09:43 Slusher wrote:
I'm mostly afraid of the part where he said they want tank items to work better for tanks. It's either going to be way too good, or my real fear, literally worthless as a one off for one shot protection.


Yeah. I worry that it's going to kill other roles that need to build tank. Like Leona or Nunu. Not top lane tanks but need those items.

Edit: also I wonder if Rammus is included. He is a tank and he initiates so maybe...

Riot has already done out of their way to make a "support tank" subsection of items, so I don't see that being much of an issue.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
February 01 2017 07:55 GMT
#133
I wouldn't mind seeing a complete rework of tank items. Right now they all are just... "Stack 'em and stack 'em moar", the only item with a different feel to it is Spirit Visage as it's much stronger on a tank with a heal (Maokai) vs one with none (Nautilus). Hell you even get Sunfire on champions which are already good at pushing.

The only role with more boring itemization is ADC where your build is 100% set in stone from champion select, tanks at least has "do I need MR before finishing Sunfire". Do you play Varus as a caster or not - decided before game starts. Reaver build or not - decided before game starts. Ezreal and Kalista are basically the only ADCs which has options over the course of a game, Kog'Maw to some degree too since ironically he can tap into the AP items and get Hourglass without completely destroying his build.
It's Elo not ELO - Every statiscian playing League
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2017-02-01 13:28:56
February 01 2017 13:18 GMT
#134
Not sure why they don't just make Armor apply differently to auto attacks as to Physical spells.

If you have 100 Armor you reduce physical spells by 50% or auto attacks by 33.3% 200 Armor = 75% for Spells, 55.5% for Physical attacks. 300 Armor = 87.5% for Spells, 74% for Attacks.

Pretty much making 100 Total armor the 50% mark for Physical Spell reduction, and 100 Bonus armor the 50% mark for Physical Attack reduction.

The biggest issue with tanks is that you can't stand up to them unless they stack the other resist or are a tank yourself, so just allow auto attacks through. Bruisers get the benefit in top lane, ADCs get the benefit late, while still allowing tanks to stack against physical casters who don't go in to auto. Bonus points for making Lethality make sense for their vision of physical damage assassins. and it'll proportionally benefit them more than auto attackers.
Gahlo
Profile Joined February 2010
United States35172 Posts
February 01 2017 13:55 GMT
#135
On February 01 2017 22:18 PrinceXizor wrote:
Not sure why they don't just make Armor apply differently to auto attacks as to Physical spells.

If you have 100 Armor you reduce physical spells by 50% or auto attacks by 33.3% 200 Armor = 75% for Spells, 55.5% for Physical attacks. 300 Armor = 87.5% for Spells, 74% for Attacks.

Pretty much making 100 Total armor the 50% mark for Physical Spell reduction, and 100 Bonus armor the 50% mark for Physical Attack reduction.

The biggest issue with tanks is that you can't stand up to them unless they stack the other resist or are a tank yourself, so just allow auto attacks through. Bruisers get the benefit in top lane, ADCs get the benefit late, while still allowing tanks to stack against physical casters who don't go in to auto. Bonus points for making Lethality make sense for their vision of physical damage assassins. and it'll proportionally benefit them more than auto attackers.

What they need to do is make LW and the upgrades hit base armor again. Right now ADC are generally forced into a standard build which doesn't hurt tanks until at least 3 items, which is too late for the metagame pace, or build Lethality so they can damage low durability targets and do okay against tanks early, but fall off later when they bulk up.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 01 2017 14:35 GMT
#136
I played an urgot game yesterday that really showcased where they went wrong with LW, its too all or nothing now, it was more balanced and healthy as an all round good item.

So basically they had a maokai and lee sin that were both massive unkillable tanks and our team was full ad besides support zyra. Very hard to kill them, I was basically doing zero damage to them. We were losing teamfights all game.

Oh what's this? I finished lord dom's. I now deal 500 billion damage to tanks and we wipe the next fight 5-0 easily and push and win.

That is not healthy in the slightest lol
I come in for the scraps
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 01 2017 15:18 GMT
#137
Urgot Top?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 01 2017 15:24 GMT
#138
On February 02 2017 00:18 NeoIllusions wrote:
Urgot Top?


nah I got autofilled mid somehow, hence the all ad. But I was one of the first picks
I come in for the scraps
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 01 2017 15:37 GMT
#139
On February 01 2017 23:35 VayneAuthority wrote:
I played an urgot game yesterday that really showcased where they went wrong with LW, its too all or nothing now, it was more balanced and healthy as an all round good item.

So basically they had a maokai and lee sin that were both massive unkillable tanks and our team was full ad besides support zyra. Very hard to kill them, I was basically doing zero damage to them. We were losing teamfights all game.

Oh what's this? I finished lord dom's. I now deal 500 billion damage to tanks and we wipe the next fight 5-0 easily and push and win.

That is not healthy in the slightest lol

Yeah it's kinda shitty. I feel that way about Greivous Wounds too.
What fun is it being cool if you can’t wear a sombrero?
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2017-02-01 16:46:40
February 01 2017 15:42 GMT
#140
60% winrate warwick support in kr master :D
https://www.op.gg/summoner/userName=donthurtme
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-02-01 19:43:23
February 01 2017 16:00 GMT
#141
That's the guy that popularized support Sion btw, that don't hurt me guy.

I saw him dumpster Bang & Wolf with Sion in soloqueue after MSI. Got curious he had a 65% winrate in like 300 games in kr soloqueue with Sion Support at the time.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 01 2017 19:30 GMT
#142
If one can get around 65% win rate at Korean master level consistently, I would not be surprised at all to see him in lck soon.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-02-01 19:37:22
February 01 2017 19:37 GMT
#143
We haven't seen Sion who has been top 3 win rate in kr for a while now so I doubt it.
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
February 01 2017 19:42 GMT
#144
On February 02 2017 04:30 Yorbon wrote:
If one can get around 65% win rate at Korean master level consistently, I would not be surprised at all to see him in lck soon.


Unless he has champ pool issues and team play issues.

Game is way different at 5man level vs soloqueue.
Reson
Profile Joined July 2014
530 Posts
February 01 2017 19:46 GMT
#145
Came across this general mechanics guide but it seems it was last updated in 2010.

http://leaguecraft.com/strategies/gameguide/208-the-missing-manual-league-of-legends-game-mechanics.xhtml

This is pretty much the kind of thing I was looking for when it comes to basic mechanics as opposed to item build guides and such. I just want to know what each thing does. Anyone know of an up to date or at least 2016 version of something similar?
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 01 2017 19:48 GMT
#146
On February 02 2017 04:42 iCanada wrote:
Show nested quote +
On February 02 2017 04:30 Yorbon wrote:
If one can get around 65% win rate at Korean master level consistently, I would not be surprised at all to see him in lck soon.


Unless he has champ pool issues and team play issues.

Game is way different at 5man level vs soloqueue.
Obviously.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 01 2017 21:12 GMT
#147
On February 02 2017 04:46 Reson wrote:
Came across this general mechanics guide but it seems it was last updated in 2010.

http://leaguecraft.com/strategies/gameguide/208-the-missing-manual-league-of-legends-game-mechanics.xhtml

This is pretty much the kind of thing I was looking for when it comes to basic mechanics as opposed to item build guides and such. I just want to know what each thing does. Anyone know of an up to date or at least 2016 version of something similar?

The very first entry already has two glaring mistakes (at least, they are mistakes now).

First, very many abilities do physical damage.

Second, an ability's damage is determined at impact, and an ability's mana cost is determined at cast. He is therefore wrong to say that upgrading an ability after you have fired it does the un-upgraded damage. This is relevant on all champions (always shoot Lux E, then upgrade in mid-air to save a bit of mana in lane) but extremely important on Teemo.

What fun is it being cool if you can’t wear a sombrero?
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
February 01 2017 23:55 GMT
#148
On February 02 2017 04:46 Reson wrote:
Came across this general mechanics guide but it seems it was last updated in 2010.

http://leaguecraft.com/strategies/gameguide/208-the-missing-manual-league-of-legends-game-mechanics.xhtml

This is pretty much the kind of thing I was looking for when it comes to basic mechanics as opposed to item build guides and such. I just want to know what each thing does. Anyone know of an up to date or at least 2016 version of something similar?

Think you're better off just using the lol wiki

http://leagueoflegends.wikia.com/wiki/League_of_Legends_Wiki

from a quick glance at the manual the wiki offers the same amount of information and more.
It's Elo not ELO - Every statiscian playing League
phyvo
Profile Blog Joined April 2009
United States5635 Posts
February 02 2017 02:43 GMT
#149
Yeah the wiki is the place to go to look up anything about mechanics or items, they actually keep things up to date there and so have eclipsed pretty much any other site for that purpose.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
February 02 2017 18:16 GMT
#150
UOL playing jungle Warwick in EULCS atm

https://www.twitch.tv/eulcs1
It's Elo not ELO - Every statiscian playing League
iCanada
Profile Joined August 2010
Canada10660 Posts
February 02 2017 20:51 GMT
#151
How was WW with UOL? From scoreboard looks like non-factor?
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 02 2017 21:37 GMT
#152
very average. Xerxe played him about as good as you can and was still very underwhelming. The game he went ivern was much more dominant
I come in for the scraps
Reson
Profile Joined July 2014
530 Posts
February 02 2017 22:21 GMT
#153
On February 02 2017 11:43 phyvo wrote:
Yeah the wiki is the place to go to look up anything about mechanics or items, they actually keep things up to date there and so have eclipsed pretty much any other site for that purpose.


Oh do they? I guess I started looking right around the time when a lot of changes were happening so I was under the impression that it was outdated.

This is the fandom wiki correct?
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 02 2017 22:28 GMT
#154
From my experiences i can confirm that the site of Jek's link is generally quite accurate. I believe it's fanbased, yes.
Gahlo
Profile Joined February 2010
United States35172 Posts
February 02 2017 22:29 GMT
#155
On February 03 2017 07:21 Reson wrote:
Show nested quote +
On February 02 2017 11:43 phyvo wrote:
Yeah the wiki is the place to go to look up anything about mechanics or items, they actually keep things up to date there and so have eclipsed pretty much any other site for that purpose.


Oh do they? I guess I started looking right around the time when a lot of changes were happening so I was under the impression that it was outdated.

This is the fandom wiki correct?

Yes.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
February 03 2017 10:28 GMT
#156
On February 03 2017 05:51 iCanada wrote:
How was WW with UOL? From scoreboard looks like non-factor?

Hard to judge.
+ Show Spoiler +

Ryze got fed and did Ryze things. All he had to do was be tanky, provide a smidge of CC and secure objectives. It was a pretty clever composition to run him in, would have been interesting to see how he'd actually play out if the game haven't been so one-sided.

To be honest I think K6 or Rengar would have been worse since he'd have had kills instead of assists meaning Exileh would have been less fed.
It's Elo not ELO - Every statiscian playing League
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 03 2017 16:58 GMT
#157
Today I learned that Runic Echoes restores mana on jungle creatures. Suddenly it makes way more sense why it feels so much better on Gragas than Cinderhulk.
What fun is it being cool if you can’t wear a sombrero?
cLutZ
Profile Joined November 2010
United States19574 Posts
February 03 2017 18:10 GMT
#158
So, I was watching old KT vs SKT1K games, and I now miss old Gragas and Nidalee. However, I anti-miss Zed and Renekton
Freeeeeeedom
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2017-02-03 18:22:09
February 03 2017 18:21 GMT
#159
On February 04 2017 01:58 GrandInquisitor wrote:
Today I learned that Runic Echoes restores mana on jungle creatures. Suddenly it makes way more sense why it feels so much better on Gragas than Cinderhulk.


it also made old poppy jungle pretty viable, but sadly she got reworked shortly after that so I didn't get to play it for very long. but with challenging smite you could lock targets with ult and take like no dmg while proccing sheen constantly, good times
I come in for the scraps
iCanada
Profile Joined August 2010
Canada10660 Posts
February 03 2017 19:27 GMT
#160
So wait.. you hate ww for a slow clear and having to build an item that's good on him but you liked old Poppy jungle?

That's kind of like hating rabbits because they stink and owning a guinea pig.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
February 03 2017 19:48 GMT
#161
The difference there is that WW is (I think) designed by Riot to be a jungler and old Poppy was meant to be a toplaner. Also one is serious and the other one was basically a meme pick, although at this point maybe they both are.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2017-02-03 21:51:00
February 03 2017 21:03 GMT
#162
so far i lost few frustrating games but also hard carried on ww, i think hes way better than pre rework and 20x times more fun, pretty sure if then nerf some of the bullshit junglers like kha,rengar we will see more of him in lcs
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 03 2017 21:49 GMT
#163
On February 04 2017 04:27 iCanada wrote:
So wait.. you hate ww for a slow clear and having to build an item that's good on him but you liked old Poppy jungle?

That's kind of like hating rabbits because they stink and owning a guinea pig.

To be fair the jungle was very different. Old Poppy doing modern raptors sounds like literally the worst thing ever.
What fun is it being cool if you can’t wear a sombrero?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
February 03 2017 22:02 GMT
#164
On February 04 2017 04:27 iCanada wrote:
So wait.. you hate ww for a slow clear and having to build an item that's good on him but you liked old Poppy jungle?

That's kind of like hating rabbits because they stink and owning a guinea pig.

Shockingly enough people can play champs for reasons other than "its really strong".
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-02-03 22:19:02
February 03 2017 22:07 GMT
#165
WWe actually doesn't mind Kha. WW is one of the only junglers in the game that doesn't just die to him 1v1 pre6.

Hardest thing on Warwick is getting into the game. Once he has Tiamat he is quite strong as long as you aren't significantly behind. Getting there even means either cheese other jungler and delaying, getting a successful gank (very very easy if a nearby land gets chunked to 50%), or having a strong priority mid.

You're like 15s behind a champion like Vi / Kha, which hurts. But you also beat almost all junglers 1v1, so it's easy to cheese. I like to play him like Gragas until I have Tiamat (hey were both gunna be poor and neither of us get creeps but it's k because I'll be tanky and have engage threat) then transition to playing him like Rek'Sai once you have Tiamat (fuck you ima fight and take all your shit, you gonna be poor).

After first clear you're totally fine, and in most cases quite strong. Basically you just need one early lane bully on your team in the ilks of Pantheon / Jayce / Taliyah and it's a totally viable pick.

On February 04 2017 07:02 nafta wrote:
Show nested quote +
On February 04 2017 04:27 iCanada wrote:
So wait.. you hate ww for a slow clear and having to build an item that's good on him but you liked old Poppy jungle?

That's kind of like hating rabbits because they stink and owning a guinea pig.

Shockingly enough people can play champs for reasons other than "its really strong".


My point was he doesn't dislike WW because he's slow, he dislikes WW because it's not old WW. Which is fine.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 03 2017 22:45 GMT
#166
old poppy would actually demolish this new jungle if you dont touch raptors. you basically 2 shot the big camps, it was doing the smalls on all the camps that was annoying. Krugs would also be a pain but besides that you rip through scuttle/buffs/gromp/wolves
I come in for the scraps
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 04 2017 00:08 GMT
#167
I just played a game with a few of my friends (5 man queue), and one of them had fill as their role. As a result, two of us had the role jungle xD
+ Show Spoiler +
[image loading]


I don't know how this happened, but i thought it was pretty funny
St3MoR
Profile Joined November 2002
Spain3256 Posts
February 04 2017 02:33 GMT
#168
did u double jungle for the lulz or 1 went top
Prophet in TL of the Makoto0124 ways
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 04 2017 14:45 GMT
#169
On February 04 2017 11:33 St3MoR wrote:
did u double jungle for the lulz or 1 went top
nah, one top.

Funnily though, the game after we forgot smite, so in a sense we made up for it by having 'no' jungler the next game..
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
Last Edited: 2017-02-05 16:21:56
February 05 2017 16:21 GMT
#170
--- Nuked ---
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 05 2017 22:55 GMT
#171
On February 06 2017 01:21 JimmiC wrote:
I watched some of the SKT game 2 because they picked singed. And wow is commentary bad. I know lots of people complain about various regions but I think almost all of them do a decent job but this was TERRIBAD. The color guy not only had a awful voice but provides no analysis, not ever wrong analysis just none. He just also does play by play, just boring and obvious shit. Occasionally on replays he might do a minor bit but zero insight, nothing that everyone doesn't see.

I'm not sure who decided to put the worst color guy on the region with the best players but man that guy needs some help I don't think he even understands his job. On top of that he has a terrible voice for broadcasting. Just overall terrible.

Haha. Welcome to the confusing world of why people pay attention to LastShadow.
What fun is it being cool if you can’t wear a sombrero?
Kaneh
Profile Joined April 2009
Canada737 Posts
February 06 2017 10:49 GMT
#172
On February 06 2017 01:21 JimmiC wrote:
I watched some of the SKT game 2 because they picked singed. And wow is commentary bad. I know lots of people complain about various regions but I think almost all of them do a decent job but this was TERRIBAD. The color guy not only had a awful voice but provides no analysis, not ever wrong analysis just none. He just also does play by play, just boring and obvious shit. Occasionally on replays he might do a minor bit but zero insight, nothing that everyone doesn't see.

I'm not sure who decided to put the worst color guy on the region with the best players but man that guy needs some help I don't think he even understands his job. On top of that he has a terrible voice for broadcasting. Just overall terrible.


I find he does some terrible analysis. Usually when a teamfight is breaking out. And he'll talk over the other caster who wants to cast the teamfight to talk very slowly about something really boring and irrelevant.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
February 06 2017 10:55 GMT
#173
LS has made a living off being terrible for what, 5 years now? Pretty impressive.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 06 2017 14:08 GMT
#174
its called being controversial, the mantra of even bad press is good press has worked for people forever.
I come in for the scraps
Gahlo
Profile Joined February 2010
United States35172 Posts
February 06 2017 14:11 GMT
#175
I feel bad for Valdez, because I'd like to hear him cast but I end up just watching OGN's Korean stream instead.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2017-02-06 15:03:08
February 06 2017 14:53 GMT
#176
On another note, Faker will be streaming on twitch in probably 10 (?) minutes. Stream hasn't started yet, and is already at 30k viewers.

I heard something about that skt partnered with twitch or something.

Edit: 140k lol
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
February 06 2017 14:54 GMT
#177
--- Nuked ---
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-02-06 15:48:49
February 06 2017 15:47 GMT
#178
On February 06 2017 23:08 VayneAuthority wrote:
its called being controversial, the mantra of even bad press is good press has worked for people forever.

I don't think that's the case. I think that's true for Skip Bayless and in the League world, MonteCristo, but LS has a huge fanbase slobbering on his olive-skinned cock on Reddit. Even though he's demonstrably wrong most of the time!

Like the time he and I got into an argument over whether Infernal was better on AP mids or ADCs. The answer is obviously for ADCs if you give it more than 10 seconds of thought, but he was stubborn and insisted Infernal added like 100 damage to Syndra's burst combo. I told him no way. He linked me a video where Syndra got a kill because Infernal did 30 more damage, and posted it showing how he "shut down yet another Reddit analyst" and everyone was like YEAH YOU TOLD HIM GOOD. Meanwhile I'm like ... but isn't that exactly what I said?
What fun is it being cool if you can’t wear a sombrero?
lilwisper
Profile Joined April 2010
United States2515 Posts
February 06 2017 16:23 GMT
#179
On February 07 2017 00:47 GrandInquisitor wrote:
Show nested quote +
On February 06 2017 23:08 VayneAuthority wrote:
its called being controversial, the mantra of even bad press is good press has worked for people forever.

I don't think that's the case. I think that's true for Skip Bayless and in the League world, MonteCristo, but LS has a huge fanbase slobbering on his olive-skinned cock on Reddit. Even though he's demonstrably wrong most of the time!

Like the time he and I got into an argument over whether Infernal was better on AP mids or ADCs. The answer is obviously for ADCs if you give it more than 10 seconds of thought, but he was stubborn and insisted Infernal added like 100 damage to Syndra's burst combo. I told him no way. He linked me a video where Syndra got a kill because Infernal did 30 more damage, and posted it showing how he "shut down yet another Reddit analyst" and everyone was like YEAH YOU TOLD HIM GOOD. Meanwhile I'm like ... but isn't that exactly what I said?


Is that the one where Zierene chimed in about the combo?
iCanada
Profile Joined August 2010
Canada10660 Posts
February 06 2017 16:26 GMT
#180
LS is on TV therefore he is always right.

If you were ever right you'd be on TV. Duh. Also why all these scientists need to shut up about global warming; of they were right they'd be on shitty day time TV with the people telling us it's a Chinese communist conspiracy to topple capitalism.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 06 2017 16:56 GMT
#181


l0l...
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-02-06 17:20:24
February 06 2017 17:18 GMT
#182
On February 07 2017 01:56 NeoIllusions wrote:
https://twitter.com/LSXYZ9/status/828625650395316228

l0l...

The only thing I noticed was he used the minimap more and how I really need to revert my Lulu VA to Korean again~
It's Elo not ELO - Every statiscian playing League
Disengaged
Profile Joined July 2010
United States6994 Posts
February 06 2017 20:19 GMT
#183
Hes acting as if APM has that much of an impact. This isn't starcraft. Then again, I wouldn't listen to someone who lost a game to a single zealot.

And yeah, he used the minimap more and thats pretty much it that I noticed other then his skill/mechanics. Its Faker, what else is there to say?
iCanada
Profile Joined August 2010
Canada10660 Posts
February 06 2017 20:58 GMT
#184
Couldn't beat a single zealot because he's too busy map hacking to micro.

He's talking about his "DI" thing, which I think is reasonable. Whole idea is not to let game automate because you can path more optimally and change directions more fluidly. I don't think it's that out to lunch, even if he is typically.
Alaric
Profile Joined November 2009
France45622 Posts
February 06 2017 22:41 GMT
#185
"DI" is a dumb term he started using one day in a game, and that he reused (while changing its meaning if he needed too) in every game he "analysed" since.
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
February 06 2017 23:38 GMT
#186
Isn't that a Smash term with an actual meaning?
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-02-07 01:10:44
February 07 2017 00:10 GMT
#187
He does just mean DI as in like holding your champs hand like it's a dragoon, right? Because if it's that there is merit. I started doing that because I noticed Peanut never got creep blocked. I don't think you need 1796687 apm, but the more you click to move the less likely you do something ridiculous. It feels pretty noticeable how many kills you barely pick up because you click closer to you character and can change directions and Dodge in tighter zones and turn faster. Clicking closer and more frequently gives you more control. Kind of feels like the difference between driving ame automatic and a standard, personally.

But it's pretty minor and a win more kind of thing compared to other mechanics and skills. Maybe nets you an extra kill / getaway every 10 games?

Or do I just give him too much credit and he's on some total other ridiculous tirade?

General_Winter
Profile Joined February 2011
United States719 Posts
February 07 2017 01:03 GMT
#188
On February 07 2017 08:38 cLutZ wrote:
Isn't that a Smash term with an actual meaning?


Yeah DI or directional influence is a technical term from smash melee. It may have also been used for later smash games, but I kinda fell out of the smash scene after brawl came out (game just wasn't as fun as melee).

In melee, when you get hit a hexagon flashes on screen at the point of impact for a few frames. During that time if you tilt the control stick in a direction it will adjust the angle you go flying off in by a little bit. If you smash the control stick in a direction you'll adjust your angle more.

DI was super important to survive because it's a rectangular battle area and DIing towards corners lengthened the distance you could get knocked back without leaving. At lower damage levels you could also juke the enemy by DIing down to hit the ground and get a chance to tech the bounce.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 07 2017 02:27 GMT
#189
Well, if you smash the control stick, it'll actually teleport you, no? That's how you get out of fox upair and stuff
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 07 2017 02:29 GMT
#190
On February 07 2017 10:03 General_Winter wrote:
Show nested quote +
On February 07 2017 08:38 cLutZ wrote:
Isn't that a Smash term with an actual meaning?


Yeah DI or directional influence is a technical term from smash melee. It may have also been used for later smash games, but I kinda fell out of the smash scene after brawl came out (game just wasn't as fun as melee).

In melee, when you get hit a hexagon flashes on screen at the point of impact for a few frames. During that time if you tilt the control stick in a direction it will adjust the angle you go flying off in by a little bit. If you smash the control stick in a direction you'll adjust your angle more.

DI was super important to survive because it's a rectangular battle area and DIing towards corners lengthened the distance you could get knocked back without leaving. At lower damage levels you could also juke the enemy by DIing down to hit the ground and get a chance to tech the bounce.

Good example of the effect of DI:
[image loading]
What fun is it being cool if you can’t wear a sombrero?
Alaric
Profile Joined November 2009
France45622 Posts
February 07 2017 02:40 GMT
#191
Yeah, DI came from Smash and had an actual meaning but LS either took the term, or made it up and sheer coincidence made them sound the same, and he's indeed on a bullshit tirade but he keeps making a big deal about it.
Maybe he's bet- less bad about it now 'cause I value my ears too much to have listened to his commentary in the last few weeks, but he kept talking about it like it was an ever-present crucial aspect.

Pretty sure I heard him use it in context of rotation as well as champion control too. With a different meaning than when he used it in starcraft too. He just makes it sound like he found a couple of words that sounded knowledgeable when strung together and decided to spam them to try and give himself a smarter vibe.
Cant take LMS hipsters serious.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
February 07 2017 03:15 GMT
#192
Doesn't his DI mean literally move command?
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-02-07 04:13:27
February 07 2017 04:10 GMT
#193
Yes, it stands for "direct input", because you are 'directly inputting' where you want to go. It is pretty retarded but you know, people lap that shit up because it sounds smart and obviously it's just mastering these high elo secret concepts that'll get them into Gold finally, the same impulse that makes overweight women in their 50s buy Cosmo's latest promising ten weird tricks that'll lose fat and gain muscle guaranteed.

When in reality, it just means spam move click, second nature to anyone that has ever tried to get a bunch of dragoons up a ramp.
What fun is it being cool if you can’t wear a sombrero?
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 07 2017 04:40 GMT
#194
On February 07 2017 13:10 GrandInquisitor wrote:
Yes, it stands for "direct input", because you are 'directly inputting' where you want to go. It is pretty retarded but you know, people lap that shit up because it sounds smart and obviously it's just mastering these high elo secret concepts that'll get them into Gold finally, the same impulse that makes overweight women in their 50s buy Cosmo's latest promising ten weird tricks that'll lose fat and gain muscle guaranteed.

When in reality, it just means spam move click, second nature to anyone that has ever tried to get a bunch of dragoons up a ramp.

All you have to do is eat cold foods, your body will burn energy having to heat it up!
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
iCanada
Profile Joined August 2010
Canada10660 Posts
February 07 2017 07:01 GMT
#195
I mean he's not wrong that it is theoretically better to use 20 move commands instead of one in most cases, he just exaggerates it's usefulness greatly.

When against someone who doesn't do it you get one extra auto for or one less against when moving through a thick wave. That about sums it up.

Most players even at high plat and low diamond would get way more out of mechanically executing combos better. Or positioning better. Or being in place to fight objectives more consistently. Or csing better. Or knowing lane matchups better. Or purchasing more efficient items. Or picking better synergies in their comp. Or skillshot training... or.....
dsyxelic
Profile Joined May 2010
United States1417 Posts
February 07 2017 07:30 GMT
#196
On February 07 2017 16:01 iCanada wrote:
I mean he's not wrong that it is theoretically better to use 20 move commands instead of one in most cases, he just exaggerates it's usefulness greatly.

When against someone who doesn't do it you get one extra auto for or one less against when moving through a thick wave. That about sums it up.

Most players even at high plat and low diamond would get way more out of mechanically executing combos better. Or positioning better. Or being in place to fight objectives more consistently. Or csing better. Or knowing lane matchups better. Or purchasing more efficient items. Or picking better synergies in their comp. Or skillshot training... or.....


to play devil's advocate it's the low hanging fruit

takes almost 0 effort to pick up and pretty brainless

might not be very important but something very easy to fix

much easier to have someone just spam move commands more than to have them think about item efficiency or when to take certain objectives
TL/SKT
evilfatsh1t
Profile Joined October 2010
Australia8842 Posts
February 07 2017 07:57 GMT
#197
why is everyone talking about fakers stream now? its not like its the first time hes streamed....
hes been streaming on azubu for ages and it was even restreamed live on youtube.
and as a ex-dota player, i used to think apm >200 was pretty unnecessary unless playing a hero with multiple units, but in lol i dont think its the case.
lol definitely requires much higher apm at the highest level and its something i noticed that was a pretty big difference between korean pros and western pros. faker does it best but bang, pray, peanut and every other top tier korean pro just have so much better movement in and out of fights than western pros, probably because their click frequency and accuracy (awareness as well) is just on a different level
cLutZ
Profile Joined November 2010
United States19574 Posts
February 07 2017 07:58 GMT
#198
But its not even a tip, its basically "get better". The reason my auto weaving sucks is because I'm slow and play drunk.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
February 07 2017 12:19 GMT
#199
He was spamming his "DI" mantra before Riot screwed up pathing and created creep block to begin with, tho, so you can't even give him that usefulness.
Cant take LMS hipsters serious.
geript
Profile Joined February 2013
10024 Posts
February 07 2017 12:28 GMT
#200
All I know is that I miss Monte/Doa. Doa was the best caster league had; instead we get the worst caster league has more often.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
February 07 2017 14:27 GMT
#201
ex-Riot Lyte's ex fiance is going off about him on twitter being a unfaithful sociopath

O_O
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 07 2017 14:35 GMT
#202
it's going to be hard to top this for drama of the year. The screenshots are absolutely disgusting, lyte is a legitimate voyeur cuck that had an affair with a 19 year old among other things lmao.

All the people that defended lyte can suck it
I come in for the scraps
Gahlo
Profile Joined February 2010
United States35172 Posts
February 07 2017 14:54 GMT
#203
On February 07 2017 16:57 evilfatsh1t wrote:
why is everyone talking about fakers stream now? its not like its the first time hes streamed....
hes been streaming on azubu for ages and it was even restreamed live on youtube.
and as a ex-dota player, i used to think apm >200 was pretty unnecessary unless playing a hero with multiple units, but in lol i dont think its the case.
lol definitely requires much higher apm at the highest level and its something i noticed that was a pretty big difference between korean pros and western pros. faker does it best but bang, pray, peanut and every other top tier korean pro just have so much better movement in and out of fights than western pros, probably because their click frequency and accuracy (awareness as well) is just on a different level

Westerners at large have a massive hard on and bandwagon the fuck out of SKT. He streamed on Azubu, but nobody watches Azubu, they watch Twitch. Now it's convenient for them to watch the stream and Riot won't shut it down for cyber stalking, or some other nonsense reason.
Frolossus
Profile Joined February 2010
United States4779 Posts
February 07 2017 15:00 GMT
#204
On February 07 2017 16:57 evilfatsh1t wrote:
why is everyone talking about fakers stream now? its not like its the first time hes streamed....
hes been streaming on azubu for ages and it was even restreamed live on youtube.
and as a ex-dota player, i used to think apm >200 was pretty unnecessary unless playing a hero with multiple units, but in lol i dont think its the case.
lol definitely requires much higher apm at the highest level and its something i noticed that was a pretty big difference between korean pros and western pros. faker does it best but bang, pray, peanut and every other top tier korean pro just have so much better movement in and out of fights than western pros, probably because their click frequency and accuracy (awareness as well) is just on a different level

it's the first time he's streamed on twitch.
nobody wanted to watch azubu streams
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 07 2017 15:17 GMT
#205
I used to watch his azubu streams (vods) at times. Learned quite a bit of it, tbh. I agree with evilfatsh1t on mechanics.

On the lyte stuff, I don't really care. This kind of community drama never really gets to me. His Riot policies triggered me hard, though.

ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 07 2017 15:46 GMT
#206
i kinda assumed everyone "used DI" and just spamclicked. everyone knows you're not really trying if you're not button mashing.
(╯°□°)╯︵ ┻━┻
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2017-02-07 16:39:43
February 07 2017 16:39 GMT
#207
On February 07 2017 23:27 MooMooMugi wrote:
ex-Riot Lyte's ex fiance is going off about him on twitter being a unfaithful sociopath

O_O

Shame she got hurt by an unfaithful person.

but the sociopathic tendency? i mean not difficult to see coming. based on his concept of players and behavior.
General_Winter
Profile Joined February 2011
United States719 Posts
February 07 2017 16:42 GMT
#208
Yeah. Not all jerks are sociopaths. Some are just ordinary assholes.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
February 07 2017 16:59 GMT
#209
--- Nuked ---
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 07 2017 17:38 GMT
#210
luckily its not just words, she is only posting actual proof which is refreshing. The screenshots completely expose lyte as a loser creep.

Not to mention the fact that Riot made the right decision to fire him long before this came out to the public.
I come in for the scraps
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
February 07 2017 18:00 GMT
#211
The one thing I notice about Faker's stream is that he does the BW thing where you click and drag on the minimap a lot. He reminds me of watching a BW Terran player.

On February 07 2017 23:54 Gahlo wrote:
Show nested quote +
On February 07 2017 16:57 evilfatsh1t wrote:
why is everyone talking about fakers stream now? its not like its the first time hes streamed....
hes been streaming on azubu for ages and it was even restreamed live on youtube.
and as a ex-dota player, i used to think apm >200 was pretty unnecessary unless playing a hero with multiple units, but in lol i dont think its the case.
lol definitely requires much higher apm at the highest level and its something i noticed that was a pretty big difference between korean pros and western pros. faker does it best but bang, pray, peanut and every other top tier korean pro just have so much better movement in and out of fights than western pros, probably because their click frequency and accuracy (awareness as well) is just on a different level

Westerners at large have a massive hard on and bandwagon the fuck out of SKT. He streamed on Azubu, but nobody watches Azubu, they watch Twitch. Now it's convenient for them to watch the stream and Riot won't shut it down for cyber stalking, or some other nonsense reason.

Without getting into whether Riot was right to shut down the SpectateFaker stream, do you really not see the difference between Faker voluntarily choosing to stream, versus someone else streaming all of Faker's games without his permission?

Riot had a choice between pissing off either Faker and SKT or SpectateFaker. That dispute was never going to be resolved in SpectateFaker's favor.
What fun is it being cool if you can’t wear a sombrero?
iCanada
Profile Joined August 2010
Canada10660 Posts
February 07 2017 18:16 GMT
#212
To clarify, Faker has played his own stream on Azubu.
Gahlo
Profile Joined February 2010
United States35172 Posts
February 07 2017 18:25 GMT
#213
On February 08 2017 03:00 GrandInquisitor wrote:
The one thing I notice about Faker's stream is that he does the BW thing where you click and drag on the minimap a lot. He reminds me of watching a BW Terran player.

Show nested quote +
On February 07 2017 23:54 Gahlo wrote:
On February 07 2017 16:57 evilfatsh1t wrote:
why is everyone talking about fakers stream now? its not like its the first time hes streamed....
hes been streaming on azubu for ages and it was even restreamed live on youtube.
and as a ex-dota player, i used to think apm >200 was pretty unnecessary unless playing a hero with multiple units, but in lol i dont think its the case.
lol definitely requires much higher apm at the highest level and its something i noticed that was a pretty big difference between korean pros and western pros. faker does it best but bang, pray, peanut and every other top tier korean pro just have so much better movement in and out of fights than western pros, probably because their click frequency and accuracy (awareness as well) is just on a different level

Westerners at large have a massive hard on and bandwagon the fuck out of SKT. He streamed on Azubu, but nobody watches Azubu, they watch Twitch. Now it's convenient for them to watch the stream and Riot won't shut it down for cyber stalking, or some other nonsense reason.

Without getting into whether Riot was right to shut down the SpectateFaker stream, do you really not see the difference between Faker voluntarily choosing to stream, versus someone else streaming all of Faker's games without his permission?

Riot had a choice between pissing off either Faker and SKT or SpectateFaker. That dispute was never going to be resolved in SpectateFaker's favor.

I wasn't a fan of the SpectateFaker stream. I just thought "Cyber Stalking" was a stupid excuse to take it down. I'd much rather Riot have said "Our game, our content, shutting it down." and not find some silly excuse.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 07 2017 18:49 GMT
#214
Silly excuses are riot's forte. Just like BO2 is the right format for EU, because Europeans are used to draws...
Alaric
Profile Joined November 2009
France45622 Posts
February 07 2017 19:07 GMT
#215
Na, because soccer does it was the excuse.
Cant take LMS hipsters serious.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 08 2017 02:10 GMT
#216
DARKNESSSSSSSssssssss


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