[Patch 6.24] Camille General Discussion - Page 13
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GrandInquisitor
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New York City13113 Posts
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Kaneh
Canada737 Posts
the adc is often running away from the thing you want to exhaust. if you're in exhaust range, you're often in range to get hit by whatever abilities already. The adc is busy hitting frontliners that don't need to be exhausted. imagine if you're an adc trying to exhuast jhin or cait to get away in lane. Or if you had to walk up to syndra to exhaust. that just doesn't work well. heal is often used for movement, so adcs tend to like to control thier own mini-speed boost. A second reason, if you're not close enough, or you're an engage-melee type of support, you're not going to be near the adc. The reasoning here is less useful, so heal actually can be taken as support, but exhuast is usually more useful overall. | ||
iCanada
Canada10660 Posts
But more than anything I think it is familiarity for most people. And you need Redemption, Red SS, and Locket real fast cuz they OP as fuck right now, so I don't even know how frequently people are getting ACensor. | ||
VayneAuthority
United States8983 Posts
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MooMooMugi
United States10531 Posts
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Scip
Czech Republic11293 Posts
On December 31 2016 07:17 MooMooMugi wrote: Vayne with exhaust and PD is terror to 1v1 against Vayne without either of those things is also terror to 1v1 against There's something about infinite Kha ult charges with crazy dmg boost and knockback/stun that makes it difficult | ||
ticklishmusic
United States15977 Posts
such dmg much skill | ||
iCanada
Canada10660 Posts
Also warmogs. And a BV. Maybe a QSS too. | ||
Jek
Denmark2771 Posts
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IamPryda
United States1186 Posts
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Jek
Denmark2771 Posts
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VayneAuthority
United States8983 Posts
The only adcs I see sticking around in competitive are jhin and caitlyn right now for obvious reasons. Vayne/twitch are good but dont play well against the usual lcs team comps. ive been playing annie ap bot for fun even though its not as good. | ||
Yorbon
Netherlands4272 Posts
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VayneAuthority
United States8983 Posts
On January 03 2017 23:45 Yorbon wrote: Sounds like league is still broken. they would need to completely rehaul masteries to fix the game and that's obviously not happening so yea. Best they could do is number fixes. The amount of damage you get is just comical. | ||
iCanada
Canada10660 Posts
They also need to revert the tower changes bot lame so it's less of a gang bang down there. You have to win not to get first tower or you're stupid behind. No wonder wave clear and tower pushing is a premium. Everyone just 5 man's bot because if you don't other team is retardedly ahead. Ofcourse bot laners feel like they have no impact. They buffed the average tank with CotC and removed other good early mid Game objectives away from bot, and they nerfed early adc itemization. They just need to revert cotc, rift herald, and the tower changes. | ||
VayneAuthority
United States8983 Posts
They need to revert giving all that free % multiplier damage in addition to greenfathers gift and thunderlords that makes burst comical against anybody that isnt a CoC tank literally the entire utility tree can be put towards increasing damage, it's just another offensive tree at this point. Nothing "utility" about it | ||
Alaric
France45622 Posts
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iCanada
Canada10660 Posts
I think the early level tower buffs could perhaps be removed mid and top. That would make bottom feel less.... gangbangy. I dunno, I'm not an adc player but my perspective is bot feels bad because of a few standout champs and because bottom is the go to place on the map while not bottom laners are in their weakest phase of play. Maybe riot should make top the weakest early tower? There is more roaming mid and ganking from jungle and that's why adc players feel like shit right now. More ganks and they are the go to spot to be ganked because the reward not is astronomically higher than top. You feed / deny more champs, you get tower easier, and there is dragon. | ||
kongoline
6318 Posts
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cLutZ
United States19573 Posts
On January 04 2017 09:07 iCanada wrote: I could bring wrong, but mages aren't that string right now are they? Aside from a few outliers (lb is kind of silly atm) I think the early level tower buffs could perhaps be removed mid and top. That would make bottom feel less.... gangbangy. I dunno, I'm not an adc player but my perspective is bot feels bad because of a few standout champs and because bottom is the go to place on the map while not bottom laners are in their weakest phase of play. Maybe riot should make top the weakest early tower? There is more roaming mid and ganking from jungle and that's why adc players feel like shit right now. More ganks and they are the go to spot to be ganked because the reward not is astronomically higher than top. You feed / deny more champs, you get tower easier, and there is dragon. They can't do that because it just makes pro play into lane swap and objective trading again (which, despite protestations of the super serious commentators and pro players, is not that deep strategically). The key is making "failed" roams and ganks less good, which is an on-off problem we have had (jungle ganks s2-4 were almost always worth even for just a flash, A-Sol ruined pro play by making roams so easy that Huhi could look competent). | ||
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