• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:20
CEST 11:20
KST 18:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War Bot on ladder Do we even care about balance? [Megathread] Daily Funny Videos Sagi.gg Launcher Released
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9075 users

[Patch 5.17] League of Legends General Discussion - Page 4

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 25 26 27 Next All
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 03 2015 14:01 GMT
#61
On September 03 2015 22:22 Caiada wrote:
It was always functionally random because of matchmaking variance; that argument makes no sense.


not even sure what you are referring to here
I come in for the scraps
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-09-03 14:04:23
September 03 2015 14:02 GMT
#62
Because someone deciding to ban 3 purple or "starts with A" champions is entirely correlated to his Elo, especially in relation to his four teammates' in the lobby.

He's referring to 5 people being within less than 100 Elo from each other and the guys shown as higher feelig justified in harassing the others or acting superior despite the gap basically being one or two games apart for each of them, thus susceptible to switch around on any given day.
Cant take LMS hipsters serious.
Caiada
Profile Joined January 2015
United States3052 Posts
September 03 2015 14:04 GMT
#63
Unless the matchmaking system fucked up, which, since you're not in masters/challenger, I can practically guarantee it did not, there's not a statistically significant MMR gap between you and any other random person you may meet excepting duos. So it was random anyway; they just didn't tell you. All they did was remove a middleman.
XDG Mata
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2015-09-03 14:07:06
September 03 2015 14:05 GMT
#64
I think he's saying that the difference between people's MMR within a game is much less of a factor than a single person's MMR variance. In other words even if you sort it by MMR it's still mostly random because it's just a matter of who has been having good/bad days.

Maybe that's not true for diamond and higher but MMR differences are very small at gold and below where most people play.

edit: super ninja-ed.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-09-03 14:08:29
September 03 2015 14:06 GMT
#65
On September 03 2015 23:01 VayneAuthority wrote:
Show nested quote +
On September 03 2015 22:22 Caiada wrote:
It was always functionally random because of matchmaking variance; that argument makes no sense.


not even sure what you are referring to here


All the people within the game are close enough ELO that normal variance alone means neither of them are higher or lower than the other. This is partly why they changed the ranked system to have this layer of confusion on it instead of just straight ELO. People don't understand that the actual ELO number doesn't mean that much as there's a degree with variance attached to it. So someone that is 1350 isn't really above someone that is 1320 etc. as you can expect that 1350 person to swing up and down a decent amount. You get higher when your up swings are bigger than your down swings.

The only time you should have a big difference in ELO between players is when matchmaking system breaks. This shouldn't happen if there's enough players but I think the system prioritizes finding a game at the very top so you may find such things happen if you up there.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 03 2015 14:08 GMT
#66
On September 03 2015 23:04 Caiada wrote:
Unless the matchmaking system fucked up, which, since you're not in masters/challenger, I can practically guarantee it did not, there's not a statistically significant MMR gap between you and any other random person you may meet excepting duos. So it was random anyway; they just didn't tell you. All they did was remove a middleman.


it didnt fuck up, im saying its inconsistent.

for example what happens a lot is

you get 1 d3 3 d4 1 d5, they get the same.

your d5 does bans, there d3 does bans.

the game has already started at a heavy and inconsistent imbalance, regardless of what you think. it is imbalance in the purest form.

not to mention you are playing roulette to see who got the d5 rager thats gonna ruin the game for 1 team
I come in for the scraps
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-09-03 14:11:16
September 03 2015 14:09 GMT
#67
d3 vs d4 vs d5 etc. doesn't matter if they all in the same game it means they all within the same ELO. The division system is merely graphical and has no weight on the actual game.

The divisions are meant to show the "bracket of variance" you are in but they fucked it by introducing the promotion series. Now a person can get stuck at promotions but their ELO can still rise so there forms a disconnect between the graphical representation and reality.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 03 2015 14:11 GMT
#68
On September 03 2015 23:09 Numy wrote:
d3 vs d4 vs d5 etc. doesn't matter if they all in the same game it means they all within the same ELO. The division system is merely graphical and has no weight on the actual game.


facepalm, this is so wrong. the only goal of matchmaking is to create a a median, hence why there are so many stomps, especially in diamond. you have to win so many games to get from d5 to d3 how the hell is that even remotely similar?

D5 60 points to D3 would be, with 15 point averages as a highly decided account

14 STRAIGHT WINS

thats not even remotely similar
I come in for the scraps
JJMC
Profile Joined January 2015
Portugal83 Posts
September 03 2015 14:22 GMT
#69
Nerfing devourer? Damn, even now if someone picks a jungler with that item the game is basically over and people just straight up AFK. Guess farming junglers will never be.
Phenomenal
Alaric
Profile Joined November 2009
France45622 Posts
September 03 2015 14:25 GMT
#70
So a guy in Diamond III will always ban better than a guy in Diamond IV, and he will certainly not troll ban ever, nor rage, nor first pick something dumb.
The order of magnitude between these variations is tremendous and will decide most games alones, before the other 3-4 guys in each even pick a champion, nevermind the game being played.
For the same irrefutable logic you provide us with, the next game when the Diamond III player will be the lowest ranked amongst his team, he will be the liability that would do troll bans and ruin champ select and rage, while the Diamond II guy would be a paragon who would set the whole team on the path to victory.
Cant take LMS hipsters serious.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
September 03 2015 14:29 GMT
#71
On September 03 2015 23:11 VayneAuthority wrote:
Show nested quote +
On September 03 2015 23:09 Numy wrote:
d3 vs d4 vs d5 etc. doesn't matter if they all in the same game it means they all within the same ELO. The division system is merely graphical and has no weight on the actual game.


facepalm, this is so wrong. the only goal of matchmaking is to create a a median, hence why there are so many stomps, especially in diamond. you have to win so many games to get from d5 to d3 how the hell is that even remotely similar?

D5 60 points to D3 would be, with 15 point averages as a highly decided account

14 STRAIGHT WINS

thats not even remotely similar

Dude do you even know how the matchmaking works?
It has this hidden thing called MMR or ELO or whichever name you prefer on which it bases it's matchmaking. This is basically the same system as chess, and your league/division has nothing to do with it.
Also D3 and D5 having completely different metas is just not true, from firsthand experience.
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
September 03 2015 14:32 GMT
#72
On September 03 2015 23:29 Fildun wrote:
Show nested quote +
On September 03 2015 23:11 VayneAuthority wrote:
On September 03 2015 23:09 Numy wrote:
d3 vs d4 vs d5 etc. doesn't matter if they all in the same game it means they all within the same ELO. The division system is merely graphical and has no weight on the actual game.


facepalm, this is so wrong. the only goal of matchmaking is to create a a median, hence why there are so many stomps, especially in diamond. you have to win so many games to get from d5 to d3 how the hell is that even remotely similar?

D5 60 points to D3 would be, with 15 point averages as a highly decided account

14 STRAIGHT WINS

thats not even remotely similar

Dude do you even know how the matchmaking works?
It has this hidden thing called MMR or ELO or whichever name you prefer on which it bases it's matchmaking. This is basically the same system as chess, and your league/division has nothing to do with it.
Also D3 and D5 having completely different metas is just not true, from firsthand experience.

Except that, before when LoL had the ELO system, the pick order was determined by your ELO/MMR. And even in the beginning of the League/Division system, the one with the highest MMR was doing ban/pick.

They actually consciously removed it and randomized it. For some reason.
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-09-03 14:36:33
September 03 2015 14:35 GMT
#73
Because, unless matchmaking fucked up or you were an outlier, there was no statistically significant difference between your Elo and some other random guy's, excepting duos.
XDG Mata
Fildun
Profile Joined December 2012
Netherlands4124 Posts
September 03 2015 14:36 GMT
#74
On September 03 2015 23:32 SHr3DD3r wrote:
Show nested quote +
On September 03 2015 23:29 Fildun wrote:
On September 03 2015 23:11 VayneAuthority wrote:
On September 03 2015 23:09 Numy wrote:
d3 vs d4 vs d5 etc. doesn't matter if they all in the same game it means they all within the same ELO. The division system is merely graphical and has no weight on the actual game.


facepalm, this is so wrong. the only goal of matchmaking is to create a a median, hence why there are so many stomps, especially in diamond. you have to win so many games to get from d5 to d3 how the hell is that even remotely similar?

D5 60 points to D3 would be, with 15 point averages as a highly decided account

14 STRAIGHT WINS

thats not even remotely similar

Dude do you even know how the matchmaking works?
It has this hidden thing called MMR or ELO or whichever name you prefer on which it bases it's matchmaking. This is basically the same system as chess, and your league/division has nothing to do with it.
Also D3 and D5 having completely different metas is just not true, from firsthand experience.

Except that, before when LoL had the ELO system, the pick order was determined by your ELO/MMR. And even in the beginning of the League/Division system, the one with the highest MMR was doing ban/pick.

They actually consciously removed it and randomized it. For some reason.

I know, I played back then, but that was not the point I was arguing. The point I was arguing was that saying person A is d5 and person B is d3 means absolutely nothing, since matchmaking is still based on ELO/MMR.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2015-09-03 14:40:49
September 03 2015 14:38 GMT
#75
guess what, winning 14 straight times probably boosted your MMR quite a bit.

the riot fanboying and picking and choosing is pretty crazy here.

I hope you guys arent the type to complain when you get crit 4 times in a row by an IE only jinx, because you are promoting pointless randomness that shouldnt exist. For a company that says they want to cleanup inconsistency champion select is one of the most volatile parts of a game ive ever come across.

If you guys are so content to say that the MMR is so little difference that it doesnt matter then it brings me back to my original point: why the hell does one guy have all the power in the bans while everyone else gets jack shit?
I come in for the scraps
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 03 2015 14:43 GMT
#76
On euw it might not happen as much cuz there are a lot more players but for example in tr there are games with d5 at d5/4 mmr and challengers in the same game. If you play like late at night you can definitely get matched in super broken games dunno why do you guys say you can't. Also the higher you go the more you realize how important it is to ban the one trick ponies.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
September 03 2015 14:45 GMT
#77
On September 03 2015 23:38 VayneAuthority wrote:
guess what, winning 14 straight times probably boosted your MMR quite a bit.

the riot fanboying and picking and choosing is pretty crazy here.

I hope you guys arent the type to complain when you get crit 4 times in a row by an IE only jinx, because you are promoting pointless randomness that shouldnt exist. For a company that says they want to cleanup inconsistency champion select is one of the most volatile parts of a game ive ever come across.

If you guys are so content to say that the MMR is so little difference that it doesnt matter then it brings me back to my original point: why the hell does one guy have all the power in the bans while everyone else gets jack shit?

Because it doesn't matter that one guy has the power? That's exactly what you're saying if you say the MMR has so little difference that it doesn't matter.
What do the first 2 sentences even mean? I mean if you're just salty about some random ranked game you could also just say that.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-09-03 14:48:10
September 03 2015 14:45 GMT
#78
Yes if he won 14 straight games his ELO would be higher than when he started but that doesn't mean he couldn't still have the same mmr as a person in a lower division. As I explained the disconnect comes from the promotion series. The only time the system adjusts itself is when someone skips divisions after promotions but someone winning more than losing but still failing promos has a different ELO than what his division is.

The only other time this matters is when the system breaks due to too few players. If you play at odd hours with too few people then games may become lopsided due to the system prioritizing finding you a game over finding the best match. This can also happen if you at the very peak of the ladder as there are fewer people there. At diamond level during non-odd hours this shouldn't matter.

Seriously we all being civil trying to have a discussion and explain how it works but all you want to do is insult everyone constantly. No one is "fanboying" riot. This is just how the system works. Stop being such an asshole. Ban system itself is a different story to complaining about random order vs non-random.

On September 03 2015 23:43 nafta wrote:
On euw it might not happen as much cuz there are a lot more players but for example in tr there are games with d5 at d5/4 mmr and challengers in the same game. If you play like late at night you can definitely get matched in super broken games dunno why do you guys say you can't. Also the higher you go the more you realize how important it is to ban the one trick ponies.


No one is saying you can't. Just you won't be likely to unless you play odd hours, at the top of the ladder or on a tiny server. Diamond 5-3 on NA aren't the latter so it's only the former that can happen.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 03 2015 14:48 GMT
#79
On September 03 2015 23:45 Fildun wrote:
Show nested quote +
On September 03 2015 23:38 VayneAuthority wrote:
guess what, winning 14 straight times probably boosted your MMR quite a bit.

the riot fanboying and picking and choosing is pretty crazy here.

I hope you guys arent the type to complain when you get crit 4 times in a row by an IE only jinx, because you are promoting pointless randomness that shouldnt exist. For a company that says they want to cleanup inconsistency champion select is one of the most volatile parts of a game ive ever come across.

If you guys are so content to say that the MMR is so little difference that it doesnt matter then it brings me back to my original point: why the hell does one guy have all the power in the bans while everyone else gets jack shit?

Because it doesn't matter that one guy has the power? That's exactly what you're saying if you say the MMR has so little difference that it doesn't matter.
What do the first 2 sentences even mean? I mean if you're just salty about some random ranked game you could also just say that.


ive been salty ever since they changed the system for years now, I absolutely hate anything random it annoys the hell out of me. Thats why I dont play adc besides champs that don't tend to get crit like varus/vayne.

because it would be fine if the skill level difference was high and one guy got all the bans because he was higher MMR, but if everyone is pretty much the same then one guy SHOULD NOT be getting to do all 3 bans, its completely unfair to be random.
I come in for the scraps
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-09-03 14:50:16
September 03 2015 14:49 GMT
#80
It was still functionally random before. Now they're just saying it. It's basically just a semantic difference if you have any understanding at all how MMR and matchmaking work.
XDG Mata
Prev 1 2 3 4 5 6 25 26 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 10127
Jaedong 5212
Rain 2175
BeSt 396
Hyuk 251
Dewaltoss 153
Zeus 150
Soma 112
Leta 87
Rush 79
[ Show more ]
Mong 49
Aegong 35
Hm[arnc] 33
Bale 29
Sharp 29
ggaemo 27
Killer 24
ZerO 24
NotJumperer 23
Movie 19
Sexy 19
sorry 13
Yoon 9
PianO 9
Terrorterran 6
Dota 2
Gorgc10146
XcaliburYe35
League of Legends
JimRising 497
Counter-Strike
olofmeister1297
shoxiejesuss433
Other Games
ceh9609
singsing453
ZerO(Twitch)1
Organizations
StarCraft: Brood War
UltimateBattle 51
[ Show 11 non-featured ]
StarCraft 2
• LUISG 14
• killerbeecast6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2205
Upcoming Events
WardiTV Summer Champion…
1h 40m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
4h 40m
Big Brain Bouts
6h 40m
FEL
23h 40m
Patches Events
1d 3h
AI Arena Tournament
1d 7h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
2 days
WardiTV Weekly
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.