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[Patch 5.24] League of Legends General Discussion - Page 15

Forum Index > LoL General
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Prev 1 13 14 15 16 17 33 Next All
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
December 23 2015 14:37 GMT
#281
Same, bot is definitely the safest lane to invest ganking time, you almost always get a kill out of it.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2015-12-23 16:32:13
December 23 2015 16:31 GMT
#282
it depends a lot on the game. If a top player is significantly better then the other one will get dumpstered and you will have to put a lot of resources into stopping them from just pushing down top lane. This is when it can feel like top lane is "deciding the game" and "op"

but if the top laner cant force a signifcant advantage (maybe jungler/top lane can 1v2 him easily) then top lane is way less valuable.

If it turns into a normal 5v5 fighting/baron dance game then bot lane is the lane that will usually decide the game.

mids job is really just supporting your bot and top lane at this rate, wave clearing is so easy. There are some outliers like zed and brand that can just completely dumpster mid or dumpste teamfights and take over a game
I come in for the scraps
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 23 2015 16:48 GMT
#283
On December 23 2015 18:59 IMoperator wrote:
Show nested quote +
On December 23 2015 08:06 nafta wrote:
When has the average game not been decided by the jungler in soloq? The only time I can think of is at the start of s3 preseason when you could outlevel junglers as support regularly lol.

Personally I have no issues as support/ad player. In fact I definitely feel both roles are significantly stronger than last season.

ehh idk, I think that bot lane in general has been on a steady decline since S2. Each season it just gets harder.


I honestly just think the game in general has slowly gotten harder to solo carry, maybe your perceived feelings towards bot are just how it is for any solo player in general.
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
December 23 2015 17:45 GMT
#284
--- Nuked ---
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2015-12-23 22:13:27
December 23 2015 18:24 GMT
#285
more like everyone feels irrelevant
VayneAuthority
Profile Joined October 2012
United States8983 Posts
December 23 2015 18:31 GMT
#286
yea the game used to be heavily favored towards "best player wins the game for his team, easily"

Its now dangerously close to being "worst player loses the game for his team, easily"

They have almost completely tilted the scale the other way but its not quite there yet.
I come in for the scraps
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-12-23 18:59:14
December 23 2015 18:54 GMT
#287
On December 24 2015 01:31 VayneAuthority wrote:
it depends a lot on the game. If a top player is significantly better then the other one will get dumpstered and you will have to put a lot of resources into stopping them from just pushing down top lane. This is when it can feel like top lane is "deciding the game" and "op"

but if the top laner cant force a signifcant advantage (maybe jungler/top lane can 1v2 him easily) then top lane is way less valuable.

If it turns into a normal 5v5 fighting/baron dance game then bot lane is the lane that will usually decide the game.

mids job is really just supporting your bot and top lane at this rate, wave clearing is so easy. There are some outliers like zed and brand that can just completely dumpster mid or dumpste teamfights and take over a game

Well bot lane is the only lane that can farm and roam at the same time so obviously it is the most efficient to get going. Not a coincidence 5man fiestas still happen all the time.

Nah zed is useless. He is only good if you are last pick and can see the enemy picks have nothing to handle you. Just pick lulu and take a big fat dump on him. There are too much cancer picks that are banned over her should be able to take her almost every game. As support just pick janna/nami/etc with exhaust and make him irrelevant. Champ is so fucking useless it makes me sad when people pick him on my team.

It depends more on the picks who has more influence. Overall it feels like you have less influence because before people were much worse at the game and jungle+support were basically walking wards in s2. Those 2 roles have gotten stronger with every season in le solo. Just compare support gold gain now to last season lol. Or how junglers can outlevel laners very easily if you pick champs with fast clear like shyvana.

IamPryda
Profile Joined April 2011
United States1186 Posts
December 23 2015 21:49 GMT
#288
On December 24 2015 03:31 VayneAuthority wrote:
yea the game used to be heavily favored towards "best player wins the game for his team, easily"

Its now dangerously close to being "worst player loses the game for his team, easily"

They have almost completely tilted the scale the other way but its not quite there yet.

I agree I would say right now more games are decided by which team has the weakest link rather then the strongest compared to last season. It's prolly about 50/50 spilt where normally unless a player is full blown trolling if his 4 teammates are all doing better then the enemy team they should be able to win.but this season if a lane feeds really hard the game can end so quickly off it.
Moar banelings less qq
cLutZ
Profile Joined November 2010
United States19573 Posts
December 23 2015 22:52 GMT
#289
Its not even really about game length and snowbally-ness. In many ways S3 was much more snowbally, and you would sometimes get 15 minute inhibs (which was much worse than a 15 min inhib now) even without "open mid". Its about who, or what causes the snowball. Which, by the way, all perception and it may be true that the Fakers and Wildturtles are winning on smurfs at exactly the same rate. But it does feel that games are decided less often by the player who is putting in an A+ effort than the one putting in a D or F.

Then again, it might just be preseason experimentation, and you have a lot more players playing "first time Azir" than normally.
Freeeeeeedom
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-12-23 23:25:07
December 23 2015 23:22 GMT
#290
On December 24 2015 03:31 VayneAuthority wrote:
yea the game used to be heavily favored towards "best player wins the game for his team, easily"

Its now dangerously close to being "worst player loses the game for his team, easily"

They have almost completely tilted the scale the other way but its not quite there yet.

Being good is toxic, it's all about being the better team.

In a game without voice chat

I wish they would go back to a more individual focus, makes watching pro games more interesting.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2015-12-23 23:27:02
December 23 2015 23:26 GMT
#291
On December 24 2015 07:52 cLutZ wrote:
Its not even really about game length and snowbally-ness. In many ways S3 was much more snowbally, and you would sometimes get 15 minute inhibs (which was much worse than a 15 min inhib now) even without "open mid". Its about who, or what causes the snowball. Which, by the way, all perception and it may be true that the Fakers and Wildturtles are winning on smurfs at exactly the same rate. But it does feel that games are decided less often by the player who is putting in an A+ effort than the one putting in a D or F.

Then again, it might just be preseason experimentation, and you have a lot more players playing "first time Azir" than normally.

I don't ever recall losing/winning a ranked game pre 20 minutes for season 3,4 or 5. But it's already happened 3 times to me in pre-season. Personally I think preseason is pretty fun. Probably the most fun I've had with the game since season early season 2/late season 1. IMO they just need to tune a couple more things, and s6 is looking pretty good.
liftlift > tsm
IamPryda
Profile Joined April 2011
United States1186 Posts
December 23 2015 23:41 GMT
#292
As far as tuning goes As a jungler I'm pretty happy with the jungle right now while there are certain junglers clearly in the top tier I feel I can pick things that work based on team comp rather then O shit Elise is open I got to pick her. But for lanes I feel like 2 or 3 champs are crowding out everyone else which isn't anythng new but usually the jungle postion is where riot is looking for "better diversity"
Moar banelings less qq
IMoperator
Profile Joined October 2011
4476 Posts
December 24 2015 13:03 GMT
#293
On December 24 2015 01:48 Slusher wrote:
Show nested quote +
On December 23 2015 18:59 IMoperator wrote:
On December 23 2015 08:06 nafta wrote:
When has the average game not been decided by the jungler in soloq? The only time I can think of is at the start of s3 preseason when you could outlevel junglers as support regularly lol.

Personally I have no issues as support/ad player. In fact I definitely feel both roles are significantly stronger than last season.

ehh idk, I think that bot lane in general has been on a steady decline since S2. Each season it just gets harder.


I honestly just think the game in general has slowly gotten harder to solo carry, maybe your perceived feelings towards bot are just how it is for any solo player in general.

Maybe. i got 2 accounts to diamond in S4 and peaked at D2, then I stopped playing for a good ~9 months or so, and I came back mid S5 and I've been stuck in mid plat for like 600+ games. i dont think i got that much worse after a break...
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-12-24 13:18:40
December 24 2015 13:16 GMT
#294
You did. Especially with how everyone slowly climbs just by spamming games.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 24 2015 14:24 GMT
#295
--- Nuked ---
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
December 24 2015 15:41 GMT
#296
--- Nuked ---
Harem
Profile Joined November 2007
United States11390 Posts
December 24 2015 23:26 GMT
#297
As a random side note:

[6:21:01 PM] Kwanghee Woo: Apparently rain is diamond 2 in korea
[6:21:08 PM] Kwanghee Woo: And plays top malphite
[6:21:18 PM] Kwanghee Woo: Flash is similar, plays jungle eve
Moderator。◕‿◕。
Gahlo
Profile Joined February 2010
United States35126 Posts
December 24 2015 23:32 GMT
#298
Flash would be a jungler.
Miefer
Profile Joined March 2011
Taiwan229 Posts
December 24 2015 23:36 GMT
#299
On December 24 2015 03:31 VayneAuthority wrote:
yea the game used to be heavily favored towards "best player wins the game for his team, easily"

Its now dangerously close to being "worst player loses the game for his team, easily"

They have almost completely tilted the scale the other way but its not quite there yet.


thats what people said in s3,4 and 5. just search for reddit threads in the past years. its actually the opposite right now. the best player are snowballing so hard that games are lost before 20 minutes before you have the chance to group for a 5v5. its not like last few seasons where laning is irrelevant and the games went so far into late game that your worst player´s positioning loses you the game by getting caught. that complain just sounds like people crying over elo hell. its your perspetcive that the worst player loses you the game because YOU are on the losing team. lol
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
December 24 2015 23:38 GMT
#300
On December 25 2015 08:26 Harem wrote:
As a random side note:

[6:21:01 PM] Kwanghee Woo: Apparently rain is diamond 2 in korea
[6:21:08 PM] Kwanghee Woo: And plays top malphite
[6:21:18 PM] Kwanghee Woo: Flash is similar, plays jungle eve


My body is ready. If KR still had sister teams...man...
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
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