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[Patch 5.17] League of Legends General Discussion - Page 2

Forum Index > LoL General
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Gahlo
Profile Joined February 2010
United States35145 Posts
September 02 2015 04:05 GMT
#21
At least this time it sounds like they're just going to nerf the item instead of nerfing the champions and then a couple patches later nerfing the item.
Kinie
Profile Joined December 2011
United States3106 Posts
September 02 2015 05:15 GMT
#22
On September 02 2015 13:05 Gahlo wrote:
At least this time it sounds like they're just going to nerf the item instead of nerfing the champions and then a couple patches later nerfing the item.


They're learning, I guess?

This is just me, but I think Rek'Sai's unburrow knockup range should be the same as her AA range (current the unburrow is shorter range than her AA). Yes, it's a buff. The fact that her burrowed Q is the length of her tremorsense at 1 point is insane. If they wanted to scale its range to 60% at 1 point in Q, up to 100% it's current length at max rank Q that'll help cut down on some of the safety in her kit in the early game of being able to check a bush.

I think her ult cooldown could be a tad bit longer too, maybe an extra 10 seconds longer at rank 1? The rank 2 and rank 3 ulti cooldown timers are fine, it's just the rank 1 CD timer that might be a bit too short.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 02 2015 05:28 GMT
#23
On September 02 2015 13:05 Gahlo wrote:
At least this time it sounds like they're just going to nerf the item instead of nerfing the champions and then a couple patches later nerfing the item.


Poor Warwick.
Carrilord has arrived.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
September 02 2015 06:03 GMT
#24
On September 02 2015 11:42 Sonnington wrote:
Meddler recently wrote on the boards that Riot is looking into possibly nerfing devourer. For the champs it's good on, it's pretty retarded. I started playing Xin because I've seen him in a few games completely hard carry with it.

Xin is just so strong right now. His clear is so ridiculously safe, his ganks are obviously hashtag dope, he basically 2 shots anyone late game while building mostly tank, and when he gets a few levels in E his clear is pretty fast. What surprised me the most was his first clear. By taking W first and running an ADC runepage with AS quints, I can do a full clear, only use one pot, and still be close to full HP.



Can you give more tips on this? I've always started Q and then did the standard 3 buff clear but this sounds awesome. Also do you max E first or Q first?
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2015-09-02 07:24:17
September 02 2015 06:05 GMT
#25
sad they gutted gragas, guess we are back to elise and lee being undisputed kings of the jungle again zzzzzzzzzz
Zeroxk
Profile Joined October 2010
Norway1244 Posts
September 02 2015 06:54 GMT
#26
Does Riot hate hybrid champs or something? Those AD fizz nerfs
M2
Profile Joined December 2002
Bulgaria4116 Posts
September 02 2015 08:15 GMT
#27
Is it just me, but I was gifted dragon slayer pantheon and I have the feeling that he mandrops slower with that skin, Is this even possible? I mean the 2nd part of the drop is like a second longer or something
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Alaric
Profile Joined November 2009
France45622 Posts
September 02 2015 08:26 GMT
#28
Starting W is better on Xin because AS > aa reset (and the sustain more than makes up for the health saved with the cc on a monster).
You put more points in E early because better slow for your ganks, better AoE damage (your only AoE damage) for clears, lower cooldown to increase the odds of getting another one off in a gank, etc.
Dunno if you max it all the way or just till like 5 then max Q though. Smash made good points about it in the Xin thread post-rework that still hold true now.
Cant take LMS hipsters serious.
DarkCore
Profile Joined March 2011
Germany4194 Posts
September 02 2015 08:36 GMT
#29
On September 02 2015 11:19 MooMooMugi wrote:
Pretty small nerfs on everyone but I really wanted to see Morde/Garen/Darius/Fiora nerfed a little bit more


I was really hoping to see Fiora and Darius nerfs, especially Darius sustain. There's no way a tanky champion can ever deal with him, he becomes a giant roadblock in top lane. And the GP nerf wasn't enough imo, still to much shred.

That said, the Draven buff seems a cool way to add more Adoration stacks, means he can snowball a bit more, which is what he's all about.
Fixed a bug where LeBlanc could lose
Gahlo
Profile Joined February 2010
United States35145 Posts
September 02 2015 10:09 GMT
#30
On September 02 2015 15:54 Zeroxk wrote:
Does Riot hate hybrid champs or something? Those AD fizz nerfs

Riot doesn't like Bruiser Fizz because it does everything Fizz normally does but makes him super safe because he can just build straight up tank items.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 02 2015 10:15 GMT
#31
they could have taken the physical amp off the ult and not totally fuck the build instead of gutting a build. it was really only the ridiculous burst out of a bruiser that made it silly. I mean I don't know why they always feel the need to nerf 2 abilities at once when they patch every 2 weeks.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35145 Posts
September 02 2015 10:24 GMT
#32
I don't think 0/5/10/15/20 damage being removed on W counts as "gutted".
Alaric
Profile Joined November 2009
France45622 Posts
September 02 2015 10:31 GMT
#33
It adds up quickly when it's the ability you max first. Ax max level it needs 400 AP to catch up, if you max it second you need 100 AP at level 8, 200 at level 10, so it's a slight nerf to AP Fizz as long as you max it second (a bigger one if you max it first, and arguably a buff if you max it last).
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-09-02 10:40:06
September 02 2015 10:32 GMT
#34
it's incredibly rare that you will only apply w once on an activation especially with the physical being removed from the ult you won't be one comboing anyone anymore, so the damage is going to be far more than that in almost all cases.

it really hurts ad Fizz in that he has really bad trading options to begin with with 0 ranged options w/o ult, his Q already got it's base damage reduced to garbage tier earlier this year when it was halved and maxing E causes it to hit 130 mana which you can't support on just a sheen.

I'm not saying Fizz as a hero is gutted but Trinty first ad is def bad if your opponent is playing top tier. I'm simply contending that if they ONLY had nerfed the ult it would still be a decent but not op build, which is preferable in my opinion

for example: AD fizz didn't become more popular than AP until the ult had amp on it, and he had higher base damages before that was the case
Carrilord has arrived.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 02 2015 10:47 GMT
#35
On September 02 2015 19:31 Alaric wrote:
It adds up quickly when it's the ability you max first. Ax max level it needs 400 AP to catch up, if you max it second you need 100 AP at level 8, 200 at level 10, so it's a slight nerf to AP Fizz as long as you max it second (a bigger one if you max it first, and arguably a buff if you max it last).


to be fair it's more like ~200 for ap fizz because you will be attemping to one combo people still with that build, so the Q ratio increase I think is relevant in that case.

although I would contend it isn't a relevant buff to his current strengths and weaknesses, though it is without a doubt a buff
Carrilord has arrived.
Caiada
Profile Joined January 2015
United States3052 Posts
September 02 2015 12:56 GMT
#36
On September 02 2015 17:36 DarkCore wrote:
Show nested quote +
On September 02 2015 11:19 MooMooMugi wrote:
Pretty small nerfs on everyone but I really wanted to see Morde/Garen/Darius/Fiora nerfed a little bit more


I was really hoping to see Fiora and Darius nerfs, especially Darius sustain. There's no way a tanky champion can ever deal with him, he becomes a giant roadblock in top lane. And the GP nerf wasn't enough imo, still to much shred.

That said, the Draven buff seems a cool way to add more Adoration stacks, means he can snowball a bit more, which is what he's all about.


Think it's fine if Darius cockblocks tanks. He wants long fights, and it fits with the 'standard' idea of tanks>assassins>bruisers>tanks.

Fiora is almost certainly getting nerfed. I'd be very surprised otherwise.
XDG Mata
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2015-09-02 13:07:23
September 02 2015 13:06 GMT
#37
bruisers arent supposed to counter tanks (have u tried to kill shen or malphite with irelia ) and assassins arent beating bruisers lol
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-09-02 13:08:46
September 02 2015 13:08 GMT
#38
Burst>DPS>Tanks>Burst, is that better?

It's oversimplified regardless.
XDG Mata
Alaric
Profile Joined November 2009
France45622 Posts
September 02 2015 13:24 GMT
#39
Irelia's closer to an assassin than a bruiser anyway.
Cant take LMS hipsters serious.
kongoline
Profile Joined February 2012
6318 Posts
September 02 2015 13:33 GMT
#40
wut, irelia is the definition of a bruiser, that she has enough burst to kill any squishy midgame with just one dmg item is another story
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