[Patch 5.17] League of Legends General Discussion - Page 2
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Gahlo
United States35145 Posts
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Kinie
United States3106 Posts
On September 02 2015 13:05 Gahlo wrote: At least this time it sounds like they're just going to nerf the item instead of nerfing the champions and then a couple patches later nerfing the item. They're learning, I guess? This is just me, but I think Rek'Sai's unburrow knockup range should be the same as her AA range (current the unburrow is shorter range than her AA). Yes, it's a buff. The fact that her burrowed Q is the length of her tremorsense at 1 point is insane. If they wanted to scale its range to 60% at 1 point in Q, up to 100% it's current length at max rank Q that'll help cut down on some of the safety in her kit in the early game of being able to check a bush. I think her ult cooldown could be a tad bit longer too, maybe an extra 10 seconds longer at rank 1? The rank 2 and rank 3 ulti cooldown timers are fine, it's just the rank 1 CD timer that might be a bit too short. | ||
Slusher
United States19143 Posts
On September 02 2015 13:05 Gahlo wrote: At least this time it sounds like they're just going to nerf the item instead of nerfing the champions and then a couple patches later nerfing the item. Poor Warwick. | ||
KissBlade
United States5718 Posts
On September 02 2015 11:42 Sonnington wrote: Meddler recently wrote on the boards that Riot is looking into possibly nerfing devourer. For the champs it's good on, it's pretty retarded. I started playing Xin because I've seen him in a few games completely hard carry with it. Xin is just so strong right now. His clear is so ridiculously safe, his ganks are obviously hashtag dope, he basically 2 shots anyone late game while building mostly tank, and when he gets a few levels in E his clear is pretty fast. What surprised me the most was his first clear. By taking W first and running an ADC runepage with AS quints, I can do a full clear, only use one pot, and still be close to full HP. Can you give more tips on this? I've always started Q and then did the standard 3 buff clear but this sounds awesome. Also do you max E first or Q first? | ||
kongoline
6318 Posts
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Zeroxk
Norway1244 Posts
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M2
Bulgaria4116 Posts
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Alaric
France45622 Posts
You put more points in E early because better slow for your ganks, better AoE damage (your only AoE damage) for clears, lower cooldown to increase the odds of getting another one off in a gank, etc. Dunno if you max it all the way or just till like 5 then max Q though. Smash made good points about it in the Xin thread post-rework that still hold true now. | ||
DarkCore
Germany4194 Posts
On September 02 2015 11:19 MooMooMugi wrote: Pretty small nerfs on everyone but I really wanted to see Morde/Garen/Darius/Fiora nerfed a little bit more I was really hoping to see Fiora and Darius nerfs, especially Darius sustain. There's no way a tanky champion can ever deal with him, he becomes a giant roadblock in top lane. And the GP nerf wasn't enough imo, still to much shred. That said, the Draven buff seems a cool way to add more Adoration stacks, means he can snowball a bit more, which is what he's all about. | ||
Gahlo
United States35145 Posts
On September 02 2015 15:54 Zeroxk wrote: Does Riot hate hybrid champs or something? Those AD fizz nerfs Riot doesn't like Bruiser Fizz because it does everything Fizz normally does but makes him super safe because he can just build straight up tank items. | ||
Slusher
United States19143 Posts
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Gahlo
United States35145 Posts
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Alaric
France45622 Posts
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Slusher
United States19143 Posts
it really hurts ad Fizz in that he has really bad trading options to begin with with 0 ranged options w/o ult, his Q already got it's base damage reduced to garbage tier earlier this year when it was halved and maxing E causes it to hit 130 mana which you can't support on just a sheen. I'm not saying Fizz as a hero is gutted but Trinty first ad is def bad if your opponent is playing top tier. I'm simply contending that if they ONLY had nerfed the ult it would still be a decent but not op build, which is preferable in my opinion for example: AD fizz didn't become more popular than AP until the ult had amp on it, and he had higher base damages before that was the case | ||
Slusher
United States19143 Posts
On September 02 2015 19:31 Alaric wrote: It adds up quickly when it's the ability you max first. Ax max level it needs 400 AP to catch up, if you max it second you need 100 AP at level 8, 200 at level 10, so it's a slight nerf to AP Fizz as long as you max it second (a bigger one if you max it first, and arguably a buff if you max it last). to be fair it's more like ~200 for ap fizz because you will be attemping to one combo people still with that build, so the Q ratio increase I think is relevant in that case. although I would contend it isn't a relevant buff to his current strengths and weaknesses, though it is without a doubt a buff | ||
Caiada
United States3052 Posts
On September 02 2015 17:36 DarkCore wrote: I was really hoping to see Fiora and Darius nerfs, especially Darius sustain. There's no way a tanky champion can ever deal with him, he becomes a giant roadblock in top lane. And the GP nerf wasn't enough imo, still to much shred. That said, the Draven buff seems a cool way to add more Adoration stacks, means he can snowball a bit more, which is what he's all about. Think it's fine if Darius cockblocks tanks. He wants long fights, and it fits with the 'standard' idea of tanks>assassins>bruisers>tanks. Fiora is almost certainly getting nerfed. I'd be very surprised otherwise. | ||
kongoline
6318 Posts
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Caiada
United States3052 Posts
It's oversimplified regardless. | ||
Alaric
France45622 Posts
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kongoline
6318 Posts
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