On October 19 2016 14:11 iCanada wrote:
Does literally anyone like the Plants idea?
Does literally anyone like the Plants idea?
seems like it will added much needed lulz to the jungle
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Slayer91
Ireland23335 Posts
On October 19 2016 14:11 iCanada wrote: Does literally anyone like the Plants idea? seems like it will added much needed lulz to the jungle | ||
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lilwisper
United States2515 Posts
On October 20 2016 03:24 GrandInquisitor wrote: Show nested quote + On October 20 2016 01:54 iCanada wrote: They could have you know... got rid of one of the 3 mysteries no one uses ever and made cool jungle specific keystone that competed with SotA. What 3 are you thinking of? Bond of Stone is the only one that comes to mind, but there are definitely champs on which nothing else is better. And Stormraider's Surge is ridiculously good and starting to be much more popular - it's in a Cloud Drake state where it got overbuffed but not everyone has caught on yet. My best guess (and Sufficiency can counter this) as to the popularity of keystones in descending order: Strength of the Ages Thunderlord's Decree Fervor of Battle Deathfire Touch Grasp of the Undying Warlord's Bloodlust Stormraider's Surge Windspeaker's Blessing Bond of Stone I'd switch Thunderlord's and SotA if you are going by popularity. | ||
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iCanada
Canada10660 Posts
On October 20 2016 03:24 GrandInquisitor wrote: Show nested quote + On October 20 2016 01:54 iCanada wrote: They could have you know... got rid of one of the 3 mysteries no one uses ever and made cool jungle specific keystone that competed with SotA. What 3 are you thinking of? Bond of Stone is the only one that comes to mind, but there are definitely champs on which nothing else is better. And Stormraider's Surge is ridiculously good and starting to be much more popular - it's in a Cloud Drake state where it got overbuffed but not everyone has caught on yet. My best guess (and Sufficiency can counter this) as to the popularity of keystones in descending order: Strength of the Ages Thunderlord's Decree Fervor of Battle Deathfire Touch Grasp of the Undying Warlord's Bloodlust Stormraider's Surge Windspeaker's Blessing Bond of Stone I was thinking BoS and Stormraiders. But I admit Stormraiders is quite good. Just unpopular on lots of things. Then third was SotA. I dunno, not sure what I was thinking. Realistically I was thinking 1 jungle talent in each tree. So 3 in total. I think the plants totally fuck competitive jungling. How can I plan my route to say be top first in the snow all match up? Other guy might just get a plant hop a wall and beat me dye to walking time saved. How can I make strong smart uncounterable vision plays when they could just have just a plant spawn? How can I ganking early when I know the other guy could randomly just have full hp from a yellow plant? It's just retarded. That shit belongs in like dominion or ARAM. | ||
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General_Winter
United States719 Posts
All of that on top of his W adding armor. Seems like ganks will be really safe even at low HP. | ||
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GrandInquisitor
New York City13113 Posts
On October 20 2016 05:15 iCanada wrote: Show nested quote + On October 20 2016 03:24 GrandInquisitor wrote: On October 20 2016 01:54 iCanada wrote: They could have you know... got rid of one of the 3 mysteries no one uses ever and made cool jungle specific keystone that competed with SotA. What 3 are you thinking of? Bond of Stone is the only one that comes to mind, but there are definitely champs on which nothing else is better. And Stormraider's Surge is ridiculously good and starting to be much more popular - it's in a Cloud Drake state where it got overbuffed but not everyone has caught on yet. My best guess (and Sufficiency can counter this) as to the popularity of keystones in descending order: Strength of the Ages Thunderlord's Decree Fervor of Battle Deathfire Touch Grasp of the Undying Warlord's Bloodlust Stormraider's Surge Windspeaker's Blessing Bond of Stone I was thinking BoS and Stormraiders. But I admit Stormraiders is quite good. Just unpopular on lots of things. Then third was SotA. I dunno, not sure what I was thinking. Realistically I was thinking 1 jungle talent in each tree. So 3 in total. I think the plants totally fuck competitive jungling. How can I plan my route to say be top first in the snow all match up? Other guy might just get a plant hop a wall and beat me dye to walking time saved. How can I make strong smart uncounterable vision plays when they could just have just a plant spawn? How can I ganking early when I know the other guy could randomly just have full hp from a yellow plant? It's just retarded. That shit belongs in like dominion or ARAM. You know which plant is spawning pretty far in advance of when it spawns. | ||
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Jek
Denmark2771 Posts
On October 20 2016 02:59 Frolossus wrote: new kat looks really exciting to play Yeah. Cant wait to see how she'll actually turn out to be in action. | ||
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Gahlo
United States35165 Posts
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phyvo
United States5635 Posts
It's honestly been years since I played a real LoL game and at least a year since I bothered with the PBE but honestly this brought me back at least long enough to check things out. I'll leave the prognostication to you people who actually know things. | ||
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kongoline
6318 Posts
Power farming junglers are something that we're suppressing yep jungler is going to be weaker than support http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/iLMv2kLV-pbe-jungle-notes-notes-on-updated-jungle-for-622?comment=00080000 | ||
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General_Winter
United States719 Posts
On top of the other issue of making raptors even more attractive to mid lane making even less costly and gold for jungle. | ||
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IntoTheWow
is awesome32277 Posts
And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee... | ||
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M2
Bulgaria4132 Posts
On October 20 2016 23:10 IntoTheWow wrote: It seems junglers with CC or super strong invade will be the norm then. RIP olaf? And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee... What makes you think that Shyvana, Udyr etc will be worse in the new jungle? Additionally, those changes will obviously flip the balance upside down, like every new season, so 2/3rds of the new season Riot will spend patching the weak/strong champs, so at the end, just before the new extreme changes come we will have something close to balance. | ||
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iCanada
Canada10660 Posts
On October 21 2016 00:50 M2 wrote: Show nested quote + On October 20 2016 23:10 IntoTheWow wrote: It seems junglers with CC or super strong invade will be the norm then. RIP olaf? And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee... What makes you think that Shyvana, Udyr etc will be worse in the new jungle? Additionally, those changes will obviously flip the balance upside down, like every new season, so 2/3rds of the new season Riot will spend patching the weak/strong champs, so at the end, just before the new extreme changes come we will have something close to balance. http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/iLMv2kLV-pbe-jungle-notes-notes-on-updated-jungle-for-622?comment=00080000 "We will be suppressing heavy farming style junglers." S2, welcome back. Us junglers hated having gold anyway. Please mid take all my camps I'd like to be the same level as the support player. I didn't like having 1v1 kill pressure vs layers anyway. | ||
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Slayer91
Ireland23335 Posts
"X Y Z champ and Xin zhao are going to suffer because they rely on clearing quickly" Has that guy ever played jungle xin? or does he play only champs warwick clear speed or slower? | ||
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iCanada
Canada10660 Posts
I guess he good at farming if everyone else can't farm? Funny thing is that that level of play Xin ganks are retarded good. Like he just walks up and shits on kids. Easy to execute hard to fuck up, and you don't need your lane to initiate. I'll be interested to play test it I guess. Seems like they just want ivern to be OP. Lol | ||
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Slayer91
Ireland23335 Posts
Unless by the nerf to power clearers they mean "monsters are tougher than usual up to level 9" which slightly buffs people who get levels from ganks early on but not a big deal. But 50 seconds respawn time is huge so most people should be able to clear and gank. | ||
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Ansibled
United Kingdom9872 Posts
http://plays.tv/video/5807fbc86317086a38/riot-youre-tilting-me-with-these-krugs-lol | ||
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Frolossus
United States4779 Posts
On October 20 2016 06:51 Jek wrote: Yeah. Cant wait to see how she'll actually turn out to be in action. some of the kat streamers have been streaming it a lot on pbe lately. looks like the time between getting resets and kills is way longer. most of the damage comes out of picking up the daggers meaning you need time to prep between resets. to me it indicates that she has more options of stuff to do in team fights On October 21 2016 01:45 iCanada wrote: Show nested quote + On October 21 2016 00:50 M2 wrote: On October 20 2016 23:10 IntoTheWow wrote: It seems junglers with CC or super strong invade will be the norm then. RIP olaf? And what about innate power junglers like Shyvanna or Udyr? They cannot play toplane or mid as opposed to champions like Olaf, Hecarim or Nidalee... What makes you think that Shyvana, Udyr etc will be worse in the new jungle? Additionally, those changes will obviously flip the balance upside down, like every new season, so 2/3rds of the new season Riot will spend patching the weak/strong champs, so at the end, just before the new extreme changes come we will have something close to balance. http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/iLMv2kLV-pbe-jungle-notes-notes-on-updated-jungle-for-622?comment=00080000 "We will be suppressing heavy farming style junglers." S2, welcome back. Us junglers hated having gold anyway. Please mid take all my camps I'd like to be the same level as the support player. I didn't like having 1v1 kill pressure vs layers anyway. s2 was actually the prime for farming junglers cause the camps were the weakest and respawned the fastest. that said this change is gonna keep me out of the jungle indefinitely | ||
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iCanada
Canada10660 Posts
Leaving you red and golems. Lol. | ||
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Gahlo
United States35165 Posts
On October 21 2016 02:45 Ansibled wrote: This doesn't seem easy to clear. http://plays.tv/video/5807fbc86317086a38/riot-youre-tilting-me-with-these-krugs-lol This is one of those times when I read a patch note and thing "I should wait until I see this in game, it looks too stupid on paper to be real." and I'm wrong. | ||
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