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[Patch 5.24] League of Legends General Discussion - Page 21

Forum Index > LoL General
Post a Reply
Prev 1 19 20 21 22 23 33 Next All
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 04 2016 22:03 GMT
#401
they need to add keystones to the spectator client before lcs starts..
Carrilord has arrived.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 04 2016 22:11 GMT
#402
They should also have a "total damage to enemy champs from masteries" at end of games and damage from masteries mentioned on killscreens.
(╯°□°)╯︵ ┻━┻
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-01-04 22:53:20
January 04 2016 22:15 GMT
#403
On January 05 2016 07:11 ticklishmusic wrote:
They should also have a "total damage to enemy champs from masteries" at end of games and damage from masteries mentioned on killscreens.


I'm actually really curious about this as well, I think it's super hard to gauge what kinda damage you are getting out of dft, with thunderlords you get the lightning bolt and burst damage so it's so viceral but with dft it might be adding up since it has no cd, but it's so hard to tell.

on that same token there was literally one time ever, it was in the grand finals at worlds where Bang was on Sivir (that's all I remember) where they did an instant damage parce after the team fight.

I hope this becomes a thing they do a lot moving foreword.
Carrilord has arrived.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
January 05 2016 01:33 GMT
#404
There's all sorts of shit they could add to post death damage and post game stats that would make it better.

The fact that shielding isn't shown after however many years is ridiculous.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 05 2016 05:25 GMT
#405
On January 05 2016 07:15 Slusher wrote:
Show nested quote +
On January 05 2016 07:11 ticklishmusic wrote:
They should also have a "total damage to enemy champs from masteries" at end of games and damage from masteries mentioned on killscreens.


I'm actually really curious about this as well, I think it's super hard to gauge what kinda damage you are getting out of dft, with thunderlords you get the lightning bolt and burst damage so it's so viceral but with dft it might be adding up since it has no cd, but it's so hard to tell.

on that same token there was literally one time ever, it was in the grand finals at worlds where Bang was on Sivir (that's all I remember) where they did an instant damage parce after the team fight.

I hope this becomes a thing they do a lot moving foreword.

That parse tells me there is a combat log, but it's not shown for whatever reason. It'd probably be

Given how shit the current death log is(better than it used to be admittedly, but still not great), making the backbone of it visible would be really good, especially with milli-second timestamps so you can really nail combos and stuff.
Porouscloud - NA LoL
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 05 2016 11:56 GMT
#406
On January 05 2016 10:33 Ketara wrote:
There's all sorts of shit they could add to post death damage and post game stats that would make it better.

The fact that shielding isn't shown after however many years is ridiculous.

Adding that number to the post game screen might release the unfinished ao shin secret champ.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
January 05 2016 13:16 GMT
#407
We all know what's holding Ao Shin back is the game engine having a text limit on skill textboxes.

Ao Shin has 4 passives and the explanation won't fit in the text box.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
kongoline
Profile Joined February 2012
6318 Posts
January 05 2016 13:24 GMT
#408
graves is back to being pick ban every game in high elo korean soloQ u guys were saying hes trash xDDD
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 05 2016 13:58 GMT
#409
--- Nuked ---
kongoline
Profile Joined February 2012
6318 Posts
January 05 2016 14:06 GMT
#410
mostly jungle but hes played everywhere
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 05 2016 14:48 GMT
#411
what is like runes/mastery setup for jungle graves? they gutted all my junglers so i just say I cant jungle in queues atm.
I come in for the scraps
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-01-05 15:58:12
January 05 2016 15:51 GMT
#412
On January 05 2016 22:16 Ketara wrote:
We all know what's holding Ao Shin back is the game engine having a text limit on skill textboxes.

Ao Shin has 4 passives and the explanation won't fit in the text box.

I heard the issue is they coded his text strings as a minion.

On January 05 2016 22:58 JimmiC wrote:
Is it for bot lane or for jungle and top?

Using probuilds.net as a reference, in recent days it's almost entirely as jungler.
It's Elo not ELO - Every statiscian playing League
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 05 2016 16:42 GMT
#413
Graves is a bad AD, but he's good in a lot of other places

Good job Riot
(╯°□°)╯︵ ┻━┻
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2016-01-05 17:05:55
January 05 2016 17:05 GMT
#414
On January 05 2016 23:48 VayneAuthority wrote:
what is like runes/mastery setup for jungle graves? they gutted all my junglers so i just say I cant jungle in queues atm.

12/18 standart ad page you can just change glyphs depending on what you want. Scaling mr best probably or maybe some atk speed and adding ad quints. Just give zac a go if you have to jungle and want to be a tank. He doesn't really get banned and is pretty good.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 05 2016 17:19 GMT
#415
Zac is stupid good, first clear isn't the greatest but you can't beat the gank/ initiate from a screen away (passive GA is just icing). You really need damage from your team later on though, otherwise you CC the enemy team and then die.
(╯°□°)╯︵ ┻━┻
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 05 2016 17:39 GMT
#416
On January 06 2016 02:19 ticklishmusic wrote:
Zac is stupid good, first clear isn't the greatest but you can't beat the gank/ initiate from a screen away (passive GA is just icing). You really need damage from your team later on though, otherwise you CC the enemy team and then die.

What keystone mastery are you getting on Zac?
liftlift > tsm
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 05 2016 17:44 GMT
#417
Grasp of bullshit
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 05 2016 17:49 GMT
#418
On January 06 2016 01:42 ticklishmusic wrote:
Graves is a bad AD, but he's good in a lot of other places

Good job Riot

Not really that different from making Sion a bad AP and moving Nidalee to the jungle?
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19573 Posts
January 05 2016 17:54 GMT
#419
On January 06 2016 02:49 Jek wrote:
Show nested quote +
On January 06 2016 01:42 ticklishmusic wrote:
Graves is a bad AD, but he's good in a lot of other places

Good job Riot

Not really that different from making Sion a bad AP and moving Nidalee to the jungle?


New Nidalee is indeed quite a lame champion.
Freeeeeeedom
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 05 2016 17:56 GMT
#420
old one was much worse
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