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On June 26 2016 06:45 General_Winter wrote: Recently saw skarner in a few LPL games. Casters didn't like it, but I do notice he has very high win rates in solo queue. Whats up with him and what makes him good right now? Soloq probably hates QSS now because it doesn't get rid of debuffs anymore.
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i mean it doesn't work on skarner ult anymore..
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He is a tank who doesn't auto get destroyed by trinity carries / Trundle (shen)
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Does anyone else find duo-queuing really hard nowadays? I'm in Gold, with a friend in Silver. When we play by ourselves, we tend to have a positive win-rate (like 60-70%), but when we team up, it feels like we win 40% at best. I tend to play Mid/Top, while he Jungles. Any ideas/tips?
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On June 26 2016 11:51 Tal wrote: Does anyone else find duo-queuing really hard nowadays? I'm in Gold, with a friend in Silver. When we play by ourselves, we tend to have a positive win-rate (like 60-70%), but when we team up, it feels like we win 40% at best. I tend to play Mid/Top, while he Jungles. Any ideas/tips? i have the same problem. i climb the ladder quite easily on my own and the moment i duo with my friend (whos in silver) i lose all my lp points and i end up back where i started. ive just started assuming its because my friend is shit, though i dont understand why the opposing team doesnt have someone as bad as him if the teams are supposed to be even
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rito punishes duo q and trio q's really hard to compensate for people super tryharding or boosting with duos to climb elo
we've all had the same experience
if you play with your friends you are punished a lot
your team will be much worse than the enemy team like people say 50 elo points means nothing but it fucking does
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Wtf, the enemy team has duo trio etc., as well, why you should be the punished team, but not the enemies? whats the difference, what you are saying doesn't make sense
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Sometimes it matches two duos. You and your friend on your team and boosted Bob plus smurfing challenger on the other team.
When people Elo boost, duos are one of the ways it happens and it screws up the system and the calibration of the system. Bob + surfing challenger look like silver and gold but they crush all the even Elo teams, to riot algorithm learned that there is massive synergy between silver and gold duos and so it matches them against much stronger opposition.
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This isn't very reassuring haha. So basically we just have to accept we will struggle to win games if we want to play together?
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On June 26 2016 21:36 M2 wrote: Wtf, the enemy team has duo trio etc., as well, why you should be the punished team, but not the enemies? whats the difference, what you are saying doesn't make sense
if you are duo queue theres a chance you play against other duos as a duo which is fair if you go solo queue there is a higher chance that you are 5 solos vs duos which is good for your winrate
or you get matched with duos vs duos both lower than your skill level making it easier to personally carry
this shit is real my solo q winrate whne im not playing like ass is much higher even discounting how bad my duos tend to be
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the real victims are the players that get stuck with the duo/trio on their team, they get the harder opposition but none of the communication or social benefits of playing with their friends.
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On June 26 2016 21:50 Tal wrote: This isn't very reassuring haha. So basically we just have to accept we will struggle to win games if we want to play together? I have a slightly higher win ratio playing premade, but I play very different when solo vs premade. I dont find it harder at all.
Are you playing with a soloQ mindset or pre-made mindset? Playing with premades is an entirely different beast. If you're premade you abuse voicecom and focus everything on snowballing each other, two fed premades can make much bigger plays than two fed soloQs.
It's much easier for premade botlane compared to soloQ botlane to 2v5 since the adc can rely 100% on the support to do everything to keep him safe, while the support can rely on the adc to man up and do adc things. Likewise if you're jungling+X your ganks are so much stronger in that lane, just like your roams from mid to your premade.
Abuse being coordinated as hard as humanly possible, your premade opponents are going to too and if you dont you are putting yourself and your team on a huge disadvantage.
It's a way different game the more premades you are, and why I miss ranked 5s so much. :'(
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On June 26 2016 21:50 Tal wrote: This isn't very reassuring haha. So basically we just have to accept we will struggle to win games if we want to play together?
you guys will just have to git gud
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On June 26 2016 22:48 Jek wrote:Show nested quote +On June 26 2016 21:50 Tal wrote: This isn't very reassuring haha. So basically we just have to accept we will struggle to win games if we want to play together? I have a slightly higher win ratio playing premade, but I play very different when solo vs premade. I dont find it harder at all. Are you playing with a soloQ mindset or pre-made mindset? Playing with premades is an entirely different beast. If you're premade you abuse voicecom and focus everything on snowballing each other, two fed premades can make much bigger plays than two fed soloQs. It's much easier for premade botlane compared to soloQ botlane to 2v5 since the adc can rely 100% on the support to do everything to keep him safe, while the support can rely on the adc to man up and do adc things. Likewise if you're jungling+X your ganks are so much stronger in that lane, just like your roams from mid to your premade. Abuse being coordinated as hard as humanly possible, your premade opponents are going to too and if you dont you are putting yourself and your team on a huge disadvantage. It's a way different game the more premades you are, and why I miss ranked 5s so much. :'( Can't say I have the same experience. I honestly can't tell the difference if people are premade or not unless it is at least a mid master premade. Especially bot lane is the same shit.
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you can't tell who the premades are but you can definitely tell your teammates on average are doing much worse than they usually do
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On June 27 2016 00:35 Slayer91 wrote: you can't tell who the premades are but you can definitely tell your teammates on average are doing much worse than they usually do Well mostly been duoing with killerdog this season so wouldn't say that is a surprise.
Every other time I played premade we just go on a turbo trolling spree.
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On June 26 2016 22:48 Jek wrote:Show nested quote +On June 26 2016 21:50 Tal wrote: This isn't very reassuring haha. So basically we just have to accept we will struggle to win games if we want to play together? I have a slightly higher win ratio playing premade, but I play very different when solo vs premade. I dont find it harder at all. Are you playing with a soloQ mindset or pre-made mindset? Playing with premades is an entirely different beast. If you're premade you abuse voicecom and focus everything on snowballing each other, two fed premades can make much bigger plays than two fed soloQs. It's much easier for premade botlane compared to soloQ botlane to 2v5 since the adc can rely 100% on the support to do everything to keep him safe, while the support can rely on the adc to man up and do adc things. Likewise if you're jungling+X your ganks are so much stronger in that lane, just like your roams from mid to your premade. Abuse being coordinated as hard as humanly possible, your premade opponents are going to too and if you dont you are putting yourself and your team on a huge disadvantage. It's a way different game the more premades you are, and why I miss ranked 5s so much. :'(
This seems like great advice for two players who are at roughly the same level. But it's very hard for my friend to snowball, as most of the time he will be playing against people as good as if not better than himself. We almost never both get fed, even when we win.
Cool to hear about your winrate - we will try communicating better...there's always room for improvement.
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Im with Faeny the dmg drop off deletes her from solo lanes. Do these buffs make her a good support? Maybe if the top tier ranged supports get nerfed but not as is i don't think.
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Wasn't Ryze just updated like last year? What's up with this?
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