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[Patch 5.16] League of Legends General Discussion - Page 27

Forum Index > LoL General
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Please use the gameplay patch discussion thread for discussing item builds, champion kits, and other things related to gameplay.

Please use this thread for discussion other things related to the game, such as the number of bans in ranked soloq, ranked teams, and competitive; speculation on game design and champion builds; toxicity in soloq; competitive integrity and sandbox mode; or how 739 is a robot designed to do nothing but Liquibet.

We have a few other setups we might consider experimenting with and nothing is set in stone. Feel free to discuss in Website Feedback.
Alaric
Profile Joined November 2009
France45622 Posts
August 29 2015 15:07 GMT
#521
Yeah, they said "you shouldn't be able to just all-in a guy because you pushed a bit to level up first and have so much more stats. You got one more point into an ability that's enough".
So the stat gains are backloaded toward level 14 or something I think?
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35165 Posts
August 29 2015 16:00 GMT
#522
On August 30 2015 00:07 Alaric wrote:
Yeah, they said "you shouldn't be able to just all-in a guy because you pushed a bit to level up first and have so much more stats. You got one more point into an ability that's enough".
So the stat gains are backloaded toward level 14 or something I think?

I think it was roughly 70%ish through 6, 100%ish through 12, and 130%ish through 18
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 29 2015 20:47 GMT
#523
So I'm watching c9 vs gravity. For two games in a row now gravity has had TWICE as many kills AND a cs lead, even on towers but with first baron going to gravity... And somehow c9 is less than 2k gold behind. How is that possible?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
August 29 2015 20:54 GMT
#524
On August 30 2015 05:47 Osmoses wrote:
So I'm watching c9 vs gravity. For two games in a row now gravity has had TWICE as many kills AND a cs lead, even on towers but with first baron going to gravity... And somehow c9 is less than 2k gold behind. How is that possible?


Jungle and avarice blade.
Plus a lot of those kills with 2+ assists so not really a lot of money there.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 29 2015 21:00 GMT
#525
Jungle and avarice cant account for thousands, big spread on assists is the only semi-plausible explanation.

7 kills vs 14, cs lead of about 100 and baron. That should be 4-5k at least, the fact that c9 can be losing so convincingly and still barely be behind seems broken to me :p
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Sermokala
Profile Blog Joined November 2010
United States14063 Posts
August 29 2015 22:01 GMT
#526
The kills become less gold the worse a player is doing and more the better you do, not to mention gold bonus for ending streaks. GP/10's and the face of the mountain path can add a k of gold here and there.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Sonnington
Profile Joined December 2012
United States1107 Posts
August 29 2015 22:18 GMT
#527
With all the IP farming I'm sure it'll be quite some time before we see another bonus IP weekend.
Zeroxk
Profile Joined October 2010
Norway1244 Posts
August 29 2015 22:31 GMT
#528
They're few and far between already, last one was what, 3 months ago?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
August 29 2015 22:48 GMT
#529
The fact that people are willing to int feed an entire day just to get ip is a pretty good example of why a lot of people think ip gain is too low.
Sonnington
Profile Joined December 2012
United States1107 Posts
August 29 2015 23:11 GMT
#530
Of course it's too slow. It takes, like, 5000 games to purchase everything with IP. One full runepage takes something like 15500 IP, which is something like 150 wins and that's a page with only 400IP reds, yellows, blues and three 1500IP quints. Even just to buy one quint. If a game averages half an hour to gain 100IP. Which it doesn't it takes longer with queue, champ select, and load times. It'll take you 7 hours to get one quint. 21 hours to hear 3 quints.
Caiada
Profile Joined January 2015
United States3052 Posts
August 29 2015 23:14 GMT
#531
I'm reasonably sure they'd do that no matter how quickly you got IP unless IP was trivial. If there's any argument for IP gain being low, this probably isn't it. I'd go after say... runepages, or how long it takes them to lower champion prices, how garbage boosts are. Really the rune system in general, actually. Fuck the rune system.
XDG Mata
Frolossus
Profile Joined February 2010
United States4779 Posts
August 29 2015 23:18 GMT
#532
just don't waste your IP on unnecessary runes and fotm characters. also play more in general.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-08-29 23:48:32
August 29 2015 23:47 GMT
#533
I have been playing since season 1 and I don't have all champs or 20 rune pages or all runes.Dunno how can you say there isn't a problem lol.

And I bought rune pages only in the 2 for 1 deals(except 1).
Frolossus
Profile Joined February 2010
United States4779 Posts
August 30 2015 00:43 GMT
#534
On August 30 2015 08:47 nafta wrote:
I have been playing since season 1 and I don't have all champs or 20 rune pages or all runes.Dunno how can you say there isn't a problem lol.

And I bought rune pages only in the 2 for 1 deals(except 1).

it's not a problem because you don't need to own 20 rune pages, all the runes or all the champions to be successful at this game. having all of the above allows you flexibility when playing but does not hinder your performance. i think it's totally reasonable for the oldest players or the people that have the most time to sink to have the most flexibility.
101toss
Profile Blog Joined April 2010
3232 Posts
August 30 2015 01:55 GMT
#535
On August 30 2015 07:48 nafta wrote:
The fact that people are willing to int feed an entire day just to get ip is a pretty good example of why a lot of people think ip gain is too low.

Gotta love how people bitch about the free wins too
Math doesn't kill champions and neither do wards
Gahlo
Profile Joined February 2010
United States35165 Posts
August 30 2015 02:15 GMT
#536
On August 30 2015 10:55 101toss wrote:
Show nested quote +
On August 30 2015 07:48 nafta wrote:
The fact that people are willing to int feed an entire day just to get ip is a pretty good example of why a lot of people think ip gain is too low.

Gotta love how people bitch about the free wins too

To be fair, if I was playing normals to get a champ up to snuff for ranked, it'd be a giant waste of my time.
101toss
Profile Blog Joined April 2010
3232 Posts
August 30 2015 03:54 GMT
#537
On August 30 2015 11:15 Gahlo wrote:
Show nested quote +
On August 30 2015 10:55 101toss wrote:
On August 30 2015 07:48 nafta wrote:
The fact that people are willing to int feed an entire day just to get ip is a pretty good example of why a lot of people think ip gain is too low.

Gotta love how people bitch about the free wins too

To be fair, if I was playing normals to get a champ up to snuff for ranked, it'd be a giant waste of my time.

that's why you learn new champions in ranked
Math doesn't kill champions and neither do wards
Gahlo
Profile Joined February 2010
United States35165 Posts
August 30 2015 03:56 GMT
#538
On August 30 2015 12:54 101toss wrote:
Show nested quote +
On August 30 2015 11:15 Gahlo wrote:
On August 30 2015 10:55 101toss wrote:
On August 30 2015 07:48 nafta wrote:
The fact that people are willing to int feed an entire day just to get ip is a pretty good example of why a lot of people think ip gain is too low.

Gotta love how people bitch about the free wins too

To be fair, if I was playing normals to get a champ up to snuff for ranked, it'd be a giant waste of my time.

that's why you learn new champions in ranked

I'll do that if I hit gold.
Zeroxk
Profile Joined October 2010
Norway1244 Posts
August 30 2015 04:34 GMT
#539
On August 30 2015 11:15 Gahlo wrote:
Show nested quote +
On August 30 2015 10:55 101toss wrote:
On August 30 2015 07:48 nafta wrote:
The fact that people are willing to int feed an entire day just to get ip is a pretty good example of why a lot of people think ip gain is too low.

Gotta love how people bitch about the free wins too

To be fair, if I was playing normals to get a champ up to snuff for ranked, it'd be a giant waste of my time.


It's hardly a "giant waste", it takes 7-15min. There's always teambuilder or normal draft too
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 30 2015 05:04 GMT
#540
I heard there was some advantage to playing in teams this weekend for IP? Where do they describe this change?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
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