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[Patch 6.12] ARAM is Alive General Discussion - Page 2

Forum Index > LoL General
Post a Reply
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 14 2016 22:09 GMT
#21
Hey LoCi. Hope you're doing well too. :3
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-06-14 22:19:40
June 14 2016 22:18 GMT
#22
On June 15 2016 06:33 iCanada wrote:
Show nested quote +
On June 15 2016 04:51 Slayer91 wrote:
what the hell is snowball and what does it do?


Its Lee Q on a summoner without the execute. Does no damage, like 5+3 per level or something silly small like that.

Show nested quote +
On June 15 2016 05:00 Slusher wrote:
On the Kayle question, she's actually one of the champions I started trying more because Fizz is banned so much lately, but I eventually gave up on her, not because it wasn't strong, but because it didn't come online early enough for those games where my bot lane got butt blasted.

as far as these patch notes go, I'd have traded the qss "nerf" on ult for not getting these nerfs any day(although I don't think they are that related one just brought attention to the other). the REAL problem with tank Fizz was on him Furvor was op, his base damage like I've said before is pretty bad as it's taken several hits anymore, the reason why they hit the dot is because q and w are already 10 at rank 1so it was literally the only thing to hit.

I think keystones turned out to be pretty cool, but this goes back to the problem with original skirmisher there are a couple champs who make Furvor look ridiculous. In this case because Furvor sucks a fat dong on the ap build it's almost like the ww nerf before the skirmisher nerf instantaneously. I think Assassin Fizz was pretty strong on this patch so I shouldn't qq too much, but I DO think Furvor caused him to take a base damage hit which is pretty much already his worst quality.

hitbox change looks big on paper I wonder how many head scratching moments thats going to give me in the upcoming days. But earlier on the pbe the took away his ability to ignore minion collision so I'm just glad we got that back.


I also loathe the double edged sword change, the inherent strength of being ranged isn't penalized enough in this game as is.


I mean, part of it is fervor, but a much larger part is just the % HP damage on W. I dunno, an AP assassin don't need that shit, all it does is make champs hit like a truck without damage items. Fervor isn't even that broken on Fizz, compared to how broken it is on like olaf.

I dunno why they keep putting it on champions, then being surprised when people build them tanky and kill everything. There must be a huge disconnect between the Champ design and champ balance sections of Riot, because Imo that shit is dumb.

"we didn't expect him to pop kids without offensive items." well then why did you make him do lots of damage without items? like wtf do they expect?


His mobility allowing you to continue to auto as a melee after full stacking furvor made him 2nd only to lucian in furvor abuse imo.

Idk this doesn't kill assassin build ofc but it hurts in the ones where you grab 2 points in w at 4 aka most of his good match ups

Carrilord has arrived.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
June 14 2016 22:29 GMT
#23
Fun League Big Data project: construct a timeline of nerfs/buffs to each champion and put it alongside skin releases. You can then categorize each skin release as:

1. Skin released less than 2 weeks after nerf: can't think of anything cynical
2. Skin released less than 2 weeks after buff: "rito cashing in on their buffs"
3. Skin released with no nerfs or buffs within 2 weeks: can't think of anything cynical
4. Skin released less than 2 weeks before nerf: "rito gotta make money off the skin before nerfing"
5. Skin released less than 2 weeks before buff: "rito gotta boost those skin sales"

Super Galaxy Fizz just falls outside of category 4
What fun is it being cool if you can’t wear a sombrero?
Gahlo
Profile Joined February 2010
United States35147 Posts
June 14 2016 22:43 GMT
#24
To carry on the Kayle discussion from last patch, I don't play mid, so I've never had to lane against Nidalees or AP Jannas.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-06-14 22:49:33
June 14 2016 22:44 GMT
#25
On June 15 2016 07:18 Slusher wrote:
Show nested quote +
On June 15 2016 06:33 iCanada wrote:
On June 15 2016 04:51 Slayer91 wrote:
what the hell is snowball and what does it do?


Its Lee Q on a summoner without the execute. Does no damage, like 5+3 per level or something silly small like that.

On June 15 2016 05:00 Slusher wrote:
On the Kayle question, she's actually one of the champions I started trying more because Fizz is banned so much lately, but I eventually gave up on her, not because it wasn't strong, but because it didn't come online early enough for those games where my bot lane got butt blasted.

as far as these patch notes go, I'd have traded the qss "nerf" on ult for not getting these nerfs any day(although I don't think they are that related one just brought attention to the other). the REAL problem with tank Fizz was on him Furvor was op, his base damage like I've said before is pretty bad as it's taken several hits anymore, the reason why they hit the dot is because q and w are already 10 at rank 1so it was literally the only thing to hit.

I think keystones turned out to be pretty cool, but this goes back to the problem with original skirmisher there are a couple champs who make Furvor look ridiculous. In this case because Furvor sucks a fat dong on the ap build it's almost like the ww nerf before the skirmisher nerf instantaneously. I think Assassin Fizz was pretty strong on this patch so I shouldn't qq too much, but I DO think Furvor caused him to take a base damage hit which is pretty much already his worst quality.

hitbox change looks big on paper I wonder how many head scratching moments thats going to give me in the upcoming days. But earlier on the pbe the took away his ability to ignore minion collision so I'm just glad we got that back.


I also loathe the double edged sword change, the inherent strength of being ranged isn't penalized enough in this game as is.


I mean, part of it is fervor, but a much larger part is just the % HP damage on W. I dunno, an AP assassin don't need that shit, all it does is make champs hit like a truck without damage items. Fervor isn't even that broken on Fizz, compared to how broken it is on like olaf.

I dunno why they keep putting it on champions, then being surprised when people build them tanky and kill everything. There must be a huge disconnect between the Champ design and champ balance sections of Riot, because Imo that shit is dumb.

"we didn't expect him to pop kids without offensive items." well then why did you make him do lots of damage without items? like wtf do they expect?


His mobility allowing you to continue to auto as a melee after full stacking furvor made him 2nd only to lucian in furvor abuse imo.

Idk this doesn't kill assassin build ofc but it hurts in the ones where you grab 2 points in w at 4 aka most of his good match ups



I mean... Olaf has the highest base AS in the game, an Auto attacking steroid, cc immunity, AND stacks ferver ridiculously fast with axes.

I'd put Olaf ahead of Fizz. Not that he is bad with it or anything. I don't think fervor inherently breaks anything, even champs better than Fizz. I don't think Fervor is the problem.

I also don't think the actual nerfs are that huge. I can't believe fizz' original hitbox was smaller than Teemo's. o.O
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2016-06-14 23:41:03
June 14 2016 23:39 GMT
#26
Giving ranged champions the same effectiveness on double edged sword is a baaaad idea.

Also reducing cooldowns on every summoner in ARAM is really dumb, half the game revolves around blowing the flashes of the threats on the other team, now they're going to be back up after one round of ults if there's any gap between major engagements. I suppose your flash will be up too, but everyone is going to have flash up so fast nearly all the time is going to suck. Galio, Annie, and Amumu are already all obnoxious as hell in ARAM, now they're going to have flash up even more? JOY.

At least they made snowball more visible with a slightly longer cooldown.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
June 15 2016 00:52 GMT
#27
Yay Fizz nerfs!
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
rebdomine
Profile Blog Joined October 2010
6040 Posts
June 15 2016 01:20 GMT
#28
So if I haven't played since 6.5 or so, what are the major things I may have missed during this time?

I realized there was a mage update a while back that I still need to catch up on (as I primarily play mid), but what else have I missed?
"Just because you are correct doesn't mean you are right!"
MuddyJam
Profile Joined September 2014
535 Posts
Last Edited: 2016-06-15 01:28:47
June 15 2016 01:28 GMT
#29
On June 15 2016 10:20 rebdomine wrote:
So if I haven't played since 6.5 or so, what are the major things I may have missed during this time?

I realized there was a mage update a while back that I still need to catch up on (as I primarily play mid), but what else have I missed?


not really look at the champion changes and the mage item changes.
edit like what champs you play mid
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
June 15 2016 01:36 GMT
#30
On June 15 2016 10:28 MuddyJam wrote:
Show nested quote +
On June 15 2016 10:20 rebdomine wrote:
So if I haven't played since 6.5 or so, what are the major things I may have missed during this time?

I realized there was a mage update a while back that I still need to catch up on (as I primarily play mid), but what else have I missed?


not really look at the champion changes and the mage item changes.
edit like what champs you play mid


Uhhh you should look into the rift herald changes and the dragon changes, those are pretty big. Make sure you read up on the new (and old) mage items. Things like zhona and abysal were changed (+cdr -dmg passives/actives changed a bit)
LiquidLegends StaffWho is Jon Galt?
MuddyJam
Profile Joined September 2014
535 Posts
June 15 2016 01:44 GMT
#31
On June 15 2016 10:36 JonGalt wrote:
Show nested quote +
On June 15 2016 10:28 MuddyJam wrote:
On June 15 2016 10:20 rebdomine wrote:
So if I haven't played since 6.5 or so, what are the major things I may have missed during this time?

I realized there was a mage update a while back that I still need to catch up on (as I primarily play mid), but what else have I missed?


not really look at the champion changes and the mage item changes.
edit like what champs you play mid


Uhhh you should look into the rift herald changes and the dragon changes, those are pretty big. Make sure you read up on the new (and old) mage items. Things like zhona and abysal were changed (+cdr -dmg passives/actives changed a bit)


o yeah forgot dragons :x

Eldar dragon is the new baron but kinda not. It doesn't do aoe dmg so people don't throw there like baron. Also in my experience you can trade baron for eldar and just stall them out if needed.
rebdomine
Profile Blog Joined October 2010
6040 Posts
June 15 2016 01:59 GMT
#32
Alright thanks I will look into those.

I suppose I will just see in action what other people build/do for other roles and just wing it in a couple of unranked games for a bit.
"Just because you are correct doesn't mean you are right!"
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 15 2016 02:39 GMT
#33
--- Nuked ---
iCanada
Profile Joined August 2010
Canada10660 Posts
June 15 2016 02:40 GMT
#34
On June 15 2016 10:44 MuddyJam wrote:
Show nested quote +
On June 15 2016 10:36 JonGalt wrote:
On June 15 2016 10:28 MuddyJam wrote:
On June 15 2016 10:20 rebdomine wrote:
So if I haven't played since 6.5 or so, what are the major things I may have missed during this time?

I realized there was a mage update a while back that I still need to catch up on (as I primarily play mid), but what else have I missed?


not really look at the champion changes and the mage item changes.
edit like what champs you play mid


Uhhh you should look into the rift herald changes and the dragon changes, those are pretty big. Make sure you read up on the new (and old) mage items. Things like zhona and abysal were changed (+cdr -dmg passives/actives changed a bit)


o yeah forgot dragons :x

Eldar dragon is the new baron but kinda not. It doesn't do aoe dmg so people don't throw there like baron. Also in my experience you can trade baron for eldar and just stall them out if needed.


Depends on game.

If they have like 4 drakes and theey take Elder you insta lose. That true damage burn on autos is 45+45*N where N = number of elemental drakes taken. SO like, their support with 4 drakes will do 225 true damage on hit burn effect over 3 seconds. You have to hard derp to lose fights with that. Pretty huge. If you have a tank you can straight up dive 3 or 4 towers.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
June 15 2016 03:18 GMT
#35
Elder Drake buff only lasts 90 seconds. If the team isn't decisive (solo queue) it can end up doing a whole lot of nothing.

If you have four drakes you're in a pretty good spot to begin with.
dsyxelic
Profile Joined May 2010
United States1417 Posts
June 15 2016 04:07 GMT
#36
few thoughts

-veteran scars buff seems really silly? its used alot already. I thought vet scars / runic mastery was in an ok place atm. its not a crazy buff so its fine, but of all things to change I'm surprised they chose vet scars lol

-im sad the fizz nerf wasn't harder. what an annoying champion. he should still be played in pros albeit slightly less

if i was on eu i may have believed you gave me ptsd in the kayle vs irelia slayer
insta ban if i ever want to play kayle top
TL/SKT
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-06-15 04:46:56
June 15 2016 04:40 GMT
#37
On June 15 2016 12:18 JonnyLaw wrote:
Elder Drake buff only lasts 90 seconds. If the team isn't decisive (solo queue) it can end up doing a whole lot of nothing.

If you have four drakes you're in a pretty good spot to begin with.


I mean, depends. Could be 3 cloud drakes, and they pushed in for towers / rift herald and you took the free objective on the map just because it was better than losing a tower for nothing.

Could be you are smashing the game.

Could be the other teams bot lane just has real untimely recalls and you are a Kindred and thus do dragon in 0.5 seconds.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-06-15 05:00:41
June 15 2016 04:54 GMT
#38
On June 15 2016 05:00 Slusher wrote:
I also loathe the double edged sword change, the inherent strength of being ranged isn't penalized enough in this game as is.

riot bias towards ranged is showing, they also added AD to 6 item crit builds which was already ridiculous with fervor everything melts in seconds at later stage of the game, add 3% extra dmg its going to be even more stupid, few days ago i watched IWD play full tank gragas and he was literally getting 1 shot during stunlock by 1-7 kennen late game who got his items it was retarded
Gahlo
Profile Joined February 2010
United States35147 Posts
June 15 2016 05:04 GMT
#39
On June 15 2016 13:54 kongoline wrote:
Show nested quote +
On June 15 2016 05:00 Slusher wrote:
I also loathe the double edged sword change, the inherent strength of being ranged isn't penalized enough in this game as is.

riot bias towards ranged is showing, they also added AD to 6 item crit builds which was already ridiculous with fervor everything melts in seconds at later stage of the game, add 3% extra dmg its going to be even more stupid, few days ago i watched IWD play full tank gragas and he was literally getting 1 shot during stunlock by 1-7 kennen late game who got his items it was retarded

Then you're missing the point of the changes.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-06-15 05:29:58
June 15 2016 05:08 GMT
#40
and u are missing the fact that they buffed a late game scaling build so it outperforms OP mid game build in meta where midgame is important , yes its probably going to be fine midgame but completely nuts late game
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