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Preseason 2017 - Page 3

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 19 2016 18:45 GMT
#41
On October 19 2016 14:11 iCanada wrote:
Does literally anyone like the Plants idea?


seems like it will added much needed lulz to the jungle
lilwisper
Profile Joined April 2010
United States2515 Posts
October 19 2016 19:42 GMT
#42
On October 20 2016 03:24 GrandInquisitor wrote:
Show nested quote +
On October 20 2016 01:54 iCanada wrote:
They could have you know... got rid of one of the 3 mysteries no one uses ever and made cool jungle specific keystone that competed with SotA.

What 3 are you thinking of? Bond of Stone is the only one that comes to mind, but there are definitely champs on which nothing else is better. And Stormraider's Surge is ridiculously good and starting to be much more popular - it's in a Cloud Drake state where it got overbuffed but not everyone has caught on yet.

My best guess (and Sufficiency can counter this) as to the popularity of keystones in descending order:

Strength of the Ages
Thunderlord's Decree
Fervor of Battle
Deathfire Touch
Grasp of the Undying
Warlord's Bloodlust
Stormraider's Surge
Windspeaker's Blessing
Bond of Stone


I'd switch Thunderlord's and SotA if you are going by popularity.
iCanada
Profile Joined August 2010
Canada10660 Posts
October 19 2016 20:15 GMT
#43
On October 20 2016 03:24 GrandInquisitor wrote:
Show nested quote +
On October 20 2016 01:54 iCanada wrote:
They could have you know... got rid of one of the 3 mysteries no one uses ever and made cool jungle specific keystone that competed with SotA.

What 3 are you thinking of? Bond of Stone is the only one that comes to mind, but there are definitely champs on which nothing else is better. And Stormraider's Surge is ridiculously good and starting to be much more popular - it's in a Cloud Drake state where it got overbuffed but not everyone has caught on yet.

My best guess (and Sufficiency can counter this) as to the popularity of keystones in descending order:

Strength of the Ages
Thunderlord's Decree
Fervor of Battle
Deathfire Touch
Grasp of the Undying
Warlord's Bloodlust
Stormraider's Surge
Windspeaker's Blessing
Bond of Stone


I was thinking BoS and Stormraiders. But I admit Stormraiders is quite good. Just unpopular on lots of things. Then third was SotA. I dunno, not sure what I was thinking. Realistically I was thinking 1 jungle talent in each tree. So 3 in total.

I think the plants totally fuck competitive jungling. How can I plan my route to say be top first in the snow all match up? Other guy might just get a plant hop a wall and beat me dye to walking time saved.

How can I make strong smart uncounterable vision plays when they could just have just a plant spawn? How can I ganking early when I know the other guy could randomly just have full hp from a yellow plant?

It's just retarded. That shit belongs in like dominion or ARAM.
General_Winter
Profile Joined February 2011
United States719 Posts
October 19 2016 20:59 GMT
#44
New mastery looks strong on Ramus. Q into them get shield. Hit them. E them. Get shield. Hit them. Blue smite them. Get shield. Hit them.

All of that on top of his W adding armor. Seems like ganks will be really safe even at low HP.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
October 19 2016 21:22 GMT
#45
On October 20 2016 05:15 iCanada wrote:
Show nested quote +
On October 20 2016 03:24 GrandInquisitor wrote:
On October 20 2016 01:54 iCanada wrote:
They could have you know... got rid of one of the 3 mysteries no one uses ever and made cool jungle specific keystone that competed with SotA.

What 3 are you thinking of? Bond of Stone is the only one that comes to mind, but there are definitely champs on which nothing else is better. And Stormraider's Surge is ridiculously good and starting to be much more popular - it's in a Cloud Drake state where it got overbuffed but not everyone has caught on yet.

My best guess (and Sufficiency can counter this) as to the popularity of keystones in descending order:

Strength of the Ages
Thunderlord's Decree
Fervor of Battle
Deathfire Touch
Grasp of the Undying
Warlord's Bloodlust
Stormraider's Surge
Windspeaker's Blessing
Bond of Stone


I was thinking BoS and Stormraiders. But I admit Stormraiders is quite good. Just unpopular on lots of things. Then third was SotA. I dunno, not sure what I was thinking. Realistically I was thinking 1 jungle talent in each tree. So 3 in total.

I think the plants totally fuck competitive jungling. How can I plan my route to say be top first in the snow all match up? Other guy might just get a plant hop a wall and beat me dye to walking time saved.

How can I make strong smart uncounterable vision plays when they could just have just a plant spawn? How can I ganking early when I know the other guy could randomly just have full hp from a yellow plant?

It's just retarded. That shit belongs in like dominion or ARAM.

You know which plant is spawning pretty far in advance of when it spawns.
What fun is it being cool if you can’t wear a sombrero?
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
October 19 2016 21:51 GMT
#46
On October 20 2016 02:59 Frolossus wrote:
new kat looks really exciting to play

Yeah. Cant wait to see how she'll actually turn out to be in action.
It's Elo not ELO - Every statiscian playing League
Gahlo
Profile Joined February 2010
United States35165 Posts
October 20 2016 00:04 GMT
#47
More Preseason PBE
phyvo
Profile Blog Joined April 2009
United States5635 Posts
October 20 2016 06:58 GMT
#48
For those wondering how the plant system works (at least currently) there is an in-depth post here. Riot specifically mentioned that they didn't want early jungle clears to have any RNG so those spawns are fixed and only become more random as time goes on. They go into a *lot* more detail in the post.

It's honestly been years since I played a real LoL game and at least a year since I bothered with the PBE but honestly this brought me back at least long enough to check things out. I'll leave the prognostication to you people who actually know things.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-10-20 09:53:25
October 20 2016 09:51 GMT
#49
first they remove sota now this
Power farming junglers are something that we're suppressing

yep jungler is going to be weaker than support
http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/iLMv2kLV-pbe-jungle-notes-notes-on-updated-jungle-for-622?comment=00080000
General_Winter
Profile Joined February 2011
United States719 Posts
October 20 2016 13:30 GMT
#50
Read through that thread and there is a lot not to like. Even though they have been overnerfed heavily the new patch has even more kindred nerfs. Longer spawn times make the hunting mechanic weaker. Gromp is strong v ranged which makes farming own jungle harder and really hoses you if your mark picks gromp. Kindred as an adc needs gold late and they have really reduced the gold in the jungle.

On top of the other issue of making raptors even more attractive to mid lane making even less costly and gold for jungle.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
October 20 2016 14:10 GMT
#51
It seems junglers with CC or super strong invade will be the norm then. RIP olaf?

And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee...
Moderator<:3-/-<
M2
Profile Joined December 2002
Bulgaria4132 Posts
October 20 2016 15:50 GMT
#52
On October 20 2016 23:10 IntoTheWow wrote:
It seems junglers with CC or super strong invade will be the norm then. RIP olaf?

And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee...

What makes you think that Shyvana, Udyr etc will be worse in the new jungle?

Additionally, those changes will obviously flip the balance upside down, like every new season, so 2/3rds of the new season Riot will spend patching the weak/strong champs, so at the end, just before the new extreme changes come we will have something close to balance.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-10-20 16:51:31
October 20 2016 16:45 GMT
#53
On October 21 2016 00:50 M2 wrote:
Show nested quote +
On October 20 2016 23:10 IntoTheWow wrote:
It seems junglers with CC or super strong invade will be the norm then. RIP olaf?

And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee...

What makes you think that Shyvana, Udyr etc will be worse in the new jungle?

Additionally, those changes will obviously flip the balance upside down, like every new season, so 2/3rds of the new season Riot will spend patching the weak/strong champs, so at the end, just before the new extreme changes come we will have something close to balance.

http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/iLMv2kLV-pbe-jungle-notes-notes-on-updated-jungle-for-622?comment=00080000

"We will be suppressing heavy farming style junglers."

S2, welcome back. Us junglers hated having gold anyway. Please mid take all my camps I'd like to be the same level as the support player. I didn't like having 1v1 kill pressure vs layers anyway.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2016-10-20 17:16:40
October 20 2016 17:16 GMT
#54
lol @ comments

"X Y Z champ and Xin zhao are going to suffer because they rely on clearing quickly"
Has that guy ever played jungle xin? or does he play only champs warwick clear speed or slower?
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-10-20 17:26:59
October 20 2016 17:24 GMT
#55
Yeah.. Xin is like a full retard snowball or be real poor champion.


I guess he good at farming if everyone else can't farm? Funny thing is that that level of play Xin ganks are retarded good. Like he just walks up and shits on kids. Easy to execute hard to fuck up, and you don't need your lane to initiate.

I'll be interested to play test it I guess. Seems like they just want ivern to be OP. Lol
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 20 2016 17:31 GMT
#56
I feel like these changes are going to revert closer to the old system of "clear your whole jungle then gank" but who knows.

Unless by the nerf to power clearers they mean "monsters are tougher than usual up to level 9" which slightly buffs people who get levels from ganks early on but not a big deal.

But 50 seconds respawn time is huge so most people should be able to clear and gank.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-10-20 17:45:44
October 20 2016 17:45 GMT
#57
This doesn't seem easy to clear.

http://plays.tv/video/5807fbc86317086a38/riot-youre-tilting-me-with-these-krugs-lol
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2016-10-20 17:49:40
October 20 2016 17:47 GMT
#58
On October 20 2016 06:51 Jek wrote:
Show nested quote +
On October 20 2016 02:59 Frolossus wrote:
new kat looks really exciting to play

Yeah. Cant wait to see how she'll actually turn out to be in action.

some of the kat streamers have been streaming it a lot on pbe lately.
looks like the time between getting resets and kills is way longer. most of the damage comes out of picking up the daggers meaning you need time to prep between resets.

to me it indicates that she has more options of stuff to do in team fights

On October 21 2016 01:45 iCanada wrote:
Show nested quote +
On October 21 2016 00:50 M2 wrote:
On October 20 2016 23:10 IntoTheWow wrote:
It seems junglers with CC or super strong invade will be the norm then. RIP olaf?

And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee...

What makes you think that Shyvana, Udyr etc will be worse in the new jungle?

Additionally, those changes will obviously flip the balance upside down, like every new season, so 2/3rds of the new season Riot will spend patching the weak/strong champs, so at the end, just before the new extreme changes come we will have something close to balance.

http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/iLMv2kLV-pbe-jungle-notes-notes-on-updated-jungle-for-622?comment=00080000

"We will be suppressing heavy farming style junglers."

S2, welcome back. Us junglers hated having gold anyway. Please mid take all my camps I'd like to be the same level as the support player. I didn't like having 1v1 kill pressure vs layers anyway.

s2 was actually the prime for farming junglers cause the camps were the weakest and respawned the fastest. that said this change is gonna keep me out of the jungle indefinitely
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-10-20 18:02:23
October 20 2016 17:56 GMT
#59
I remember s2 jungle being triple gold items plus aegis maokai with mid laners racing for vs records. You donated blue, wolves and wraiths.

Leaving you red and golems. Lol.
Gahlo
Profile Joined February 2010
United States35165 Posts
October 20 2016 18:13 GMT
#60
On October 21 2016 02:45 Ansibled wrote:
This doesn't seem easy to clear.

http://plays.tv/video/5807fbc86317086a38/riot-youre-tilting-me-with-these-krugs-lol

This is one of those times when I read a patch note and thing "I should wait until I see this in game, it looks too stupid on paper to be real." and I'm wrong.
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